feat(skills): product-launch-video skill + consolidate motion knowledge into hyperframes-animation (#1745)

* feat(skills): product-launch-video + consolidate motion knowledge into hyperframes-animation

- Add the product-launch-video skill: shot-sequence architecture where each
  visual frame is a time-coded shot sequence picked from a blueprint menu and
  paced to the voiceover (anti-PowerPoint). Includes the frame-worker sub-agent,
  story/visual/motion-design references, and audio/captions/transitions/
  stage-assets/assemble-index scripts.
- Consolidate motion knowledge in hyperframes-animation as the single source of
  truth: promote the updated atomic rules (31 -> 36) and rename product-launch-
  video's archetypes into hyperframes-animation blueprints (13 -> 15, replacing
  the old set). product-launch-video, faceless-explainer, and pr-to-video now
  reference them via ../hyperframes-animation/{rules-index,blueprints-index}.md
  and the rules/blueprints dirs. Fixes the discrete-text-sequence broken links;
  blueprints no longer ship per-id runnable examples, so example references in
  the consumers were dropped.
- Default HeyGen TTS voice to Marcia (deterministic; was the API's first English
  voice, which drifts on catalog re-sort). Override with --voice.
- assemble-index pre-assembly frame guards: auto-repair a sub-comp root missing
  canvas dims; hard-fail on <video>/<audio> inside a sub-comp; hard-fail on a
  timed non-root element missing class="clip" or overlapping same-track clips.
- Lint/CLI: lint media inside sub-compositions as an error; stop false-positive
  caption layout/lint findings; contrast/layout-audit skip elements hidden by an
  invisible ancestor.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): clear CodeQL alerts in assemble-index.mjs

- script/style blanking regex now matches closing tags with trailing
  whitespace (</script >, </style >) — js/bad-tag-filter (high).
- drop the existsSync precheck before reading/repairing a frame file; read
  directly and handle ENOENT, removing the check->write TOCTOU window —
  js/file-system-race (high).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
WaterrrForever
2026-06-27 02:51:35 +08:00
committed by GitHub
co-authored by Claude Opus 4.8
parent 413d8187fd
commit 05af482f22
67 changed files with 3838 additions and 3006 deletions
@@ -9,12 +9,12 @@ metadata:
The graphics that give a stat **visual weight** beside its number: a small bar chart, a progress bar/ring filling to a percentage, or a star row filling to a fractional rating. Pair these with [counting-dynamic-scale.md](counting-dynamic-scale.md) (the number) for a complete stat scene.
**Layout archetype — pick ONE and hold it across all stats:**
**Layout blueprint — pick ONE and hold it across all stats:**
- **Single-focus** — one centered frame, the number is the hero, a ring or bar sits under/around it. Cleanest for a sequential reveal (stat 1 → stat 2 → stat 3 in the same frame).
- **Split-frame** — big number on the left, paired graphic on the right. Better when stats are shown together or each needs a distinct visual.
Don't mix archetypes between stats in one piece — that reads as inconsistent.
Don't mix blueprints between stats in one piece — that reads as inconsistent.
## 1 — Growth Bars (CSS `scaleY` stagger)
@@ -135,7 +135,7 @@ tl.to(
- **Transforms only** — `scaleY` / `scaleX` / `clipPath`, never `width`/`height` tweens (runtime-forbidden).
- **Match the number's timing** — the fill and the count-up should peak together (same start + ease), so the stat resolves as one beat, not two.
- **Measure, don't hard-code** — ring length via `getTotalLength()`; a hard-coded circumference breaks if the radius changes.
- **One accent hue, consistent archetype** — see `hyperframes-creative/references/data-in-motion.md`.
- **One accent hue, consistent blueprint** — see `hyperframes-creative/references/data-in-motion.md`.
## Critical Constraints