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fix(engine): skip video frame injection when a visual ancestor is hidden
`injectVideoFramesBatch` and `syncVideoFrameVisibility` iterate every `video[data-start]` whose raw time window covers the current seek. Inner `<video>` elements inside `[data-composition-src]` sub-compositions get `data-start="0"` auto-injected by `compileTimingAttrs` and probed-duration cover the entire timeline, so they look "active" even when their host has not yet started. When the runtime then hides the host with `visibility: hidden` (its out-of-window lifecycle), the inner video inherits hidden via the CSS cascade — but our injector responded by painting a replacement `<img class="__render_frame__" style="visibility: visible">` next to the video. `visibility: visible` on the descendant defeats the parent `visibility: hidden` cascade, and because the host has not been morphed by GSAP yet the video's bounding box is its CSS default (usually full-bleed). The result is one full-bleed frame per inactive sub-comp painted over whichever moment is *actually* visible — the overlay symptom the upstream agentic-finecut project saw. Walk ancestors in both functions; if any has `display: none` or `visibility: hidden`, skip the inject and hide any stale `__render_frame__` sibling. The render is now correctly empty for hidden hosts, which is what the surrounding CSS cascade already intends. Tests: - `screenshotService.test.ts`: cover the new guard for both visibility:hidden and display:none hosts, both for the fresh-img and the stale-img paths, plus `syncVideoFrameVisibility` for the case where the time window calls a video "active" but a hidden ancestor still requires its frame to stay hidden. Each test fails against pre-fix `screenshotService.ts`. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
committed by
Miguel Ángel
co-authored by
Claude Opus 4.7
parent
60cb9552e4
commit
3700cc2a16
@@ -386,12 +386,39 @@ export async function injectVideoFramesBatch(
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"bottom",
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"inset",
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]);
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// Walk ancestors looking for a host that the page has hidden via
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// `display:none` or `visibility:hidden`. The runtime hides
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// `[data-composition-src]` and `[data-start]` hosts that fall outside
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// their time window using exactly these properties; a nested
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// `<video data-start>` inside such a host still appears "active" in the
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// raw time-window check (its own `data-start`/`data-end` cover the
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// whole clip), so without this guard we would paint a full-bleed
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// replacement frame over a sibling host that *is* visible.
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const isVisualAncestorHidden = (el: HTMLElement): boolean => {
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let parent = el.parentElement;
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while (parent !== null && parent !== document.documentElement) {
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const computed = window.getComputedStyle(parent);
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if (computed.display === "none" || computed.visibility === "hidden") return true;
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parent = parent.parentElement;
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}
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return false;
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};
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for (const item of items) {
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const video = document.getElementById(item.videoId) as HTMLVideoElement | null;
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if (!video) continue;
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let img = video.nextElementSibling as HTMLImageElement | null;
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const isNewImage = !img || !img.classList.contains("__render_frame__");
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const hasImg = img !== null && img.classList.contains("__render_frame__");
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if (isVisualAncestorHidden(video)) {
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// Don't paint a frame over a hidden host — if an existing replacement
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// <img> is still around from when the host was visible, hide it so it
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// doesn't bleed through a sibling host that *is* visible on this seek.
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if (hasImg && img) img.style.visibility = "hidden";
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continue;
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}
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const isNewImage = !hasImg;
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const computedStyle = window.getComputedStyle(video);
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// Read the GSAP-controlled opacity directly from the native <video>.
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// We hide the <video> below with `visibility: hidden` only (never
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@@ -489,12 +516,28 @@ export async function syncVideoFrameVisibility(
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activeVideoIds: string[],
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): Promise<void> {
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await page.evaluate((ids: string[]) => {
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// Mirror the ancestor-visibility guard from `injectVideoFramesBatch`: a
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// video whose host is `display:none` / `visibility:hidden` (e.g., a
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// sub-composition that the runtime has marked out-of-window) must not
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// have its replacement <img> reach `visibility:visible` here, otherwise
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// it would paint through the hidden host onto whichever sibling host is
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// currently visible.
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const isVisualAncestorHidden = (el: HTMLElement): boolean => {
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let parent = el.parentElement;
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while (parent !== null && parent !== document.documentElement) {
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const computed = window.getComputedStyle(parent);
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if (computed.display === "none" || computed.visibility === "hidden") return true;
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parent = parent.parentElement;
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}
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return false;
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};
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const active = new Set(ids);
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const videos = Array.from(document.querySelectorAll("video[data-start]")) as HTMLVideoElement[];
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for (const video of videos) {
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const img = video.nextElementSibling as HTMLElement | null;
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const hasImg = img && img.classList.contains("__render_frame__");
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if (active.has(video.id)) {
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const ancestorHidden = isVisualAncestorHidden(video);
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if (active.has(video.id) && !ancestorHidden) {
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// Active video: show injected <img>, hide native <video>.
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// Do NOT clobber inline opacity here — GSAP-controlled opacity must
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// survive until injectVideoFramesBatch reads it via getComputedStyle.
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@@ -506,8 +549,8 @@ export async function syncVideoFrameVisibility(
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img.style.visibility = "visible";
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}
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} else {
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// Inactive video: hide both. Use visibility only (never opacity) so we
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// never clobber GSAP-controlled inline opacity.
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// Inactive (or ancestor-hidden) video: hide both. Use visibility only
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// (never opacity) so we never clobber GSAP-controlled inline opacity.
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video.style.removeProperty("display");
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video.style.setProperty("visibility", "hidden", "important");
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video.style.setProperty("pointer-events", "none", "important");
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