fix(studio): draw the crop UI in the element's rotated frame

Selecting a rotated (cropped) element appeared to straighten it: the crop
dim and dashed window were drawn on the axis-aligned bounding box, so the
bright window was a straight rectangle and the element's rotated corners
were masked to near-black — while the DOM transform was untouched.

clip-path applies in the element's LOCAL frame, before its transform, so
the crop visualization now renders inside a container rotated with the
element: readElementCropFrame decomposes the computed 2D matrix into
angle + per-axis scale (element scale finally factored into the px
mapping too) and 3D/unparseable transforms keep the axis-aligned
presentation. Pointer deltas rotate into the element frame before the
inset resolvers, so edge/pan drags track the rotated handles correctly.
This commit is contained in:
Miguel Angel Simon Sierra
2026-07-11 15:34:41 -04:00
parent 5d1cafff82
commit 39f33bd3a3
3 changed files with 227 additions and 23 deletions
@@ -4,9 +4,11 @@ import type { OverlayRect } from "./domEditOverlayGeometry";
import {
type CropEdge,
cropRectFromInsets,
readElementCropFrame,
readElementCropInsets,
resolveCropInsetFromEdgeDrag,
resolveCropInsetFromMoveDrag,
rotateDeltaIntoFrame,
} from "./domEditOverlayCrop";
import { buildInsetClipPathSides, type ClipPathInsetSides } from "./clipPathHelpers";
@@ -17,6 +19,10 @@ interface CropGestureState {
startY: number;
startInsets: ClipPathInsetSides;
didMove: boolean;
/** Element frame captured at gesture start: pointer deltas rotate into it. */
angleDeg: number;
scaleX: number;
scaleY: number;
}
interface DomEditCropHandlesProps {
@@ -133,11 +139,20 @@ export function DomEditCropHandles({
};
}, [selection.element]);
const scaleX = overlayRect.editScaleX > 0 ? overlayRect.editScaleX : 1;
const scaleY = overlayRect.editScaleY > 0 ? overlayRect.editScaleY : 1;
const width = overlayRect.width / scaleX;
const height = overlayRect.height / scaleY;
const cropRect = cropRectFromInsets(overlayRect, state.insets, scaleX, scaleY);
// The crop applies in the element's LOCAL frame (clip-path precedes the
// transform), so all crop UI is drawn inside a container rotated with the
// element — on a rotated element an axis-aligned dim visually "straightens"
// it by masking the rotated corners.
const frame = readElementCropFrame(selection.element, overlayRect);
const width = frame.width / frame.scaleX; // element CSS px
const height = frame.height / frame.scaleY;
// Crop rect in FRAME-LOCAL coordinates (origin = frame top-left).
const cropRect = cropRectFromInsets(
{ left: 0, top: 0, width: frame.width, height: frame.height },
state.insets,
frame.scaleX,
frame.scaleY,
);
const startCropGesture = (edge: CropEdge | "move", event: ReactPointerEvent<HTMLElement>) => {
if (!onStyleCommit) return;
@@ -151,6 +166,9 @@ export function DomEditCropHandles({
startY: event.clientY,
startInsets: state.insets,
didMove: false,
angleDeg: frame.angleDeg,
scaleX: frame.scaleX,
scaleY: frame.scaleY,
};
// Clip is already lifted by the selection effect; just flag the drag so the
// rule-of-thirds grid shows.
@@ -162,12 +180,17 @@ export function DomEditCropHandles({
if (!gesture || gesture.pointerId !== event.pointerId) return;
event.preventDefault();
event.stopPropagation();
const local = rotateDeltaIntoFrame(
event.clientX - gesture.startX,
event.clientY - gesture.startY,
gesture.angleDeg,
);
const drag = {
startInsets: gesture.startInsets,
deltaX: event.clientX - gesture.startX,
deltaY: event.clientY - gesture.startY,
scaleX,
scaleY,
deltaX: local.deltaX,
deltaY: local.deltaY,
scaleX: gesture.scaleX,
scaleY: gesture.scaleY,
};
const nextInsets =
gesture.edge === "move"
@@ -225,24 +248,27 @@ export function DomEditCropHandles({
if (!state.croppable) return null;
return (
<>
<div
data-dom-edit-crop-frame="true"
className="pointer-events-none absolute"
style={{
left: frame.left,
top: frame.top,
width: frame.width,
height: frame.height,
transform: frame.angleDeg !== 0 ? `rotate(${frame.angleDeg}deg)` : undefined,
}}
>
{/* Dim the cropped-away area whenever the element is cropped and selected,
so the hidden content is visible (ghosted) without dragging. */}
so the hidden content is visible (ghosted) without dragging. Clipped to
the element's own (rotated) box. */}
{hasCrop && (
<div
className="pointer-events-none absolute overflow-hidden"
style={{
left: overlayRect.left,
top: overlayRect.top,
width: overlayRect.width,
height: overlayRect.height,
}}
>
<div className="pointer-events-none absolute inset-0 overflow-hidden">
<div
className="absolute"
style={{
left: cropRect.left - overlayRect.left,
top: cropRect.top - overlayRect.top,
left: cropRect.left,
top: cropRect.top,
width: cropRect.width,
height: cropRect.height,
boxShadow: "0 0 0 100000px rgba(8, 8, 12, 0.6)",
@@ -324,6 +350,6 @@ export function DomEditCropHandles({
/>
);
})}
</>
</div>
);
}
@@ -2,9 +2,11 @@ import { describe, expect, it } from "vitest";
import {
cropRectFromInsets,
hugRectForElement,
readElementCropFrame,
readElementCropInsets,
resolveCropInsetFromEdgeDrag,
resolveCropInsetFromMoveDrag,
rotateDeltaIntoFrame,
} from "./domEditOverlayCrop";
describe("resolveCropInsetFromEdgeDrag", () => {
@@ -151,3 +153,91 @@ describe("readElementCropInsets tri-state", () => {
expect(hugRectForElement(rect, fakeEl("circle(50%)"))).toEqual(rect);
});
});
// Regression: crop UI drawn on the axis-aligned bounding box visually
// "straightens" a rotated element — the dim masks the rotated corners. The
// frame gives the element's own box + rotation so the UI rotates with it.
describe("readElementCropFrame", () => {
const overlayRect = { left: 100, top: 50, width: 220, height: 130, editScaleX: 1, editScaleY: 1 };
const fakeEl = (transform: string, offsetWidth = 200, offsetHeight = 100) =>
({
offsetWidth,
offsetHeight,
ownerDocument: { defaultView: { getComputedStyle: () => ({ transform }) } },
}) as unknown as HTMLElement;
it("identity transform → the axis-aligned overlay rect", () => {
expect(readElementCropFrame(fakeEl("none"), overlayRect)).toEqual({
angleDeg: 0,
left: 100,
top: 50,
width: 220,
height: 130,
scaleX: 1,
scaleY: 1,
});
});
it("rotated element → its own box, centered on the AABB, with the angle", () => {
// rotate(30deg): matrix(cos, sin, -sin, cos, tx, ty)
const cos = Math.cos(Math.PI / 6);
const sin = Math.sin(Math.PI / 6);
const frame = readElementCropFrame(
fakeEl(`matrix(${cos}, ${sin}, ${-sin}, ${cos}, 10, 20)`),
overlayRect,
);
expect(frame.angleDeg).toBeCloseTo(30, 3);
expect(frame.width).toBeCloseTo(200, 3);
expect(frame.height).toBeCloseTo(100, 3);
// centered on the AABB center (210, 115)
expect(frame.left + frame.width / 2).toBeCloseTo(210, 3);
expect(frame.top + frame.height / 2).toBeCloseTo(115, 3);
expect(frame.scaleX).toBeCloseTo(1, 3);
});
it("scaled element → scale factored into px-per-element-px", () => {
const frame = readElementCropFrame(fakeEl("matrix(1.5, 0, 0, 2, 0, 0)"), overlayRect);
expect(frame.angleDeg).toBe(0);
expect(frame.scaleX).toBeCloseTo(1.5, 3);
expect(frame.scaleY).toBeCloseTo(2, 3);
expect(frame.width).toBeCloseTo(300, 3);
expect(frame.height).toBeCloseTo(200, 3);
});
it("3D transform falls back to the axis-aligned frame", () => {
const frame = readElementCropFrame(
fakeEl("matrix3d(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)"),
overlayRect,
);
expect(frame).toEqual({
angleDeg: 0,
left: 100,
top: 50,
width: 220,
height: 130,
scaleX: 1,
scaleY: 1,
});
});
});
describe("rotateDeltaIntoFrame", () => {
it("passes deltas through at 0deg", () => {
expect(rotateDeltaIntoFrame(10, 5, 0)).toEqual({ deltaX: 10, deltaY: 5 });
});
it("rotates a screen delta into a 90deg-rotated frame", () => {
// Element rotated +90°: dragging DOWN on screen moves along the element's +x.
const { deltaX, deltaY } = rotateDeltaIntoFrame(0, 10, 90);
expect(deltaX).toBeCloseTo(10, 6);
expect(deltaY).toBeCloseTo(0, 6);
});
it("round-trips a 30deg rotation", () => {
const local = rotateDeltaIntoFrame(7, -3, 30);
const back = rotateDeltaIntoFrame(local.deltaX, local.deltaY, -30);
expect(back.deltaX).toBeCloseTo(7, 6);
expect(back.deltaY).toBeCloseTo(-3, 6);
});
});
@@ -122,3 +122,91 @@ export function hugRectForElement(
return rect;
return cropRectFromInsets(rect, insets, rect.editScaleX, rect.editScaleY);
}
/**
* The element's own (unrotated) box in overlay space, plus the rotation to
* apply when drawing crop UI over it. `clip-path` applies in the element's
* LOCAL frame — before its transform — so the crop dim/outline/handles must be
* drawn rotated with the element, not on its axis-aligned bounding box: an
* AABB-drawn dim visually "straightens" a rotated element by masking its
* corners (the crop window looks axis-aligned while the pixels are not).
*
* scaleX/scaleY are overlay px per element CSS px (element's own scale × the
* editor zoom), so element-space insets map straight onto the frame. Assumes
* the default 50%/50% transform-origin (the GSAP/studio convention). 3D or
* unparseable transforms fall back to the axis-aligned frame (angle 0, AABB
* box) — the pre-existing presentation.
*/
export interface CropFrame {
angleDeg: number;
left: number;
top: number;
width: number;
height: number;
scaleX: number;
scaleY: number;
}
export function readElementCropFrame(
element: HTMLElement,
overlayRect: CropScreenRect & { editScaleX: number; editScaleY: number },
): CropFrame {
const editX = overlayRect.editScaleX > 0 ? overlayRect.editScaleX : 1;
const editY = overlayRect.editScaleY > 0 ? overlayRect.editScaleY : 1;
const aabb: CropFrame = {
angleDeg: 0,
left: overlayRect.left,
top: overlayRect.top,
width: overlayRect.width,
height: overlayRect.height,
scaleX: editX,
scaleY: editY,
};
let transform = "";
try {
transform = element.ownerDocument.defaultView?.getComputedStyle(element).transform ?? "";
} catch {
return aabb;
}
if (!transform || transform === "none") return aabb;
const m = /^matrix\(([^)]+)\)$/.exec(transform);
if (!m) return aabb; // matrix3d or unparseable → axis-aligned fallback
const [a, b, c, d] = m[1]!.split(",").map((v) => Number.parseFloat(v));
if (![a, b, c, d].every(Number.isFinite)) return aabb;
const elScaleX = Math.hypot(a!, b!);
const det = a! * d! - b! * c!;
const elScaleY = elScaleX !== 0 ? det / elScaleX : 1;
if (elScaleX <= 0 || elScaleY <= 0) return aabb;
const angleDeg = (Math.atan2(b!, a!) * 180) / Math.PI;
const scaleX = elScaleX * editX;
const scaleY = elScaleY * editY;
const width = element.offsetWidth * scaleX;
const height = element.offsetHeight * scaleY;
if (!(width > 0) || !(height > 0)) return aabb;
// Rotation about the default center keeps the center invariant, so the
// local box is centered on the AABB center.
const cx = overlayRect.left + overlayRect.width / 2;
const cy = overlayRect.top + overlayRect.height / 2;
return {
angleDeg,
left: cx - width / 2,
top: cy - height / 2,
width,
height,
scaleX,
scaleY,
};
}
/** Rotate a screen-space pointer delta into the element's local frame. */
export function rotateDeltaIntoFrame(
deltaX: number,
deltaY: number,
angleDeg: number,
): { deltaX: number; deltaY: number } {
if (angleDeg === 0) return { deltaX, deltaY };
const rad = (-angleDeg * Math.PI) / 180;
const cos = Math.cos(rad);
const sin = Math.sin(rad);
return { deltaX: deltaX * cos - deltaY * sin, deltaY: deltaX * sin + deltaY * cos };
}