docs: reconcile skills surface; rename read-first entry skill to /hyperframes (#1461)

Make /hyperframes the single entry skill and bring the docs back in sync with
the #1349 skills refactor.

Skills:
- Rename hyperframes-read-first -> hyperframes so the leaderboard-tracked
  /hyperframes is the entry/router skill; description leads with "READ THIS
  FIRST" to preserve the read-first intent. Update all references across
  CLAUDE.md, AGENTS.md, CLI templates, test script, and workflow SKILLs.

Docs (closes the quickstart confusion in #1428):
- quickstart + prompting: replace the dead standalone runtime slash commands
  (/gsap /lottie /three /waapi /animejs /css-animations /tailwind) with the
  real surface; document the picker as required core skills (8) vs optional
  workflows, with --all as the install-everything shortcut.
- frame-adapters: map every runtime to /hyperframes-animation.
- packages/cli: /tailwind -> /hyperframes-core; rewrite the skills-include
  blurb around the current domain skills.
- copilot-cli/pipeline/migrating-to-lambda: /hyperframes is the router; the
  composition contract lives in /hyperframes-core. Fix a dead /gsap example.
- antigravity: stop listing gsap/ and tailwind/ as separate skill dirs.
- contributing/catalog: /contribute-catalog -> /hyperframes-registry.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
WaterrrForever
2026-06-16 01:33:07 +08:00
committed by GitHub
co-authored by Claude Opus 4.8
parent 1e54827957
commit 3b3ece81d1
24 changed files with 110 additions and 71 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
---
name: graphic-overlays
description: Package an existing talking-head / interview / podcast video by layering timed, designed GRAPHIC OVERLAY cards onto the playing video — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript. The source video plays in full; the agent designs and writes each card's HTML in conversation, then renders to MP4 via hyperframes. Use when the user asks for graphic overlays, on-screen graphics / lower-thirds / data callouts / kinetic titles on a video, "package / dress up my video", "add overlay cards / graphic cards", or AI-composed graphic packaging of an existing video. NOT for plain subtitles (→ embedded-captions) or building a video from scratch (→ the creation workflows); when unsure overlays-vs-captions, see /hyperframes-read-first.
description: Package an existing talking-head / interview / podcast video by layering timed, designed GRAPHIC OVERLAY cards onto the playing video — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript. The source video plays in full; the agent designs and writes each card's HTML in conversation, then renders to MP4 via hyperframes. Use when the user asks for graphic overlays, on-screen graphics / lower-thirds / data callouts / kinetic titles on a video, "package / dress up my video", "add overlay cards / graphic cards", or AI-composed graphic packaging of an existing video. NOT for plain subtitles (→ embedded-captions) or building a video from scratch (→ the creation workflows); when unsure overlays-vs-captions, see /hyperframes.
---
# Graphic Overlays
@@ -13,7 +13,7 @@ conversation**, then assembles a single composition HTML and renders it to MP4 v
`hyperframes`. There is no fixed archetype list and no prescribed card structure —
the overlays emerge from what the transcript actually says.
> **Confirm the route before you build.** This skill packages an **existing talking-head clip** with **designed graphic cards** (titles, lower-thirds, data callouts, quotes, side panels, PiP). If the user wants **plain captions / subtitles** (the spoken words as text) → `/embedded-captions`; a **single short unnarrated** element (one logo sting / lower-third) → `/motion-graphics`. **The clip plays untouched** — re-timing, recoloring, reframing, reordering, or audio is NLE editing and **out of scope**. Building from a URL / topic / PR → the creation workflows. Unsure overlays-vs-captions? **Read `/hyperframes-read-first` first.**
> **Confirm the route before you build.** This skill packages an **existing talking-head clip** with **designed graphic cards** (titles, lower-thirds, data callouts, quotes, side panels, PiP). If the user wants **plain captions / subtitles** (the spoken words as text) → `/embedded-captions`; a **single short unnarrated** element (one logo sting / lower-third) → `/motion-graphics`. **The clip plays untouched** — re-timing, recoloring, reframing, reordering, or audio is NLE editing and **out of scope**. Building from a URL / topic / PR → the creation workflows. Unsure overlays-vs-captions? **Read `/hyperframes` first.**
> **Graphic-packaging sibling of `embedded-captions`.** Captions add the _spoken words_
> as a readable subtitle; this adds _designed graphics_ on top of the playing video.