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perf(producer): hdr benchmark harness — --tags filter, peak heap/RSS tracking, bench:hdr script (#382)
## Summary Make the existing benchmark harness genuinely useful for HDR perf work: positive `--tags` filter, peak heap/RSS sampling, a `bench:hdr` script, and a perf README documenting the captured April-2026 baseline. Lands first in the Chunk 8 sub-stack so subsequent perf PRs can be measured against a known starting point. ## Why `Chunk 8A` of `plans/hdr-followups.md`. Wall-clock timing alone can't catch slow memory regressions like an unbounded image cache — peak RSS does. And the existing harness only had `--exclude-tags`, so HDR runs had to wait for unrelated SDR fixtures. ## What changed **1. Positive `--tags` filter** in `benchmark.ts`. Adds `--tags hdr` so HDR runs don't have to wait for unrelated fixtures. Filters compose: a fixture must match `--tags` (if provided) AND must not match `--exclude-tags`. **2. Peak heap + RSS tracking** in `executeRenderJob`. A 250 ms periodic `process.memoryUsage()` sampler runs alongside every render and reports `peakRssMb` / `peakHeapUsedMb` in `RenderPerfSummary`. Sampler is `unref`'d and always cleared in `finally` so it never keeps the event loop alive or leaks across jobs. Both fields are optional on the interface for back-compat with serialized older summaries. **3. `bench:hdr` convenience script** plus a perf README at `tests/perf/README.md` documenting the harness, the new flags, and the captured April-2026 HDR baseline (PQ regression: 34.5 s / 272 MiB RSS, HLG regression: 11.5 s / 227 MiB RSS, both 1080p / 1 worker / 1 run). The benchmark output table is widened and gains `PeakRSS` / `PeakHeap` columns. A new `avgOrNull` helper preserves `null` in the JSON when no run reported memory (avoids silently coercing missing data to 0 in older snapshots). No behavior change for non-benchmark renders — the sampler runs in every `executeRenderJob` but its overhead is a single `process.memoryUsage()` call every 250 ms, well below noise. ## Test plan - [x] `bunx tsc --noEmit -p packages/producer` — clean. - [x] `bunx oxlint` / `bunx oxfmt --check` on changed files — clean. - [x] `bun test src/services/` — 60/60 pass (frameDirCache, orchestrator, etc.). - [x] `bunx tsx src/benchmark.ts --tags hdr --runs 1` — both HDR fixtures render successfully, summary table prints `PeakRSS`/`PeakHeap` columns, per-run output shows new memory line. - [x] `bunx tsx src/benchmark.ts --tags nonexistent` — exits 1 with a helpful message naming the active filters. ## Stack Chunk 8A of `plans/hdr-followups.md`. First PR in the Chunk 8 perf sub-stack; subsequent PRs (image cache, logger gating) measured against this baseline.
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# Producer Performance Benchmarks
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End-to-end render benchmark harness driven by `src/benchmark.ts`. Discovers
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fixtures under `packages/producer/tests/<fixture>/` (any directory with a
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`meta.json`), runs them through the full producer pipeline, and emits per-stage
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timing plus peak memory metrics into `benchmark-results.json`.
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The harness is deliberately lightweight — it doesn't enforce thresholds. It's
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designed for **regression spotting**: capture a baseline, change something,
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re-run, eyeball the diff. For pass/fail thresholds see `tests/perf/baseline.json`
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and the perf-regression checks in the integration test suite.
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## Quick start
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```bash
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# Run every non-slow fixture once
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cd packages/producer
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bun run benchmark
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# HDR-only baseline (PQ + HLG fixtures, ~50s on M-series Macs)
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bun run bench:hdr
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# Average a fixture across multiple runs
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bunx tsx src/benchmark.ts --tags hdr --runs 3
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# Just the PQ regression
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bunx tsx src/benchmark.ts --only hdr-regression
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# Skip slow fixtures explicitly (default behavior; here for clarity)
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bunx tsx src/benchmark.ts --exclude-tags slow
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```
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Results are written to
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`packages/producer/tests/perf/benchmark-results.json` and a summary table is
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printed to stdout.
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## CLI flags
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| Flag | Description |
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| --- | --- |
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| `--runs N` | Run each fixture `N` times and average (default: 1). |
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| `--only <id>` | Run a single fixture by directory name. |
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| `--tags a,b` | **Positive** filter: only fixtures whose `meta.json#tags` contains *any* of the listed tags. |
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| `--exclude-tags a,b` | **Negative** filter: skip fixtures with any matching tag. Defaults to `slow`. |
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`--tags` and `--exclude-tags` apply independently — a fixture must match the
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positive filter (if any) **and** must not match the negative filter.
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## Reading the output
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Each fixture row prints averaged stage timings plus peak memory:
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```
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Fixture Total Compile Extract Audio Capture Encode PeakRSS PeakHeap
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hdr-hlg-regression 11549ms 187ms 520ms 36ms 8373ms 2394ms 227MiB 69MiB
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hdr-regression 34452ms 94ms 1268ms 48ms 27034ms 5914ms 272MiB 118MiB
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```
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- **Total** — wall-clock time from job submission to mux-complete.
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- **Capture** — frame extraction + composition + alpha blit (HDR path).
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- **Encode** — chunked or streaming HDR encoder time (HEVC Main10 for HDR).
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- **PeakRSS / PeakHeap** — sampled every 250ms inside `executeRenderJob` from
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`process.memoryUsage()`; surfaces gross memory regressions (e.g. unbounded
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image-cache growth) that wall-clock numbers miss. RSS includes native
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ffmpeg/Chrome allocations; heap is JS-side V8 only.
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## HDR baseline (April 2026)
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Captured on macOS arm64 (M-series), Bun runtime, 1 worker, default config,
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single run. These are illustrative — re-baseline locally before comparing your
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own runs.
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| Fixture | Total | Capture | Encode | PeakRSS | PeakHeap | Notes |
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| --- | ---: | ---: | ---: | ---: | ---: | --- |
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| `hdr-hlg-regression` | 11.5s | 8.4s (72%) | 2.4s (21%) | 227 MiB | 69 MiB | 150 frames, 2 HLG sources |
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| `hdr-regression` | 34.5s | 27.0s (78%) | 5.9s (17%) | 272 MiB | 118 MiB | 600 frames, 9 PQ sources, shader transition |
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Capture dominates HDR runs (~72-78%). The second-biggest cost is HEVC Main10
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encode. Memory peaks scale with source count and resolution — the PQ
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regression's nine HDR sources push heap from ~70 MiB → ~120 MiB.
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When evaluating an HDR optimization (image cache, gated debug logging, etc.)
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the metric to watch first is **Capture** ms-per-frame:
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```
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hdr-regression: capture avg 45ms/frame
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hdr-hlg-regression: capture avg 56ms/frame
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```
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## When to re-baseline
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- After landing any change that touches `renderOrchestrator.ts`,
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`streamingEncoder.ts`, the HDR alpha-blit path, or `frameDirCache.ts`.
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- Before opening a PR that claims a perf win — paste before/after numbers in
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the PR description.
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- Quarterly, even without code changes, to track infra/dependency drift.
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The `bench:hdr` script is the recommended command for routine HDR perf checks
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because it filters out non-HDR fixtures (which can be 10× slower without
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contributing signal to HDR-specific work).
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