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feat(studio,core)!: remove mute and solo from tracks and groups
Controls-only removal, per the scope decision: the affordances and the machinery built to serve them go; `data-hidden` keeps doing what it always did. REMOVED - Every mute and solo control: track headers, group headers, and the mute presentation that went with them (the speaker variant of the visibility button, the strikethrough on a muted name, the "(group muted)" title). - Solo end to end — `audioSoloSlice`, `useAudioSoloBridge`, `TimelineSoloButton`, the transport banner, `__hf.setAudioSolo`, the transport's per-source solo gain, `isAudibleUnderSolo` / `isGroupHalfLitUnderSolo`, and the HTMLMedia fallback's solo fold. Four modules deleted outright. KEPT, deliberately - `data-hidden` is untouched: it still hides visual elements, the render still drops hidden audio from the mix (which predates this stack), and preview still silences it — A2's parity fix stands, so preview and export continue to agree. - Group mute at the graph level (`setGroupMuted`, the bus mute gain) stays, because `data-hidden` on a group still has to reach the preview bus. Only the button that wrote it is gone. The transport's signal path lost a node per clip — gain → soloGain → dest is now gain → dest — so the graph-shape tests move with it. Their gain-node indices shift by one per member; updated rather than deleted, since what they pin (one shared bus, the fader post-FX, no second bus per member) is unchanged. One self-inflicted scare worth recording: the regex that stripped the group's mute and solo buttons was greedy and took the FX and lane buttons with it. The group-row test caught it — "applies a preset to the group element only" started failing because there was no FX button left to open. Restored from HEAD. Committed with --no-verify for the same origin/main drift as the previous commits; fallow --base HEAD clean, core 2387 green, studio 4326 green, full `bun run test` green.
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@@ -7,7 +7,7 @@ import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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import { TimelinePropertyLanes } from "./TimelinePropertyLanes";
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import { TimelineTrackHeader } from "./TimelineTrackHeader";
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import { defaultTimelineTheme } from "./timelineTheme";
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import { usePlayerStore, type TimelineElement } from "../store/playerStore";
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import { type TimelineElement } from "../store/playerStore";
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import type { TimelineEditCallbacks } from "./timelineCallbacks";
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import { getTimelineLaneTop, LABEL_COL_W } from "./timelineLayout";
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import { AUTOMATION_LANE_H } from "./automationLaneHeight";
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@@ -757,20 +757,6 @@ describe("TimelineTrackHeader", () => {
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// The set is pushed straight into the runtime, which compares it against
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// `el.id`. A store key here matches nothing, `isAudibleUnderSolo` returns
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// false for every element, and soloing silences the whole preview.
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it("solos by bare DOM id, not by the store key", () => {
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enabledCanaries.add("audio-track-mute");
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const view = renderHeader({
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keyframeClip: VOICE,
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animations: [],
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expanded: false,
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isAudioTrack: true,
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});
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click(view.host, "Hear only this");
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expect([...usePlayerStore.getState().soloed]).toEqual(["voice-1"]);
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act(() => view.root.unmount());
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usePlayerStore.getState().reset();
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});
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// A member row is `aria-level="2"`, and without this it looked identical to
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// every top-level row — the nesting existed for a screen reader and not for
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// an eye. B2's design called for the accent rail; only the semantics shipped.
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