Merge pull request #642 from heygen-com/feat/auto-detect-browser-gpu

feat(engine): browserGpuMode "auto" — probe-once WebGL detection with software fallback
This commit is contained in:
James Russo
2026-05-06 14:50:46 -07:00
committed by GitHub
9 changed files with 312 additions and 35 deletions
+36 -11
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@@ -60,7 +60,7 @@ describe("renderLocal browser GPU config", () => {
quality: "standard",
format: "mp4",
gpu: false,
browserGpu: false,
browserGpuMode: "software",
hdrMode: "auto",
quiet: true,
});
@@ -72,6 +72,25 @@ describe("renderLocal browser GPU config", () => {
});
});
it("forwards browserGpuMode='auto' into producer config (probe-then-choose)", async () => {
const { renderLocal } = await import("./render.js");
await renderLocal("/tmp/project", "/tmp/out.mp4", {
fps: 30,
quality: "standard",
format: "mp4",
gpu: false,
browserGpuMode: "auto",
hdrMode: "auto",
quiet: true,
});
expect(producerState.resolveConfigCalls).toContainEqual({ browserGpuMode: "auto" });
expect(producerState.createdJobs[0]?.producerConfig).toMatchObject({
browserGpuMode: "auto",
resolved: true,
});
});
it("passes an explicit hardware override for default local browser GPU", async () => {
const { renderLocal } = await import("./render.js");
await renderLocal("/tmp/project", "/tmp/out.mp4", {
@@ -79,7 +98,7 @@ describe("renderLocal browser GPU config", () => {
quality: "standard",
format: "mp4",
gpu: false,
browserGpu: true,
browserGpuMode: "hardware",
hdrMode: "auto",
quiet: true,
});
@@ -94,12 +113,18 @@ describe("renderLocal browser GPU config", () => {
it("resolves browser GPU from CLI flags, Docker mode, and env fallback", async () => {
const { resolveBrowserGpuForCli } = await import("./render.js");
expect(resolveBrowserGpuForCli(false, undefined, undefined)).toBe(true);
expect(resolveBrowserGpuForCli(false, undefined, "hardware")).toBe(true);
expect(resolveBrowserGpuForCli(false, undefined, "software")).toBe(false);
expect(resolveBrowserGpuForCli(false, true, "software")).toBe(true);
expect(resolveBrowserGpuForCli(false, false, "hardware")).toBe(false);
expect(resolveBrowserGpuForCli(true, undefined, "hardware")).toBe(false);
// Default (no flag, no env): auto — engine probes and chooses.
expect(resolveBrowserGpuForCli(false, undefined, undefined)).toBe("auto");
// Env override
expect(resolveBrowserGpuForCli(false, undefined, "hardware")).toBe("hardware");
expect(resolveBrowserGpuForCli(false, undefined, "software")).toBe("software");
expect(resolveBrowserGpuForCli(false, undefined, "auto")).toBe("auto");
// Explicit CLI flag wins over env
expect(resolveBrowserGpuForCli(false, true, "software")).toBe("hardware");
expect(resolveBrowserGpuForCli(false, false, "hardware")).toBe("software");
// Docker forces software regardless of flags/env
expect(resolveBrowserGpuForCli(true, undefined, "hardware")).toBe("software");
expect(resolveBrowserGpuForCli(true, undefined, "auto")).toBe("software");
});
it("forwards parsed --variables payload to createRenderJob", async () => {
@@ -109,7 +134,7 @@ describe("renderLocal browser GPU config", () => {
quality: "standard",
format: "mp4",
gpu: false,
browserGpu: false,
browserGpuMode: "software",
hdrMode: "auto",
quiet: true,
variables: { title: "Hello", count: 3 },
@@ -125,7 +150,7 @@ describe("renderLocal browser GPU config", () => {
quality: "standard",
format: "mp4",
gpu: false,
browserGpu: false,
browserGpuMode: "software",
hdrMode: "auto",
quiet: true,
});
@@ -147,7 +172,7 @@ describe("renderLocal browser GPU config", () => {
quality: "standard",
format: "mp4",
gpu: false,
browserGpu: true,
browserGpuMode: "hardware",
hdrMode: "auto",
quiet: true,
exitAfterComplete: true,
+41 -14
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@@ -118,7 +118,7 @@ export default defineCommand({
"browser-gpu": {
type: "boolean",
description:
"Use host GPU acceleration for Chrome/WebGL capture. Enabled by default for local renders; use --no-browser-gpu to opt out.",
"Force host GPU acceleration for Chrome/WebGL capture. Default: auto (probe on first launch; fall back to software if no GPU). Use --no-browser-gpu to force software (SwiftShader).",
},
quiet: {
type: "boolean",
@@ -224,7 +224,7 @@ export default defineCommand({
const useDocker = args.docker ?? false;
const useGpu = args.gpu ?? false;
const browserGpuArg = args["browser-gpu"];
const useBrowserGpu = resolveBrowserGpuForCli(useDocker, browserGpuArg);
const browserGpuMode = resolveBrowserGpuForCli(useDocker, browserGpuArg);
const quiet = args.quiet ?? false;
const strictAll = args["strict-all"] ?? false;
const strictErrors = (args.strict ?? false) || strictAll;
@@ -275,10 +275,14 @@ export default defineCommand({
c.dim(" \u2192 " + outputPath),
);
console.log(c.dim(" " + fps + "fps \u00B7 " + quality + " \u00B7 " + workerLabel));
if (useGpu || useBrowserGpu) {
if (useGpu || browserGpuMode !== "software") {
const gpuModes = [
useGpu ? "encoder GPU" : null,
useBrowserGpu ? "browser GPU (auto)" : null,
browserGpuMode === "hardware"
? "browser GPU (forced)"
: browserGpuMode === "auto"
? "browser GPU (auto-detect)"
: null,
].filter(Boolean);
console.log(c.dim(" GPU: " + gpuModes.join(" + ")));
}
@@ -397,7 +401,7 @@ export default defineCommand({
format,
workers,
gpu: useGpu,
browserGpu: useBrowserGpu,
browserGpuMode,
hdrMode: args.sdr ? "force-sdr" : args.hdr ? "force-hdr" : "auto",
crf,
videoBitrate,
@@ -412,7 +416,7 @@ export default defineCommand({
format,
workers,
gpu: useGpu,
browserGpu: useBrowserGpu,
browserGpuMode,
hdrMode: args.sdr ? "force-sdr" : args.hdr ? "force-hdr" : "auto",
crf,
videoBitrate,
@@ -431,7 +435,12 @@ interface RenderOptions {
format: "mp4" | "webm" | "mov";
workers?: number;
gpu: boolean;
browserGpu: boolean;
/**
* Chrome WebGL backend mode. "auto" probes on first launch and falls back
* to "software" if no usable GPU. Defaults to "software" when omitted to
* stay backwards-compatible with callers that pre-date the tri-state.
*/
browserGpuMode?: "auto" | "hardware" | "software";
hdrMode: "auto" | "force-hdr" | "force-sdr";
crf?: number;
videoBitrate?: string;
@@ -579,15 +588,33 @@ export function validateVariablesAgainstProject(
return validateVariables(values, meta.variables);
}
/**
* Resolve the browser-GPU mode for a CLI render invocation.
*
* Priority (highest first):
* 1. Docker mode → always "software" (docker has no portable GPU
* passthrough; the engine's render path uses SwiftShader).
* 2. Explicit CLI flag — `--browser-gpu` → "hardware",
* `--no-browser-gpu` → "software".
* 3. Env var `PRODUCER_BROWSER_GPU_MODE` accepts "hardware" / "software" /
* "auto".
* 4. Default = "auto" — engine probes WebGL availability on first launch
* and falls back to software if the host lacks a usable GPU.
*
* Returning "auto" by default lets local renders Just Work whether or not the
* host has a GPU, while preserving the explicit overrides for CI / power
* users who want failure-on-misconfig.
*/
export function resolveBrowserGpuForCli(
useDocker: boolean,
browserGpuArg: boolean | undefined,
envMode = process.env.PRODUCER_BROWSER_GPU_MODE,
): boolean {
if (useDocker) return false;
if (browserGpuArg !== undefined) return browserGpuArg;
if (envMode === "software") return false;
return true;
): "auto" | "hardware" | "software" {
if (useDocker) return "software";
if (browserGpuArg === true) return "hardware";
if (browserGpuArg === false) return "software";
if (envMode === "hardware" || envMode === "software" || envMode === "auto") return envMode;
return "auto";
}
const DOCKER_IMAGE_PREFIX = "hyperframes-renderer";
@@ -707,7 +734,7 @@ async function renderDocker(
format: options.format,
workers: options.workers,
gpu: options.gpu,
browserGpu: options.browserGpu,
browserGpu: options.browserGpuMode === "hardware",
hdrMode: options.hdrMode,
crf: options.crf,
videoBitrate: options.videoBitrate,
@@ -777,7 +804,7 @@ export async function renderLocal(
workers: options.workers,
useGpu: options.gpu,
producerConfig: producer.resolveConfig({
browserGpuMode: options.browserGpu ? "hardware" : "software",
browserGpuMode: options.browserGpuMode ?? "software",
}),
hdrMode: options.hdrMode,
crf: options.crf,
+2 -2
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@@ -20,13 +20,13 @@ Requires: Docker installed and running.
- `--crf` — Override encoder CRF (mutually exclusive with `--video-bitrate`)
- `--video-bitrate` — Target video bitrate such as `10M` (mutually exclusive with `--crf`)
- `--gpu` — Use GPU encoding (NVENC, VideoToolbox, VAAPI, QSV)
- `--browser-gpu` / `--no-browser-gpu`Use or opt out of host GPU acceleration for local Chrome/WebGL capture (enabled by default for local renders, disabled in Docker)
- `--browser-gpu` / `--no-browser-gpu`Force host GPU or software (SwiftShader) for Chrome/WebGL capture. Default for local renders is `auto` — probe WebGL availability on first launch and fall back to software if no GPU is reachable. Docker mode always uses software.
- `-o, --output` — Custom output path
## Tips
- Use `draft` quality for fast previews during development
- Local renders use browser GPU capture automatically; use `--no-browser-gpu` to compare against the software-browser path
- Local renders auto-detect GPU on first launch; use `--browser-gpu` to force hardware (errors if no GPU) or `--no-browser-gpu` to force SwiftShader
- Use `--gpu` when a local render also benefits from hardware FFmpeg encoding
- Use `npx hyperframes benchmark` to find optimal settings
- 4 workers is usually the sweet spot for most compositions