Revert "feat(producer): renderStretch to re-time short compositions across longer scenes (#2676)" (#2730)

This reverts commit e786b78b33.
This commit is contained in:
Xuanru Li
2026-07-21 19:39:03 -07:00
committed by GitHub
parent 807078c7cd
commit 69446e7726
20 changed files with 15 additions and 159 deletions
@@ -23,7 +23,6 @@ import {
type CapturePerfSummary,
type BeforeCaptureHook,
} from "./frameCapture.js";
import { outputFrameToTimelineSeconds } from "@hyperframes/core";
import { DEFAULT_CONFIG, type EngineConfig } from "../config.js";
import { assertSwiftShader } from "../utils/assertSwiftShader.js";
import { readWebGlVendorInfoFromCanvas } from "../utils/readWebGlVendorInfoFromCanvas.js";
@@ -369,10 +368,6 @@ async function captureFrameRange(
let framesCaptured = 0;
const outputOffset = task.outputFrameOffset ?? 0;
const stride = task.frameStride ?? 1;
// Per-frame seek ×renderStretch maps frames across [0, intrinsic] (1 = no-op).
const renderStretch = captureOptions.renderStretch ?? 1;
const seekTime = (i: number): number =>
outputFrameToTimelineSeconds(i, captureOptions.fps, renderStretch);
// Depth-2 pipelined drawElement produce (HF_DE_PARALLEL_STREAM spike): frame
// k's in-page worker encode overlaps frame k+stride's produce phase — the
// same shape as the sequential worker-encode loop. Only engaged when the
@@ -392,7 +387,7 @@ async function captureFrameRange(
let prev: { idx: number; encodeResult: Promise<Buffer> } | null = null;
for (let i = task.startFrame; i < task.endFrame; i += stride) {
if (signal?.aborted) throw new Error("Parallel worker cancelled");
const time = seekTime(i);
const time = (i * captureOptions.fps.den) / captureOptions.fps.num;
if (dbg && i < task.startFrame + dbgWin) {
console.log(`[par:w${task.workerId}] +${Date.now() - dbgT0}ms produce ${i} start`);
}
@@ -436,7 +431,7 @@ async function captureFrameRange(
}
for (let i = task.startFrame; i < task.endFrame; i += stride) {
if (signal?.aborted) throw new Error("Parallel worker cancelled");
const time = seekTime(i);
const time = (i * captureOptions.fps.den) / captureOptions.fps.num;
const fileFrameIdx = i - outputOffset;
if (onFrameBuffer) {