refactor(skills): rebuild faceless-explainer + pr-to-video on the shot-sequence architecture (#1778)

* refactor(skills): rebuild faceless-explainer + pr-to-video on the shot-sequence architecture

Move both skills onto the current shot-sequence authoring architecture and
the latest shared engine, then re-narrate to each domain. The engine fixes
(pre-assembly frame guards + BGM loop-extend in assemble-index, dark-ground
caption contrast, brand-accent selection + mono role in tokens, dark-mode
polarity invert / weight-clamp / icon-font filter in build-frame) had only
landed in one copy; both skills were a generation behind.

- Authoring model: visual-design now writes a time-coded shot sequence (Scene
  windows paced to the voiceover) instead of the older effects-id phased note;
  motion-language carries the move vocabulary + the tightened motion doctrine
  (smooth over bouncy) + the seek-safe core (fromTo entrances, no CSS-transition
  motion); add cut-catalog (within-frame velocity-matched seams); frame-worker
  and SKILL Step 4/5 move to blueprint instantiation + shot-sequence fidelity.
- faceless-explainer: fold the standalone composition.md into visual-design
  (inventing-the-visual / portrait / caption geometry); keep the explainer
  story doctrine; graft cue-segmented VO + candidate-blueprint-from-Step-3.
- pr-to-video: keep the ingest pipeline (fetch-pr / ingest / fetch-people-avatars)
  and code-vocabulary; preserve the code-beat (code-* block as focal, Scenes
  choreograph the surround) and mechanism-beat treatments under the new model.
- Drop stage-assets from both (no captured assets to stage); remove derivation
  references so each skill reads standalone.

bun run scripts/lint-skills.ts passes; all scripts node --check clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(skills): resync skills-manifest after format pass

The pre-commit skills-manifest hook hashed the skills before the format hook
reformatted cut-catalog.md, so the committed manifest lagged the on-disk
content and CI's "Skills: manifest in sync" check failed. Regenerated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
WaterrrForever
2026-06-30 00:02:24 +08:00
committed by GitHub
co-authored by Claude Opus 4.8
parent c811a2750a
commit 7cb8386539
29 changed files with 2123 additions and 779 deletions
+7 -7
View File
@@ -1,12 +1,12 @@
#!/usr/bin/env node
// audio.mjs — product-launch audio ADAPTER. The TTS / BGM / SFX implementation
// audio.mjs — pr-to-video audio ADAPTER. The TTS / BGM / SFX implementation
// no longer lives here: it is the shared engine at
// ../../hyperframes-media/scripts/audio.mjs. This file only (a) maps the
// product-launch model (SCRIPT.md frames + STORYBOARD.md music/sfx) into the
// frame model (SCRIPT.md frames + STORYBOARD.md music/sfx) into the
// engine's neutral audio_request.json, (b) converts the engine's id-keyed
// audio_meta back into the frame-keyed shape captions.mjs / assemble-index.mjs
// already consume, and (c) keeps the local `sync-durations` pass (it rewrites
// STORYBOARD.md, which is product-launch-specific).
// STORYBOARD.md, which is this skill's concern).
//
// Three modes (unchanged CLI surface):
// (default) generate — engine --only tts,bgm. BGM mode is "retrieve" (strict:
@@ -86,9 +86,9 @@ function runEngine({ request, hyperframesDir, neutral, only, extra = [] }, die)
if (r.status !== 0) die(`media audio engine exited ${r.status}`);
}
// Engine neutral meta (id-keyed) → product-launch meta (frame-keyed) consumed by
// Engine neutral meta (id-keyed) → frame-keyed meta consumed by
// captions.mjs / assemble-index.mjs. id is the zero-padded frame number.
function toProductLaunchMeta(neutral) {
function toFrameKeyedMeta(neutral) {
const voices = (neutral.voices ?? []).map((v) => ({
frame: Number(v.id),
path: v.path,
@@ -152,7 +152,7 @@ function runGenerate(argv) {
const neutral = neutralPath(outPath);
runEngine({ request, hyperframesDir, neutral, only: "tts,bgm" }, die);
const meta = toProductLaunchMeta(JSON.parse(readFileSync(neutral, "utf8")));
const meta = toFrameKeyedMeta(JSON.parse(readFileSync(neutral, "utf8")));
writeFileSync(outPath, JSON.stringify(meta, null, 2));
console.log(
`✓ audio generate: ${meta.voices.length} voice + ${meta.bgm ? "1 bgm" : "no bgm"}${outPath}`,
@@ -189,7 +189,7 @@ function runFetchSfx(argv) {
// voices/bgm written by the earlier generate (--only tts,bgm) pass are preserved.
runEngine({ request, hyperframesDir, neutral, only: "sfx" }, die);
const meta = toProductLaunchMeta(JSON.parse(readFileSync(neutral, "utf8")));
const meta = toFrameKeyedMeta(JSON.parse(readFileSync(neutral, "utf8")));
writeFileSync(outPath, JSON.stringify(meta, null, 2));
console.log(`✓ audio fetch-sfx: ${meta.sfx.length} SFX cue(s) → ${outPath}`);
}