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docs(skills): align Lottie guidance with runtime adapter (#1141)
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@@ -79,11 +79,11 @@ See [transitions.md](transitions.md).
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See [lottie.md](lottie.md).
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| Remotion | HyperFrames |
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| ------------------------------- | --------------------------------------------------------------------------------------------------------- |
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| `<Lottie animationData={data}>` | `<div id="lottie-N">` + `<script>lottie.loadAnimation(...).then(a => window.__hfLottie.push(a))</script>` |
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| `loop` / `playbackRate` props | translate to `loop` / lottie playback options; HF adapter seeks via `goToAndStop` |
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| `@remotion/lottie` runtime | `lottie-web` from CDN — drop the React wrapper |
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| Remotion | HyperFrames |
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| ------------------------------- | ----------------------------------------------------------------------------------------------------------------- |
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| `<Lottie animationData={data}>` | `<div id="lottie-N">` + `<script>const anim = lottie.loadAnimation({...}); window.__hfLottie.push(anim)</script>` |
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| `loop` / `playbackRate` props | translate only after checking player seek behavior; HF adapter seeks absolute time via `goToAndStop` |
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| `@remotion/lottie` runtime | `lottie-web` from CDN — drop the React wrapper |
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## Fonts
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@@ -105,10 +105,12 @@ for the full supported feature list.
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## Loop behavior
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Remotion's `loop={true}` plays the animation continuously. Translate to
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the lottie-web `loop: true` setting AND rely on the adapter's natural
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seek behavior (it'll seek modulo the animation's duration). For
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non-default playback rates, set `playbackRate` in `loadAnimation` and HF
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will respect it during seek.
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the player option only after checking the generated frames. The HF
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adapter seeks absolute composition time; it does not add modulo looping
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or playback-rate scaling on top of the player. For exact repeating
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cycles or non-default playback rates, bake the timing into the Lottie
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asset or author an explicit timeline around the Lottie layer and verify
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the rendered output.
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## Performance note
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