mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-09-12 07:09:59 +00:00
feat(studio): timeline inline expansion + __clipTree runtime primitive
When a child element inside a sub-composition is selected, the timeline replaces the parent scene clip with the deepest-level siblings. Deselect or selecting outside collapses back. Expanded clips are fully editable — move, resize, delete, and split — addressed by their real DOM id with timeline time rebased onto the sub-comp they live in. Runtime: - New window.__clipTree API: a read-only hierarchical ClipNode tree (id/parentId/children + backing element) so Studio can derive parent/child relationships for inline expansion. Studio: - useExpandedTimelineElements derives the expanded view from selectedElementId + clipParentMap (pure useMemo, no useEffect). Each child rebases onto its immediate sub-comp host (start + sourceFile), so multi-level nesting targets the right file. - NLELayout routes expanded-clip edits through the same handlers top-level clips use, in local coordinates — edits save to the sub-comp source and reflect via reloadPreview (no separate DOM-patch path). This is the canonical update; there is no reactive observer. - findMatchingTimelineElementId resolves sub-comp children with no top-level element to `sourceFile#id`. - Razor tool enabled by default; studio_razor_split analytics event fired on single and split-all. - O(n²) isElementGsapTargeted extracted to gsapTargetCache.ts with a cached Set+WeakSet O(1) lookup.
This commit is contained in:
+2
@@ -1,6 +1,7 @@
|
||||
import type { RuntimeTimelineMessage, RuntimeTimelineLike } from "./types";
|
||||
import type { HyperframePickerApi } from "../inline-scripts/pickerApi";
|
||||
import type { PlayerAPI } from "../core.types";
|
||||
import type { ClipTree } from "./clipTree";
|
||||
|
||||
type ThreeClockLike = {
|
||||
elapsedTime: number;
|
||||
@@ -29,6 +30,7 @@ declare global {
|
||||
__timelines: Record<string, RuntimeTimelineLike>;
|
||||
__player?: PlayerAPI;
|
||||
__clipManifest?: RuntimeTimelineMessage;
|
||||
__clipTree?: ClipTree;
|
||||
__playerReady?: boolean;
|
||||
__renderReady?: boolean;
|
||||
__hfRuntimeTeardown?: (() => void) | null;
|
||||
|
||||
Reference in New Issue
Block a user