feat(registry): bring back the video-primitive moves (#3169)

Restores the 208 catalog items reverted after their previews 404'd in
production, this time on the payload mechanism rather than the .html files
that caused the outage.

The generator no longer writes a preview document to docs/public. That writer,
and the machinery under it, existed only to produce files the docs host
discards, so it is gone rather than bypassed. Items now embed the composition
itself via a payload, which is what the previous change already does for the
items that were already in the catalog.

The variables explorer is parked, not restored: it drove its preview through
the same unpublished .html path, so it would have shown an empty frame. Items
that declare variables get the live player plus the static variables table, and
reconnecting the explorer to payloads is a follow-up.
This commit is contained in:
Miguel Ángel
2026-08-10 18:46:03 -04:00
committed by GitHub
parent 0f76305191
commit 9734578e60
1383 changed files with 255573 additions and 5760 deletions
+778 -21
View File
@@ -3,6 +3,8 @@ title: "Liquid Glass Widgets"
description: "Frosted glass stat cards, showcase panel and pill chips over an aurora shader background"
---
import { InstallCommand } from "/snippets/install-command.jsx";
<iframe
className="w-full aspect-video rounded-xl border-0 bg-zinc-100 dark:bg-zinc-800"
title="liquid-glass-widgets preview"
@@ -12,36 +14,791 @@ description: "Frosted glass stat cards, showcase panel and pill chips over an au
## Install
```bash Terminal
npx hyperframes add liquid-glass-widgets
```
<InstallCommand command="npx hyperframes add liquid-glass-widgets" />
That writes `compositions/liquid-glass-widgets.html`, plus 2 supporting files under `compositions/assets/` and `compositions/lib/`.
<Warning>
<Danger>
Live preview needs the `chrome://flags/#canvas-draw-element` flag switched on.
Rendering from the CLI switches it on for you. [How it
works](/guides/html-in-canvas)
</Warning>
Without it this item's screen renders black. Rendering from the CLI switches
it on for you. [How it works](/guides/html-in-canvas)
</Danger>
## Add it to your video
## Source
It runs for 8 seconds at 1920×1080. Paste this into your composition:
<Accordion title={`liquid-glass-widgets.html`}>
```html index.html
<div
data-composition-id="liquid-glass-widgets"
data-composition-src="compositions/liquid-glass-widgets.html"
data-start="0"
data-duration="8"
data-track-index="1"
data-width="1920"
data-height="1080"
></div>
```html
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=1920, height=1080" />
<title>Liquid Glass Widgets</title>
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script src="lib/liquid-glass.iife.js"></script>
<style>
*,
*::before,
*::after {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
background: #0a0218;
overflow: hidden;
font-family: "Inter", system-ui, sans-serif;
}
#root {
position: relative;
width: 1920px;
height: 1080px;
overflow: hidden;
}
#three-canvas {
position: absolute;
top: 0;
left: 0;
width: 1920px;
height: 1080px;
z-index: 0;
}
#glass-canvas {
position: absolute;
top: 0;
left: 0;
width: 1920px;
height: 1080px;
z-index: 1;
}
/* ── Glass Panels ── */
.glass-panel {
position: absolute;
background: rgba(255, 255, 255, 0.025);
--lg-blur: 0.42;
--lg-refraction: 0.82;
--lg-corner-radius: 28;
--lg-z-radius: 46;
--lg-specular: 0.34;
--lg-fresnel: 1.25;
--lg-edge-highlight: 0.26;
--lg-chrom-aberration: 0.08;
--lg-shadow-opacity: 0;
--lg-shadow-spread: 0;
--lg-shadow-offset-y: 0;
--lg-saturation: 0.38;
}
.stat-card {
width: 220px;
height: 220px;
}
.showcase-card {
width: 500px;
height: 320px;
}
.pill-chip {
width: 130px;
height: 36px;
--lg-corner-radius: 40;
}
#glass-stat1 {
top: 300px;
left: 200px;
}
#glass-stat2 {
top: 300px;
left: 460px;
}
#glass-stat3 {
top: 300px;
left: 720px;
}
#glass-showcase {
top: 380px;
left: 1100px;
}
#glass-pill1 {
top: 720px;
left: 300px;
}
#glass-pill2 {
top: 720px;
left: 460px;
}
#glass-pill3 {
top: 720px;
left: 620px;
}
/* ── Text Overlays ── */
.text-overlay {
position: absolute;
z-index: 2;
pointer-events: none;
}
/* Stat cards */
.stat-text {
width: 220px;
height: 220px;
position: absolute;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 10px;
padding: 22px;
border-radius: 28px;
background:
linear-gradient(
150deg,
rgba(255, 255, 255, 0.28),
rgba(255, 255, 255, 0.06) 46%,
rgba(255, 255, 255, 0.16)
),
linear-gradient(180deg, rgba(9, 18, 31, 0.2), rgba(255, 255, 255, 0.04));
border: 1px solid rgba(255, 255, 255, 0.36);
box-shadow:
inset 0 1px 0 rgba(255, 255, 255, 0.5),
inset 0 -18px 38px rgba(255, 255, 255, 0.08);
overflow: hidden;
text-shadow: 0 2px 16px rgba(0, 0, 0, 0.38);
}
.stat-text::before,
.showcase-text::before,
.pill-text::before {
content: "";
position: absolute;
inset: 1px;
border-radius: inherit;
pointer-events: none;
background: linear-gradient(
120deg,
rgba(255, 255, 255, 0.44),
transparent 28%,
transparent 66%,
rgba(255, 255, 255, 0.2)
);
opacity: 0.32;
mix-blend-mode: screen;
}
.stat-label {
position: relative;
font-size: 14px;
font-weight: 650;
color: #fff;
text-transform: uppercase;
letter-spacing: 1.5px;
}
.stat-value {
position: relative;
font-size: 52px;
font-weight: 700;
color: #fff;
font-variant-numeric: tabular-nums;
line-height: 1;
}
.stat-unit {
position: relative;
font-size: 24px;
font-weight: 500;
color: #fff;
}
.mini-meter {
position: relative;
width: 140px;
height: 6px;
overflow: hidden;
border-radius: 999px;
background: rgba(255, 255, 255, 0.28);
}
.mini-meter-fill {
width: 0%;
height: 100%;
border-radius: inherit;
background: linear-gradient(90deg, #06e3fa, #4fdb5e);
box-shadow: 0 0 12px rgba(79, 219, 94, 0.55);
}
.battery-shell {
position: relative;
width: 118px;
height: 40px;
padding: 4px;
border: 2px solid rgba(255, 255, 255, 0.66);
border-radius: 12px;
}
.battery-shell::after {
content: "";
position: absolute;
top: 12px;
right: -9px;
width: 5px;
height: 14px;
border-radius: 0 5px 5px 0;
background: rgba(255, 255, 255, 0.66);
}
.battery-fill {
width: 72%;
height: 100%;
border-radius: 8px;
background: linear-gradient(90deg, #4ade80, #06e3fa);
box-shadow: 0 0 18px rgba(74, 222, 128, 0.45);
}
.steps-ring {
width: 106px;
height: 106px;
display: grid;
place-items: center;
border-radius: 50%;
background: conic-gradient(#a78bfa 0deg, #06e3fa 180deg, rgba(255, 255, 255, 0.18) 180deg);
}
.steps-ring-inner {
width: 78px;
height: 78px;
display: grid;
place-items: center;
border-radius: 50%;
background: rgba(7, 10, 18, 0.36);
box-shadow:
inset 0 1px 0 rgba(255, 255, 255, 0.22),
inset 0 -8px 20px rgba(0, 0, 0, 0.14);
color: #fff;
font-size: 30px;
font-weight: 800;
font-variant-numeric: tabular-nums;
}
#text-stat1 {
top: 300px;
left: 200px;
}
#text-stat2 {
top: 300px;
left: 460px;
}
#text-stat3 {
top: 300px;
left: 720px;
}
/* Showcase card */
.showcase-text {
width: 500px;
height: 320px;
position: absolute;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 20px;
padding: 32px;
border-radius: 28px;
background:
radial-gradient(circle at 18% 12%, rgba(255, 255, 255, 0.38), transparent 24%),
linear-gradient(
135deg,
rgba(255, 255, 255, 0.24),
rgba(255, 255, 255, 0.07) 52%,
rgba(255, 255, 255, 0.18)
);
border: 1px solid rgba(255, 255, 255, 0.38);
box-shadow:
inset 0 1px 0 rgba(255, 255, 255, 0.5),
inset 0 -24px 48px rgba(255, 255, 255, 0.08);
overflow: hidden;
text-shadow: 0 2px 18px rgba(0, 0, 0, 0.4);
}
.showcase-icon {
position: relative;
width: 168px;
height: 52px;
display: flex;
align-items: center;
justify-content: center;
}
.showcase-logo {
width: 150px;
height: auto;
display: block;
}
.showcase-title {
position: relative;
font-size: 28px;
font-weight: 700;
color: #fff;
text-align: center;
line-height: 1.2;
}
.showcase-desc {
position: relative;
font-size: 15px;
font-weight: 500;
color: #fff;
text-align: center;
line-height: 1.5;
max-width: 380px;
}
.showcase-status {
position: relative;
display: flex;
align-items: center;
gap: 8px;
color: #fff;
font-size: 14px;
font-weight: 700;
}
.showcase-dot {
width: 8px;
height: 8px;
border-radius: 50%;
background: #4ade80;
box-shadow: 0 0 14px rgba(74, 222, 128, 0.7);
}
.showcase-progress {
position: relative;
width: 300px;
height: 7px;
overflow: hidden;
border-radius: 999px;
background: rgba(255, 255, 255, 0.18);
}
.showcase-progress-fill {
width: 18%;
height: 100%;
border-radius: inherit;
background: linear-gradient(90deg, #06e3fa, #4fdb5e);
}
#text-showcase {
top: 380px;
left: 1100px;
}
/* Pill chips */
.pill-text {
width: 130px;
height: 36px;
position: absolute;
display: flex;
align-items: center;
justify-content: center;
gap: 8px;
border-radius: 40px;
background: linear-gradient(130deg, rgba(255, 255, 255, 0.28), rgba(255, 255, 255, 0.1));
border: 1px solid rgba(255, 255, 255, 0.34);
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.48);
overflow: hidden;
}
.pill-dot {
position: relative;
width: 8px;
height: 8px;
border-radius: 50%;
flex-shrink: 0;
}
.dot-green {
background: #4ade80;
}
.dot-blue {
background: #60a5fa;
}
.dot-violet {
background: #a78bfa;
}
.pill-label {
position: relative;
font-size: 13px;
font-weight: 600;
color: #fff;
}
#text-pill1 {
top: 720px;
left: 300px;
}
#text-pill2 {
top: 720px;
left: 460px;
}
#text-pill3 {
top: 720px;
left: 620px;
}
</style>
</head>
<body>
<div
id="root"
data-composition-id="liquid-glass-widgets"
data-width="1920"
data-height="1080"
data-start="0"
data-duration="8"
data-root="true"
>
<canvas id="three-canvas" width="1920" height="1080"></canvas>
<canvas id="glass-canvas" layoutsubtree width="1920" height="1080">
<div id="glass-stat1" class="glass-panel stat-card liquid-glass"></div>
<div id="glass-stat2" class="glass-panel stat-card liquid-glass"></div>
<div id="glass-stat3" class="glass-panel stat-card liquid-glass"></div>
<div id="glass-showcase" class="glass-panel showcase-card liquid-glass"></div>
<div id="glass-pill1" class="glass-panel pill-chip liquid-glass"></div>
<div id="glass-pill2" class="glass-panel pill-chip liquid-glass"></div>
<div id="glass-pill3" class="glass-panel pill-chip liquid-glass"></div>
</canvas>
<!-- Stat cards -->
<div id="text-stat1" class="text-overlay stat-text">
<span class="stat-label">Temperature</span>
<span class="stat-value"
><span id="temp-value">21</span><span class="stat-unit">&deg;</span></span
>
<div class="mini-meter"><div id="temp-meter" class="mini-meter-fill"></div></div>
</div>
<div id="text-stat2" class="text-overlay stat-text">
<span class="stat-label">Battery</span>
<div class="battery-shell"><div id="battery-fill" class="battery-fill"></div></div>
<span class="stat-value"
><span id="battery-value">87</span><span class="stat-unit">%</span></span
>
</div>
<div id="text-stat3" class="text-overlay stat-text">
<span class="stat-label">Steps</span>
<div id="steps-ring" class="steps-ring">
<div id="steps-value" class="steps-ring-inner">8.2K</div>
</div>
</div>
<!-- Showcase card -->
<div id="text-showcase" class="text-overlay showcase-text">
<div class="showcase-icon">
<img class="showcase-logo" src="assets/hyperframes-logo-dark.svg" alt="HyperFrames" />
</div>
<div class="showcase-title">Preview pipeline</div>
<div class="showcase-desc">
Write HTML, render video. Ship compositions at the speed of code.
</div>
<div class="showcase-status">
<span class="showcase-dot" id="showcase-dot"></span
><span id="showcase-status">Encoding frames</span>
</div>
<div class="showcase-progress">
<div id="showcase-progress" class="showcase-progress-fill"></div>
</div>
</div>
<!-- Pill chips -->
<div id="text-pill1" class="text-overlay pill-text">
<span class="pill-dot dot-green"></span>
<span class="pill-label">Connected</span>
</div>
<div id="text-pill2" class="text-overlay pill-text">
<span class="pill-dot dot-blue"></span>
<span class="pill-label">Bluetooth</span>
</div>
<div id="text-pill3" class="text-overlay pill-text">
<span class="pill-dot dot-violet"></span>
<span class="pill-label">Focus</span>
</div>
<div
id="driver"
class="clip"
data-start="0"
data-duration="8"
data-track-index="0"
style="position: absolute; width: 1px; height: 1px; opacity: 0; pointer-events: none"
></div>
</div>
<script>
var W = 1920,
H = 1080,
DURATION = 8;
/* ── Three.js Aurora Shader ─────────────────────────────────────── */
var vs = "varying vec2 vUv; void main() { vUv = uv; gl_Position = vec4(position, 1.0); }";
var fs = [
"precision highp float;",
"varying vec2 vUv;",
"uniform float uTime;",
"vec3 mod289(vec3 x){return x-floor(x*(1.0/289.0))*289.0;}",
"vec4 mod289(vec4 x){return x-floor(x*(1.0/289.0))*289.0;}",
"vec4 permute(vec4 x){return mod289(((x*34.0)+1.0)*x);}",
"vec4 taylorInvSqrt(vec4 r){return 1.79284291400159-0.85373472095314*r;}",
"float snoise(vec3 v){",
" const vec2 C=vec2(1.0/6.0,1.0/3.0);const vec4 D=vec4(0.0,0.5,1.0,2.0);",
" vec3 i=floor(v+dot(v,C.yyy));vec3 x0=v-i+dot(i,C.xxx);",
" vec3 g=step(x0.yzx,x0.xyz);vec3 l=1.0-g;",
" vec3 i1=min(g.xyz,l.zxy);vec3 i2=max(g.xyz,l.zxy);",
" vec3 x1=x0-i1+C.xxx;vec3 x2=x0-i2+C.yyy;vec3 x3=x0-D.yyy;",
" i=mod289(i);",
" vec4 p=permute(permute(permute(i.z+vec4(0.0,i1.z,i2.z,1.0))+i.y+vec4(0.0,i1.y,i2.y,1.0))+i.x+vec4(0.0,i1.x,i2.x,1.0));",
" float n_=0.142857142857;vec3 ns=n_*D.wyz-D.xzx;",
" vec4 j=p-49.0*floor(p*ns.z*ns.z);vec4 x_=floor(j*ns.z);vec4 y_=floor(j-7.0*x_);",
" vec4 x=x_*ns.x+ns.yyyy;vec4 y=y_*ns.x+ns.yyyy;vec4 h=1.0-abs(x)-abs(y);",
" vec4 b0=vec4(x.xy,y.xy);vec4 b1=vec4(x.zw,y.zw);",
" vec4 s0=floor(b0)*2.0+1.0;vec4 s1=floor(b1)*2.0+1.0;",
" vec4 sh=-step(h,vec4(0.0));",
" vec4 a0=b0.xzyw+s0.xzyw*sh.xxyy;vec4 a1=b1.xzyw+s1.xzyw*sh.zzww;",
" vec3 p0=vec3(a0.xy,h.x);vec3 p1=vec3(a0.zw,h.y);vec3 p2=vec3(a1.xy,h.z);vec3 p3=vec3(a1.zw,h.w);",
" vec4 norm=taylorInvSqrt(vec4(dot(p0,p0),dot(p1,p1),dot(p2,p2),dot(p3,p3)));",
" p0*=norm.x;p1*=norm.y;p2*=norm.z;p3*=norm.w;",
" vec4 m=max(0.6-vec4(dot(x0,x0),dot(x1,x1),dot(x2,x2),dot(x3,x3)),0.0);m=m*m;",
" return 42.0*dot(m*m,vec4(dot(p0,x0),dot(p1,x1),dot(p2,x2),dot(p3,x3)));",
"}",
"void main(){",
" vec2 uv=vUv;float ar=1920.0/1080.0;vec2 p=vec2(uv.x*ar,uv.y);float t=uTime*0.06;",
" float wx=snoise(vec3(p*1.4,t*0.5))*0.2;float wy=snoise(vec3(p*1.4+100.0,t*0.5))*0.2;",
" vec2 wp=p+vec2(wx,wy);",
" vec3 base=mix(vec3(0.10,0.02,0.22),vec3(0.04,0.10,0.25),smoothstep(0.0,1.0,uv.x*0.6+uv.y*0.4));",
" float angle=0.65;float ridgeUv=dot(wp,vec2(cos(angle),sin(angle)));",
" float ridge1=sin(ridgeUv*8.0+t*2.0+snoise(vec3(wp*0.8,t))*1.5);",
" float ridge2=sin(ridgeUv*5.5-t*1.4+snoise(vec3(wp*1.2+50.0,t*0.7))*2.0);",
" float ridge3=sin(ridgeUv*12.0+t*3.0+snoise(vec3(wp*0.6+80.0,t*0.4))*1.0);",
" float crease1=pow(abs(ridge1),0.35)*sign(ridge1)*0.5+0.5;",
" float crease2=pow(abs(ridge2),0.4)*sign(ridge2)*0.5+0.5;",
" float crease3=pow(abs(ridge3),0.5)*sign(ridge3)*0.5+0.5;",
" vec3 warm=mix(vec3(0.9,0.4,0.08),vec3(0.95,0.65,0.15),crease1);",
" float warmZone=smoothstep(0.15,0.75,uv.x+uv.y*0.4+snoise(vec3(uv*2.0,t))*0.3);",
" vec3 cool=mix(vec3(0.02,0.4,0.55),vec3(0.25,0.7,0.82),crease2);",
" float coolZone=smoothstep(0.25,0.85,1.2-uv.x+uv.y*0.5+snoise(vec3(uv*2.0+40.0,t*0.8))*0.25);",
" vec3 hot=mix(vec3(0.8,0.1,0.4),vec3(0.6,0.08,0.65),crease3);",
" float hotZone=smoothstep(0.5,0.9,snoise(vec3(uv*2.5+20.0,t*0.6))*0.5+0.5);",
" vec3 col=base;",
" col=mix(col,warm,warmZone*0.75*smoothstep(0.3,0.7,crease1));",
" col=mix(col,cool,coolZone*0.65*smoothstep(0.2,0.65,crease2));",
" col=mix(col,hot,hotZone*0.5*smoothstep(0.35,0.8,crease3));",
" float edgeGlow=pow(1.0-abs(ridge1),6.0)*0.4+pow(1.0-abs(ridge2),5.0)*0.25;",
" col+=edgeGlow*mix(warm,cool,uv.x)*0.8;",
" col*=1.0-pow(abs(ridge1),4.0)*0.15;",
" float vig=1.0-smoothstep(0.5,1.5,length((uv-0.5)*vec2(1.3,1.0)));",
" col*=0.65+vig*0.5;",
" float luma=dot(col,vec3(0.299,0.587,0.114));col=mix(vec3(luma),col,1.5);",
" col=clamp(col,0.0,1.0);col=pow(col,vec3(0.9));",
" gl_FragColor=vec4(col,1.0);",
"}",
].join("\n");
/* ── Three.js Setup ─────────────────────────────────────────────── */
var threeCanvas = document.getElementById("three-canvas");
var renderer = new THREE.WebGLRenderer({ canvas: threeCanvas, alpha: false });
renderer.setSize(W, H, false);
renderer.setPixelRatio(1);
var scene = new THREE.Scene();
var camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
var uniforms = { uTime: { value: 0 } };
var shaderMat = new THREE.ShaderMaterial({
vertexShader: vs,
fragmentShader: fs,
uniforms: uniforms,
});
var quad = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), shaderMat);
scene.add(quad);
/* ── Glass Canvas ───────────────────────────────────────────────── */
var glassCanvas = document.getElementById("glass-canvas");
var ctx = glassCanvas.getContext("2d");
var lg = new LiquidGlass.LiquidGlassCanvas(glassCanvas);
var lgReady = false;
function renderGlass(time) {
if (!lgReady) return;
uniforms.uTime.value = time;
renderer.render(scene, camera);
ctx.clearRect(0, 0, W, H);
ctx.drawImage(threeCanvas, 0, 0, W, H);
lg.renderGlassElements();
}
function requestGlassRender(time) {
if (glassCanvas.requestPaint) {
glassCanvas.onpaint = function () {
renderGlass(time);
};
glassCanvas.requestPaint();
return;
}
renderGlass(time);
}
lg.waitForInit().then(function (ok) {
if (!ok) return;
lgReady = true;
requestGlassRender(0);
});
/* ── GSAP Timeline ──────────────────────────────────────────────── */
window.__timelines = window.__timelines || {};
var tl = gsap.timeline({ paused: true });
/* Glass + text element pairs */
var s1g = document.getElementById("glass-stat1");
var s2g = document.getElementById("glass-stat2");
var s3g = document.getElementById("glass-stat3");
var scg = document.getElementById("glass-showcase");
var p1g = document.getElementById("glass-pill1");
var p2g = document.getElementById("glass-pill2");
var p3g = document.getElementById("glass-pill3");
var s1t = document.getElementById("text-stat1");
var s2t = document.getElementById("text-stat2");
var s3t = document.getElementById("text-stat3");
var sct = document.getElementById("text-showcase");
var p1t = document.getElementById("text-pill1");
var p2t = document.getElementById("text-pill2");
var p3t = document.getElementById("text-pill3");
var tempValue = document.getElementById("temp-value");
var batteryValue = document.getElementById("battery-value");
var stepsValue = document.getElementById("steps-value");
var stepsRing = document.getElementById("steps-ring");
var showcaseStatus = document.getElementById("showcase-status");
var tempCounter = { value: 21 };
var batteryCounter = { value: 87 };
var stepsCounter = { value: 8.2 };
// Glass panels (rasterized by the html-in-canvas API) animate top — the API
// reads sub-pixel getComputedStyle().top, so layout-prop motion does not
// stutter and the lint rule exempts them. Plain-DOM text overlays DO stutter on
// layout props, so they animate the transform equivalent (y). y is relative to
// each text element's CSS resting top (stats 300, showcase 380, pills 720), so the
// initial seed to visual 1160 is y = 1160 - restingTop.
var glassPanels = [s1g, s2g, s3g, scg, p1g, p2g, p3g];
var statText = [s1t, s2t, s3t];
var showcaseText = sct;
var pillText = [p1t, p2t, p3t];
gsap.set(glassPanels, { opacity: 1, top: 1160 });
gsap.set(statText, { opacity: 1, y: 860 }); // 1160 - 300
gsap.set(showcaseText, { opacity: 1, y: 780 }); // 1160 - 380
gsap.set(pillText, { opacity: 1, y: 440 }); // 1160 - 720
tl.to(s1g, { top: 300, duration: 0.46, ease: "power3.out" }, 0.12);
tl.to(s1t, { y: 0, duration: 0.46, ease: "power3.out" }, 0.12); // 300 - 300
tl.to(s2g, { top: 300, duration: 0.46, ease: "power3.out" }, 0.24);
tl.to(s2t, { y: 0, duration: 0.46, ease: "power3.out" }, 0.24); // 300 - 300
tl.to(s3g, { top: 300, duration: 0.46, ease: "power3.out" }, 0.36);
tl.to(s3t, { y: 0, duration: 0.46, ease: "power3.out" }, 0.36); // 300 - 300
tl.to(scg, { top: 380, duration: 0.5, ease: "power3.out" }, 0.5);
tl.to(sct, { y: 0, duration: 0.5, ease: "power3.out" }, 0.5); // 380 - 380
tl.to(p1g, { top: 720, duration: 0.32, ease: "power3.out" }, 0.9);
tl.to(p1t, { y: 0, duration: 0.32, ease: "power3.out" }, 0.9); // 720 - 720
tl.to(p2g, { top: 720, duration: 0.32, ease: "power3.out" }, 1.0);
tl.to(p2t, { y: 0, duration: 0.32, ease: "power3.out" }, 1.0); // 720 - 720
tl.to(p3g, { top: 720, duration: 0.32, ease: "power3.out" }, 1.1);
tl.to(p3t, { y: 0, duration: 0.32, ease: "power3.out" }, 1.1); // 720 - 720
tl.to("#temp-meter", { width: "76%", duration: 1.7, ease: "power2.out" }, 0.9);
tl.to(
tempCounter,
{
value: 25,
duration: 2.2,
ease: "power2.out",
onUpdate: function () {
tempValue.textContent = Math.round(tempCounter.value);
},
},
0.9,
);
tl.to("#battery-fill", { width: "91%", duration: 2.4, ease: "power2.out" }, 1.05);
tl.to(
batteryCounter,
{
value: 91,
duration: 2.4,
ease: "power2.out",
onUpdate: function () {
batteryValue.textContent = Math.round(batteryCounter.value);
},
},
1.05,
);
tl.to(
stepsCounter,
{
value: 9.1,
duration: 2.6,
ease: "power2.out",
onUpdate: function () {
var degrees = Math.round(stepsCounter.value * 31.4);
stepsValue.textContent = stepsCounter.value.toFixed(1) + "K";
stepsRing.style.background =
"conic-gradient(#a78bfa 0deg, #06e3fa " +
degrees +
"deg, rgba(255, 255, 255, 0.18) " +
degrees +
"deg)";
},
},
1.2,
);
tl.to("#showcase-progress", { width: "92%", duration: 4.1, ease: "none" }, 1.2);
tl.to(
"#showcase-dot",
{ scale: 1.5, duration: 0.25, ease: "power2.out", yoyo: true, repeat: 7 },
1.4,
);
tl.call(
function () {
showcaseStatus.textContent = "Preview ready";
},
null,
5.2,
);
tl.to(scg, { top: "-=10", duration: 0.2, ease: "power2.out", yoyo: true, repeat: 1 }, 5.2);
tl.to(sct, { y: "-=10", duration: 0.2, ease: "power2.out", yoyo: true, repeat: 1 }, 5.2);
tl.to(
".pill-dot",
{ scale: 1.55, duration: 0.2, ease: "power2.out", stagger: 0.12, yoyo: true, repeat: 3 },
2.2,
);
tl.to(
[s1g, s2g, s3g],
{ top: "-=12", duration: 0.2, ease: "power2.out", yoyo: true, repeat: 1 },
5.7,
);
tl.to(
[s1t, s2t, s3t],
{ y: "-=12", duration: 0.2, ease: "power2.out", yoyo: true, repeat: 1 },
5.7,
);
tl.to(
[s1g, s2g, s3g, scg, p1g, p2g, p3g],
{ top: "+=760", duration: 0.42, ease: "power2.in" },
6.74,
);
tl.to(
[s1t, s2t, s3t, sct, p1t, p2t, p3t],
{ y: "+=760", duration: 0.42, ease: "power2.in" },
6.74,
);
/* Duration driver */
tl.to({ v: 0 }, { v: 1, duration: DURATION, ease: "none" }, 0);
tl.eventCallback("onUpdate", function () {
requestGlassRender(tl.time());
});
window.__timelines["liquid-glass-widgets"] = tl;
</script>
</body>
</html>
```
Move it in time with `data-start`. Put it on a different timeline row with
`data-track-index`. See [data attributes](/concepts/data-attributes) for the rest.
</Accordion>
## Usage
After installing, add the block to your host composition:
```html
<div data-composition-id="liquid-glass-widgets" data-composition-src="compositions/liquid-glass-widgets.html" data-start="0" data-duration="8" data-track-index="1" data-width="1920" data-height="1080"></div>
```
{/* hf:generated-footer */}