mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-09-12 07:09:59 +00:00
initial code (#2)
* feat: initial code port from hyperframes-internal Port all OSS-ready packages from the internal monorepo: - @hyperframes/core — shared types, HTML generation, GSAP utilities, runtime - @hyperframes/cli — CLI for creating, previewing, and rendering compositions - @hyperframes/engine — framework-agnostic rendering engine (BeginFrame + FFmpeg) - @hyperframes/producer — video rendering pipeline (Puppeteer + FFmpeg) - @hyperframes/ui-player — browser-based video player component - @hyperframes/studio — composition editor (React frontend + Hono backend) Includes regression test suite with Docker-based test harness. All HeyGen-internal references, deployment infrastructure, and proprietary assets have been removed. Package names migrated from @app/* to @hyperframes/*. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: scrub internal codenames and stale references from OSS port - Replace static.heygen.ai runtime URLs in test fixtures - Remove internal CDN publish script (publish-hyperframe-runtime.ts) - Replace sandbox-studio, sandbox-interceptor, __magicEditRuntime with neutral names (studio, hyperframe-runtime, __hyperframeRuntime) - Fix stale Vault API / localhost references in docs - Remove broken deprecated_studio link Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix: remove remaining internal codenames and stale references - Delete stale producer README.md and PIPELINE.md (referenced nonexistent files) - Replace "Cerberus" codename with "HyperFrames" in test design reviews - Replace magic-edit postMessage identifiers with hf-preview/hf-parent - Rename debug-magic-edit-timeline.ts to debug-timeline.ts - Replace "Motion Cut" with "HyperFrames" in Timeline comments - Fix studio/CLI references to nonexistent archive package (use local data/projects/ dir, stub render proxy) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
10621e7903
commit
9f8e5ba5a1
+66
@@ -0,0 +1,66 @@
|
||||
import type { RuntimeTimelineMessage, RuntimeTimelineLike } from "./types";
|
||||
import type { HyperframePickerApi } from "../inline-scripts/pickerApi";
|
||||
import type { PlayerAPI } from "../core.types";
|
||||
|
||||
type ThreeClockLike = {
|
||||
elapsedTime: number;
|
||||
oldTime: number;
|
||||
startTime: number;
|
||||
getElapsedTime: () => number;
|
||||
getDelta: () => number;
|
||||
};
|
||||
|
||||
type ThreeAnimationMixerLike = {
|
||||
setTime?: (time: number) => void;
|
||||
update: (deltaTime: number) => ThreeAnimationMixerLike;
|
||||
};
|
||||
|
||||
type ThreeLike = {
|
||||
Clock?: {
|
||||
prototype: ThreeClockLike;
|
||||
};
|
||||
AnimationMixer?: {
|
||||
prototype: ThreeAnimationMixerLike;
|
||||
};
|
||||
};
|
||||
|
||||
declare global {
|
||||
interface Window {
|
||||
__timelines: Record<string, RuntimeTimelineLike>;
|
||||
__player?: PlayerAPI;
|
||||
__clipManifest?: RuntimeTimelineMessage;
|
||||
__playerReady?: boolean;
|
||||
__renderReady?: boolean;
|
||||
__HF_PARITY_MODE?: boolean;
|
||||
__HF_FPS?: number;
|
||||
__HF_MAX_DURATION_SEC?: number;
|
||||
__hfThreeTime?: number;
|
||||
__HF_PICKER_API?: HyperframePickerApi;
|
||||
gsap?: {
|
||||
timeline: (params?: { paused?: boolean }) => RuntimeTimelineLike;
|
||||
ticker?: {
|
||||
tick: () => void;
|
||||
};
|
||||
};
|
||||
THREE?: ThreeLike;
|
||||
/**
|
||||
* Global lottie-web instance (set by including the lottie.min.js script).
|
||||
* The adapter uses `lottie.getRegisteredAnimations()` for auto-discovery.
|
||||
*/
|
||||
lottie?: {
|
||||
loadAnimation: (params: unknown) => unknown;
|
||||
getRegisteredAnimations: () => unknown[];
|
||||
};
|
||||
/**
|
||||
* Lottie animation instances registered by compositions.
|
||||
* The adapter seeks all instances when the player is seeked.
|
||||
*
|
||||
* Push your animation instance here after calling `lottie.loadAnimation()`:
|
||||
* window.__hfLottie = window.__hfLottie || [];
|
||||
* window.__hfLottie.push(anim);
|
||||
*/
|
||||
__hfLottie?: unknown[];
|
||||
}
|
||||
}
|
||||
|
||||
export {};
|
||||
Reference in New Issue
Block a user