Merge pull request #662 from heygen-com/05-07-fix_engine_byte-budget_the_frame_data_uri_cache_to_bound_memory_at_4k

fix(engine): byte-budget the frame data uri cache to bound memory at 4k
This commit is contained in:
James Russo
2026-05-07 07:31:06 -07:00
committed by GitHub
5 changed files with 262 additions and 14 deletions
+22
View File
@@ -76,7 +76,21 @@ export interface EngineConfig {
// ── Media ────────────────────────────────────────────────────────────
audioGain: number;
/**
* Hard upper bound on entries kept in the video frame data URI cache.
* Acts as a sanity cap; the byte budget below normally fires first on
* high-resolution renders. At 1080p with ~6 MB per JPEG frame the default
* 256 entries fit inside ~1.5 GB. At 4K the byte budget evicts long
* before this cap is reached.
*/
frameDataUriCacheLimit: number;
/**
* Memory budget for the cache, in megabytes. Eviction kicks in once the
* sum of cached data-URI string lengths exceeds this. Sized so a worker
* stays comfortably under a few GB even at 4K (where each PNG frame is
* ~25 MB and the base64 data URI is ~33 MB).
*/
frameDataUriCacheBytesLimitMb: number;
// ── Timeouts ─────────────────────────────────────────────────────────
playerReadyTimeout: number;
@@ -149,6 +163,7 @@ export const DEFAULT_CONFIG: EngineConfig = {
audioGain: 1,
frameDataUriCacheLimit: 256,
frameDataUriCacheBytesLimitMb: 1500,
playerReadyTimeout: 45_000,
renderReadyTimeout: 15_000,
@@ -246,6 +261,13 @@ export function resolveConfig(overrides?: Partial<EngineConfig>): EngineConfig {
32,
envNum("PRODUCER_FRAME_DATA_URI_CACHE_LIMIT", DEFAULT_CONFIG.frameDataUriCacheLimit),
),
frameDataUriCacheBytesLimitMb: Math.max(
64,
envNum(
"PRODUCER_FRAME_DATA_URI_CACHE_BYTES_MB",
DEFAULT_CONFIG.frameDataUriCacheBytesLimitMb,
),
),
playerReadyTimeout: envNum(
"PRODUCER_PLAYER_READY_TIMEOUT_MS",
@@ -0,0 +1,145 @@
// @vitest-environment node
import { describe, it, expect, beforeEach, afterEach } from "vitest";
import { mkdtempSync, rmSync, writeFileSync } from "node:fs";
import { tmpdir } from "node:os";
import { join } from "node:path";
import { __testing } from "./videoFrameInjector.js";
import { DEFAULT_CONFIG } from "../config.js";
const { createFrameSourceCache } = __testing;
const SHARED_STATS = { evictions: 0, oversizedRejections: 0 };
describe("frame source cache eviction", () => {
let dir: string;
beforeEach(() => {
dir = mkdtempSync(join(tmpdir(), "hf-frame-cache-test-"));
});
afterEach(() => {
rmSync(dir, { recursive: true, force: true });
});
// Each PNG is base64-encoded into the data URI, so the cached string is
// ~4/3 the file size plus a small `data:image/png;base64,` prefix. Build
// distinct files so eviction has predictable victims.
function writeFrame(name: string, sizeBytes: number): string {
const filePath = join(dir, name);
writeFileSync(filePath, Buffer.alloc(sizeBytes, 0));
return filePath;
}
it("evicts oldest entry when entry count exceeds limit", async () => {
const cache = createFrameSourceCache(2, Number.MAX_SAFE_INTEGER);
const a = writeFrame("a.png", 16);
const b = writeFrame("b.png", 16);
const c = writeFrame("c.png", 16);
await cache.get(a);
await cache.get(b);
expect(cache.stats().entries).toBe(2);
await cache.get(c);
expect(cache.stats().entries).toBe(2);
expect(cache.stats().evictions).toBe(1);
// Verify the *oldest* entry (a) was the victim — the LRU contract.
// A later get(a) is a miss-then-insert, which would also evict whichever
// entry is now oldest. We instrument the eviction counter to detect it.
const evictionsBefore = cache.stats().evictions;
await cache.get(a);
expect(cache.stats().evictions).toBe(evictionsBefore + 1);
// After re-inserting `a`, `b` is the next oldest. `c` is now newest.
// Touch `b` (move-to-front) → next eviction would be `c`, not `b`.
});
it("evicts oldest entry when byte budget is exceeded", async () => {
// 1 KB raw frame → ~1.4 KB base64 + ~22-byte data URI prefix. Pick a
// budget that comfortably fits two URIs but not three, so the third
// get() forces eviction even though the entry-count cap (100) is far
// from the limit.
const cache = createFrameSourceCache(100, 4 * 1024);
const a = writeFrame("a.png", 1024);
const b = writeFrame("b.png", 1024);
const c = writeFrame("c.png", 1024);
await cache.get(a);
await cache.get(b);
expect(cache.stats().entries).toBe(2);
await cache.get(c);
const afterC = cache.stats();
// The byte budget is the contract — the cache MUST stay under it after
// an insert that would otherwise overflow. Entry count is incidental.
expect(afterC.bytes).toBeLessThanOrEqual(4 * 1024);
expect(afterC.entries).toBeLessThan(3);
});
it("returns the served URL untouched when frameSrcResolver yields one", async () => {
let served: string | null = "/served/frame.png";
const cache = createFrameSourceCache(4, 64 * 1024, () => served);
const file = writeFrame("a.png", 256);
expect(await cache.get(file)).toBe("/served/frame.png");
// Cache stays empty because the resolver short-circuits the read.
expect(cache.stats()).toMatchObject({ entries: 0, bytes: 0 });
served = null;
const dataUri = await cache.get(file);
expect(dataUri.startsWith("data:image/png;base64,")).toBe(true);
expect(cache.stats().entries).toBe(1);
});
it("treats a re-read as a cache hit (no second file read)", async () => {
const cache = createFrameSourceCache(2, Number.MAX_SAFE_INTEGER);
const a = writeFrame("a.png", 64);
const first = await cache.get(a);
const second = await cache.get(a);
expect(second).toBe(first);
expect(cache.stats().entries).toBe(1);
});
it("skips caching an entry that alone exceeds the byte budget (no self-eviction)", async () => {
// 64 KB raw → ~88 KB base64 + prefix. Budget of 32 KB rejects this entry.
// The contract: caller still gets the data URI; cache stays empty so
// future inserts aren't blocked by the rejected entry's bookkeeping.
const cache = createFrameSourceCache(100, 32 * 1024);
const big = writeFrame("big.png", 64 * 1024);
const dataUri = await cache.get(big);
expect(dataUri.startsWith("data:image/png;base64,")).toBe(true);
expect(cache.stats().entries).toBe(0);
expect(cache.stats().bytes).toBe(0);
expect(cache.stats().oversizedRejections).toBe(1);
expect(cache.stats().evictions).toBe(0);
// A subsequent normal-sized entry must cache cleanly — the rejection
// path didn't pollute internal state.
const small = writeFrame("small.png", 1024);
await cache.get(small);
expect(cache.stats().entries).toBe(1);
});
it("at the production default (1500 MB), 1080p frames stay cached", async () => {
// Regression for the post-PR-#662 default: previously the cache held up
// to 256 entries × ~8 MB ≈ 2 GB at 1080p. The new byte-budget default of
// 1500 MB caps it tighter (~187 entries at 1080p ≈ 6s @ 30fps). This
// test pins the math so a future tweak to the default is visible.
const oneEightyP_jpegSize = 8 * 1024 * 1024; // ~8 MB JPEG (data URI)
const defaultBytesLimit = DEFAULT_CONFIG.frameDataUriCacheBytesLimitMb * 1024 * 1024;
const expectedMaxEntries = Math.floor(defaultBytesLimit / oneEightyP_jpegSize);
expect(expectedMaxEntries).toBeGreaterThanOrEqual(180);
expect(expectedMaxEntries).toBeLessThanOrEqual(200);
// At 30fps that's at least 6 seconds of look-ahead. Sequential access is
// strictly cheaper, so the cache helps any seek-back ≤ 6s.
expect(expectedMaxEntries / 30).toBeGreaterThanOrEqual(6);
});
// Suppress unused-import warning when the SHARED_STATS sentinel is dropped.
it("stats() exposes counters used by telemetry", async () => {
const cache = createFrameSourceCache(1, Number.MAX_SAFE_INTEGER);
expect(cache.stats()).toMatchObject({ ...SHARED_STATS, entries: 0, bytes: 0 });
});
});
@@ -15,28 +15,92 @@ import { type BeforeCaptureHook } from "./frameCapture.js";
import { DEFAULT_CONFIG, type EngineConfig } from "../config.js";
export interface VideoFrameInjectorOptions extends Partial<
Pick<EngineConfig, "frameDataUriCacheLimit">
Pick<EngineConfig, "frameDataUriCacheLimit" | "frameDataUriCacheBytesLimitMb">
> {
frameSrcResolver?: (framePath: string) => string | null;
}
interface FrameSourceCacheStats {
entries: number;
bytes: number;
/** Total entries evicted since cache creation. A high count vs a small
* composition signals the byte budget is too tight (cache thrash). */
evictions: number;
/** Total inserts rejected because the entry alone exceeds bytesLimit.
* Non-zero means a single frame is bigger than the configured budget —
* raise `frameDataUriCacheBytesLimitMb` if it recurs in production. */
oversizedRejections: number;
}
interface FrameSourceCache {
get: (framePath: string) => Promise<string>;
/** Exposed for tests + telemetry; reflects current cache occupancy. */
stats: () => FrameSourceCacheStats;
}
/**
* Two-bound LRU keyed by frame path. Either bound triggers eviction of the
* oldest entry — entry count protects against pathological many-tiny-frames
* cases, and the byte budget keeps memory bounded when the per-frame data
* URI grows (4K PNG frames are ~33 MB once base64-encoded).
*
* If a single entry's data URI exceeds `bytesLimit`, we skip caching it
* (returning the URI directly to the caller). Without this guard, the
* post-insert eviction loop would drop the entry we just inserted and the
* cache would degrade into a CPU hot path — every subsequent `get()` would
* re-read from disk and re-base64 the same frame. The lost cache hit costs
* one re-read per access; pretending to cache and immediately evicting
* costs one re-read per access *plus* the futile insert/evict bookkeeping.
*/
function createFrameSourceCache(
cacheLimit: number,
entryLimit: number,
bytesLimit: number,
frameSrcResolver?: (framePath: string) => string | null,
) {
): FrameSourceCache {
const cache = new Map<string, string>();
const sizes = new Map<string, number>();
const inFlight = new Map<string, Promise<string>>();
let totalBytes = 0;
let evictions = 0;
let oversizedRejections = 0;
function evictOldest(): void {
const oldestKey = cache.keys().next().value;
if (!oldestKey) return;
const size = sizes.get(oldestKey) ?? 0;
cache.delete(oldestKey);
sizes.delete(oldestKey);
totalBytes = Math.max(0, totalBytes - size);
evictions++;
}
function remember(framePath: string, dataUri: string): string {
// Skip caching entries that alone exceed the byte budget. Caching them
// would trigger immediate self-eviction on insert and pollute LRU order
// by displacing the previous entry's slot.
if (dataUri.length > bytesLimit) {
oversizedRejections++;
// Drop any stale prior version so the caller sees consistent state.
if (cache.has(framePath)) {
const prev = sizes.get(framePath) ?? 0;
cache.delete(framePath);
sizes.delete(framePath);
totalBytes = Math.max(0, totalBytes - prev);
}
return dataUri;
}
if (cache.has(framePath)) {
const prev = sizes.get(framePath) ?? 0;
cache.delete(framePath);
sizes.delete(framePath);
totalBytes = Math.max(0, totalBytes - prev);
}
const size = dataUri.length;
cache.set(framePath, dataUri);
if (cache.size > cacheLimit) {
const oldestKey = cache.keys().next().value;
if (oldestKey) {
cache.delete(oldestKey);
}
sizes.set(framePath, size);
totalBytes += size;
while ((cache.size > entryLimit || totalBytes > bytesLimit) && cache.size > 0) {
evictOldest();
}
return dataUri;
}
@@ -70,9 +134,19 @@ function createFrameSourceCache(
return pending;
}
return { get };
return {
get,
stats: () => ({
entries: cache.size,
bytes: totalBytes,
evictions,
oversizedRejections,
}),
};
}
export const __testing = { createFrameSourceCache };
/**
* Creates a BeforeCaptureHook that injects pre-extracted video frames
* into the page, replacing native <video> elements with frame images.
@@ -83,11 +157,16 @@ export function createVideoFrameInjector(
): BeforeCaptureHook | null {
if (!frameLookup) return null;
const cacheLimit = Math.max(
const entryLimit = Math.max(
32,
config?.frameDataUriCacheLimit ?? DEFAULT_CONFIG.frameDataUriCacheLimit,
);
const frameCache = createFrameSourceCache(cacheLimit, config?.frameSrcResolver);
const bytesLimitMb = Math.max(
64,
config?.frameDataUriCacheBytesLimitMb ?? DEFAULT_CONFIG.frameDataUriCacheBytesLimitMb,
);
const bytesLimit = bytesLimitMb * 1024 * 1024;
const frameCache = createFrameSourceCache(entryLimit, bytesLimit, config?.frameSrcResolver);
const lastInjectedFrameByVideo = new Map<string, number>();
return async (page: Page, time: number) => {
@@ -370,6 +370,7 @@ function createConfig(): EngineConfig {
hdrAutoDetect: true,
audioGain: 1,
frameDataUriCacheLimit: 256,
frameDataUriCacheBytesLimitMb: 1500,
playerReadyTimeout: 45000,
renderReadyTimeout: 15000,
verifyRuntime: true,
@@ -2562,6 +2562,7 @@ export async function executeRenderJob(
const createRenderVideoFrameInjector = (): BeforeCaptureHook | null =>
createVideoFrameInjector(frameLookup, {
frameDataUriCacheLimit: cfg.frameDataUriCacheLimit,
frameDataUriCacheBytesLimitMb: cfg.frameDataUriCacheBytesLimitMb,
frameSrcResolver,
});