mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-09-07 01:56:04 +00:00
This reverts commit 3b53bfd2f7.
This commit is contained in:
@@ -1,522 +0,0 @@
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<!doctype html>
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<!--
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camera-scan-gate -- HyperFrames video primitive (ui-props / interaction / demonstrate)
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Concept: a camera viewfinder scans once, tightens its four L-shaped corner
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brackets onto a detected target, then confirms recognition with a pulse,
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check flash, and target label. One mechanic, one job: demonstrate the causal
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scan -> lock -> confirmation gate that unlocks a product's next beat.
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Compiled-from evidence: SIM fixture; MOBILE mobile-inventory (scan-to-onboard
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and scan-to-pay moments in the video-primitives candidates card).
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Use when: a mobile product scene needs a camera, QR, identity, or payment
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recognition moment whose successful lock causes the following action. Skip
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it for passive camera decoration or a generic loading state.
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Variables (declared in data-composition-variables below):
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- scanColor (string, default "var(--brand)"): any CSS color value used by
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the scan line, lock brackets, and confirmation glow.
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- targetLabel (string, default "Verified"): label revealed at lock. Empty
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string hides the label line entirely.
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- sweepSpeed (number, default 1, range 0.8 to 1.6): scan sweep speed only.
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It changes the sweep start while its landing sync point stays fixed.
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Envelope (fixed IN/OUT, elastic HOLD only, never gsap.timeScale()):
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IN_BASE = 1.05s stage settles, sweep lands, then recognition locks
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HOLD = elastic = max(0, D - (IN_BASE + OUT_BASE)); a faint finite
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frame glow breathes, or remains still when HOLD == 0
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OUT_BASE = 0.50s resolved gate releases with a short fade
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If D < IN_BASE + OUT_BASE, IN and OUT scale down together so IN + OUT == D
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and HOLD == 0.
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Sync points (fixed offsets into IN, never inside elastic HOLD):
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- scan-landed: 0.50s into unscaled IN, the --ease-standard sweep completes
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- recognition-lock: 0.68s into unscaled IN, brackets tighten with
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--ease-overshoot while confirmation and the target label fire
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Both offsets scale proportionally only when the full envelope compresses.
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Sound cue: a soft recognition chime fires at recognition-lock. The primitive
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never plays audio itself. It dispatches an `hf:sfx` CustomEvent
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({ id: "lock-chime", t: LOCK_AT }) for the host mix stage to route.
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Mount contract: this file is a MOUNTABLE SUB-COMPOSITION, not a standalone
|
||||
composition. A host loads it via data-composition-src; the runtime clones
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||||
only <template> contents, so all live style, markup, and script stays inside
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||||
the template. The root has no data-width/data-height and fills the host box
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||||
with position:absolute, inset:0, and container-type:size. It is styled by
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#root because mounted CSS scoping would stop a root-class selector from
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matching the root itself. The hardcoded "camera-scan-gate" composition id
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is required because the mounted flattening step strips data-composition-id
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before this script registers its timeline. Variables are read through
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window.__hyperframes.getVariables(), which owns declared defaults merged
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with per-instance host overrides after mounting.
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-->
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<html
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lang="en"
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data-composition-variables='[
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{ "id": "scanColor", "type": "string", "role": "style", "label": "Scan color", "description": "Any CSS color value used by the scan line and recognition glow.", "default": "var(--brand)" },
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{ "id": "targetLabel", "type": "string", "role": "content", "label": "Target label", "description": "Confirmation label revealed at recognition lock. Blank hides the line.", "default": "Verified" },
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{ "id": "sweepSpeed", "type": "number", "role": "timing", "label": "Sweep speed", "description": "Speed multiplier for the scan sweep phase only.", "default": 1, "min": 0.8, "max": 1.6, "step": 0.1, "unit": "x" }
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]'
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>
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<head>
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<meta charset="UTF-8" />
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<title>Camera Scan Gate</title>
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<!-- Metadata only. The loader reads variable declarations from this html
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element, while the mount runtime discards everything outside the
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template. -->
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</head>
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<body>
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<template>
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<div
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id="root"
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data-composition-id="camera-scan-gate"
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data-start="0"
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data-duration="4"
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data-fps="30"
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>
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<style>
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*,
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||||
*::before,
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*::after {
|
||||
box-sizing: border-box;
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||||
}
|
||||
|
||||
/* INVARIANT: the host owns dimensions. #root fills that box and
|
||||
establishes the cqw/cqh basis for every visible measurement. */
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||||
#root {
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||||
position: absolute;
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||||
inset: 0;
|
||||
container-type: size;
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||||
isolation: isolate;
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||||
overflow: hidden;
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||||
color: var(--fg, #f8fafc);
|
||||
font-family: var(--font-body, Inter, system-ui, sans-serif);
|
||||
}
|
||||
|
||||
.csg-clip {
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||||
position: relative;
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||||
width: 100%;
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||||
height: 100%;
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||||
display: grid;
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||||
place-items: center;
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||||
overflow: hidden;
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||||
background: var(--bg, #0b1120);
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||||
}
|
||||
|
||||
.csg-stage {
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||||
position: relative;
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width: min(64cqw, 76cqh);
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aspect-ratio: 1;
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opacity: 0;
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}
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||||
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/* EDIT ZONE: the outer viewfinder is a square so one centered scale
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operation tightens all four brackets onto the target equally. */
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.csg-frame,
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.csg-corner-layer,
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.csg-scan-window {
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position: absolute;
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inset: 0;
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||||
}
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||||
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.csg-frame {
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border: 0.16cqw solid color-mix(in srgb, var(--border, #334155) 74%, transparent);
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border-radius: var(--space-2, 2.4cqw);
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background: color-mix(in srgb, var(--surface, #1e293b) 34%, transparent);
|
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box-shadow: inset 0 0 5cqw color-mix(in srgb, var(--bg, #0b1120) 60%, transparent);
|
||||
}
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||||
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.csg-grid {
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position: absolute;
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||||
inset: 0;
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border-radius: inherit;
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background-image:
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linear-gradient(
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to right,
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transparent 33%,
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color-mix(in srgb, var(--border, #334155) 32%, transparent) 33% 33.25%,
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transparent 33.25% 66.5%,
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color-mix(in srgb, var(--border, #334155) 32%, transparent) 66.5% 66.75%,
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transparent 66.75%
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),
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linear-gradient(
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to bottom,
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transparent 33%,
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color-mix(in srgb, var(--border, #334155) 32%, transparent) 33% 33.25%,
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transparent 33.25% 66.5%,
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color-mix(in srgb, var(--border, #334155) 32%, transparent) 66.5% 66.75%,
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transparent 66.75%
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);
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opacity: 0.55;
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}
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.csg-ambient {
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position: absolute;
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inset: -4%;
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border: 0.45cqw solid
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color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 48%, transparent);
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border-radius: var(--space-3, 3.2cqw);
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box-shadow: 0 0 4.5cqw
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color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 38%, transparent);
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opacity: 0;
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}
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.csg-corner-layer {
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transform-origin: center;
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z-index: 3;
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}
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.csg-corner {
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position: absolute;
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width: 18%;
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height: 18%;
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border-color: var(--csg-scan-color, var(--brand, #22c55e));
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border-style: solid;
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filter: drop-shadow(
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0 0 0.9cqw
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color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 56%, transparent)
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);
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}
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.csg-corner-tl {
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top: 0;
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left: 0;
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border-width: 0.65cqw 0 0 0.65cqw;
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border-radius: var(--space-2, 2.4cqw) 0 0;
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}
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.csg-corner-tr {
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top: 0;
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right: 0;
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border-width: 0.65cqw 0.65cqw 0 0;
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border-radius: 0 var(--space-2, 2.4cqw) 0 0;
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}
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.csg-corner-br {
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right: 0;
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bottom: 0;
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border-width: 0 0.65cqw 0.65cqw 0;
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border-radius: 0 0 var(--space-2, 2.4cqw);
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}
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.csg-corner-bl {
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bottom: 0;
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left: 0;
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border-width: 0 0 0.65cqw 0.65cqw;
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border-radius: 0 0 0 var(--space-2, 2.4cqw);
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}
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.csg-scan-window {
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z-index: 2;
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inset: 3.5%;
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overflow: hidden;
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}
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||||
|
||||
.csg-sweep {
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||||
position: absolute;
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||||
inset: 0;
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width: 100%;
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height: 100%;
|
||||
}
|
||||
|
||||
.csg-scan-line {
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||||
position: absolute;
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||||
inset: 0 0 auto;
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||||
width: 100%;
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height: 0.38cqh;
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border-radius: 999cqw;
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background: var(--csg-scan-color, var(--brand, #22c55e));
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box-shadow:
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||||
0 0 1.2cqw var(--csg-scan-color, var(--brand, #22c55e)),
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0 1.8cqh 3.6cqh
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||||
color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 42%, transparent);
|
||||
}
|
||||
|
||||
.csg-target {
|
||||
position: absolute;
|
||||
z-index: 1;
|
||||
width: 60%;
|
||||
height: 60%;
|
||||
top: 20%;
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||||
left: 20%;
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||||
border: 0.2cqw solid
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color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 65%, transparent);
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||||
border-radius: var(--space-2, 2.4cqw);
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||||
background: color-mix(
|
||||
in srgb,
|
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var(--csg-scan-color, var(--brand, #22c55e)) 7%,
|
||||
transparent
|
||||
);
|
||||
opacity: 0;
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||||
}
|
||||
|
||||
.csg-confirmation {
|
||||
position: absolute;
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||||
z-index: 4;
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inset: 0;
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display: flex;
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flex-direction: column;
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||||
align-items: center;
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||||
justify-content: center;
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||||
gap: var(--space-2, 2.2cqh);
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||||
}
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|
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.csg-pulse {
|
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position: absolute;
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||||
width: 30%;
|
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aspect-ratio: 1;
|
||||
border: 0.42cqw solid var(--csg-scan-color, var(--brand, #22c55e));
|
||||
border-radius: 50%;
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||||
box-shadow: 0 0 4.5cqw
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||||
color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 58%, transparent);
|
||||
opacity: 0;
|
||||
}
|
||||
|
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.csg-check {
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||||
display: block;
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||||
width: 8.5%;
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||||
height: 15%;
|
||||
margin-top: -5%;
|
||||
border-right: 0.8cqw solid var(--csg-scan-color, var(--brand, #22c55e));
|
||||
border-bottom: 0.8cqw solid var(--csg-scan-color, var(--brand, #22c55e));
|
||||
filter: drop-shadow(
|
||||
0 0 1.1cqw
|
||||
color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 65%, transparent)
|
||||
);
|
||||
opacity: 0;
|
||||
transform: rotate(45deg);
|
||||
}
|
||||
|
||||
.csg-label {
|
||||
min-width: 34%;
|
||||
padding: var(--space-1, 1cqh) var(--space-3, 3cqw);
|
||||
border: 0.14cqw solid
|
||||
color-mix(in srgb, var(--csg-scan-color, var(--brand, #22c55e)) 48%, transparent);
|
||||
border-radius: 999cqw;
|
||||
background: color-mix(in srgb, var(--surface, #1e293b) 88%, transparent);
|
||||
color: var(--fg, #f8fafc);
|
||||
font-family: var(--font-display, Inter, system-ui, sans-serif);
|
||||
font-size: clamp(2cqh, 2.8cqw, 3.3cqh);
|
||||
font-weight: 760;
|
||||
letter-spacing: 0.035em;
|
||||
line-height: 1.1;
|
||||
text-align: center;
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
.csg-label:empty {
|
||||
display: none;
|
||||
}
|
||||
</style>
|
||||
|
||||
<div
|
||||
id="camera-scan-gate-clip"
|
||||
class="csg-clip clip"
|
||||
data-start="0"
|
||||
data-duration="4"
|
||||
data-track-index="0"
|
||||
>
|
||||
<div class="csg-stage" role="img" aria-label="Camera recognition scanner">
|
||||
<div class="csg-frame">
|
||||
<div class="csg-grid" aria-hidden="true"></div>
|
||||
</div>
|
||||
<div class="csg-ambient" aria-hidden="true"></div>
|
||||
<div class="csg-target" aria-hidden="true"></div>
|
||||
<div class="csg-scan-window" aria-hidden="true">
|
||||
<div class="csg-sweep">
|
||||
<div class="csg-scan-line"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="csg-corner-layer" aria-hidden="true">
|
||||
<span class="csg-corner csg-corner-tl"></span>
|
||||
<span class="csg-corner csg-corner-tr"></span>
|
||||
<span class="csg-corner csg-corner-br"></span>
|
||||
<span class="csg-corner csg-corner-bl"></span>
|
||||
</div>
|
||||
<div class="csg-confirmation">
|
||||
<span class="csg-pulse" aria-hidden="true"></span>
|
||||
<span class="csg-check" aria-hidden="true"></span>
|
||||
<span class="csg-label"></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
|
||||
<script>
|
||||
(function () {
|
||||
"use strict";
|
||||
|
||||
var root = document.getElementById("root");
|
||||
// Literal, not read from the DOM. Mounted flattening strips the
|
||||
// root's data-composition-id before timeline registration.
|
||||
var compositionId = "camera-scan-gate";
|
||||
var stage = root.querySelector(".csg-stage");
|
||||
var cornerLayer = root.querySelector(".csg-corner-layer");
|
||||
var sweep = root.querySelector(".csg-sweep");
|
||||
var target = root.querySelector(".csg-target");
|
||||
var ambient = root.querySelector(".csg-ambient");
|
||||
var pulse = root.querySelector(".csg-pulse");
|
||||
var check = root.querySelector(".csg-check");
|
||||
var label = root.querySelector(".csg-label");
|
||||
|
||||
// EDIT ZONE: declared defaults and per-instance overrides have one
|
||||
// owner after mount, window.__hyperframes.getVariables().
|
||||
var vars =
|
||||
window.__hyperframes && window.__hyperframes.getVariables
|
||||
? window.__hyperframes.getVariables()
|
||||
: {};
|
||||
var scanColor =
|
||||
vars.scanColor == null || String(vars.scanColor).trim() === ""
|
||||
? "var(--brand)"
|
||||
: String(vars.scanColor);
|
||||
var targetLabel = vars.targetLabel == null ? "" : String(vars.targetLabel);
|
||||
var rawSweepSpeed = Number(vars.sweepSpeed);
|
||||
// INVARIANT: sweep speed is finite and clamped to the declared
|
||||
// 0.8 to 1.6 range. It never changes IN, HOLD, OUT, or sync points.
|
||||
var sweepSpeed = Number.isFinite(rawSweepSpeed)
|
||||
? Math.max(0.8, Math.min(1.6, rawSweepSpeed))
|
||||
: 1;
|
||||
|
||||
root.style.setProperty("--csg-scan-color", scanColor);
|
||||
label.textContent = targetLabel;
|
||||
|
||||
var beatValue = parseFloat(getComputedStyle(root).getPropertyValue("--dur-beat"));
|
||||
var beat = Number.isFinite(beatValue) && beatValue > 0 ? beatValue : 0.5;
|
||||
var AMBIENT_HALF = beat * 1.5;
|
||||
|
||||
// RETIME RANGE: IN_BASE and OUT_BASE own the interaction envelope.
|
||||
// The only elastic phase is HOLD. Short durations scale IN and OUT
|
||||
// together with one factor, never gsap.timeScale().
|
||||
var IN_BASE = 1.05;
|
||||
var OUT_BASE = 0.5;
|
||||
var STAGE_IN_BASE = 0.28;
|
||||
var SWEEP_DURATION_BASE = 0.4;
|
||||
var SWEEP_LANDS_BASE = 0.5;
|
||||
var LOCK_AT_BASE = 0.68;
|
||||
var LOCK_DURATION_BASE = 0.22;
|
||||
var CONFIRM_DURATION_BASE = 0.2;
|
||||
var PULSE_HALF_BASE = 0.18;
|
||||
|
||||
var duration = Math.max(0.001, parseFloat(root.dataset.duration || "4"));
|
||||
var totalBase = IN_BASE + OUT_BASE;
|
||||
var scale = duration < totalBase ? duration / totalBase : 1;
|
||||
var IN = IN_BASE * scale;
|
||||
var OUT = OUT_BASE * scale;
|
||||
var STAGE_IN = STAGE_IN_BASE * scale;
|
||||
var SWEEP_LANDS = SWEEP_LANDS_BASE * scale;
|
||||
var SWEEP_DURATION = (SWEEP_DURATION_BASE / sweepSpeed) * scale;
|
||||
var SWEEP_START = Math.max(0, SWEEP_LANDS - SWEEP_DURATION);
|
||||
var LOCK_AT = LOCK_AT_BASE * scale;
|
||||
var LOCK_DURATION = LOCK_DURATION_BASE * scale;
|
||||
var CONFIRM_DURATION = CONFIRM_DURATION_BASE * scale;
|
||||
var PULSE_HALF = PULSE_HALF_BASE * scale;
|
||||
var HOLD = Math.max(0, duration - (IN + OUT));
|
||||
var HOLD_START = IN;
|
||||
var OUT_START = IN + HOLD;
|
||||
|
||||
function fireSfx(id, t) {
|
||||
root.dispatchEvent(
|
||||
new CustomEvent("hf:sfx", { detail: { id: id, t: t }, bubbles: true }),
|
||||
);
|
||||
}
|
||||
|
||||
// Explicit both-endpoints state before timeline construction keeps
|
||||
// direct seek to t=0 correct without playing through prior frames.
|
||||
gsap.set(stage, { opacity: 0, scale: 0.94 });
|
||||
gsap.set(cornerLayer, { scale: 1 });
|
||||
gsap.set(sweep, { opacity: 1, yPercent: 0 });
|
||||
gsap.set(target, { opacity: 0, scale: 0.96 });
|
||||
gsap.set(ambient, { opacity: 0, scale: 1 });
|
||||
gsap.set(pulse, { opacity: 0, scale: 0.9 });
|
||||
gsap.set(check, { opacity: 0, scale: 0.94 });
|
||||
gsap.set(label, { opacity: 0, y: "1.2cqh", scale: 0.96 });
|
||||
|
||||
var tl = gsap.timeline({ paused: true });
|
||||
|
||||
// IN: settle, scan, then lock. The sweep uses --ease-standard's
|
||||
// GSAP equivalent and lands at a fixed offset inside IN.
|
||||
tl.to(stage, { opacity: 1, scale: 1, duration: STAGE_IN, ease: "power2.out" }, 0);
|
||||
tl.to(
|
||||
sweep,
|
||||
{ yPercent: 100, duration: SWEEP_DURATION, ease: "power2.out" },
|
||||
SWEEP_START,
|
||||
);
|
||||
tl.set(sweep, { opacity: 0 }, SWEEP_LANDS);
|
||||
|
||||
// recognition-lock is the single causal gate. Corner tightening is
|
||||
// the one moderate --ease-overshoot motion in this primitive.
|
||||
tl.to(
|
||||
cornerLayer,
|
||||
{ scale: 0.6, duration: LOCK_DURATION, ease: "back.out(1.7)" },
|
||||
LOCK_AT,
|
||||
);
|
||||
tl.to(
|
||||
target,
|
||||
{ opacity: 1, scale: 1, duration: CONFIRM_DURATION, ease: "power2.out" },
|
||||
LOCK_AT,
|
||||
);
|
||||
tl.to(
|
||||
check,
|
||||
{ opacity: 1, scale: 1, duration: CONFIRM_DURATION, ease: "power2.out" },
|
||||
LOCK_AT,
|
||||
);
|
||||
tl.to(
|
||||
label,
|
||||
{ opacity: 1, y: 0, scale: 1, duration: CONFIRM_DURATION, ease: "power2.out" },
|
||||
LOCK_AT,
|
||||
);
|
||||
tl.to(
|
||||
pulse,
|
||||
{
|
||||
opacity: 0.9,
|
||||
scale: 1.25,
|
||||
duration: PULSE_HALF,
|
||||
ease: "power2.out",
|
||||
yoyo: true,
|
||||
repeat: 1,
|
||||
},
|
||||
LOCK_AT,
|
||||
);
|
||||
// Side-effect invariant: this timeline callback is the only actor
|
||||
// that emits lock-chime, once at the recognition-lock sync point.
|
||||
tl.call(
|
||||
function () {
|
||||
fireSfx("lock-chime", LOCK_AT);
|
||||
},
|
||||
[],
|
||||
LOCK_AT,
|
||||
);
|
||||
|
||||
// HOLD: a separate layer breathes with a finite repeat count, so
|
||||
// the resolved gate stays alive without competing with lock tweens.
|
||||
if (HOLD > AMBIENT_HALF) {
|
||||
var ambientRepeat = Math.max(0, Math.floor(HOLD / AMBIENT_HALF) - 1);
|
||||
tl.to(
|
||||
ambient,
|
||||
{
|
||||
opacity: 0.3,
|
||||
scale: 1.015,
|
||||
duration: AMBIENT_HALF,
|
||||
ease: "sine.inOut",
|
||||
yoyo: true,
|
||||
repeat: ambientRepeat,
|
||||
},
|
||||
HOLD_START,
|
||||
);
|
||||
}
|
||||
|
||||
// OUT: asymmetric release. HOLD alone absorbs duration changes.
|
||||
tl.to(stage, { opacity: 0, scale: 0.98, duration: OUT, ease: "power2.in" }, OUT_START);
|
||||
|
||||
tl.seek(0);
|
||||
|
||||
window.__timelines = window.__timelines || {};
|
||||
window.__timelines[compositionId] = tl;
|
||||
})();
|
||||
</script>
|
||||
</div>
|
||||
</template>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user