docs(registry,skills): surface code-highlight 0-based indexing and opacity-reveal sweep guidance (#2418)

* docs(registry,skills): surface code-highlight 0-based indexing and opacity-reveal sweep guidance

From the 2026-07-14 CLI feedback digest (skills-owner action): a user
building code teaching videos hit two authoring gaps.

1. code-highlight's `line` is intentionally zero-based (`line: 1` =
   second displayed line) but the warning lived only in pr-to-video's
   code-vocabulary reference — nowhere an author actually touches the
   value. Call it out at the block-use sites: the `__BLOCK` declaration
   itself, the registry-item description, and the motion-graphics
   catalog map.

2. Opacity-only code-typing tripped `sweep_static` for that user, who
   worked around it with a slow host y-drift. The sweep fingerprint
   does include per-element opacity, so document the actual trap (a
   reveal that settles before the sampled window, then holds a static
   frame) and the idiomatic fixes (spread the reveal / keep a blinking
   caret alive) in the check reference — and pin the fingerprint's
   opacity sensitivity with a regression test covering both the
   visibility-floor crossing and a mid-fade value change.


* docs(catalog): regenerate code-highlight page from updated registry-item description

Only the code-highlight page is committed: a full generate-catalog-pages
run also surfaces ~34 blocks missing from the git-tracked catalog index
(pre-existing drift on main), which belongs in its own chore PR.
This commit is contained in:
WaterrrForever
2026-07-16 00:27:18 +08:00
committed by GitHub
parent e038cc93c6
commit c8d13af9b2
7 changed files with 65 additions and 19 deletions
+13 -13
View File
@@ -10,19 +10,19 @@ After classifying intent → category, the **Director names the block(s) + what
## Category → block(s)
| Category | Borrow from catalog | Customize | Gaps → hand-author |
| ---------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------ | -------------------------------------------------------------------------------------------------------------- |
| **kinetic-typo** | one of **18 `caption-*`** (kinetic-slam, editorial-emphasis, clip-wipe, gradient-fill, neon-glow, glitch-rgb, matrix-decode, particle-burst, weight-shift, pill-karaoke, highlight, blend-difference…) | words; `emphasis_words``word--emphasis`; palette; font; timing | a motif none of the 18 cover |
| **charts** | `data-chart` (bar+line, staggered, value labels) | edit the data array + headline/subtitle; `--bg`/`--text` | pie/donut, bar-chart-race, ring/% |
| **stat** | `apple-money-count` (finance: $ counter + burst + SFX) **or** our generic `stat-motion` (any %/number + ring) | target, prefix/suffix, label, palette | — |
| maps/geo | **vector lane**: `us-map` (+bubble/hex/flow), `world-map`, `spain-map` + **hand-author** `geo-highlight`/`geo-flow`/`flag-borders`/`pin-rollout` (NOT in registry — build per `categories/maps/module.md`). **basemap lane** (real satellite/dark / zoom-to-place): bake via `categories/maps/bake-basemap.mjs``<video>` + geo-aligned SVG overlay (border draw-on + colour-block fills) | regions/data, palette, callouts/connectors, basemap style | (basemap lane now covers real imagery + zoom-to-address — was the gap) |
| diagram | `flowchart` (SVG connectors + nodes) | nodes, edges, labels | — |
| **code / code-reveal** | one of the **9 Code Animations** blocks: `code-typing` (live typing), `code-diff` (a change), `code-morph` (a refactor), `code-highlight` (spotlight a line), `code-scroll` (walk a file), `code-snippet-flight` (assemble); GPU hero reveals `code-3d-extrude` / `code-shader-dissolve` / `code-particle-assemble` for a title-card moment; for a static themed code/terminal window use a `code-snippet-*` block | the baked code string / diff / theme | a code motion none cover |
| **brand reveal** | `logo-outro` (piece assembly + glow + tagline + URL pill) | logo asset, tagline, URL, palette | — |
| transitions | 15+ shader transitions (domain-warp, whip-pan, sdf-iris, glitch…) | direction, timing | — |
| social overlay | ig / tiktok / yt / x / reddit / spotify / macos cards | handle, metrics, avatar | — |
| polish | grain-overlay, vignette, shimmer-sweep, texture-mask-text | intensity | — |
| **asset-fusion (RWA)** | **annotation kit from `north-korea-locked-down`** — scribble-circle draw-on, pop-up pill + pointer, red-wash, scanline, corners, camera push; + `us-map-bubble` callouts/connectors | asset, annotation position (`element_positions`), label, palette **eyedropper'd from the asset** | **NET-NEW (not in catalog): the affordance binding — asset geometry _becomes_ the chart axis (straw → gauge)** |
| Category | Borrow from catalog | Customize | Gaps → hand-author |
| ---------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------ | -------------------------------------------------------------------------------------------------------------- |
| **kinetic-typo** | one of **18 `caption-*`** (kinetic-slam, editorial-emphasis, clip-wipe, gradient-fill, neon-glow, glitch-rgb, matrix-decode, particle-burst, weight-shift, pill-karaoke, highlight, blend-difference…) | words; `emphasis_words``word--emphasis`; palette; font; timing | a motif none of the 18 cover |
| **charts** | `data-chart` (bar+line, staggered, value labels) | edit the data array + headline/subtitle; `--bg`/`--text` | pie/donut, bar-chart-race, ring/% |
| **stat** | `apple-money-count` (finance: $ counter + burst + SFX) **or** our generic `stat-motion` (any %/number + ring) | target, prefix/suffix, label, palette | — |
| maps/geo | **vector lane**: `us-map` (+bubble/hex/flow), `world-map`, `spain-map` + **hand-author** `geo-highlight`/`geo-flow`/`flag-borders`/`pin-rollout` (NOT in registry — build per `categories/maps/module.md`). **basemap lane** (real satellite/dark / zoom-to-place): bake via `categories/maps/bake-basemap.mjs``<video>` + geo-aligned SVG overlay (border draw-on + colour-block fills) | regions/data, palette, callouts/connectors, basemap style | (basemap lane now covers real imagery + zoom-to-address — was the gap) |
| diagram | `flowchart` (SVG connectors + nodes) | nodes, edges, labels | — |
| **code / code-reveal** | one of the **9 Code Animations** blocks: `code-typing` (live typing), `code-diff` (a change), `code-morph` (a refactor), `code-highlight` (spotlight a line; `line` is 0-based), `code-scroll` (walk a file), `code-snippet-flight` (assemble); GPU hero reveals `code-3d-extrude` / `code-shader-dissolve` / `code-particle-assemble` for a title-card moment; for a static themed code/terminal window use a `code-snippet-*` block | the baked code string / diff / theme | a code motion none cover |
| **brand reveal** | `logo-outro` (piece assembly + glow + tagline + URL pill) | logo asset, tagline, URL, palette | — |
| transitions | 15+ shader transitions (domain-warp, whip-pan, sdf-iris, glitch…) | direction, timing | — |
| social overlay | ig / tiktok / yt / x / reddit / spotify / macos cards | handle, metrics, avatar | — |
| polish | grain-overlay, vignette, shimmer-sweep, texture-mask-text | intensity | — |
| **asset-fusion (RWA)** | **annotation kit from `north-korea-locked-down`** — scribble-circle draw-on, pop-up pill + pointer, red-wash, scanline, corners, camera push; + `us-map-bubble` callouts/connectors | asset, annotation position (`element_positions`), label, palette **eyedropper'd from the asset** | **NET-NEW (not in catalog): the affordance binding — asset geometry _becomes_ the chart axis (straw → gauge)** |
## Reuse mechanics