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fix(skills): pipeline fixes from prompt-guide validation (BGM, caption accent, voice, PR version)
Behavior fixes surfaced by the prompt-guide validation campaign (Tier 1+2 of the upstream bug list; Tier 3 tracked in #2107). Split out from the doc-only updates, which follow in a separate PR. - BGM level: default bed volume under narration was 0.8 linear (~-2 dB, ~16 dB too hot vs voice). Now 0.12 (~-18 dB) via shared bgmDefaultVolume() in media-use bgm.mjs + assemble-index fallbacks in faceless-explainer / pr-to-video / product-launch-video. Explicit volume still wins; silent-film 0.9 and music-to-video unchanged. Adds bgm.test.mjs (3 cases); bgm.md reference updated to match. - Caption accent: semanticColors() ranked accents purely by chroma, so a preserved status red (#dc2626) outranked the brand accent and captions highlighted in error-red. Status-keyed colors now excluded via shared STATUS_ROLE_KEY regex consumed by both tokens.mjs and build-frame.mjs (all three skill copies kept in sync). - Voice threading: workflow SKILL.md Step 3.1 blocks now instruct choosing the narration voice from the user's ask and passing --voice <id>; previously "a male voice" was silently ignored and the default (Marcia/am_michael) always won. - fetch-pr shipping version: MERGED PRs get best-effort shipped_version + version_source in pr.json (first release published at/after merge, else default-branch package.json marked unreleased); ingest surfaces it as a 'Shipped in:' brief line; story-design.md forbids inventing versions when absent. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -70,7 +70,7 @@ Initialize only if `hyperframes.json` is missing. Name `<project>` from the PR i
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## Step 1: Ingest the PR (no capture)
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Goal: Fetch the PR's facts and fold them into the project as the source of information. There is **no website capture**. `fetch-pr.mjs` runs `gh` deterministically — completing the files list via paginated `gh api` so a large PR doesn't truncate at ~100 files, and writing only `capture/pr.json` + `capture/diff.patch` (no scratch dir). Then `ingest.mjs` folds that into the synthetic capture package offline.
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Goal: Fetch the PR's facts and fold them into the project as the source of information. There is **no website capture**. `fetch-pr.mjs` runs `gh` deterministically — completing the files list via paginated `gh api` so a large PR doesn't truncate at ~100 files, and writing only `capture/pr.json` + `capture/diff.patch` (no scratch dir). For MERGED PRs it also resolves a best-effort `shipped_version` (+ `version_source`) into `pr.json`, so the end card can cite a real version instead of inventing one. Then `ingest.mjs` folds that into the synthetic capture package offline.
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```bash
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PR="<url | owner/repo#N | N>"
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@@ -133,7 +133,9 @@ Goal: Generate narration, word timings, music, and audio metadata from the appro
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Start audio after Step 3 approval. Run it in the background, then continue to Step 4.
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`node <SKILL_DIR>/scripts/audio.mjs --script ./SCRIPT.md --storyboard ./STORYBOARD.md --hyperframes . --out ./audio_meta.json &`
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**Choose the narration voice from the user's ask before invoking.** If the request named a voice, gender, or tone, pick a matching voice id and pass it with `--voice <id>`. The pipeline default is otherwise **Marcia (female)** on HeyGen / `am_michael` on Kokoro — so a request like "a male voice" is silently ignored unless you pass the flag. Voice ids are provider-specific; resolve against whichever provider Step 0's sign-in status selected: **HeyGen** (signed in) via `node ../media-use/audio/scripts/heygen-tts.mjs --list` (or `GET /v3/voices?engine=starfish`); **Kokoro** (offline) via the voice table in `../media-use/audio/references/tts.md` (prefixes `am_`/`bm_` male, `af_`/`bf_` female). Omit `--voice` only when the user expressed no preference.
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`node <SKILL_DIR>/scripts/audio.mjs --script ./SCRIPT.md --storyboard ./STORYBOARD.md --hyperframes . --out ./audio_meta.json --voice <voice-id> &`
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The audio script handles narration, word timings, BGM lookup from HeyGen's music library, and timing metadata. BGM mood comes from the storyboard's `music:` field. This uses the HeyGen Audio API for retrieval, not generation, and the same `~/.heygen` credential as TTS. For provider details, read `../media-use/audio/references/tts.md`.
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