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fix(runtime): honor render fps when seeking (#1739)
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+11
@@ -39,7 +39,18 @@ declare global {
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__playerReady?: boolean;
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__renderReady?: boolean;
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__hfRuntimeTeardown?: (() => void) | null;
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__HF_EXPORT_RENDER_SEEK_CONFIG?: {
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mode?: string;
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diagnostics?: boolean;
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step?: number;
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offsetFraction?: number;
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fps?: number;
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fpsSource?: "render-options" | "default";
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fpsFallbackReason?: "missing" | "invalid";
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owner?: string;
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};
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__HF_PARITY_MODE?: boolean;
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/** Legacy debug-only fps hint. Render-mode runtime fps uses __HF_EXPORT_RENDER_SEEK_CONFIG.fps. */
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__HF_FPS?: number;
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__HF_MAX_DURATION_SEC?: number;
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__hfThreeTime?: number;
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