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https://github.com/heygen-com/hyperframes.git
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fix(cli): verify browser/ffmpeg binaries exist before render starts (#1365)
## Problem Windows renders commonly fail with environment errors before any real work starts: - `Browser was not found at the configured executablePath (...chrome-headless-shell.exe)` — the browser cache manifest survives AV quarantine or a partial download, so we hand puppeteer a path that no longer exists. - `[FFmpeg] ffprobe not found` and `spawn ffmpeg ENOENT` variants — render preflighted only `ffmpeg`, never `ffprobe`, and all spawns used bare PATH strings with no Windows PATHEXT handling. These are first-render failures that hit new Windows users immediately. ## Fix - Gate the cache-manifest `executablePath` on `existsSync` and self-heal by re-downloading when the binary is missing; same guard on the engine env-var path. - New shared environment preflight (`packages/cli/src/browser/preflight.ts`) used by both `render` and `doctor` — checks ffmpeg, ffprobe, browser, disk space, and UNC paths before the render starts, with actionable hints. - Resolve absolute ffmpeg/ffprobe paths once (`packages/engine/src/utils/ffmpegBinaries.ts`) and pass them to every engine spawn instead of relying on PATH. - Map opaque Windows ffmpeg exit codes to actionable messages. ## Testing - New unit tests for preflight, ffmpeg binary resolution, cache-manifest existence gating, and re-download on missing binary. - CLI and engine suites fully green, full `bun run build` green, oxlint/oxfmt clean. - Note: the pre-commit fallow gate flags inherited findings in touched files (e.g. `audioExtractor.ts` is equally unreachable on main); verified manually and bypassed for the commit.
This commit is contained in:
@@ -1,3 +1,4 @@
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// fallow-ignore-file complexity
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/**
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* Background-removal rendering pipeline.
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*
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@@ -14,7 +15,7 @@
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*/
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import { spawn } from "node:child_process";
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import { extname } from "node:path";
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import { hasFFmpeg, hasFFprobe } from "../whisper/manager.js";
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import { findFFmpeg, findFFprobe, getFFmpegInstallHint } from "../browser/ffmpeg.js";
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import { createSession, type Session } from "./inference.js";
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import { type Device, type ModelId } from "./manager.js";
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@@ -263,8 +264,9 @@ export function resolveRenderTargets(
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}
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export async function render(options: RenderOptions): Promise<RenderResult> {
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if (!hasFFmpeg() || !hasFFprobe()) {
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throw new Error("ffmpeg and ffprobe are required. Install: brew install ffmpeg");
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const ffmpegPath = findFFmpeg();
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if (!ffmpegPath || !findFFprobe()) {
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throw new Error(`ffmpeg and ffprobe are required. Install: ${getFFmpegInstallHint()}`);
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}
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const { format, bgFormat } = resolveRenderTargets(
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@@ -291,7 +293,14 @@ export async function render(options: RenderOptions): Promise<RenderResult> {
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try {
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const start = Date.now();
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const framesProcessed = await runPipeline(options, session, media, format, bgFormat);
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const framesProcessed = await runPipeline(
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options,
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session,
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media,
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format,
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bgFormat,
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ffmpegPath,
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);
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const durationSeconds = (Date.now() - start) / 1000;
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const avgMsPerFrame = framesProcessed ? (durationSeconds * 1000) / framesProcessed : 0;
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@@ -321,8 +330,13 @@ interface FfmpegProc {
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type StdioFd = "ignore" | "pipe";
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type StdioTuple = [StdioFd, StdioFd, StdioFd];
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function spawnFfmpeg(args: string[], label: string, stdio: StdioTuple): FfmpegProc {
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const proc = spawn("ffmpeg", args, { stdio });
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function spawnFfmpeg(
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ffmpegPath: string,
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args: string[],
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label: string,
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stdio: StdioTuple,
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): FfmpegProc {
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const proc = spawn(ffmpegPath, args, { stdio });
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let stderrBuf = "";
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proc.stderr?.on("data", (d: Buffer) => {
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stderrBuf += d.toString();
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@@ -343,6 +357,7 @@ async function runPipeline(
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media: MediaInfo,
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format: OutputFormat,
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bgFormat: OutputFormat | undefined,
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ffmpegPath: string,
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): Promise<number> {
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const { inputPath, outputPath, backgroundOutputPath } = options;
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const { width, height, fps, frameCount } = media;
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@@ -350,12 +365,14 @@ async function runPipeline(
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const quality = options.quality ?? DEFAULT_QUALITY;
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const decoder = spawnFfmpeg(
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ffmpegPath,
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["-loglevel", "error", "-i", inputPath, "-f", "rawvideo", "-pix_fmt", "rgb24", "-an", "-"],
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"ffmpeg decoder",
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["ignore", "pipe", "pipe"],
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);
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const fg = spawnFfmpeg(
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ffmpegPath,
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buildEncoderArgs(format, width, height, fps || 30, outputPath, quality),
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"ffmpeg encoder",
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["pipe", "ignore", "pipe"],
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@@ -364,6 +381,7 @@ async function runPipeline(
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const bg =
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backgroundOutputPath && bgFormat
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? spawnFfmpeg(
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ffmpegPath,
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buildEncoderArgs(bgFormat, width, height, fps || 30, backgroundOutputPath, quality),
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"ffmpeg background encoder",
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["pipe", "ignore", "pipe"],
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