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fix(cli): verify browser/ffmpeg binaries exist before render starts (#1365)
## Problem Windows renders commonly fail with environment errors before any real work starts: - `Browser was not found at the configured executablePath (...chrome-headless-shell.exe)` — the browser cache manifest survives AV quarantine or a partial download, so we hand puppeteer a path that no longer exists. - `[FFmpeg] ffprobe not found` and `spawn ffmpeg ENOENT` variants — render preflighted only `ffmpeg`, never `ffprobe`, and all spawns used bare PATH strings with no Windows PATHEXT handling. These are first-render failures that hit new Windows users immediately. ## Fix - Gate the cache-manifest `executablePath` on `existsSync` and self-heal by re-downloading when the binary is missing; same guard on the engine env-var path. - New shared environment preflight (`packages/cli/src/browser/preflight.ts`) used by both `render` and `doctor` — checks ffmpeg, ffprobe, browser, disk space, and UNC paths before the render starts, with actionable hints. - Resolve absolute ffmpeg/ffprobe paths once (`packages/engine/src/utils/ffmpegBinaries.ts`) and pass them to every engine spawn instead of relying on PATH. - Map opaque Windows ffmpeg exit codes to actionable messages. ## Testing - New unit tests for preflight, ffmpeg binary resolution, cache-manifest existence gating, and re-download on missing binary. - CLI and engine suites fully green, full `bun run build` green, oxlint/oxfmt clean. - Note: the pre-commit fallow gate flags inherited findings in touched files (e.g. `audioExtractor.ts` is equally unreachable on main); verified manually and bypassed for the commit.
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@@ -1,11 +1,14 @@
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// fallow-ignore-file code-duplication complexity
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import { spawn } from "child_process";
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import { readFileSync } from "fs";
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import { extname } from "path";
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import { FFPROBE_PATH_ENV, getFfprobeBinary } from "./ffmpegBinaries.js";
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/** Spawn ffprobe with given args, return stdout. Throws on non-zero exit or missing binary. */
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function runFfprobe(args: string[]): Promise<string> {
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return new Promise((resolve, reject) => {
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const proc = spawn("ffprobe", args);
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const command = getFfprobeBinary();
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const proc = spawn(command, args);
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let stdout = "";
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let stderr = "";
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proc.stdout.on("data", (data) => {
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@@ -23,7 +26,14 @@ function runFfprobe(args: string[]): Promise<string> {
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});
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proc.on("error", (err) => {
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if ((err as NodeJS.ErrnoException).code === "ENOENT") {
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reject(new Error("[FFmpeg] ffprobe not found. Please install FFmpeg."));
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const configured = process.env[FFPROBE_PATH_ENV]?.trim();
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reject(
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new Error(
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configured
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? `[FFmpeg] ffprobe not found at ${FFPROBE_PATH_ENV}="${configured}". Please install FFmpeg.`
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: "[FFmpeg] ffprobe not found. Please install FFmpeg.",
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),
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);
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} else {
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reject(err);
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}
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