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feat: Persist Studio manual edits via manifest (#593)
## Summary Studio manual geometry edits now persist as a project-local manifest instead of being baked into composition source on each gesture. The manifest lives at: ```text .hyperframes/studio-manual-edits.json ``` It is the source of truth for manual drag, resize, rotation, inspector geometry edits, group moves, and selected-layer reset. ## Architecture - **Manifest-backed edits**: each edit stores a kind (`path-offset`, `box-size`, `rotation`), a source-scoped target, and the edit values. - **Source-scoped resolution**: targets include `sourceFile`, `id`, `selector`, and `selectorIndex`, so duplicate selectors in nested compositions resolve against the owning source file. - **Additive CSS layer**: move uses CSS `translate`, resize writes stable dimensions/flex sizing, and rotation uses CSS `rotate` over the authored base. - **Shared replay runtime**: Studio preview, thumbnails, frame capture, producer renders, and CLI Studio renders/thumbnails all use the same core manual-edit render script. - **Animation-safe replay**: Studio reapplies the manual layer after load, refresh, timeline seeks, player operations, playback frames, thumbnail seeks, and render seeks instead of rewriting GSAP timelines. - **History and handoff**: the manifest is a normal project file, so undo/redo and agent edits can preserve, modify, or remove manual visual edits explicitly. ## User Impact Users can move, resize, rotate, group-move, and reset supported layers from the canvas or inspector, then refresh, capture thumbnails/screenshots, play animated compositions, and render videos without manual edits drifting away from the edited state. ## Main Files - `packages/studio/src/components/editor/manualEdits.ts` - `packages/studio/src/components/editor/DomEditOverlay.tsx` - `packages/studio/src/components/editor/PropertyPanel.tsx` - `packages/studio/src/App.tsx` - `packages/core/src/studio-api/helpers/manualEditsRenderScript.ts` - `packages/studio/vite.config.ts` - `packages/cli/src/server/studioServer.ts` - `packages/core/src/compiler/htmlBundler.ts` - `packages/producer/src/services/htmlCompiler.ts` - `packages/core/src/studio-api/routes/thumbnail.ts` - `packages/producer/src/services/fileServer.ts` - `packages/producer/src/services/renderOrchestrator.ts` ## Test Plan ```bash volta run --node 22.20.0 bun run build volta run --node 22.20.0 bun run --filter @hyperframes/core test -- src/studio-api/helpers/manualEditsRenderScript.test.ts volta run --node 22.20.0 bun run --filter @hyperframes/core typecheck volta run --node 22.20.0 bun run --filter @hyperframes/studio typecheck volta run --node 22.20.0 bun run --filter @hyperframes/cli typecheck volta run --node 22.20.0 bunx oxlint <changed files> volta run --node 22.20.0 bunx oxfmt --check <changed files> git diff --check ```
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@@ -0,0 +1,54 @@
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export interface FloatingRect {
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left: number;
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top: number;
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right: number;
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bottom: number;
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width: number;
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height: number;
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}
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export interface FloatingSize {
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width: number;
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height: number;
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}
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export interface FloatingPosition {
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left: number;
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top: number;
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placement: "top" | "bottom";
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}
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function clamp(value: number, min: number, max: number): number {
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return Math.max(min, Math.min(max, value));
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}
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export function resolveFloatingPanelPosition(
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anchor: FloatingRect,
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viewport: FloatingSize,
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panel: FloatingSize,
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options?: { offset?: number; margin?: number },
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): FloatingPosition {
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const offset = options?.offset ?? 8;
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const margin = options?.margin ?? 12;
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const maxLeft = Math.max(margin, viewport.width - panel.width - margin);
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const preferredLeft = anchor.left + anchor.width / 2 - panel.width / 2;
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const left = clamp(preferredLeft, margin, maxLeft);
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const belowTop = anchor.bottom + offset;
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const aboveTop = anchor.top - panel.height - offset;
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const fitsBelow = belowTop + panel.height <= viewport.height - margin;
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const fitsAbove = aboveTop >= margin;
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if (fitsBelow || !fitsAbove) {
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return {
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left,
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top: clamp(belowTop, margin, Math.max(margin, viewport.height - panel.height - margin)),
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placement: "bottom",
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};
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}
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return {
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left,
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top: clamp(aboveTop, margin, Math.max(margin, viewport.height - panel.height - margin)),
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placement: "top",
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};
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}
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