feat: Persist Studio manual edits via manifest (#593)

## Summary

Studio manual geometry edits now persist as a project-local manifest instead of being baked into composition source on each gesture.

The manifest lives at:

```text
.hyperframes/studio-manual-edits.json
```

It is the source of truth for manual drag, resize, rotation, inspector geometry edits, group moves, and selected-layer reset.

## Architecture

- **Manifest-backed edits**: each edit stores a kind (`path-offset`, `box-size`, `rotation`), a source-scoped target, and the edit values.
- **Source-scoped resolution**: targets include `sourceFile`, `id`, `selector`, and `selectorIndex`, so duplicate selectors in nested compositions resolve against the owning source file.
- **Additive CSS layer**: move uses CSS `translate`, resize writes stable dimensions/flex sizing, and rotation uses CSS `rotate` over the authored base.
- **Shared replay runtime**: Studio preview, thumbnails, frame capture, producer renders, and CLI Studio renders/thumbnails all use the same core manual-edit render script.
- **Animation-safe replay**: Studio reapplies the manual layer after load, refresh, timeline seeks, player operations, playback frames, thumbnail seeks, and render seeks instead of rewriting GSAP timelines.
- **History and handoff**: the manifest is a normal project file, so undo/redo and agent edits can preserve, modify, or remove manual visual edits explicitly.

## User Impact

Users can move, resize, rotate, group-move, and reset supported layers from the canvas or inspector, then refresh, capture thumbnails/screenshots, play animated compositions, and render videos without manual edits drifting away from the edited state.

## Main Files

- `packages/studio/src/components/editor/manualEdits.ts`
- `packages/studio/src/components/editor/DomEditOverlay.tsx`
- `packages/studio/src/components/editor/PropertyPanel.tsx`
- `packages/studio/src/App.tsx`
- `packages/core/src/studio-api/helpers/manualEditsRenderScript.ts`
- `packages/studio/vite.config.ts`
- `packages/cli/src/server/studioServer.ts`
- `packages/core/src/compiler/htmlBundler.ts`
- `packages/producer/src/services/htmlCompiler.ts`
- `packages/core/src/studio-api/routes/thumbnail.ts`
- `packages/producer/src/services/fileServer.ts`
- `packages/producer/src/services/renderOrchestrator.ts`

## Test Plan

```bash
volta run --node 22.20.0 bun run build
volta run --node 22.20.0 bun run --filter @hyperframes/core test -- src/studio-api/helpers/manualEditsRenderScript.test.ts
volta run --node 22.20.0 bun run --filter @hyperframes/core typecheck
volta run --node 22.20.0 bun run --filter @hyperframes/studio typecheck
volta run --node 22.20.0 bun run --filter @hyperframes/cli typecheck
volta run --node 22.20.0 bunx oxlint <changed files>
volta run --node 22.20.0 bunx oxfmt --check <changed files>
git diff --check
```
This commit is contained in:
Vance Ingalls
2026-05-03 23:06:11 -07:00
committed by GitHub
parent 1d15845a13
commit d0abe90a82
82 changed files with 15351 additions and 717 deletions
+22 -2
View File
@@ -76,6 +76,23 @@ export function buildTimelineFileDropPlacements(
});
}
export function resolveTimelineAssetInitialGeometry(source: string): {
left: number;
top: number;
width: number;
height: number;
} {
const width = Number.parseFloat(source.match(/\bdata-width=(["'])([^"']+)\1/i)?.[2] ?? "");
const height = Number.parseFloat(source.match(/\bdata-height=(["'])([^"']+)\1/i)?.[2] ?? "");
return {
left: 0,
top: 0,
width: Number.isFinite(width) && width > 0 ? Math.round(width) : 640,
height: Number.isFinite(height) && height > 0 ? Math.round(height) : 360,
};
}
export function buildTimelineAssetInsertHtml(input: {
id: string;
assetPath: string;
@@ -84,15 +101,18 @@ export function buildTimelineAssetInsertHtml(input: {
duration: number;
track: number;
zIndex: number;
geometry?: { left: number; top: number; width: number; height: number };
}): string {
const sharedAttrs = `id="${input.id}" class="clip" src="${input.assetPath}" data-start="${input.start}" data-duration="${input.duration}" data-track-index="${input.track}"`;
const geometry = input.geometry ?? { left: 0, top: 0, width: 640, height: 360 };
const visualStyles = `position: absolute; left: ${geometry.left}px; top: ${geometry.top}px; width: ${geometry.width}px; height: ${geometry.height}px; object-fit: contain; z-index: ${input.zIndex}`;
if (input.kind === "image") {
return `<img ${sharedAttrs} style="position: absolute; inset: 0; width: 100%; height: 100%; object-fit: contain; z-index: ${input.zIndex}" />`;
return `<img ${sharedAttrs} style="${visualStyles}" />`;
}
if (input.kind === "video") {
return `<video ${sharedAttrs} muted playsinline style="position: absolute; inset: 0; width: 100%; height: 100%; object-fit: contain; z-index: ${input.zIndex}"></video>`;
return `<video ${sharedAttrs} muted playsinline style="${visualStyles}"></video>`;
}
return `<audio ${sharedAttrs} style="z-index: ${input.zIndex}"></audio>`;