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test(producer): add hdr-regression and hdr-hlg-regression test suites (#365)
## Summary Replace the trivial `hdr-pq` and `hdr-image-only` tests with two consolidated, time-windowed regression suites that exercise the full HDR pipeline. These goldens are the safety net for every other PR in this stack. ## Why The pre-existing HDR tests covered only a single full-bleed video or image with a static text label — none of the features that the HDR pipeline has to handle differently from SDR (opacity animation, z-ordered multi-layer compositing, transforms, border-radius clipping, shader transitions, multiple HDR sources, object-fit modes, mixed HDR+SDR layering, HLG transfer). This PR builds the missing safety net first so every subsequent fix can be proven correct. ## What changed - New `packages/producer/tests/hdr-regression/` (PQ, BT.2020, ~20 s, 1080p, 8 windows A–H): - A: static baseline (HDR video + DOM overlay) - B: wrapper-opacity fade - C: direct-on-`<video>` opacity tween (documents the Chunk 1 bug) - D: z-order sandwich (DOM → HDR → DOM) - E: two HDR videos side-by-side (pins PR #289) - F: rotation + scale + border-radius (documents the Chunk 4 bug) - G: `object-fit: contain` - H: shader crossfade between HDR video and HDR image - New `packages/producer/tests/hdr-hlg-regression/` (HLG, ARIB STD-B67, ~5 s, 2 windows A–B) — exercises the separate HLG LUT/OETF code path that previously had **zero** coverage. - New `scripts/generate-hdr-photo-pq.py` synthesizes `hdr-photo-pq.png` with a cICP chunk for BT.2020/PQ/full. - Removed `tests/hdr-pq/` and `tests/hdr-image-only/`. - Updated `.github/workflows/regression.yml` HDR shard to run the new pair sequentially. - All compositions follow the documented timed-element pattern (`data-start`, `data-duration`, `class="clip"` directly on each timed leaf — no wrapper inheritance). ## Test plan - [x] Goldens generated with `bun run test:update --sequential`. - [x] `ffprobe` confirms HEVC/yuv420p10le/bt2020nc/smpte2084 (PQ) and arib-std-b67 (HLG). - [x] Suite green with `maxFrameFailures` budgets that absorb the documented Chunk 1 / Chunk 4 known-fails — tightened in follow-up PRs in this stack. ## Stack Foundational PR for the HDR follow-ups stack (Chunk 0 of `plans/hdr-followups.md`). Every subsequent PR builds on this safety net.
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version https://git-lfs.github.com/spec/v1
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oid sha256:70a055b4946a6cb486198438f2c18372e852e4cd16ebecea3356da84fd3daf5e
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size 1019741
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After Width: | Height: | Size: 3.0 KiB |
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<title>HDR PQ Regression Suite</title>
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/@hyperframes/shader-transitions@0.4.11/dist/index.global.js"></script>
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<style>
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html,
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body {
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margin: 0;
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padding: 0;
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background: #000;
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}
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#main {
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position: relative;
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width: 1920px;
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height: 1080px;
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overflow: hidden;
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background: #000;
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}
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.hdr-video {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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object-fit: cover;
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display: block;
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}
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.label {
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position: absolute;
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padding: 14px 22px;
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font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", sans-serif;
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font-size: 36px;
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font-weight: 700;
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color: #ffffff;
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background: rgba(0, 0, 0, 0.6);
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border-radius: 8px;
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letter-spacing: 0.04em;
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z-index: 100;
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}
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.label-tl {
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top: 48px;
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left: 64px;
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}
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/* Window B: z-order sandwich */
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#window-b-bg {
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position: absolute;
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inset: 0;
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background: #cc6600;
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z-index: 1;
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}
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#wb-video {
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z-index: 5;
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}
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#window-b-overlay {
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position: absolute;
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top: 64px;
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right: 64px;
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bottom: 64px;
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left: 64px;
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background: rgba(0, 80, 200, 0.35);
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border: 4px solid rgba(0, 120, 255, 0.6);
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z-index: 10;
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}
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/* Window C: transform + border-radius */
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#window-c-bg {
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position: absolute;
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inset: 0;
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background: #111;
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z-index: 1;
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}
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#wc-video {
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position: absolute;
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top: 50%;
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left: 50%;
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width: 1280px;
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height: 720px;
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margin-top: -360px;
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margin-left: -640px;
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border-radius: 24px;
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overflow: hidden;
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object-fit: cover;
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display: block;
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transform-origin: 50% 50%;
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z-index: 5;
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}
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/* Window D: shader scenes */
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#window-d-scene-a,
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#window-d-scene-b {
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position: absolute;
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inset: 0;
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overflow: hidden;
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}
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#window-d-scene-a {
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opacity: 1;
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}
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#window-d-scene-b {
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opacity: 0;
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}
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#window-d-scene-b img.hdr-image {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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object-fit: cover;
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display: block;
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}
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</style>
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</head>
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<body>
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<div
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id="main"
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data-composition-id="hdr-regression"
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data-start="0"
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data-duration="6"
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data-width="1920"
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data-height="1080"
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>
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<!-- Window A · Baseline HDR + direct opacity tween · 0.0–2.5s -->
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<video
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id="wa-video"
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class="clip hdr-video"
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data-start="0"
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data-duration="1.5"
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data-track-index="0"
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src="hdr-clip.mp4"
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muted
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playsinline
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data-has-audio="false"
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></video>
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<div class="label label-tl clip" data-start="0" data-duration="1.5">
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A · Baseline HDR + opacity tween
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</div>
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<!-- Window B · Z-order sandwich (DOM → HDR → DOM) · 1.5–3.0s -->
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<div id="window-b-bg" class="clip" data-start="1.5" data-duration="1.5"></div>
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<video
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id="wb-video"
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class="clip hdr-video"
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data-start="1.5"
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data-duration="1.5"
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data-track-index="0"
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src="hdr-clip.mp4"
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muted
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playsinline
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data-has-audio="false"
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></video>
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<div id="window-b-overlay" class="clip" data-start="1.5" data-duration="1.5"></div>
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<div class="label label-tl clip" data-start="1.5" data-duration="1.5">
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B · DOM → HDR → DOM stack
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</div>
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<!-- Window C · Transform + border-radius · 3.0–4.5s -->
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<div id="window-c-bg" class="clip" data-start="3" data-duration="1.5"></div>
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<video
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id="wc-video"
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class="clip"
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data-start="3"
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data-duration="1.5"
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data-track-index="0"
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src="hdr-clip.mp4"
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muted
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playsinline
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data-has-audio="false"
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></video>
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<div class="label label-tl clip" data-start="3" data-duration="1.5">
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C · Rotate + scale + radius
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</div>
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<!-- Window D · Shader transition (HDR video → HDR image) · 4.5–6.0s -->
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<div id="window-d-scene-a" class="scene">
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<video
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id="wd-video"
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class="clip hdr-video"
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data-start="4.5"
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data-duration="1.5"
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data-track-index="0"
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src="hdr-clip.mp4"
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muted
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playsinline
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data-has-audio="false"
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></video>
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<div class="label label-tl clip" data-start="4.5" data-duration="1.5">
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D · Scene A (HDR video)
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</div>
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</div>
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<div id="window-d-scene-b" class="scene">
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<img
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id="wd-image"
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class="clip hdr-image"
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src="hdr-photo-pq.png"
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alt="HDR PQ photo"
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data-start="4.5"
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data-duration="1.5"
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/>
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<div class="label label-tl clip" data-start="4.5" data-duration="1.5">
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D · Scene B (HDR image)
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</div>
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</div>
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</div>
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<script>
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window.__timelines = window.__timelines || {};
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const tl = gsap.timeline({ paused: true });
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// Window A · direct opacity tween on the video element (0–1.5s)
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tl.to("#wa-video", { opacity: 0.15, duration: 0.5, ease: "power2.inOut" }, 0.3);
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tl.to("#wa-video", { opacity: 1.0, duration: 0.5, ease: "power2.inOut" }, 0.8);
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// Window C · rotate + scale on the video itself (3.0–4.5s)
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tl.set("#wc-video", { rotation: 0, scale: 1 }, 0);
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tl.to(
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"#wc-video",
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{ rotation: 15, scale: 0.8, duration: 1.2, ease: "power2.out" },
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3.0,
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);
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// Window D · shader transition: cross-warp-morph between Scene A and Scene B (4.5–6.0s)
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HyperShader.init({
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bgColor: "#000000",
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scenes: ["window-d-scene-a", "window-d-scene-b"],
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transitions: [{ time: 5.5, shader: "cross-warp-morph", duration: 0.7 }],
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timeline: tl,
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});
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window.__timelines["hdr-regression"] = tl;
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</script>
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</body>
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</html>
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