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fix(engine): Linux GPU path uses deprecated EGL + NVENC probe fails on data-center GPUs (#1504)
* fix(engine): use ANGLE-EGL for Linux GPU path, bump NVENC probe size Chrome 131+ rejects --use-gl=egl in headless shell; the GPU process exits and the renderer silently falls back to SwiftShader. Switch to (gl=angle, angle=gl-egl) which is on the headless-shell allowlist, and add --ignore-gpu-blocklist + --disable-software-rasterizer so data-center GPUs (L4/T4/A10) are not blocked. Also bump the NVENC probe frame from 16×16 to 320×240 — NVIDIA data-center cards require ≥257 on each dimension and reject the smaller size with "Frame Dimension less than the minimum supported value", causing the encoder probe to silently fall back to libx264. Closes #1493 * fix(engine): address review feedback — probe test, observability, comments - Export getProbeArgs and add test pinning 320×240 probe dimensions across all 5 GPU encoder backends (nvenc/videotoolbox/vaapi/qsv/amf) - Add driver/SKU rationale comment on the probe size constant with context about NVIDIA data-center card behavior vs documented minimums - Add rationale comment on --ignore-gpu-blocklist (operator opted into hardware mode explicitly) - Log resolved GL flags at browser launch for GPU fallback observability
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@@ -45,11 +45,13 @@ describe("buildChromeArgs browser GPU mode", () => {
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expect(args).not.toContain("--use-angle=swiftshader");
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});
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it("uses EGL for hardware browser GPU mode on Linux", () => {
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it("uses ANGLE-EGL for hardware browser GPU mode on Linux", () => {
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const args = buildChromeArgs({ ...base, platform: "linux" }, { browserGpuMode: "hardware" });
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expect(args).toContain("--use-gl=egl");
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expect(args).toContain("--use-gl=angle");
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expect(args).toContain("--use-angle=gl-egl");
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expect(args).toContain("--enable-gpu-rasterization");
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expect(args).not.toContain("--use-gl=angle");
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expect(args).toContain("--ignore-gpu-blocklist");
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expect(args).toContain("--disable-software-rasterizer");
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expect(args).not.toContain("--use-angle=swiftshader");
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});
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@@ -378,8 +378,11 @@ async function launchBrowser(
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});
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const browserVersion = await browser.version().catch(() => "unknown");
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const gpuFlags = chromeArgs.filter(
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(a) => a.startsWith("--use-gl=") || a.startsWith("--use-angle="),
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);
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console.log(
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`[BrowserManager] Browser launched (${browserVersion}, ${captureMode}, headlessShell=${!!headlessShell}, platform=${process.platform})`,
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`[BrowserManager] Browser launched (${browserVersion}, ${captureMode}, gl=${gpuFlags.join(" ") || "default"}, headlessShell=${!!headlessShell}, platform=${process.platform})`,
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);
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if (captureMode === "beginframe") {
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@@ -650,7 +653,17 @@ function getBrowserGpuArgs(
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case "win32":
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return ["--use-gl=angle", "--use-angle=d3d11", "--enable-gpu-rasterization"];
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case "linux":
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return ["--use-gl=egl", "--enable-gpu-rasterization"];
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// Chrome 131+ headless shell only accepts (gl=angle, angle=gl-egl);
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// the old --use-gl=egl causes the GPU process to exit silently.
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// --ignore-gpu-blocklist: the operator explicitly opted into
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// browserGpuMode="hardware", so trust their driver/GPU choice.
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return [
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"--use-gl=angle",
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"--use-angle=gl-egl",
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"--enable-gpu-rasterization",
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"--ignore-gpu-blocklist",
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"--disable-software-rasterizer",
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];
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default:
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return ["--enable-gpu-rasterization"];
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}
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