feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net (#1998)

* feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net

Flip useDrawElement + worker-encode defaults on (HF_DE_BATCH default 4),
clamped in resolveConfig to hosts where drawElement can engage (macOS +
hardware-GPU browser) so page-side shader compositing is untouched
everywhere else; explicit env opt-in keeps attempt-and-gate semantics.

Safety net makes default-on safe: the compile/init gates catch predictable
incompatibility; this catches the intermittent residue no static analysis
can see (stale paints, dropped background images, transient blank frames).

- engine: captureDeVerificationFrames — K=4 (HF_DE_VERIFY) ground-truth
  screenshots at init, after gates + armStaticDedup, BEFORE canvas
  injection (post-injection screenshots show the canvas bitmap, not the
  DOM). Runs the video-injection hook per sample; double-captures so
  rAF-driven text counters settle (a single immediate screenshot captures
  stale text and false-positives). Skips png, <10 frames, implausible
  __hf.duration (infinite-repeat GSAP sentinel).
- producer: guardFrame on both worker-encode drains — rolling-median blank
  guard with retry-once at drain (byte-identical retry ⇒ deterministic dark
  frame, accepted; retry save/restores the static-dedup anchor) + ffmpeg
  PSNR self-verify vs ground truth (HF_DE_VERIFY_MIN_DB, default 32dB;
  natural agreement ≥45dB, damage ≤25dB). Breach dumps the frame pair to
  tmpdir and throws DrawElementVerificationError.
- orchestrator: one-shot retry — on verification error the whole render
  re-runs with forceScreenshot (slower, never wrong); telemetry flag
  deSelfVerifyFallback.
- tooling: de-canary-suite.sh (7-comp release gate with expected verdicts),
  de-gatecheck.sh (init-only corpus routing classifier), we-render.mjs.

Validated: canary suite 7/7; 611-comp routing sample 54% drawelement /
37.5% gated / 8.3% comp-defect; 12/12 risk-band renders clean on bare
defaults (48/48 verify samples); engine suite 888 passed; caught two real
intermittent damage classes in the wild (background-image drop, root-props
offset) that previously shipped silently.

Kill switches: PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false,
HF_DE_WORKER_ENCODE=false, HF_DE_BATCH=0, HF_DE_VERIFY=0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): harden the drawElement self-verification net (max code-review findings)

15 confirmed findings from the adversarial review of the default-on flip;
the load-bearing five:

- Ground-truth capture no longer scrubs GSAP state: seek(0) + forced frame
  FIRST (lazy .from()/overlap tweens record start values on first seek —
  mid-timeline scrubs corrupted them for the whole render, and since DE
  frames and truth shared the corruption, PSNR passed on damaged output),
  then ascending even-spread fractions, page left at frame 0.
- Default-on drawElement is confined to the verified path: resolveConfig
  requires worker-encode (the drain that runs the net), the orchestrator
  disengages the default when the render takes the disk path or parallel
  capture (no drain verification there), and closes a drawElement-initialized
  probe session rather than letting the unverified path reuse it. Explicit
  PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true keeps old attempt-and-gate behavior.
- Blank-frame retry can no longer splice wrong-frame pixels: recapture goes
  through recaptureDrawElementFrameForVerify — no static-dedup shortcut
  (lastEncodeResult runs ahead of the drain) and no "No cached paint record"
  screenshot fallback (post-injection that captures the canvas = the LAST
  drawn frame); any recapture failure falls back the whole render.
- Verify indices derive from the producer-resolved duration
  (CaptureOptions.compositionDurationSeconds) instead of raw __hf.duration,
  so samples always land inside the drained range.
- The platform clamp accepts "auto" GPU mode — the stock CLI resolves auto,
  and the literal-"hardware" clamp made default-on a no-op for the primary
  audience (masked in validation by explicitly-set env).

Also: NaN-safe env parses (HF_DE_VERIFY / HF_DE_VERIFY_MIN_DB / HF_DE_BATCH);
video comps skip verification when the session has no frame injector (probe
sessions — black-video truth false-positived); psnr infrastructure failures
skip the sample instead of failing the render; boundary-saturated sample
indices are skipped; shader-transition comps prefer page-side compositing
over default drawElement and compile-gated comps get page-side compositing
restored; observability.clearFailure un-brands the recovered first streaming
attempt; canary suite exempts known-marginal "any" comps from the cross-path
PSNR gate; dead we-render options removed; clamp tests pin their env.

Validated: canary suite 7/7; auto-GPU bare render engages the full stack;
disk-path and worker-encode-off renders disengage default drawElement;
malformed HF_DE_VERIFY_MIN_DB still verifies at the default threshold;
engine suite 890 passed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(engine,producer): review fixes — PSC intent, verify-threshold clamp, fail-closed canaries

Addresses miguel-heygen's review on #1998:

- Page-side compositing restore preserves explicit caller intent (blocker):
  resolveConfig now records pageSideCompositingAutoDisabled only when IT
  turned page-side compositing off because drawElement was on; the
  compile-time drawElement gates restore page-side compositing only when
  that flag is set. An explicit enablePageSideCompositing:false from the
  programmatic API or HF_PAGE_SIDE_COMPOSITING=false stays off. Pinned by
  two config tests.
- HF_DE_VERIFY_MIN_DB clamped to [10, 60] with a warning on out-of-range
  values: below ~10dB the check passes severe damage; above ~60dB natural
  encoder differences force a screenshot fallback on every verified render.
- de-canary-suite.sh + de-gatecheck.sh run under set -euo pipefail with
  explicit `|| true` on expected-nonzero commands (render exits handled by
  the suite's own checks, grep no-match, kill/pkill/wait races) and a hard
  FAIL when the PSNR compare produces no value — release canaries fail
  closed. Full suite re-run green (7/7) under the new flags.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Vance Ingalls
2026-07-06 16:29:30 -07:00
committed by GitHub
co-authored by Claude Fable 5
parent d5ecb013d7
commit ec06f4bf89
17 changed files with 764 additions and 88 deletions
+56 -13
View File
@@ -64,20 +64,30 @@ export interface EngineConfig {
*/
staticFrameDedup: boolean;
/**
* EXPERIMENTAL. Use drawElementImage for frame capture (requires the
* CanvasDrawElement Chrome flag, added globally in buildChromeArgs).
* Surfaced via the CLI `--experimental-fast-capture` flag.
* Env fallback: `PRODUCER_EXPERIMENTAL_FAST_CAPTURE`.
* Use drawElementImage for frame capture (requires the CanvasDrawElement
* Chrome flag, added globally in buildChromeArgs). Default ON, clamped in
* `resolveConfig` to hosts where it can actually engage (macOS + hardware-GPU
* browser); compile/init gates and the runtime self-verification net route
* incompatible or damaged renders back to screenshot capture.
* Kill switch: `PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false` (or the CLI
* `--experimental-fast-capture=false`).
*/
useDrawElement: boolean;
/**
* EXPERIMENTAL. Pipeline JPEG encode into an in-page OffscreenCanvas Worker
* for the drawElement fast-capture path (macOS hardware GPU only). The worker
* encodes frame N while the main thread seeks+paints frame N+1, targeting
* ~1.651.96× wall-time speedup. No-op unless `useDrawElement` is also true.
* Default: off. Env: `HF_DE_WORKER_ENCODE=true`.
* Pipeline JPEG encode into an in-page OffscreenCanvas Worker for the
* drawElement fast-capture path (macOS hardware GPU only). The worker
* encodes frame N while the main thread seeks+paints frame N+1
* (~1.651.96× wall-time speedup). No-op unless `useDrawElement` is also
* true. Kill switch: `HF_DE_WORKER_ENCODE=false`.
*/
enableDrawElementWorkerEncode: boolean;
/**
* INTERNAL. Set by resolveConfig when it disabled enablePageSideCompositing
* solely because drawElement was on. Lets the producer's compile-time gates
* restore page-side compositing without overriding an explicit caller/env
* opt-out. Not intended to be set by callers.
*/
pageSideCompositingAutoDisabled?: boolean;
/**
* Low-memory render profile. When `true`, the orchestrator collapses the
* pipeline to its cheapest shape on memory-constrained hosts: it skips the
@@ -250,8 +260,8 @@ export const DEFAULT_CONFIG: EngineConfig = {
protocolTimeout: 300_000,
forceScreenshot: false,
staticFrameDedup: true,
useDrawElement: false,
enableDrawElementWorkerEncode: false,
useDrawElement: true,
enableDrawElementWorkerEncode: true,
// Auto-detected per host in `resolveConfig`; defaults off for the raw
// DEFAULT_CONFIG (used directly by tests and worker-sizing fallbacks).
lowMemoryMode: false,
@@ -516,15 +526,48 @@ export function resolveConfig(overrides?: Partial<EngineConfig>): EngineConfig {
...overrides,
};
// Default-on drawElement is clamped to hosts where it can actually engage
// (macOS with a non-software-GPU browser; SwiftShader drops transparent
// sub-layers — crbug 521434899). "auto" passes the clamp: the stock CLI
// resolves GPU mode to auto, which probes to hardware on real Macs — and if
// it resolves to software after all, the SwiftShader init-time gate still
// routes the session to the screenshot baseline. Without the clamp, the
// default would needlessly disable page-side shader compositing (below) on
// Linux/Docker hosts where DE never runs. An EXPLICIT opt-in (env or caller override)
// skips the clamp and keeps the old semantics — attempt DE, let the
// init-time gates route away — which debugging relies on.
const explicitDrawElementOptIn =
env("PRODUCER_EXPERIMENTAL_FAST_CAPTURE") === "true" || overrides?.useDrawElement === true;
if (
merged.useDrawElement &&
!explicitDrawElementOptIn &&
!(process.platform === "darwin" && merged.browserGpuMode !== "software")
) {
merged.useDrawElement = false;
}
// The runtime self-verification net lives in the worker-encode drain — the
// serial drawElement path has only the blank guard. Default-on drawElement
// therefore requires worker-encode; disabling HF_DE_WORKER_ENCODE without an
// explicit drawElement opt-in falls back to the screenshot baseline rather
// than shipping unverified drawElement frames.
if (merged.useDrawElement && !explicitDrawElementOptIn && !merged.enableDrawElementWorkerEncode) {
merged.useDrawElement = false;
}
// drawElement capture and page-side shader compositing are mutually
// incompatible capture strategies (drawElement reads paint records directly
// and bypasses the page-side prepare→composite→resolve protocol). When
// experimental fast capture is on, force page-side compositing off so shader
// fast capture is on, force page-side compositing off so shader
// transitions fall back to the Node-side layered blend rather than silently
// dropping. This keeps the flag self-consistent and avoids a per-session
// incompatibility warning on every fast-capture render.
if (merged.useDrawElement) {
if (merged.useDrawElement && merged.enablePageSideCompositing) {
merged.enablePageSideCompositing = false;
// Record that THIS resolution (not the caller) turned page-side
// compositing off, so a later compile-time drawElement gate can restore
// it without clobbering an explicit enablePageSideCompositing:false from
// the programmatic API or HF_PAGE_SIDE_COMPOSITING=false.
merged.pageSideCompositingAutoDisabled = true;
}
return {