* fix(sdk): moveElement survives GSAP animation per-axis via runtime delta translate
A committed moveElement wrote data-x/data-y but nothing rendered them:
hosts shimmed CSS translate, which GSAP folds into the cached transform
at first parse and then discards on the animated axis at every seek —
dragging an animated element kept only the un-animated axis.
Spike-proven on GSAP 3.15: a translate set AFTER GSAP's first parse is
never read, folded, or cleared across seeks and composes natively with
the animated transform. So:
- moveElement captures the pre-edit baseline once (data-hf-edit-base-x/y)
- the runtime (new core runtime/positionEdits.ts, applied at timeline
bind — after GSAP parse) renders translate = (data-x − base), a pure
delta that composes with GSAP tweens, tl.set positions, and CSS alike
- applyDraft now drives the drag preview through the same translate
channel (the --hf-studio-dx/dy vars had no consumer outside authored
Studio bridges), and commitPreview mirrors the committed move onto
the live element so it holds without an srcdoc reload
Acceptance: packages/engine/scripts/test-runtime-position-edits-browser.ts
(real Chrome + GSAP + runtime IIFE, no Studio shell) — X-animated,
Y-animated, and static elements hold both edited axes across the full
seek range. New subpath export @hyperframes/core/runtime/position-edits.
Known limitation (documented): a tween created lazily at runtime that
first-parses a marked element after apply folds the edit.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(sdk): harden position-edit rendering and the drag draft channel
Fixes six issues from adversarial review of the moveElement stack:
- Runtime: apply position edits at init as well as at timeline bind, so
committed moves render in compositions with no usable GSAP timeline
(CSS/WAAPI-animated or fully static) — previously the apply was
unreachable outside the boundDuration > 0 bind branch and the edit
silently vanished from reloads and renders.
- Runtime: guard bind-path re-apply against post-fold double-apply — if
the previously written translate was consumed externally (a lazily
created tween folding it into GSAP's cached transform), skip instead
of re-setting it on top ({force} escape hatch for editor commits).
- Adapter: stop writing the --hf-studio-dx/dy custom properties during
drags — compositions with the documented var-consuming drag-bridge
CSS moved by twice the pointer delta (var transform + new inline
translate). The inline translate is now the only draft channel;
deltas accumulate in adapter fields. Docs updated to match.
- Adapter: switching applyDraft to a new id reverts the abandoned
element's draft translate instead of leaving it displaced with no op.
- Adapter: cancelPreview restores the raw inline translate (removing it
when there was none), so a stylesheet-authored translate is never
promoted to a permanent inline style.
- Adapter: commitPreview reverts the draft and clears state when
dispatch throws, instead of leaving the element shifted by an
uncommitted draft.
Cleanups: reuse readCurrentTranslate from the core module (was a
verbatim copy), drop the dead __hfApplyPositionEdits window hook.
Browser acceptance test now also covers the GSAP-free composition path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(core): prime GSAP transform cache before position-edit apply; add fold-loss telemetry
Addresses PR #1875 review feedback (Rames, Miga):
- Prime the element's GSAP transform parse (gsap.getProperty) before the
first translate apply — positioned tl.set()s and tweens that first
RENDER after the apply now reuse the cache instead of folding the edit.
This closes the lazy-first-parse fold-loss for any page where GSAP is
loaded at apply time; the residual limitation is GSAP itself loading
after the apply. Proven by the extended browser acceptance test.
- Emit position_edit_fold_skipped analytics at the fold-guard skip site
so the residual degradation is observable instead of silent.
- Browser acceptance test: add a both-axis-animated element (the shape
that originated the per-axis loss) and a positioned tl.set() element,
asserted across the full seek range.
- Simplify the num() null guard (review nit).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Guard buildHyperframesRuntimeScript() against missing entry.ts so it
returns null instead of crashing with esbuild stderr output. Add
getHyperframeRuntimeScript() that returns the pre-built IIFE as a
baked-in string constant — no esbuild, no file I/O, no import.meta.url.
Consolidate CLI runtime source resolution into a single module with
a clear priority chain: esbuild from source (dev) → inlined constant
(production) → pre-built artifact file (fallback).
Add CI smoke test that npm-packs the CLI, installs globally, runs
hyperframes preview, and asserts no stderr errors + runtime endpoint
returns JS.
Bump version to 0.4.16.
## Summary
Add a 12-row reference table covering the full sRGB range with byte-exact 16-bit HLG and PQ signal values, plus three guard tests, locking down the `buildSrgbToHdrLut()` math.
## Why
`Chunk 9F` of `plans/hdr-followups.md`. The matrix-free fast path through `blitRgba8OverRgb48le` runs every DOM pixel through `buildSrgbToHdrLut()` (sRGB EOTF → linear → HDR OETF → 16-bit). Any drift in the EOTF/OETF math — constant changes, branch swaps, rounding-mode regressions — would silently corrupt every text / UI / overlay pixel composited onto an HDR frame.
Existing tests covered structural invariants (transparent passthrough, opaque overwrite, alpha blending, channel symmetry, HLG ≠ PQ) but no byte-exact reference values, so a uniform scale or constant tweak could pass everything.
## What changed
- 12-row reference table in `alphaBlit.test.ts` covering black, shadow, mid-grays, highlight, near-white, and white with exact 16-bit HLG and PQ signal values.
- Three guard tests:
- **Asymmetric R/G/B (HLG):** each channel hits the LUT independently.
- **Asymmetric R/G/B (PQ):** same, on the PQ path.
- **BT.2408 SDR-white invariant:** PQ caps sRGB 255 at 38055 (~203 nits), well below HLG's 65535. This is the load-bearing detail that makes PQ headroom work — locking the exact value prevents a future "fix" that would re-scale PQ to peak-at-SDR-white and clip every real HDR pixel.
Reference values mirror `buildSrgbToHdrLut()` exactly and were verified against the existing HLG mid-gray comment in the file.
## Test plan
- [x] All new tests pass against the current LUT.
- [x] Existing `alphaBlit.test.ts` invariants unchanged.
## Stack
Chunk 9F of `plans/hdr-followups.md`. Test-only change, independent of all other chunks.
Add @chenglou/pretext dependency and fitTextFontSize() utility that uses
canvas measureText to compute the largest font size that fits text within
a given width. Replaces character-count heuristics with actual font-aware
measurement.
- New fitTextFontSize() in @hyperframes/core/text, exposed on window.__hyperframes
- Generalized for all text elements (captions, titles, etc.), not just captions
- Unit tests (mocked pretext) + browser integration test (real Chromium canvas)
- Updated captions skill docs with usage, exit guarantee, and self-lint patterns
Co-authored-by: James <james.russo@heygen.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>