* perf(studio): music beat analysis no longer freezes the page or runs during playback
* fix(core): media-treatment --analyze finishes on long HDR clips
Grade analysis decoded the clip from the start and kept every frame until the
fps filter had emitted five samples. Past 50 s the filter rate floors at 0.1
fps, so it always decoded the first 40 s at full rate and resolution: a
3-minute 4K60 10-bit HLG clip timed out at 15 s, and every long clip was
graded from its first 40 s only.
Each sample now seeks to the middle of one fifth of the clip and decodes one
frame. The timeout applies per sample and its error names the sample time and
HYPERFRAMES_ANALYZE_TIMEOUT_MS.
* refactor(core): name the keyframe seek instead of commenting it
* fix(core): count one frame per grade sample on ffmpeg 8
* feat(studio): zoom the timeline to the selected clips
Toolbar action and Z fit the selected clips to the visible width, with the
range margin, and stay disabled until something is selected.
* fix(studio): gate zoom-to-selection on a resolvable clip
The scroll clamp already lives in the timeline zoom request. Drop the
unused copy, and disable the button and Z unless the selection matches
a timeline clip with duration. A collapsed timeline cancels
zoomTimelineToRange instead of laying out a percent the view cannot show.
* fix(studio): keep a zoom step when the timeline is collapsed
A collapsed timeline has no track for a range zoom, so zoom in and out
step the percent directly. Z is consumed only when that zoom actually
starts, and zoom-to-selection no longer builds the span three times.
* ci: retrigger checks after workflow approval
The approved run was cancelled during checkout, so the required checks
never executed.
EditPopover positions itself with position: fixed and viewport
coordinates, but rendered inline inside the timeline's dockview panel,
whose transformed overlay becomes the containing block. The popover
landed relative to the panel and was clipped below the window. Portal it
to document.body like the other timeline menus.
Fixes#5376
* fix(sdk): preserve font and image declarations after object edits
* fix(studio): preserve variable object defaults when editing declarations
* fix(studio): show font and image values in bind warnings
* perf(core): skip rendering preview scenes far from the playhead
* refactor(core): split the far-scene pass into small helpers
* perf(core): a first render reveals only the clips it reaches
* fix(core): reveal the clips holding first-rendered tweens, wherever their window is
* feat(core): a scene may load a project helper and wait for fonts and still swap
* perf(core): the preview mounts only the scenes near the playhead
* perf(core): a seek waits only for the scene it lands in; neighbours mount one per turn
* feat(studio): selecting a clip in an unmounted scene mounts that scene first
* fix(core): a source a play and a seek both need is fetched and decoded once
* fix(core): a scene mounting during play joins the mix without restarting what plays
* fix(studio): selecting a clip waits on a scene mount only in a preview that unmounts scenes
* fix(core): far scenes still mount after an edit, and an edit to a parked scene keeps its styles
* perf(core): web audio schedules a clip only as the playhead comes near it
* chore(studio): trim the scene hold helper's comments to its package's share
* fix(core): a scene the preview unmounts is freed, not kept by audio, caches or old roots
* fix(studio): an unmounted scene's rows and their state come from the markup it mounts with
* perf(core): the preview mounts scenes ahead of play and keeps recent ones mounted
* refactor(core): keep the far-scene neighbour rule private to its module
* style(core): format the far-scene neighbour rule
* perf(core): the preview unmounts scenes the playhead leaves, as kept ones slowed each mount
* fix(core): scenes that measure text, call their own animate or wait on font loads can unmount
* fix(core): each preview scene carries the helpers it loads, so it mounts on its own
* fix(core): a mounted scene shows though its stand-in was hidden by display
* fix(core): a helper scenes share runs once for the film, and a remounted scene keeps showing
* fix(core): a scene that also publishes its timeline under another id stays mounted
* feat(core): scenes that draw in 2D or chain the timeline they register can unmount
* perf(core): a play frame that draws nothing new skips the hidden-clip lookup
* fix(core): a GSAP file copied into a project counts as the library for scene unmounting
* style(core): drop an unneeded escape in the registered-chain pattern
* chore: core and producer size budgets make room for the preview scene window
* fix(core): a scene that draws on a 2D canvas stays mounted
* fix(core): a scene the preview unmounts lets go of timelines it built after a font wait
* perf(core): a scene leaving the playhead keeps its last rendered size, no forced layout at the cut
* refactor(core): the far-scene skip keeps last-render boxes in their own helper
* fix(core): a mounting scene never records the runtime's root timeline as its own
* chore(producer): raise the size budget to the measured size with the preview runtime inlined
* docs(core): keep the far-scene and scene-memory comments within the comment limits
* perf(core): style each hidden clip visible once ahead of its cut, so the cut frame does not
* fix(core): a seek into a scene still mounting as a neighbour waits for that mount
* chore(core): keep comment share and size budgets to main plus the measured core growth
The last fallback took whatever audio came first in the preview, which is usually the voiceover, whenever the music row's own element was momentarily absent.
* perf(core): Safari stops re-serializing inline styles on every GSAP write in a playing film
* perf(core): declare the clip-reveal subpath in its descriptor and cut added comment lines
* fix(shader-transitions): shader transitions across a scene boundary keep the scene's contents
Every revealer now goes through one core helper that shows the clip and
lifts the runtime's hidden mark together; the page-side compositor's scene
copies were still carrying the mark. The contents rule keeps its old weight.
* fix(core): films on an older shader-transitions build keep their transition scenes
Published shader builds reveal scenes by inline style without lifting the
hidden mark. When one is on the page, the runtime keeps the inline-style
rules; builds that lift the mark declare it on load and keep the fast rules.
* test(core): pin the hidden-clip contents rule's weight on its selector
* style(core): format the reveal test and move hidden-clip rule notes into names
* test(producer): pin hidden-clip behaviours in real Chrome under the mark-keyed rules
* test(producer): read the forced restyle's result so lint accepts the restyle test
* feat(studio): load GSAP from the CLI's bundled copy by default
Studio preview now loads the GSAP, CustomEase and MotionPathPlugin scripts
it adds from files the CLI ships and serves same-origin at /api/vendor/npm,
instead of jsDelivr. HYPERFRAMES_GSAP_BASE_URL still wins when set, and a
composition on another GSAP version gets its plugin from jsDelivr.
Renders now honor HYPERFRAMES_GSAP_BASE_URL when they replace a missing
local GSAP script, and the setting accepts plain http only for loopback
hosts.
Closes#6205
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* refactor(studio): keep comment share flat for the GSAP local root
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): find the installed gsap with node resolution when run from source
The Windows CI lane installs with the hoisted linker, so gsap is not under
packages/core/node_modules there.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(producer): load a nested composition's missing GSAP from the mirror
A sub-composition's missing local gsap/dist script was hoisted into the
render unchanged, so HYPERFRAMES_GSAP_BASE_URL (and the jsDelivr fallback)
only reached the entry document. Run the same rewrite on every
sub-composition before it is compiled, resolving its path the way the
inliner will hoist it.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Blur finds movers by seeking, and only runs timeline callbacks while it
scans when data-motion-blur-events is on, so motion set from a render(t)
function (k3-promo's rods and pills) showed no blur. Subtle and Strong
now write the attribute and Off removes it.
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* test(cli): the lifecycle suite warms the CLI module graph in a hook, not in its first test
* test(studio): the thumbnail suite warms puppeteer in a hook and cancels leftover requests
* feat(studio): motion blur panel with Off / Subtle / Strong
One three-way control in the right dock. Subtle is the default blur
(240 deg shutter, samples sized to the smear); Strong is 720 deg and 64
samples. Writes the root data-motion-blur attributes through the SDK so
renders match and undo works; reads live attributes from the preview.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): motion blur panel edits the file's own root
The edits were worked out against the preview DOM but written to the file,
so a stale preview (undo inside the hold, a slow reload) could save a level
other than the one picked. They are now computed inside the mutation from
the candidate's root. While locked to a sub-composition no level is shown.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): shorten the motion blur tab so the dock strip fits
Five tabs overflowed the default dock width by 10px and clipped a label
(Studio: load smoke). The tab is now titled Blur.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* feat: check names the filter fallback, the render log names the tier, Studio stops opting out
hyperframes check reports motion_blur_filter_fallback (info) with the reason capture could not
run and the way back to it. The engine's per-session log line gains tier=, and its pixel test
covers the fallback over a WebGL page. Studio no longer sends previewMotionBlur: every Chrome
can preview blur now, through the fallback where it lacks html-in-canvas; the server still
accepts false from an older Studio.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* feat(core): blur picks the cheaper filter tier when every mover only translates
The scan now notes whether any mover turns or scales (the linear part of its transform chain
changes) and whether it already forms a stacking context while it moves. When every mover only
translates, the filter tier draws as well as capture and costs about what no blur costs: on an
8 s bench shot a render took 7.0 s against 9.9 s with capture and 7.3 s with no blur. Anything
that turns or scales, or moves without a transform, stays on capture.
data-motion-blur-tier="capture" or "filter" forces a tier. The report says which one drew
and why (translation-only, tier-attribute); hyperframes check stays quiet for those two, which
are choices, not fallbacks. The pixel tests run the shared assertions through both tiers.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* docs(motion-blur): the two tiers, the tier attribute, and what changed in limits
The guide described blur turning off for WebGL, a root transform and similar. It now says the
filter tier draws instead, how the tier is chosen and forced, what each does with a turn or a
zoom, the measured cost of each, and which findings check emits. The skill note drops the
off-for-WebGL advice and the 1.7x figure.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* feat(core): blur defaults match a 240 degree shutter and at least 32 samples
The shutter opens 240 degrees by default (was 180) and each mover gets at least 32 taps (was
sized to the smear alone, down to 2), growing with the smear as before. These are the settings
the shutter blur Jake built uses; on the card whip the default render is now 51 dB from his
(34.6 dB at the old defaults). The guide's attribute table says so.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* chore(core): trim tier.ts comments to the ratchet
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* chore: allow deleting the Studio previewMotionBlur render test
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* perf(studio): an idle editor stops waking the GPU four times a second
The overlay frame loop's safety-net poll requested one animation frame every
250 ms for as long as the editor stayed open. Each request restarts the
display's vsync for a few frames, so a paused, untouched editor kept the GPU
process waking ~65 times a second. The poll now doubles its wait after each
idle frame up to 4 s, resets to 250 ms on any wake, and stops while the page
is hidden (visibilitychange already wakes it).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* perf(studio): keep the overlay loop's comment share at or under its base
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(studio): add a preview seek bar
* fix(studio): preserve preview height with the seek bar
* fix(studio): keep the preview seek thumb fully visible
* test(engine): the URL-read audio mix test stops its mix before cleanup and is not timed
* test(studio): bank the open-film thumbnail counts on the CI Chrome
The CI Chrome moved to 155 and renders one thumbnail fewer: 13 renders, 14 requests.
* fix(engine): a long audio mix prepares its clips a few at a time
A 200-clip mix started 200 ffmpeg at once and starved the host.
* chore(engine): trim the long comments in the audio mixer
Reasoning moved to the PR.
* test(engine): the mix order test starts every preparation at once
The mixer prepares clips in a core-sized pool; the test now sets enough cores.
* test(studio): retain Chrome launch diagnostics
* fix(studio): read Chrome's version from the file on Windows instead of running it
* fix(studio): shorten the Chrome version probe
* fix: data-volume multiplies the volume lane in preview and render
* fix: a clip's data-volume plays ahead of its audio effects, in preview and render
* feat(studio): the media panel shows a clip's Gain beside its Volume level
* fix(audio): cap gain times volume lanes through each ramp
* chore(core): account for shared volume envelopes in package budget
* fix(core): restore static gain when a playing lane is removed
With no shard results, ratchet.mjs threw, wrote no report, and the workflow
printed "Edit accuracy fell against the base branch" for what was a build or
shard failure. A shard that did not report was also counted as a drop. The
gate now exits 2 with "Edit accuracy did not run: N of M shards reported
results" when nothing that ran fell, writes its comment and report in that
case too, and the workflow prints the gate's own verdict.
html-in-canvas captures a few things wrongly, and a wrong blurred frame is
worse than a sharp one. Add a defect list the runtime checks before it wraps
a composition: a WebGL or WebGPU canvas (captured frozen), backface-hidden
faces in a 3D context (drawn mirrored), an iframe (reloaded by the wrap and
not recoverable), a transform or opacity below 1 on the root (ignored by the
capture) and a canvas that is already a capture canvas (nesting hangs the
renderer). Any hit turns blur off for the whole composition and the runtime
says which one.
The backface scan reads rules nested inside a style rule (CSS nesting),
sheets pulled in with @import and adopted style sheets. Shadow DOM stays a
documented limit.
A face whose backface-visibility: hidden arrives through an animation counts
too: the scan also takes the elements of running CSS or WAAPI animations that
key it, and elements naming a @keyframes rule that does, as candidates.
Support Chrome 157's html-in-canvas API alongside the older one: a canvas
marked content="drawable" with a drawable attribute on captured children
replaces layoutsubtree. Blur, the VFX runtime and Studio's browser check
detect both through the new @hyperframes/core/html-in-canvas subpath.
Folded review fixes: R14, R9 (the iframe defect entry).
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
Carry the runtime's blur through the render pipeline and the Studio render
panel.
- engine: installPageMotionBlur sets the page-side off switch and the render's
device scale before any author script runs; CaptureOptions.pageMotionBlur
lets a caller stand the page blur down.
- producer: a composition that asks for data-motion-blur on the root the
runtime would pick forces screenshot capture, because html-in-canvas needs
a real paint; the probe session carries the request's pageMotionBlur like
every other session.
- studio-server and Studio: the render panel sends previewMotionBlur, the
render route turns "off" into pageMotionBlur once, and the Studio dev server
and the CLI server both receive the final value.
- mover scan: a large element that is see-through while it moves (a sweep, a
light leak) is no mover, including a large image or canvas with alpha; the
scan skips elements moved by a 3D individual transform property.
- cli snapshot injects video frames before the seek settles, matching the
engine's order.
Folded review fixes: R1, R2, R3 (scan half), R7, R16, R18, T3 (render
adapters).
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* refactor(skills): fold six domain skills into hyperframes and media-use guides
hyperframes-core, -animation, -keyframes, -creative and -studio move to
skills/hyperframes/{core,animation,keyframes,creative,studio}/, and
hyperframes-audio moves to skills/media-use/mix/. Each moved SKILL.md becomes
a frontmatter-free GUIDE.md so installers that scan recursively for SKILL.md
no longer see them as skills; the published list goes from 21 to 15.
Relative links, code paths and skill-name mentions are rewritten to the new
locations, the catalog surfaces, marketplace core-skills list, fallback core
set, module-copy targets and skills-manifest.json follow, and
`hyperframes skills update` now removes the retired skills (RETIRED_SKILLS)
when they are still installed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim the core entries and give media-use a HeyGen and a free path
The four entries every run opens are rewritten to what an agent cannot infer:
hyperframes 21.8 KB to 7.7 KB, hyperframes-cli 24.8 KB to 6.9 KB,
hyperframes-registry 9.9 KB to 4.3 KB, media-use 9.7 KB to 4.9 KB. Detail moved
whole into references (routing close calls and creator edits, CLI pin upgrades,
catalog search tiers, CLI conventions and feedback reports).
- hyperframes: state table, routing, the render contract, a terminal work loop
(check, snapshot, preview before render), the desktop-app hand-off, and a
table of the folded guides.
- media-use: one table of HeyGen versus free local tools per need; HeyGen
sign-in, credits and the CLI's video-agent, avatar, clone, lipsync, translate
and clipping commands; every free path works with no account.
- scripts/check-core-skills.mjs holds entries and descriptions to budget and
checks every taught `npx hyperframes` command and path; runs in lint.
- Core entries are exempt from the formatter: its table padding cost ~1.5 KB
per entry on every run.
- Content tests follow the text to its new home.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): plugin runs skip skills update; media-use explains HeyGen sign-in and TTS setup
The smoke eval showed a presenter request never reaching media-use and the
free voiceover failing on a missing kokoro-onnx; plugin runs also ran the
skills update the plugin rules forbid.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): drop a committed Python bytecode file and ignore bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): align the entry with the Studio skills and keep the workflows' measured facts
The entry drops routing and the intent interview and carries the contract, the
editable-project rules and the work loop. Studio's format, runtimes, motion,
look and captions references come over for terminal use, frame presets move to
assets/, media-use gains Studio's mixing and local-command references, and
film.md and overlays.md keep what the workflow skills measured.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills)!: retire the workflow skills and folded guides; publish seven knowledge skills
The skill pack now publishes exactly seven skills - hyperframes,
hyperframes-cli, hyperframes-registry, media-use, figma, slideshow and
remotion-to-hyperframes - carrying knowledge, not process. The eight
workflow skills, the folded domain guides and the routing/interview
references are deleted; their measured facts already live in the
hyperframes references (format, runtimes, motion, look, captions, film,
overlays) and media-use's mixing reference.
- bake-basemap.mjs and locate.mjs move to skills/hyperframes/scripts/
(bake-basemap gains --help); extract-audio-data.py moves to
media-use/audio/scripts/ for the caption motion reference.
- skills update: the eight workflows join RETIRED_SKILLS so existing
installs prune them (by lock attribution only, since their names are
generic); naming a retired skill reports where its knowledge went and
succeeds instead of failing as unknown.
- Capture prompts point at the hyperframes skill's references/film.md;
the live-map warning names the new bake-basemap path.
- Content tests that pinned knowledge are retargeted to the kept
references; tests of deleted workflows, scripts and process go.
- Catalog surfaces, templates and docs describe the seven skills.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): resolve the local.md captions link and allow capture's output files in citations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): regenerate the skills manifest from tracked files only
The committed media-use hash included an ignored __pycache__ bytecode file present
in the local checkout, so CI's clean checkout hashed differently.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(docs): restore generated catalog pages and docs navigation to main
Catalog PRs commit item sources only; CI regenerates the pages from the edited
registry sources. docs/docs.json is catalog navigation, so its Workflows group
rename is left for a non-catalog PR.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* build(cli): raise the CLI size budget for the skill references it bundles
The CLI bundles skills/hyperframes, which now carries the folded domain guides and
frame presets (155 KB to 1.08 MB in git). Budgets are the CI-measured size plus 5%:
packed 7526634, unpacked 22593213.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test: keep repo-sweep guards meaningful after the workflow skills left
The last shell ffprobe caller and most root index.html examples lived in retired
skills. The shell detector is now pinned on a literal command line, and the
structure-rule sweep needs more than 5 roots (11 remain) rather than 30.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim figma, slideshow and remotion to the Studio shape; restore the storyboard board
slideshow 33.5 KB to 4.9, figma 18.2 to 6.2, remotion-to-hyperframes 11.0 to
4.9, each keeping the facts only it holds (the figma motion helpers, verify gate,
storyboard decoding and usage beacons; present and hand-off; the Remotion lint,
SSIM check and API map). The board page format from the storyboard recipe comes
back as hyperframes/references/storyboard.md: the desktop app's Storyboard tab
reads boards/storyboard.html by its frame, title and time classes. The entry and
the init template now say to snapshot the moments an edit changed before
replying, which the terminal eval found skipped in 22 of 38 runs.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): manifest without local bytecode; Studio's edit prompt names kept files
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render when the person asks for the file or for no stops, not only after approval
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): keep the voiceover carve in media-use; presets stage their own fonts
Review follow-ups on #5651:
- carve.mjs and its tests move to skills/media-use/audio/scripts; the audio
docs, mixing.md and two Studio comments point there.
- code-editorial's FRAME.md says to copy its bundled WOFF2s and add the
@font-face blocks, instead of promising the retired build-frame.mjs.
- media-use states the host rule before the HeyGen sign-in steps.
- storyboard-format marks transition_in as a note the agent builds itself.
- Two stale citations (creator-editing-recipes.md, sub-compositions.md).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): regenerate the manifest without local bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): the CLI render step follows step 4's rule, not approval alone
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(ci): run the core-skills check from lint again after the main merge
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): films that tell a story start from three storylines; maps use real imagery
Opus 5.5 arm D read motion.md and applied it, but its launch film was a
feature list (pain, three feature cards, proof, logo): film.md left story
to the model. And the map case never opened film.md, so it drew Natural
Earth outlines instead of baking satellite tiles.
- references/story.md: the generic half of Studio's moment-film story and
craft (one thing, three storylines with world and device, the hook,
beats, worlds, copy, brand, tells of a generated film). The person picks
a storyline, or the agent takes its recommendation when asked for the
file or for no stops.
- The entry's work loop names the storyline step for films over ~15 s; the
references table routes stories to story.md and maps to film.md.
- film.md points at story.md and gives maps and real places a section.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story.md follows the entry: no voiceover unless asked
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): bake-basemap starts from a globe and stops waiting out its idle timeout
The Opus 5.5 map run spent 13 of its 38 minutes on parallel bakes that
stalled and 15 more recording 300 frames, after rewriting the script because
it could only start on a flat map.
- PROJECTION=globe with a seeded starfield and atmosphere, and FROM/PAN to
turn the globe to CENTER before the dive.
- Each frame polls for loaded tiles instead of waiting for an "idle" event
that had often already fired: 30 frames went from 198-219 s to 10-13 s
locally with byte-identical frames.
- Progress prints seconds a frame and minutes left; film.md shows the globe
call and says to run one bake at a time.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render in the foreground; wait on a detached render's log, never pgrep -f
Both Opus 5.5 explainer runs started a detached render, then waited with
`until ! pgrep -f "hyperframes render"`, which matches its own loop: each
render took 88-117 s and the wait sat for the tool's full 10 minutes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): route each kind of film; storylines carry look and sound; add review and sound
The entry routes by request (launch, explainer, music, data, vertical, 3D,
character) to a self-contained file under references/types/, and a film
over ~15 s now gets music and sounds on its visible actions unless the
person asked for silence. Each storyline names its look and its sound, so
picking one picks both; STORYBOARD.md frames carry `reads` and `sound`.
review.md is the whole-film pass: the check warnings, the review sheets,
seven questions to look for, P0/P1/P2 notes and REVIEW.md. motion.md gains
eases by role, six title entrances, a reading-time rule and nine measured
transitions; look.md a design plan before the first scene, with presets
kept for decks and named picks. story.md adds the second default that
generated design falls into, with what to do instead.
The blank template and format.md no longer teach the fade-and-slide-up
entrance on a dark canvas.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): check warns on unread lines, dead stretches, small type, empty frame 0 and silence
A coding agent cannot watch its film, so check now measures what a viewer
notices over time. A new `craft` section holds warnings only (exit 0
unless --strict), sampled on the dense 8 fps grid the overlap pass
already seeks, skipped for --range checks:
- line_unread: a reading-size line (>= 30 px tall at 1080) on screen
under 0.4 s for 1-2 words, else under 3/4 of 0.5 s + 0.3 s a word;
the film's last line needs 2 s. Short lines are re-measured between
samples to ~0.01 s before judging. Captions-track and
data-layout-ignore text are exempt.
- dead_stretch: more than 3 s where the keepsMoving liveness signature
does not change, outside the final 3 s and any data-hold element;
quiet when sweep_static fires or a whole-composition keepsMoving
assertion owns the limit.
- text_below_floor: text under 2.6% of the short side (28 px on 1080)
held 0.5 s, one finding per file listing every element.
- first_frame_empty: frame 0 paints only the background.
- film_silent: over 15 s with no unmuted audio or audible video.
Each message names the fix and the skill reference to read. keepsMoving
now also leaves the film's last 3 s (a still end card) out of its
static runs, so the two agree.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): snapshot --review captures a beat sheet, seam strips and a phone sheet
snapshot --review picks the frames that show a film over time instead of
evenly spaced ones, in the same single browser session:
- review-beats.jpg: one settled frame per scene at its start + 0.3 s,
plus one per timed data-beat="name" element, labelled time and id.
Scenes are the composition's top-level timed clips and sub-composition
hosts, read like `timeline` reads rows (captions and audio excluded)
and timed by the runtime's start resolver over the live page.
- review-seam-NN.jpg: frames at -0.2, -0.1, 0, +0.1, +0.2 s around
every cut (each scene start, and any scene end no scene starts at).
- review-phone.jpg: the beat frames at 360 px wide.
--composition scopes the review to one sub-composition; with fewer than
two scenes the beats spread evenly and a note says so. snapshot also
gains --json: one envelope with every frame's path and time and, under
--review, the scenes, beats and seams behind the sheets; progress moves
to stderr.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft warnings stay out of --strict; a hold gets a real next action, not a caret
Craft findings (unread lines, dead stretches, small type, an empty first
frame, silence) are judgment calls a film may break on purpose, so
--strict keeps gating defects only. The check reference no longer
suggests a blinking caret to keep a still frame moving.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review spreads beats when every scene starts together; map credits skip the type floor
A map film whose basemap and overlay both start at 0 s got one beat
frame; the even spread now keys on distinct scene starts. film.md tells
agents to mark the imagery credit data-layout-ignore and back it, since
the new type floor flagged it on the first real run.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review frames each scene at its middle too, not only 0.3 s in
On the first real explainer, 0.3 s into a scene showed a bare colour
field before its title entered. Each scene longer than about a second
and a half now adds a frame at its middle, so the sheet shows what the
scene builds.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): a film is built from a numeric SPEC.md, with defaults banned by name and a look test
Studied in full: flxrnc's Motion Lab (vague vs directed prompt), 0xMovez's
course, EianLu's riso skill, agentchengfeng's style samples and the two
Opus 5.5 guides. Their common point: adjectives are where the default look
lives, so the agent now writes SPEC.md before any scene (GOAL, OUTPUT,
TIME, LOOK, MOTION, SHOTS, BANNED, QA), with a number for every adjective.
spec.md bans the defaults by name, unless the brand or reference uses
them (a dark void with small things floating, glow and particles, the
cream-serif-mono-label look, fade-and-slide-up, corner brackets), and
grows that list after the first render. Each storyline gets a 3 s test of
its hero shot before the pick; a look is written as the rules of one
medium. Composition numbers: the hero fills 40% of the frame, one hero
move per shot, the shot's information in within 2.5 s then a held poster.
motion.md adds springs by damping ratio, shorter exits, overlap, stagger
and the beat grid; review.md reviews as a harsh director and grows BANNED;
vertical.md takes the riso skill's measured safe band; explainer.md the
shapes of information.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story before look; every object reads as itself; posters only for info cards
The first spec-driven C02 swapped the dark default for a flat Swiss
poster, and the story went with it: two black bars nobody read as mirrors,
slogans instead of cause and effect, a storyline picked for its picture.
The spec now serves the story: a storyline is picked for the story a
stranger would follow, the look test asks first whether a stranger
understands what they see, and SPEC.md gains an OBJECTS line giving each
thing the material and details that make it read without a label. The
2.5 s held-poster rule is limited to information cards; in a story film
every shot causes the next. Explainers start from a person or situation
the viewer knows. Review names every object as a stranger would and
treats one that needs explaining as a P0.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): storylines are three films in words, each with a device and a form
The three storylines are pitched as text and the person picks from them;
nothing is built for a storyline before the pick, so the 3 s hero-shot
look test is gone. Ideas pair a device with a form, five or more first,
keeping the three that differ most, and the one stop states the rest in
an assumption line that names every paid item beside its free option.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* ci: list main's new embedded-captions hf-cli test among the retired workflow files
The merge with main removed it with the rest of the retired skill, and the
deletion guard rejects any removal it has not been told about.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): keep the audio preset comment within core's size budget
The comment's new citation to media-use's mixing reference made the published
package 14 bytes larger than its budget, which sits at main's exact size.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft keeps its own 8 fps grid; comments back within the checks
Review on #5651 found that the merge moved craft onto the overlap pass's
times, which main caps at 180, so a brief line in a long film fell between
samples and line_unread missed it. Craft now builds its own grid at 8 fps up to
600 samples, as before the merge, and a 60 s film with a line shown for 0.2 s
pins it.
The Comments check passes again: REVIEW.md and STORYLINES.md join the files a
skill writes into a project, the comment lines this branch added come back
under each file's share at the merge-base, and the audio preset comment drops
a word the check reads as history.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>