* feat(cli): use dedicated HyperFrames OAuth clients
* docs(cli): shorten credential store contract comment
* fix(cli): respect Windows modes in OAuth media test
* fix(cli): keep media workflows on HyperFrames OAuth
* test(cli): scope billing status assertions to wallet rows
* test(cli): align telemetry fixtures and CI auth inputs
* fix(audio): a sound is voice only with a voice-range pitch, judged on the whole clip
Two ways the kind guess called a non-voice sound voice:
- A short hit, click or whoosh can have a speech-shaped envelope. classify() now also
measures the share of 40 ms frames with a 70-500 Hz fundamental (YIN, moved from the
CLI into core) and calls a sound voice only when that share reaches 0.15. Speech
measured 0.22-0.43; impacts, clicks and whooshes 0.
- A range query judged a clip's kind on the slice it covered, so 1.7 s of a music bed
read as voice. A film clip's kind is now judged on all of the clip that plays.
Even-paced speech (a 64 s TTS take) moves less at syllable rate and was called music;
with no beat and a voiced share of 0.25 or more it is now voice.
* chore(audio): keep each touched file's comment share at or under its base
The Comments check failed on run.ts, targets.ts and audioAnalysis.ts because the
PR added comment lines to files whose share may only go down. Drops the added
doc comments; no code change.
— Jerrai
* fix(audio): preserve clip evidence and stereo pitch during analysis
* fix(audio): bound and cache whole-clip kind analysis
* fix(audio): retain native-rate kind evidence when available
---------
Co-authored-by: Jerrai <jerrai@heygen.com>
* feat(cli): render --prores-profile picks ProRes 4444, hq, 422, lt or proxy for MOV
* fix(cli): drop a comment line that raised the comment share
* fix(cli): the render plan args type carries --prores-profile
* feat(engine): encoders cap peak bitrate and place keyframes on a set interval
* style(engine): shorten the rate-cap comment
* style(engine): drop the doc lines the comment ratchet flagged
* feat(producer): mp4 renders honour a keyframe interval and a peak bitrate cap on every encoder path
* style(producer): shorten the delivery encoder file headers
* style(producer): drop a comment line from the segment manifest
* style(producer): shorten the integration test header
* test: delivery encoder tests follow the ffprobe argv contract and run in the integration lane
* feat: the render request, server and Lambda plan carry the keyframe interval and peak bitrate cap
* fix(studio): the Studio render route passes the keyframe interval and bitrate cap to the encoder
* chore(studio-server): drop a comment the helper's name already says
* feat(cli): render and lambda render take --keyframe-interval, --max-bitrate and --buffer-size
/guides/open-design was folded into design-tools in August and the 4K
guide was retitled "Render in 4K"; Google stopped showing us for "open
design" and "4k render". The titles name them again.
* docs(studio-app): name the Windows app's words, keys and settings folder
The app says PC where a Mac says Mac and takes Ctrl where a Mac takes Cmd;
its settings live in %APPDATA%\HyperFrames. Cut out object here needs the
Mac image engine (Apple silicon, macOS 14+); Remove background runs on any
computer.
* docs(guides): split picture and video cut out requirements
Pictures cut out on Apple silicon with macOS 14+ or Intel with macOS
13.3+ (imageModels.mjs DARWIN_FLOOR); video cut out needs Apple silicon
(imageIpc.mjs models.video checks arm64).
Mintlify search keywords on the FAQ (pricing, price, cost, free...) and
the skills guide (npx skills, skills add...). Last week pricing searches
found a clicked result 8% of the time and npx skills 0%.
* fix(media-use): serialize concurrent preference records
* chore: prepare conflict resolution against current main
* fix(media-use): serialize concurrent preference records
* docs(media-use): clarify project preference file guidance
* chore: prepare conflict resolution against current main
* fix(media-use): refresh preference records against main
* chore: prepare conflict resolution against current main
* chore: merge main and refresh preferences skill manifest
* chore: prepare conflict resolution against current main
* chore: merge main and refresh preferences skill manifest
* chore: prepare conflict resolution against current main
* chore: merge main and refresh preferences skill manifest
* docs: an FAQ, a free-agents page, and 30 Days as a numbered list
The FAQ answers the questions people ask the docs assistant most, each
linking to its page. Make videos with a free agent shows OpenCode's free
models in the Studio app, local models through Ollama, and how open models
scored in Code2Video. 30 Days of HyperFrames becomes one numbered row per
lesson with its film on hover, and drops a link to a section that no
longer exists.
* docs: 30 Days previews honour reduced motion and have a play button
Hovering a lesson started its film even with reduced motion on, and
keyboard and touch visitors had no way to play it. Hover previews now
follow the setting (read on the first render, and stopped if it turns
on), and each film is a button that plays and pauses on purpose.
* docs: 30 Days plays one chosen film at a time
Choosing a lesson film pauses the one chosen before, so every button
matches its film, and other rows do not preview while a film plays.
* docs: one film at a time across the whole 30 Days page
The page mounts three lesson lists, and each only paused its own films.
A chosen film now plays with sound, and any unmuted start on the page
makes every list stop its own films and drop its choice; previews stay
muted and wait while a film with sound plays.
* docs: 30 Days list in the docs palette
The lesson list used fixed black and white tints; its rules, numbers,
lines and film backgrounds now use the palette tokens, so they match the
beige ground and the Night theme.
* docs: one Troubleshooting page, four tabs, and the start pages folded
* docs: keep how Studio app updates arrive on the help page
Folding the Studio app troubleshooting page into /help dropped its
"How updates arrive" section: the update button, Settings > Updates
and the Mac menu route, the Automatic updates toggle, and what to do
when an update stalls or cannot check. It is back word for word; every
label is still in the app.
* docs(studio): the browser editor in six pages, named the browser editor
* docs(studio): mute where the editor has it, and no solo control
The audio pages still described a solo control and a group-row mute that
the editor does not render. Muting is the speaker button on an audio
track (Mute track / Unmute track), the same toggle on a selected clip,
and the Muted switch; a group is silenced through its members' tracks.
The audio reference drops its solo section for the same reason.
* docs(prompting): the Prompt Guide as six topic pages
* docs(prompting): call the skill the way each agent does
The overview told every own-agent user to start with /hyperframes; Codex
uses $hyperframes, and other agents have their own way. The line now
names both and keeps the caveat the old page had.
* docs(guides): media pages titled by the task people search for
* docs(guides): background fixes as a visible section; list color grading as an agreed deletion
* docs(guides): one page per kind of video, with its prompts folded in
* docs(guides): two tiles per row on What to make; list the folded prompt pages as agreed deletions
* fix(cli): remove stale briefs when re-freezing recipes
* chore: prepare conflict resolution against current main
* chore: preserve reviewed fix on current main
* chore: prepare conflict resolution against current main
* fix(cli): retain recipe brief cleanup with safe directory copies
* chore: prepare conflict resolution against current main
* chore: merge main and refresh recipe skill manifest
* fix(cli): preserve ducking gain when music starts later
* test(cli): keep ducking regressions standalone
* chore: prepare conflict resolution against current main
* chore: preserve reviewed fix on current main
* chore: prepare conflict resolution against current main
* fix(cli): refresh delayed music ducking against main
* fix(cli): include external video posters in project archives
* chore: prepare conflict resolution against current main
* fix(cli): retain poster localization with shared archive resolvers
Blur finds movers by seeking, and only runs timeline callbacks while it
scans when data-motion-blur-events is on, so motion set from a render(t)
function (k3-promo's rods and pills) showed no blur. Subtle and Strong
now write the attribute and Off removes it.
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* docs: align render, fps and transcribe docs with the CLI
- docs/guides/rendering.mdx: default render quality is `looks` (CRF 16),
not `standard`.
- docs/packages/cli.mdx, render --help (render.ts): default --output is the
timestamped `renders/<project>_<YYYY-MM-DD>_<HH-MM-SS>.<ext>`.
- skills/hyperframes-cli/references/preview-render.md: local --fps accepts
1-240 or a rational and defaults to the root data-fps, else 30; only
lambda and cloudrun are limited to 24, 30, 60.
- skills/hyperframes-cli/references/lint-validate-inspect.md: snapshot
--range is documented as START,END like every other reference.
- skills/media-use/references/audio.md, skills/media-use/audio/references/
transcribe.md, skills/hyperframes/references/captions.md: name the entry
point for each transcription default (transcribe.mjs prefers Parakeet;
`hyperframes transcribe` uses Parakeet when installed, else the small.en
whisper model).
- transcribe --model help text and docs/packages/cli.mdx: list `small` and
`medium`, which the CLI already accepts.
- skills-manifest.json: regenerated hashes for the three skills touched.
— Jerrai
* docs: lambda and cloud run also accept 25 fps
Distributed renders accept 24, 25, 30 and 60 fps (DISTRIBUTED_FPS in
packages/core/src/distributedFps.ts).
- skills/hyperframes-cli/references/preview-render.md: the --fps note
lists 24, 25, 30, 60 for lambda and cloudrun.
- skills/hyperframes-cli/references/lambda.md, cloudrun.md: --fps lists
include 25.
- packages/cli/src/docs/rendering.md (`hyperframes docs rendering`): --fps
said 24, 30 or 60 and --quality defaulted to standard; local render takes
1-240 or a rational, default root data-fps else 30, and the default
quality is looks.
- skills-manifest.json: regenerated hyperframes-cli hash.
— Jerrai
* chore(skills): regenerate skills manifest after formatting
The format hook rewrote skill markdown after the manifest hook had hashed
it, leaving the hyperframes-cli hash stale.
— Jerrai
* feat(studio): motion blur panel with Off / Subtle / Strong
One three-way control in the right dock. Subtle is the default blur
(240 deg shutter, samples sized to the smear); Strong is 720 deg and 64
samples. Writes the root data-motion-blur attributes through the SDK so
renders match and undo works; reads live attributes from the preview.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): motion blur panel edits the file's own root
The edits were worked out against the preview DOM but written to the file,
so a stale preview (undo inside the hold, a slow reload) could save a level
other than the one picked. They are now computed inside the mutation from
the candidate's root. While locked to a sub-composition no level is shown.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* fix(studio): shorten the motion blur tab so the dock strip fits
Five tabs overflowed the default dock width by 10px and clipped a label
(Studio: load smoke). The tab is now titled Blur.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* feat: check names the filter fallback, the render log names the tier, Studio stops opting out
hyperframes check reports motion_blur_filter_fallback (info) with the reason capture could not
run and the way back to it. The engine's per-session log line gains tier=, and its pixel test
covers the fallback over a WebGL page. Studio no longer sends previewMotionBlur: every Chrome
can preview blur now, through the fallback where it lacks html-in-canvas; the server still
accepts false from an older Studio.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* feat(core): blur picks the cheaper filter tier when every mover only translates
The scan now notes whether any mover turns or scales (the linear part of its transform chain
changes) and whether it already forms a stacking context while it moves. When every mover only
translates, the filter tier draws as well as capture and costs about what no blur costs: on an
8 s bench shot a render took 7.0 s against 9.9 s with capture and 7.3 s with no blur. Anything
that turns or scales, or moves without a transform, stays on capture.
data-motion-blur-tier="capture" or "filter" forces a tier. The report says which one drew
and why (translation-only, tier-attribute); hyperframes check stays quiet for those two, which
are choices, not fallbacks. The pixel tests run the shared assertions through both tiers.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* docs(motion-blur): the two tiers, the tier attribute, and what changed in limits
The guide described blur turning off for WebGL, a root transform and similar. It now says the
filter tier draws instead, how the tier is chosen and forced, what each does with a turn or a
zoom, the measured cost of each, and which findings check emits. The skill note drops the
off-for-WebGL advice and the 1.7x figure.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* feat(core): blur defaults match a 240 degree shutter and at least 32 samples
The shutter opens 240 degrees by default (was 180) and each mover gets at least 32 taps (was
sized to the smear alone, down to 2), growing with the smear as before. These are the settings
the shutter blur Jake built uses; on the card whip the default render is now 51 dB from his
(34.6 dB at the old defaults). The guide's attribute table says so.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* chore(core): trim tier.ts comments to the ratchet
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* chore: allow deleting the Studio previewMotionBlur render test
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
* docs: guide and skill note for opt-in capture motion blur
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* docs(motion-blur): scope the first-frame guarantee and the Chrome no-flag claim
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
The included people-only model can drop all or part of a held microphone, phone,
card or instrument. Measured against isnet-general-use and BiRefNet (general and
lite): those keep held objects far better but run 2.8x to 28x slower per frame,
so the default stays and the guide now names the case.
The per-workflow guides now route through /hyperframes, so the sidebar group
names what the reader wants to do rather than skills that no longer ship. The
guides no longer promise a confirmation round the retired workflow skills ran
(the interview and brief); they say what to put in the request and when to ask
for a proposal or storyboard first. URLs are unchanged.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* refactor(skills): fold six domain skills into hyperframes and media-use guides
hyperframes-core, -animation, -keyframes, -creative and -studio move to
skills/hyperframes/{core,animation,keyframes,creative,studio}/, and
hyperframes-audio moves to skills/media-use/mix/. Each moved SKILL.md becomes
a frontmatter-free GUIDE.md so installers that scan recursively for SKILL.md
no longer see them as skills; the published list goes from 21 to 15.
Relative links, code paths and skill-name mentions are rewritten to the new
locations, the catalog surfaces, marketplace core-skills list, fallback core
set, module-copy targets and skills-manifest.json follow, and
`hyperframes skills update` now removes the retired skills (RETIRED_SKILLS)
when they are still installed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim the core entries and give media-use a HeyGen and a free path
The four entries every run opens are rewritten to what an agent cannot infer:
hyperframes 21.8 KB to 7.7 KB, hyperframes-cli 24.8 KB to 6.9 KB,
hyperframes-registry 9.9 KB to 4.3 KB, media-use 9.7 KB to 4.9 KB. Detail moved
whole into references (routing close calls and creator edits, CLI pin upgrades,
catalog search tiers, CLI conventions and feedback reports).
- hyperframes: state table, routing, the render contract, a terminal work loop
(check, snapshot, preview before render), the desktop-app hand-off, and a
table of the folded guides.
- media-use: one table of HeyGen versus free local tools per need; HeyGen
sign-in, credits and the CLI's video-agent, avatar, clone, lipsync, translate
and clipping commands; every free path works with no account.
- scripts/check-core-skills.mjs holds entries and descriptions to budget and
checks every taught `npx hyperframes` command and path; runs in lint.
- Core entries are exempt from the formatter: its table padding cost ~1.5 KB
per entry on every run.
- Content tests follow the text to its new home.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): plugin runs skip skills update; media-use explains HeyGen sign-in and TTS setup
The smoke eval showed a presenter request never reaching media-use and the
free voiceover failing on a missing kokoro-onnx; plugin runs also ran the
skills update the plugin rules forbid.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): drop a committed Python bytecode file and ignore bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): align the entry with the Studio skills and keep the workflows' measured facts
The entry drops routing and the intent interview and carries the contract, the
editable-project rules and the work loop. Studio's format, runtimes, motion,
look and captions references come over for terminal use, frame presets move to
assets/, media-use gains Studio's mixing and local-command references, and
film.md and overlays.md keep what the workflow skills measured.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills)!: retire the workflow skills and folded guides; publish seven knowledge skills
The skill pack now publishes exactly seven skills - hyperframes,
hyperframes-cli, hyperframes-registry, media-use, figma, slideshow and
remotion-to-hyperframes - carrying knowledge, not process. The eight
workflow skills, the folded domain guides and the routing/interview
references are deleted; their measured facts already live in the
hyperframes references (format, runtimes, motion, look, captions, film,
overlays) and media-use's mixing reference.
- bake-basemap.mjs and locate.mjs move to skills/hyperframes/scripts/
(bake-basemap gains --help); extract-audio-data.py moves to
media-use/audio/scripts/ for the caption motion reference.
- skills update: the eight workflows join RETIRED_SKILLS so existing
installs prune them (by lock attribution only, since their names are
generic); naming a retired skill reports where its knowledge went and
succeeds instead of failing as unknown.
- Capture prompts point at the hyperframes skill's references/film.md;
the live-map warning names the new bake-basemap path.
- Content tests that pinned knowledge are retargeted to the kept
references; tests of deleted workflows, scripts and process go.
- Catalog surfaces, templates and docs describe the seven skills.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): resolve the local.md captions link and allow capture's output files in citations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): regenerate the skills manifest from tracked files only
The committed media-use hash included an ignored __pycache__ bytecode file present
in the local checkout, so CI's clean checkout hashed differently.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(docs): restore generated catalog pages and docs navigation to main
Catalog PRs commit item sources only; CI regenerates the pages from the edited
registry sources. docs/docs.json is catalog navigation, so its Workflows group
rename is left for a non-catalog PR.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* build(cli): raise the CLI size budget for the skill references it bundles
The CLI bundles skills/hyperframes, which now carries the folded domain guides and
frame presets (155 KB to 1.08 MB in git). Budgets are the CI-measured size plus 5%:
packed 7526634, unpacked 22593213.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test: keep repo-sweep guards meaningful after the workflow skills left
The last shell ffprobe caller and most root index.html examples lived in retired
skills. The shell detector is now pinned on a literal command line, and the
structure-rule sweep needs more than 5 roots (11 remain) rather than 30.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim figma, slideshow and remotion to the Studio shape; restore the storyboard board
slideshow 33.5 KB to 4.9, figma 18.2 to 6.2, remotion-to-hyperframes 11.0 to
4.9, each keeping the facts only it holds (the figma motion helpers, verify gate,
storyboard decoding and usage beacons; present and hand-off; the Remotion lint,
SSIM check and API map). The board page format from the storyboard recipe comes
back as hyperframes/references/storyboard.md: the desktop app's Storyboard tab
reads boards/storyboard.html by its frame, title and time classes. The entry and
the init template now say to snapshot the moments an edit changed before
replying, which the terminal eval found skipped in 22 of 38 runs.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): manifest without local bytecode; Studio's edit prompt names kept files
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render when the person asks for the file or for no stops, not only after approval
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): keep the voiceover carve in media-use; presets stage their own fonts
Review follow-ups on #5651:
- carve.mjs and its tests move to skills/media-use/audio/scripts; the audio
docs, mixing.md and two Studio comments point there.
- code-editorial's FRAME.md says to copy its bundled WOFF2s and add the
@font-face blocks, instead of promising the retired build-frame.mjs.
- media-use states the host rule before the HeyGen sign-in steps.
- storyboard-format marks transition_in as a note the agent builds itself.
- Two stale citations (creator-editing-recipes.md, sub-compositions.md).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): regenerate the manifest without local bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): the CLI render step follows step 4's rule, not approval alone
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(ci): run the core-skills check from lint again after the main merge
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): films that tell a story start from three storylines; maps use real imagery
Opus 5.5 arm D read motion.md and applied it, but its launch film was a
feature list (pain, three feature cards, proof, logo): film.md left story
to the model. And the map case never opened film.md, so it drew Natural
Earth outlines instead of baking satellite tiles.
- references/story.md: the generic half of Studio's moment-film story and
craft (one thing, three storylines with world and device, the hook,
beats, worlds, copy, brand, tells of a generated film). The person picks
a storyline, or the agent takes its recommendation when asked for the
file or for no stops.
- The entry's work loop names the storyline step for films over ~15 s; the
references table routes stories to story.md and maps to film.md.
- film.md points at story.md and gives maps and real places a section.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story.md follows the entry: no voiceover unless asked
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): bake-basemap starts from a globe and stops waiting out its idle timeout
The Opus 5.5 map run spent 13 of its 38 minutes on parallel bakes that
stalled and 15 more recording 300 frames, after rewriting the script because
it could only start on a flat map.
- PROJECTION=globe with a seeded starfield and atmosphere, and FROM/PAN to
turn the globe to CENTER before the dive.
- Each frame polls for loaded tiles instead of waiting for an "idle" event
that had often already fired: 30 frames went from 198-219 s to 10-13 s
locally with byte-identical frames.
- Progress prints seconds a frame and minutes left; film.md shows the globe
call and says to run one bake at a time.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render in the foreground; wait on a detached render's log, never pgrep -f
Both Opus 5.5 explainer runs started a detached render, then waited with
`until ! pgrep -f "hyperframes render"`, which matches its own loop: each
render took 88-117 s and the wait sat for the tool's full 10 minutes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): route each kind of film; storylines carry look and sound; add review and sound
The entry routes by request (launch, explainer, music, data, vertical, 3D,
character) to a self-contained file under references/types/, and a film
over ~15 s now gets music and sounds on its visible actions unless the
person asked for silence. Each storyline names its look and its sound, so
picking one picks both; STORYBOARD.md frames carry `reads` and `sound`.
review.md is the whole-film pass: the check warnings, the review sheets,
seven questions to look for, P0/P1/P2 notes and REVIEW.md. motion.md gains
eases by role, six title entrances, a reading-time rule and nine measured
transitions; look.md a design plan before the first scene, with presets
kept for decks and named picks. story.md adds the second default that
generated design falls into, with what to do instead.
The blank template and format.md no longer teach the fade-and-slide-up
entrance on a dark canvas.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): check warns on unread lines, dead stretches, small type, empty frame 0 and silence
A coding agent cannot watch its film, so check now measures what a viewer
notices over time. A new `craft` section holds warnings only (exit 0
unless --strict), sampled on the dense 8 fps grid the overlap pass
already seeks, skipped for --range checks:
- line_unread: a reading-size line (>= 30 px tall at 1080) on screen
under 0.4 s for 1-2 words, else under 3/4 of 0.5 s + 0.3 s a word;
the film's last line needs 2 s. Short lines are re-measured between
samples to ~0.01 s before judging. Captions-track and
data-layout-ignore text are exempt.
- dead_stretch: more than 3 s where the keepsMoving liveness signature
does not change, outside the final 3 s and any data-hold element;
quiet when sweep_static fires or a whole-composition keepsMoving
assertion owns the limit.
- text_below_floor: text under 2.6% of the short side (28 px on 1080)
held 0.5 s, one finding per file listing every element.
- first_frame_empty: frame 0 paints only the background.
- film_silent: over 15 s with no unmuted audio or audible video.
Each message names the fix and the skill reference to read. keepsMoving
now also leaves the film's last 3 s (a still end card) out of its
static runs, so the two agree.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): snapshot --review captures a beat sheet, seam strips and a phone sheet
snapshot --review picks the frames that show a film over time instead of
evenly spaced ones, in the same single browser session:
- review-beats.jpg: one settled frame per scene at its start + 0.3 s,
plus one per timed data-beat="name" element, labelled time and id.
Scenes are the composition's top-level timed clips and sub-composition
hosts, read like `timeline` reads rows (captions and audio excluded)
and timed by the runtime's start resolver over the live page.
- review-seam-NN.jpg: frames at -0.2, -0.1, 0, +0.1, +0.2 s around
every cut (each scene start, and any scene end no scene starts at).
- review-phone.jpg: the beat frames at 360 px wide.
--composition scopes the review to one sub-composition; with fewer than
two scenes the beats spread evenly and a note says so. snapshot also
gains --json: one envelope with every frame's path and time and, under
--review, the scenes, beats and seams behind the sheets; progress moves
to stderr.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft warnings stay out of --strict; a hold gets a real next action, not a caret
Craft findings (unread lines, dead stretches, small type, an empty first
frame, silence) are judgment calls a film may break on purpose, so
--strict keeps gating defects only. The check reference no longer
suggests a blinking caret to keep a still frame moving.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review spreads beats when every scene starts together; map credits skip the type floor
A map film whose basemap and overlay both start at 0 s got one beat
frame; the even spread now keys on distinct scene starts. film.md tells
agents to mark the imagery credit data-layout-ignore and back it, since
the new type floor flagged it on the first real run.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review frames each scene at its middle too, not only 0.3 s in
On the first real explainer, 0.3 s into a scene showed a bare colour
field before its title entered. Each scene longer than about a second
and a half now adds a frame at its middle, so the sheet shows what the
scene builds.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): a film is built from a numeric SPEC.md, with defaults banned by name and a look test
Studied in full: flxrnc's Motion Lab (vague vs directed prompt), 0xMovez's
course, EianLu's riso skill, agentchengfeng's style samples and the two
Opus 5.5 guides. Their common point: adjectives are where the default look
lives, so the agent now writes SPEC.md before any scene (GOAL, OUTPUT,
TIME, LOOK, MOTION, SHOTS, BANNED, QA), with a number for every adjective.
spec.md bans the defaults by name, unless the brand or reference uses
them (a dark void with small things floating, glow and particles, the
cream-serif-mono-label look, fade-and-slide-up, corner brackets), and
grows that list after the first render. Each storyline gets a 3 s test of
its hero shot before the pick; a look is written as the rules of one
medium. Composition numbers: the hero fills 40% of the frame, one hero
move per shot, the shot's information in within 2.5 s then a held poster.
motion.md adds springs by damping ratio, shorter exits, overlap, stagger
and the beat grid; review.md reviews as a harsh director and grows BANNED;
vertical.md takes the riso skill's measured safe band; explainer.md the
shapes of information.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story before look; every object reads as itself; posters only for info cards
The first spec-driven C02 swapped the dark default for a flat Swiss
poster, and the story went with it: two black bars nobody read as mirrors,
slogans instead of cause and effect, a storyline picked for its picture.
The spec now serves the story: a storyline is picked for the story a
stranger would follow, the look test asks first whether a stranger
understands what they see, and SPEC.md gains an OBJECTS line giving each
thing the material and details that make it read without a label. The
2.5 s held-poster rule is limited to information cards; in a story film
every shot causes the next. Explainers start from a person or situation
the viewer knows. Review names every object as a stranger would and
treats one that needs explaining as a P0.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): storylines are three films in words, each with a device and a form
The three storylines are pitched as text and the person picks from them;
nothing is built for a storyline before the pick, so the 3 s hero-shot
look test is gone. Ideas pair a device with a form, five or more first,
keeping the three that differ most, and the one stop states the rest in
an assumption line that names every paid item beside its free option.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* ci: list main's new embedded-captions hf-cli test among the retired workflow files
The merge with main removed it with the rest of the retired skill, and the
deletion guard rejects any removal it has not been told about.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): keep the audio preset comment within core's size budget
The comment's new citation to media-use's mixing reference made the published
package 14 bytes larger than its budget, which sits at main's exact size.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft keeps its own 8 fps grid; comments back within the checks
Review on #5651 found that the merge moved craft onto the overlap pass's
times, which main caps at 180, so a brief line in a long film fell between
samples and line_unread missed it. Craft now builds its own grid at 8 fps up to
600 samples, as before the merge, and a 60 s film with a line shown for 0.2 s
pins it.
The Comments check passes again: REVIEW.md and STORYLINES.md join the files a
skill writes into a project, the comment lines this branch added come back
under each file's share at the merge-base, and the audio preset comment drops
a word the check reads as history.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): color grading applies to canvas compositions
data-color-grading on a <canvas> was ignored by the runtime and refused by
lint, the Studio panel and the CLI writer. One source-tag list in the grading
contract now feeds all of them. A canvas is sized from its drawing buffer and
re-uploaded on every seek and transport tick.
* fix(core): keep the comment share of grading files at the base
* feat(cli): judge text behind a transparent video by its decoded alpha in check
The layout audit treated every <video> as opaque over its whole box, so a
caption between footage and a remove-background cutout always failed
text_occluded and needed data-layout-allow-occlusion, which also hid a word
the subject's head fully covered.
check now draws the video's current (seeked) frame into one reused,
downscaled scratch canvas, once per sample and only for a video a text probe
lands under. A fully opaque frame keeps today's behaviour. A frame with
transparency is judged per rendered word against its alpha: partial cover is
an info finding carrying the most covered word's share, and a word 80% hidden
or two neighbouring words each half hidden is an error. A frame that cannot
be read falls back to opaque with a video_alpha_unread info note.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test(cli): serve the video-alpha fixtures from memory, not request paths
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): check finds words under narrow, mirrored or backed cutouts
Review follow-ups on #5657:
- A matte the probe walk passes over, even at clear-alpha points, now triggers
the per-word check, so a feature between two probe columns (an arm, a mic
stand) still fails the word it hides.
- Mirrored videos and images map viewport points through the flip; a rotated,
skewed or 3D-transformed video falls back to opaque with video_alpha_unread.
- A video with an opaque CSS background keeps its whole box occluding.
- cli.mdx lists every unread cause and why a fully transparent frame is one.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(engine): renders under WSL reach the GPU on Chrome 150 and later
Part of #5548.
* fix(engine): shorten the WSL browser env comment
* fix(engine): cite the Chromium bug in one line and allow the fallback test's removal
* fix(engine): drop WAYLAND_DISPLAY under WSL only when that is what reaches the GPU
* fix(engine): restore the WSL note from before the full-Chrome fallback
* test(engine): give the second worker's page load room on a busy Windows runner
* fix(engine): keep the Chromium bug comment under the line limit
* fix(engine): renders under WSL use the GPU through full Chrome when the headless shell cannot
Part of #5548.
* fix(engine): a missing or unreadable full Chrome cache never stops a WSL render
* fix(engine): say why WSL renders fall back to software and how to get the GPU
Under WSL the GPU check often falls back to SwiftShader and the only output
was the probe line, with Docker passthrough advice for --browser-gpu. Print
one note that says what was checked (can this user open the render node),
the exact fix, and the native Windows alternative. The CLI's WSL detector
moves to the engine so both use one.
Part of #5548
* fix(engine): keep WSL GPU notes true to the probe result and render mode
The WSL note now prints only when auto mode really selects software, and
says whether the GPU check found no GPU or could not finish. Explicit
--browser-gpu keeps its unverified and Chrome-install advice and adds the
WSL checks. The render-node check verifies group membership before
suggesting usermod.
* docs: clarify async font measurement and timeline registration
* chore: align skill manifest with main before regeneration
* chore: regenerate animation skill manifest
* fix(auth): accept host-managed HeyGen access tokens
* fix(auth): share environment header validation
* docs(auth): condense credential resolver guidance
* fix(auth): report the account a browser login just signed in
Identify the account from the tokens the login issued, not a fresh credential
lookup that an environment token or API key outranks.
* docs(auth): list the host access token in the CLI credential order
* fix(cli): name a rejected host access token on publish
Publish told a host-token user to log in again, which cannot help while the token outranks the login.
* docs(auth): show the media credential order main resolves
* fix(cli): warn at logout that a host access token still signs commands
One map of environment credential variables, owned by the resolver, now feeds the logout warning and both publish messages.
* docs(auth): scope the media credential order to the audio scripts
* refactor(cli): read every env credential name from the resolver's map
* docs(skills): ask agents inside a host app to report its friction as feedback
* feat(cli): send missing features and host-app friction as ratingless feedback
* fix(cli): keep the rating error, refuse blank reports and document ratingless feedback
* docs(skills): leave names and figures out of missing-feature reports
* docs(skills): keep anything private out of missing-feature reports
* feat(core): support deterministic async frame sources
* feat(core): bridge preserved film HTML to native capture
* feat(core): bound imported scene timing to source intervals
* test(producer): verify film bridge pixels in real browser
* fix(runtime): retain queued draws and disable unsafe dedup
* fix(runtime): fail promptly on runner reloads and send errors
* fix(runtime): align film draws with export windows
* docs(core): mark frame-source hosts with data-no-timeline
A composition that follows the frame-source contract registers no GSAP
timeline, so lint reported missing_timeline_registry and every render
waited 45 s for timeline registration (17.6 s -> 1 min 47.9 s for the
14 s imported film sample). Document the existing data-no-timeline
opt-out for the host and a timeline-less root.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(core): require data-no-timeline on imported film hosts
Imported film wrappers have no GSAP timeline. Without data-no-timeline
on the scene hosts and root, lint fails with missing_timeline_registry
and each render waits 45 s for timeline registration.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(runtime): avoid transport redraws after render seeks
* test: set explicit film fixture canvas background
* test: diagnose film capture timeout phase
* test: foreground film pages before screenshot capture
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>