Commit Graph
1145 Commits
Author SHA1 Message Date
Miguel Angel Simon Sierra f26b06330e chore(aws-lambda): shorten comments over the line limit 2026-10-24 06:12:55 -04:00
Miguel Angel Simon Sierra e5a822f364 fix(engine): a probe spawns without waiting when no stored facts are declared 2026-10-24 04:59:51 -04:00
Miguel Angel Simon Sierra 1f6e560b61 perf(engine): stored facts keep the last packet length so late-start windows skip the tail decode 2026-10-24 04:59:50 -04:00
Miguel Angel Simon Sierra 6533400987 perf(engine): a window reaching a stored video's end takes its frame count from stored facts 2026-10-24 04:59:48 -04:00
Miguel Angel Simon Sierra 5a2a002deb perf(engine): locked warmup ticks stop sleeping once the page is ready 2026-10-24 04:59:47 -04:00
Miguel Angel Simon Sierra a1478c303f perf(producer): the audio task logs where its mix spends its time
One line per audio stage: prepare, groups, mix, master, encode and the peak check, in ms.
2026-10-24 04:59:47 -04:00
Miguel Angel Simon Sierra 8f29377b63 test(engine): drop an unused import 2026-10-24 04:59:45 -04:00
Miguel Angel Simon Sierra 6bda6428db perf(engine): a site's stored probe also holds the final-frame timestamp the plan would probe for 2026-10-24 04:59:44 -04:00
Miguel Angel Simon Sierra d5f999faf7 style(aws-lambda): format the probe-facts upload and tests 2026-10-24 04:59:44 -04:00
Miguel Angel Simon Sierra 56678f1ba5 perf(aws-lambda): a site stores each video's ffprobe JSON, and the plan reads it instead of probing 2026-10-24 04:59:43 -04:00
Miguel Angel Simon Sierra 7cfb1befef style(engine): format the tail-probe tests 2026-10-24 04:59:42 -04:00
Miguel Angel Simon Sierra 797e81ee06 test(engine): deferred counts match extraction on a B-frame NTSC source; VFR is not deferred 2026-10-24 04:59:41 -04:00
Miguel Angel Simon Sierra f41b212608 style(engine): format the tail-probe window check 2026-10-24 04:59:41 -04:00
Miguel Angel Simon Sierra e8d8f8e0f1 test(engine): pin the tail-decode slot test to the windows that decode 2026-10-24 04:59:40 -04:00
Miguel Angel Simon Sierra c0debe59a8 perf(engine): a window that ends inside its source takes its frame count without a decode 2026-10-24 04:59:40 -04:00
Miguel Angel Simon Sierra ac2c097f6c perf(engine): a remote source's tail decodes run many at a time, not one per half-core 2026-10-24 04:59:39 -04:00
Miguel Ángel 53e1dfce9e fix(engine): h265 renders no longer fail on hosts with more than 16 cores (#6193)
* fix(engine): h265 renders no longer fail on hosts with more than 16 cores

libx265 rejects more than 16 frame threads, so the thread count taken from the
CPU quota is now capped at 16 for x265. x264 is unchanged.

* fix(engine): pass the encoder to the thread cap in the CFR re-encode
2026-10-24 05:33:56 +00:00
Miguel Ángel 3ef28e26c6 test(engine): the GPU probe tests do not start a Chrome from the host cache (#6187) 2026-10-24 04:33:57 +00:00
Miguel Ángel acb47de7d2 perf(producer): the audio task finds sound with a probe and reads URL clips in parallel (#6174)
* perf(producer): the audio task probes each video for sound instead of extracting its frames

* test(producer): the audio task finds a video's sound from a probe, with no frames extracted

* perf(engine): the audio mix reads clips held at a URL many at a time

* style(engine): format the remote clip slot choice

* fix(producer): the audio task places a video's sound in the window extraction would give it

* style(producer): format the slot cases of the script-src audio test
2026-10-24 04:23:15 +00:00
Abdullah M. Nazif ba5dde78de fix(engine): preserve Windows RSS samples after a query failure (#5357) 2026-10-24 04:10:28 +00:00
Abdullah M. Nazif cad57bf2aa fix(engine): recognize spaced closing template tags (#5353) 2026-10-24 04:10:26 +00:00
Abdullah M. Nazif bd4d8c6cb5 test: use supported FFmpeg flags for VFR fixtures (#5352) 2026-10-24 04:10:24 +00:00
Abdullah M. Nazif 6fccefe976 fix(engine): retain fresh frames when replacing an empty cache (#5351) 2026-10-24 04:10:21 +00:00
Miguel Ángel da3e9b6385 perf(engine): a site's remote files are probed once per render, not once per clip (#6172)
* perf(engine): remote sources of a site keep their probe results for the whole render

* test(engine): probe a content-addressed URL once per render

* style(engine): format the audio probe split
2026-10-24 02:51:47 +00:00
Miguel Ángel cf7266d815 chore: release v0.8.191 (#6170) 2026-10-24 01:40:50 +00:00
Abdullah M. Nazif aac0e7df51 fix(producer): make sparse keyframe advice conditional (#5343)
* fix(producer): make sparse keyframe advice conditional

* fix(producer): clarify sparse keyframes do not affect rendering
2026-10-24 00:43:14 +00:00
Dante 828adc1ce7 fix(engine): await seek completion during drawElement batches (#5430) 2026-10-24 00:28:13 +00:00
kevin c478110be7 fix(engine): redraw a small drawElement frame before failing the serial capture (#5748)
The serial guard in captureFrameSurface, which segmented capture reaches, threw on any frame under the
size floor. It now draws the frame once more and keeps a byte-identical redraw, as the streaming drain
guard does, so a flat frame no longer fails a segmented render.

Fixes #5685
2026-10-24 00:28:06 +00:00
Miguel Ángel 19cc96e3f2 test(engine): only h264 is held to identical bytes across host sizes (#6167)
x265 output varies between runs on one host, so that case flaked the merge queue.
2026-10-24 00:15:10 +00:00
Vance IngallsandClaude Sonnet 5.5 e077d9dc74 fix(core): a hidden child of a mover stays out of the blur trail (#6155)
The isolation CSS re-showed every descendant of a mover, so a child the
author hid with visibility:hidden was cropped and smeared into the trail
(240 green px in the repro; 0 in the sharp frame). The hide rule now skips
the mover subtree and the mover alone is made visible, so its descendants
inherit and keep their own visibility.

Found by review of #6106.

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-23 17:37:41 -07:00
Miguel Ángel 44100a5370 fix(sdk): a kept delete drops its media sources and a hidden video is not waited for (#6163) 2026-10-23 23:24:04 +00:00
Miguel Ángel 3439433d67 perf(aws-lambda): a render reads a video's audio from a small file stored beside it (#6162)
* perf(aws-lambda): a render reads a video's audio from a small file stored beside it

A video's audio is interleaved with its pictures, so mixing it from the cloud read the whole video (2.5 GB for a 20-minute 4K film) at the Lambda's network speed. lambda sites create now stores each large video's audio packets as a separate object keyed by the video's hash; the audio task reads that when it exists.

* chore(producer): shorten the audio sidecar header comment

* fix(aws-lambda): no audio sidecar for a video whose audio starts late or that has several tracks

* test(producer): format the audio sidecar tests and end their ffprobe options with --
2026-10-23 23:12:52 +00:00
Miguel Ángel 8df9b6dd3b fix(engine): a composition whose script throws is skipped with a warning, not refused (#6156)
* fix(engine): a composition whose script throws is skipped with a warning, not waited on and refused

A script that threw before registering its timeline kept the capture waiting the full 45 s readiness timeout, then the render was refused. After a page error with timelines still missing the wait now ends after a short grace, each such composition gets an empty paused timeline of its authored length, and a script_error_isolated warning names the element. The render goes on without that animation.

* test(engine): memo test expects a script failure, format the browser test

* style(engine): shorten a doc comment to the line limit

* fix(engine): isolate only nested compositions that threw, never load failures or a root

* fix(engine): a thrown composition script fails fast and names the composition, not a load error

* fix(engine): the page-error grace starts at the first error, not at the start of the wait

* fix(engine): a nested throw is skipped only while another nested timeline is live
2026-10-23 22:33:05 +00:00
Miguel Ángel e48d5d4a5c chore: release v0.8.190 (#6158) 2026-10-23 21:54:34 +00:00
Vance IngallsandClaude Sonnet 5.5 79b57ab12d feat: automatic tier, 240°/32 defaults, check finding, and Studio stops opting out (#6108)
* feat: check names the filter fallback, the render log names the tier, Studio stops opting out

hyperframes check reports motion_blur_filter_fallback (info) with the reason capture could not
run and the way back to it. The engine's per-session log line gains tier=, and its pixel test
covers the fallback over a WebGL page. Studio no longer sends previewMotionBlur: every Chrome
can preview blur now, through the fallback where it lacks html-in-canvas; the server still
accepts false from an older Studio.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* feat(core): blur picks the cheaper filter tier when every mover only translates

The scan now notes whether any mover turns or scales (the linear part of its transform chain
changes) and whether it already forms a stacking context while it moves. When every mover only
translates, the filter tier draws as well as capture and costs about what no blur costs: on an
8 s bench shot a render took 7.0 s against 9.9 s with capture and 7.3 s with no blur. Anything
that turns or scales, or moves without a transform, stays on capture.

data-motion-blur-tier="capture" or "filter" forces a tier. The report says which one drew
and why (translation-only, tier-attribute); hyperframes check stays quiet for those two, which
are choices, not fallbacks. The pixel tests run the shared assertions through both tiers.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* docs(motion-blur): the two tiers, the tier attribute, and what changed in limits

The guide described blur turning off for WebGL, a root transform and similar. It now says the
filter tier draws instead, how the tier is chosen and forced, what each does with a turn or a
zoom, the measured cost of each, and which findings check emits. The skill note drops the
off-for-WebGL advice and the 1.7x figure.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* feat(core): blur defaults match a 240 degree shutter and at least 32 samples

The shutter opens 240 degrees by default (was 180) and each mover gets at least 32 taps (was
sized to the smear alone, down to 2), growing with the smear as before. These are the settings
the shutter blur Jake built uses; on the card whip the default render is now 51 dB from his
(34.6 dB at the old defaults). The guide's attribute table says so.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* chore(core): trim tier.ts comments to the ratchet

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* chore: allow deleting the Studio previewMotionBlur render test

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-23 14:20:17 -07:00
Miguel Ángel 73718a251b fix(engine): the BeginFrame start-up check waits for the first frame up to its deadline (#6149)
* fix(producer): a chunk with mixed capture modes retries whole in screenshot mode

* fix(producer): format the mixed capture mode change

* fix(engine): the BeginFrame start-up check waits for the first frame up to its deadline

* style(engine): format the probe tests

* fix(engine): drop a comment from the probe loop
2026-10-23 20:52:14 +00:00
Miguel Ángel 01a523bcf8 fix(engine): a render no longer decodes the videos it replaces with extracted frames (#6142)
* fix(engine): a render no longer decodes the videos it replaces with extracted frames

* fix(engine): shorten the render-frame video hold comment

* fix(engine): keep the render-frame video hold comment under the line limit

* fix(engine): hold only the videos whose render id is replaced by extracted frames

Two scenes can share a video id. The render id tells them apart, so a live video is no longer held.
2026-10-23 20:52:08 +00:00
Vance IngallsandClaude Sonnet 5.5 4ed7813387 feat(core): capture blur falls back to per-element filters where capture cannot run (#6107)
* feat(core): capture blur falls back to per-element filters where capture cannot run

html-in-canvas cannot capture a WebGL canvas, an iframe or a transform on the root, and some
browsers lack it. Blur used to turn off for the whole composition. Now the runtime hands the
composition to a filter tier: an SVG filter on each mover, 32 offset copies averaged along its
sampled path, softened along the motion so long smears do not step. It filters the live DOM,
so it works over a WebGL canvas, in any Chrome, and leaves glows and shadows on the element.
Turn and scale only soften; capture draws those truthfully, so it stays the first choice and
a scene re-init tries it again.

Capture turning itself off for a defect or three failed captures hands over; the renderer's
explicit off (HDR, distributed, engine blur) stays off. The report names the tier. Core's
unpacked size budget goes to 3,965,000 for the tier.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* test(engine): the backface pages now take the filter tier

The two backface tests still expected blur off; with the filter tier a
backface page reports tier filter. Fails on CI without this.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-23 13:46:21 -07:00
Miguel Ángel 1dc97921cd fix(engine): a long audio mix prepares its clips a few at a time (#6132)
* test(engine): the URL-read audio mix test stops its mix before cleanup and is not timed

* test(studio): bank the open-film thumbnail counts on the CI Chrome

The CI Chrome moved to 155 and renders one thumbnail fewer: 13 renders, 14 requests.

* fix(engine): a long audio mix prepares its clips a few at a time

A 200-clip mix started 200 ffmpeg at once and starved the host.

* chore(engine): trim the long comments in the audio mixer

Reasoning moved to the PR.

* test(engine): the mix order test starts every preparation at once

The mixer prepares clips in a core-sized pool; the test now sets enough cores.
2026-10-23 18:24:50 +00:00
Miguel Ángel b7e2278e24 chore: release v0.8.189 (#6140) 2026-10-23 18:13:30 +00:00
Miguel Ángel bd4cae7e35 fix(engine): an opaque ProRes clip extracts to jpg frames, only ProRes with alpha stays png (#6130)
* fix(engine): an opaque ProRes clip extracts to jpg frames, only ProRes with alpha stays png

ProRes was always cached as lossless PNG in case a missed tag hid alpha. ProRes alpha shows in its pixel format (yuva444p), so the guess only costs size: a 4K 4:2:2 clip wrote about 17 MB a frame, 18 GB for 36 s. VP8 and VP9 keep PNG because their alpha rides a side channel ffprobe can miss.

* test(engine): ProRes extraction format follows the alpha plane

* chore(engine): format the ProRes extraction change
2026-10-23 14:14:06 +00:00
Miguel Ángel 132a504b69 fix(engine): encode with the same x264 and x265 thread count on any host size (#6127)
* fix(engine): encode with the same x264 and x265 thread count on any host size

libx264 and libx265 pick their thread count from the host core count when
ffmpeg is not told one, and the bitstream depends on it, so the same frames
encoded to different bytes on 8, 16 and 32 vCPU nodes and chunks of one
render could differ. Both encoders now pass the thread count from the CPU
quota (Node reads the container limit), which is fixed per pod.

* chore(engine): raise the packed size budget for the encoder thread module
2026-10-23 14:13:57 +00:00
Miguel Ángel 3cdae3804e fix(engine): mix any number of audio clips by summing them in stages (#6120)
One ffmpeg graph held every clip of a group (or of the whole film) as its own
input, so a long project ran into the open-file and input limits and the
export failed. Past 96 clips the mixer now folds slices into one running
float sum, with no cap on the total; mixes of 96 clips or fewer take the same
single-graph path as before.

A mix process now also gets a deadline that grows with the film length, and a
failed ffmpeg run keeps how long it ran and the last lines of its stderr.
2026-10-23 12:09:39 +00:00
Miguel Ángel 3badc9bfa5 chore: release v0.8.188 (#6122) 2026-10-23 09:53:45 +00:00
Miguel Ángel 69738b7ce4 fix(engine): render into a folder whose name holds a percent sign (#6116)
* fix(engine): render into a folder whose name holds a percent sign

ffmpeg reads an image sequence path as a printf template, so a folder like
"12% Up" was parsed as a format code and every video render failed. The
folder part of each frame-sequence path now goes through one helper that
doubles the percent sign.

* fix(engine): drop the helper doc line the comment ratchet rejects
2026-10-23 07:33:25 +00:00
Miguel Ángel 6fe83060d9 chore: release v0.8.187 (#6115) 2026-10-23 06:32:30 +00:00
Vance IngallsandClaude Sonnet 5.5 e85f56e86c fix(core): capture blur strobing, backdrop box, glow drop-out and callback motion (#6106)
* fix(core): capture blur sizes its taps to the smear and weights them exactly

A fast move strobed at the default 16 taps (8 px steps on a 1560 px whip). With no
data-motion-blur-samples set, taps are now about one per 2 px of travel (2 to 128); an
explicit samples count still wins.

Canvas quantizes image globalAlpha to 1/255, so 1/n weights left coverage short (n = 104
summed to 0.81, a lighter card body). Each tap now carries a whole number of 1/255 units
that sum to exactly 255.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* feat(core): capture blur draws the movers from their own transparent layer

The crop came from a capture of the whole scene, so the backdrop under a see-through mover
smeared with it (a lighter box with the dotted background erased) and a glow or shadow
outside the mover's box was cut off, leaving a hard-edged box.

Each frame now captures the movers alone, everything else visibility:hidden, so a mover's
pixels carry their true alpha and no backdrop; the background capture is unchanged. The crop
grows by the mover's ink reach (box-shadow, text-shadow, filter, outline, measured during the
scan), so glows travel with it. Two paints per frame, as before.

The output is cleared on wrap instead of showing the previous wrap's last frame, since the
first paint is no longer a drawable sharp frame. Core's unpacked size budget goes to 3,950,000
for the new module.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* fix(core): capture blur finds callback-driven movers when events are on

The mover scan seeked with callbacks suppressed even where the root allows them, so a
composition whose motion lives in a timeline callback (a render(t) driven from onUpdate)
reported 0 movers and rendered sharp. With data-motion-blur-events="on" the scan now seeks
the way the frame reads do. Without it nothing changes: callbacks stay suppressed.

The no-movers finding in hyperframes check now names the attribute.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 22:40:57 -07:00
Miguel Ángel 1accb709ff fix(engine): hundreds of effects in one audio group mix in time, and a mix timeout is named (#6101)
* fix(engine): hundreds of effects in one audio group mix in time, and a mix timeout is named

* refactor(engine): name the group mix's single pad instead of commenting it
2026-10-23 01:55:23 +00:00
Miguel Ángel da6b77bd84 fix(cli): preserve video frames when scenes reuse element IDs (#6095)
* fix(cli): preserve video frames when scenes reuse element IDs

* chore(core): keep media identity comments within the ratchet

* test(core): update page-build goldens for distinct media ids across repeated scenes
2026-10-22 23:23:17 +00:00
Miguel Ángel 9da107aef5 fix(audio): fit PCM to video frames before AAC delivery (#6089)
* fix(audio): fit PCM to video frames before AAC delivery

* fix(audio): migrate the CLI diagnostic stage fixture

* fix(test): measure the whole unscaled audio residual

* test(audio): refresh the speed-ramp delivery golden
2026-10-22 23:12:56 +00:00