* fix(studio-server): an edit aimed at a clip never lands on an audio group sharing its id
* refactor(studio-server): one comment line, the rest in names
* fix(cli): retire old snapshot run folders
* chore: satisfy snapshot comment limit
* fix(history): read and release snapshot leases through verified handles
* test(history): run lease races in Node and check released markers
* fix(studio): verify snapshot leases from open descriptors
* fix(studio-server): history copies a changing file without stalling its sweep
* fix(studio-server): a failed history copy leaves no partial file and keeps the mode
* style(studio-server): name the history copy for what it does
* chore: release v0.8.159
* chore: v0.8.159 notes list the first-frame fix
* chore: v0.8.159 notes list the sandboxed GPU check fix
* chore: v0.8.159 notes list the hidden-scene fix and the offline font test
* feat(cli): init --keep-original copies a clip as is, without transcoding
`hyperframes init --keep-original` copies the --video file under its own
name and wires it into the project the way a web-safe clip is wired today:
no transcode and no prompt, interactive or not. Default behaviour is unchanged.
Theora leaves init's web-safe codecs and joins the preview proxy's
browser-hostile codecs, so init converts it and the preview proxy serves an
H.264 copy instead of a blank picture.
* fix(studio-server): keep the codec table's comment share at its base level
* fix(inspector): report nested hosts' authored window, one location per source line
The runtime strips data-duration/data-end from nested composition hosts after
boot and keeps them as data-hf-authored-*. Timeline inspection built its
resolver without authored attrs, so a host with data-duration="4" reported
its GSAP timeline length (3.72s) instead.
Timeline text and events[].sources listed the same file:line once per mapped
snippet (creation, caller, dependency), so a one-line script printed one
location up to nine times.
* refactor(inspector): carry the dedupe reason in the helper's name
* fix(inspector): end continuation on a page that fits no snippet; fill budget with candidates
* fix(inspector): timeline groups by component, names attr values, eases, film end
* fix(studio-server): stamp hf ids into a file without reformatting it
* fix(inspector): find an element's tag before its served hf id reaches the source
* fix(inspector): live element map shows authored classes and text, not the playhead's
* fix(inspector): collapse script-built text so the element map ignores the playhead
Class names stay in source order, a runtime-stripped id is shown as id="…"
rather than a selector, and a grouped row names which children it covers.
* fix(inspector): keep paging, stamping, and the live map still on the reported edges
A snippet larger than the page ended the walk, so later snippets could not
be reached. Raw text ended at a longer tag name, which could stamp an id
inside a script. An empty or mixed source element showed live text, and an
unknown duration read as a film that ends at 0s.
* fix(inspector): mint ids for an empty hf id and keep an unquoted class
An empty data-hf-id was treated as already assigned, so stamping left it
blank while the older stamper minted one. An unquoted class was read as no
class, so the live map dropped it.
* fix(inspector): narrow markup before reading a child tag
skipMarkup returns a boolean, so the build still sees Markup where a tag
is required. Narrow on the kind first so the inspector typechecks.
* fix: quiet check false positives and name the ancestor of an id-less target
Endpoint contact, disjoint fromTo pairs, and a negative z-index under a
stacking-context parent were warnings with bad advice. Layout and contrast
blamed a dot grid, a circular avatar's panel, and a visibility override.
A faint texture veil is no longer the click target.
* fix(lint): drop a history sentence and six gsap comments
The comments check treats "load-bearing" as history, and gsap.ts added six
comment lines. The names already carry what those lines said.
* fix(parsers): ignore an empty id written inside another attribute
The empty-id scan matched the first data-hf-id="" in the tag, including one
inside a quoted title. It now skips quoted text, so the real attribute is minted.
* fix(lint): keep real covers and a negative z-index under a card
A gradient scale-down treated every fill like a radial dot, so a panel
that starts transparent stopped counting as a cover. A stacking context
on any ancestor cleared a negative z-index, and a faint wrapper made
images inside it unpickable.
* fix: keep an emoji from shifting a stamped id
The quote mask replaced one emoji with one space, so the id landed before
the closing quote. A radial cover that turns opaque after a clear stop
stays fully painted.
* fix(lint): score a letter-only dot as a dot, not a color name
namesAColor saw #fff and rgba as words, so those dot grids counted as a
full cover. Hex and rgb colors are stripped before that word check.
Use parseEncoderOptions from @hyperframes/studio-server in /render and
/render/stream so the producer server takes the same crf, videoBitrate,
videoFrameFormat and hdrMode as the studio render route, with the same
rules and messages. crf and videoBitrate are forwarded to the render job
and are ignored for mov; a bad value is a 400 (an SSE error event on the
stream route). The studio-server package gains an encoder-options subpath
export so the producer imports the helper instead of copying it.
An hdrMode that disagrees with outputDynamicRange is still rejected, as
before, so there is no precedence to resolve between the two.
— Jerrai
* feat(studio-server): accept a crf override on the render route
The Studio render route only forwarded draft/standard/high, so a Studio or
desktop export could not ask for a specific CRF the way `hyperframes render
--crf` can. Film-grain finishing passes need CRF 12 to keep the grain.
The route now takes an optional integer `crf` (0-51 for mp4, 0-63 for webm),
rejects an out-of-range value with 400 instead of dropping it, ignores it for
mov, and both Studio adapters pass it to the render job.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(studio-server): keep the crf change free of new comment lines
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(studio-server): accept videoBitrate, videoFrameFormat and hdrMode on the render route
Same options `hyperframes render` already takes (--video-bitrate,
--video-frame-format, --sdr/--hdr), so Studio callers are not limited to
the quality presets. crf and videoBitrate are an either/or, matching the CLI;
an invalid value is a 400. Parsing moves to helpers/encoderOptions.ts.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore: release v0.8.154
* ci: give the studio test job fifteen minutes
The queue run installs and builds inside the same ten minute cap.
It was still inside the studio tests when that cap cancelled the job.
* fix(inspector): stop audio waveform caches from making every live question stale
* fix(inspector): drop the comment and format the test
* refactor(core): share the folders Studio's preview ignores
* fix(core): register the project-folders subpath and bundle it into the inspector
* chore: release v0.8.152
* docs(changelog): correct the v0.8.152 release notes
The summary overstated snapshot retention, history turns, and video state.
It also left out the new artifact paths and nullable keyframe times.
* feat(cli): save check, snapshot and render artifacts per revision
* fix(cli): keep clean --snapshots inside the project
A symlinked .hyperframes or artifacts folder was followed, so the command
deleted snapshot and check files outside the project.
* test(cli): keep check, snapshot, and render successful when recording fails
A held history or a corrupt output registry warns and leaves the command result alone.
* fix(cli): drop snapshot records when a replaced run is not recorded
A reused --output rewrites the files even when history is busy.
Those records are removed so the old revision does not keep the new pixels.
The preview checkpoint stops waiting after five seconds.
A bad PNG header no longer fails the snapshot.
* fix(studio-server): keep the video-state comment share from rising
The forget helper's doc comment pushed the file above its base share.
* fix(cli): post the preview checkpoint and keep cleanup inside artifacts
A preview checkpoint with no body was sent as GET, so Studio never ran it.
Cleanup now requires the real path to stay under the artifacts folder.
A failed follow-up drop does not warn twice.
The studio-server unpacked budget covers the record-dropping helper.
* docs(cli): shorten the snapshot skill notes
The command examples already show range and composition.
The prose only keeps the output path and the flags that are easy to misuse.
* chore: leave package headroom for artifact cleanup
* test(cli): compare artifact paths portably
* style(cli): format portable artifact assertion
* feat(studio): record video state, edit targets and artifact cleanup
* fix(studio): clear video-state CI gates
* fix(studio-server): pin cleanup reads to file descriptors
* chore: account for cleanup descriptor code in package budget
* feat(cli): guard history turns with --exclusive, --who and --if-open
* fix(cli): make exclusive history turns atomic
Re-read the open turn only after acquiring history ownership so
concurrent exclusive begins cannot both claim the same project.
Cover the race with a deterministic two-process regression test.
* fix(cli): refuse a second exclusive turn while a preview is open
The preview's begin window now rejects another agent's live turn, and an
idle turn no longer blocks exclusive begin. The two-process test waits on
pids collected from claim drafts instead of seeing both files at once.
* fix(cli): check warns when a video's browser-playable copy cannot be made
* fix(cli): big projects stop failing proxy prep, and a failed copy is reported once
* fix(cli): proxy failures name the real ffmpeg error, and a broken ffmpeg is reported once
* chore(studio-server): shorten the batch proxy resolver doc comment
* fix(cli): history reads answer while another app has the project open
* refactor: Fewer comment lines in the history read path
* refactor: Keep a history comment within the line limit
* fix(studio): text in Studio reads without em or en dashes
* fix(studio): the dash check also catches HTML entities, and peak reads Unavailable
* test(studio): the dash check test covers every entity form
* fix(studio): messages Studio shows from lint, sdk, core and the renderer drop dashes too
* fix(producer): the gate check stops early on the engine's new fallback wording
* perf(packages): ship npm packages without source maps and guard their size in CI
No package or consumer reads the published source maps, so they are no
longer built. The CLI copies only the studio app it serves instead of the
whole studio dist. verify:packed-manifests now holds every published package
to a size budget that ratchets down, and CI rejects pull requests that add a
large binary outside LFS.
* fix(ci): large-binary check reads every filename and fails on git errors
* ci: run only Build when a skill bundled into the CLI changes
* fix(ci): size guards also catch type changes, odd file names, unreadable blobs and bad budgets
* fix(ci): large-binary check reads blobs by id and skips submodules
* fix(ci): exempt only exact registry copies under docs/public/catalog
* test(ci): cover the staged catalog-copy exemption; drop the local-only override hint in CI
* fix(ci): producer budget follows its slimmed package; size checks name their real cause
* fix(studio-server): the public proxy cache path names boxed preview copies too
* fix(studio-server): keep the proxy cache path docs within the comment budget
* feat(studio): export can encode on the GPU, like render --gpu
* test(studio): the 4K export assertion carries the GPU flag
* refactor(studio): the GPU flag needs no comment beyond its name
* fix(studio-server): only MP4 exports encode on the GPU, and render errors report it
* fix(studio): the disabled GPU option dims like the other export controls
* fix(studio-server): a failed save reports its real error when a later file was never written
* refactor(studio-server): share the file writer type and harden rollback test cleanup
* fix(lint): check passes valid sub-compositions and scene-relative asset paths
* fix(lint): keep the browser lint build free of node modules
* refactor(lint): tidy sub-composition lint helpers and guard bare node imports
* fix(lint): resolve stylesheet asset paths from the stylesheet's own folder
* fix(lint): catch every written form of a path that climbs out of the project
* fix(parsers): sub-composition asset paths written with backslashes load in preview
* fix(parsers): an encoded backslash stays in the file name and a leading backslash stays absolute
* fix(lint): an encoded %2f counts as a separator when checking for a climb out of the project
* fix(studio-server): the preview's proxy copy jumps queued thumbnails, and abandoned copies drop
* fix(studio-server): a re-ask right after a dropped proxy copy gets a fresh copy
* fix(studio-server): leave Studio's preview route on the normal proxy queue
* docs(studio-server): shorten the proxy transcoder's detachment note
* fix(studio-server): a refused proxy copy still invalidates thumbnail captures
* fix(studio): serve files whose name has a bare percent sign
A browser sends src="100%.png" with the % unescaped, and decoding the whole path threw, so Studio answered 500. Only well-formed escapes are decoded now.
* fix(cli): serve files with a bare percent sign from the check and snapshot server
One shared decode rule for request paths; the image thumbnail route's malformed-escape 400 could no longer fire, so a name that is not a file is a 404.
* fix(cli): name a failed file with a bare percent sign in check
* fix(studio): keep apostrophes and dollar signs in file names when editing attributes
An attribute value is matched by its own quote kind, so src="it's.png" is replaced instead of duplicated, and every insert uses a function replacer, so $1 or $& in a file name is written as is.
* fix(studio): rename references spelled with %20 or & and read quoted media sources
WIP: not yet tested; see the resume note.
* fix(studio): match whole attribute names when editing media sources
* fix(studio): compare decoded names and escape replacement references
* fix(studio): preserve file references across URL and string consumers
* docs: clarify raw file references and URL fields
* fix(studio): keep raw path identity distinct from URL spelling
* fix: share attribute grammar and decode media URLs at their readers
* fix: preserve local filename identity in HTML URL output
* fix: decode entity references before rename candidate matching
* style: format rename entity handling and regressions
* fix: preserve platform file identity when renaming references
* fix(core): decode CSS escapes before rebasing asset URLs
* fix(core): consume CSS continuations before URL encoding
* fix(core): preserve CSS URL identity and escape rebased suffixes
* fix(core): express CSS suffix controls with Unicode categories
* fix(core): preserve URL backslash identity while rebasing
* test(core): respect platform backslash filename semantics
* fix(studio): a dropped file with %, # or ? in its name loads, and an encoded reference renames
* fix(studio): read an authored src as a URL so dropped files with spaces, %, # or ? load
* fix(studio): media routes find files named with ? or #, and the probe reads a src as a URL
* fix(studio-server): one rule for request file paths, so loudness finds files named with %, # or ?
* chore: drop the design note from the change
* fix(core): rename replaced clips whose src is URL-encoded
* fix(core): derive generated media labels from current source
* fix(core): decode generated media filenames
* fix(core): share filename decoding across URL forms
* fix(core): strip filename suffixes without unsafe indexing
* fix(studio): rename unreferenced generated media ids on replace
* fix(core): register media ID exports and trim names in linear time
* perf(studio): preview decodes hard-to-play videos at the size they are shown
Studio's copy of an HEVC or ProRes clip was made at the source's full size, so a 4K clip was decoded at 4K inside a preview a few hundred pixels wide, and back-to-back 4K clips flashed the background at their cuts. The player now reports how large it shows the composition, the runtime asks for a copy sized to the shown video (on a ladder of sizes, never above the source), and Studio stops pre-warming source-size copies. CLI play, static serving, publish and renders keep the source-size copy.
* fix(studio): sized preview copies follow zoom, hover previews and the newest size
Studio reports the preview's on-screen scale when a zoom settles and for composition hover previews, which no player measures. The runtime loads only the newest size asked for, regrows a first copy made while the frame grew, and never replaces a copy with one smaller on either side. The player's scale is measured against the frame's own layout width.
* fix(studio): keep comment shares and file sizes within the repo ratchets
* test(studio-server): end the sizing test's ffprobe options before its input
* fix(studio): hover previews report their size once their runtime is ready