Commit Graph
1763 Commits
Author SHA1 Message Date
Miguel Ángel 14e87005d9 fix(studio): name a repeated section by its authored id in the Design panel (#4768)
* fix(studio): name a repeated section by its authored id in the Design panel

* fix(studio): the timeline's page-read fallback also names a repeated section by its authored id
2026-09-30 12:48:00 +00:00
Miguel Ángel ae8d1780ff fix(studio): undoing an agent's build takes its sections off the timeline too (#4757)
* fix(studio): undoing an agent's build takes its sections off the timeline too

* fix(studio): a reloaded preview's timeline is read from the new document, sections included

* fix(studio): a section still in the preview stays on the timeline, and trims are unchanged
2026-09-30 11:27:13 +00:00
Miguel Ángel 9a27b9f934 feat(studio): select rightward takes crossing clips, and a host can keep only Select and Split (#4755)
* feat(studio): a host can keep only Select and Split in the timeline tool menu

* refactor(studio): drop the prop comment the name already carries

* feat(studio): select rightward includes clips crossing the playhead
2026-09-30 09:27:28 +00:00
Miguel Ángel 18a1b226c5 feat(studio): a popover can point at its trigger with an optional arrow (#4758)
* feat(studio): a popover can point at its trigger with an optional arrow

* fix(studio): keep a side arrow off the popover corner

* refactor(studio): name the side arrow corner clearance instead of commenting it

* refactor(studio): the arrow corner clearance applies on every side
2026-09-30 09:07:15 +00:00
Miguel Ángel be5beaee61 fix(studio): font faces a host saves keep their own weight and style (#4753)
* fix(studio): a family's saved font faces keep their own weight and style

* fix(studio): keep the font face change within the comment ratchet

* fix(studio): a saved font face cannot break the page, and only weights a browser keeps are written
2026-09-30 08:57:58 +00:00
Miguel Ángel 84811c4329 fix(studio): shift+click on a group member removes it for good (#4754)
* fix(studio): shift+click on a group member removes it for good

Removing a member with shift+click shrank the canvas group, but the timeline kept the old set, and the timeline syncs its set back onto the canvas, so the member came back about 70 ms later. A one-element marquee over a live group had the same fault. The canvas now publishes the new set whenever the caller states the whole selection (a shift toggle or a marquee), while a late single primary inside the live set still keeps it.

* test(studio): a shrinking selection keeps the remaining member as the anchor
2026-09-30 07:08:14 +00:00
Miguel Ángel ae914334f2 feat(studio): let a host make the timeline read-only while seek, scroll and zoom stay live (#4749)
* feat(studio): let a host make the timeline read-only while seek, scroll and zoom stay live

Timeline takes readOnly and onReadOnlyPress. In read-only the subtree sees no edit callbacks, every clip is locked, and each refused press (clip drag, clip/lane/keyframe menu, drop, eye, razor, beat dot, FX) reports once through onReadOnlyPress.

* refactor(studio): route read-only refusals through one helper and share the keyframed test fixture

Keeps the provider hook under the complexity limit, drops the comments the ratchet counted, and reuses the ruler test's keyframed card instead of copying it. The provider keeps one tree shape in both modes so toggling read-only keeps scroll and zoom.

* fix(studio): switching the timeline to read-only drops edits already in flight

On the switch into read-only the timeline cancels an active clip drag or resize, beat drag and keyframe retime without committing, and closes the clip, gap and keyframe menus. A keyframe-diamond drag and an automation-lane point drag or double-click now report through onReadOnlyPress too, and the refusal stays one stable function however the host writes its callback.
2026-09-30 05:32:47 +00:00
Miguel Ángel 5461e0ab03 chore: release v0.8.96 (#4752) 2026-09-30 05:17:09 +00:00
Miguel Ángel 3f8b46cc1e fix(studio): shift+drag moves a selection along one axis instead of deselecting it (#4747)
* fix(studio): shift+drag moves a selection along one axis instead of deselecting it

* fix(studio): a tap on a selection puts the preview back and a travelled drag never toggles

* test(studio): a cancelled drag returns the preview to its start
2026-09-30 05:07:14 +00:00
Miguel Ángel 67327a8b25 fix(studio): a crop drag that ends where it started saves nothing (#4745)
* fix(studio): a crop drag that ends where it started saves nothing

* fix(studio): a crop pan back to its start saves nothing, and a release saves where it let go

* test(studio): a first crop released before its last render survives deselect
2026-09-30 04:17:43 +00:00
Miguel Ángel 4825f79294 fix(studio): an element placed by a stylesheet translate stays put after a move or resize (#4734)
* fix(studio): an element placed by a stylesheet translate stays put after a drag or resize

* fix(studio): an unset computed translate reads as nothing underneath

* fix(studio): an element on the old offset channel keeps its folded translate masked too

* test(studio): pin that a drag GSAP does not own leaves its translate unmasked

* test(studio): the unmasked translate still carries the offset channel
2026-09-30 03:51:21 +00:00
Miguel Ángel f5a348e92d chore: release v0.8.95 (#4751) 2026-09-30 03:47:02 +00:00
Miguel Ángel c3f7066bf3 feat(studio): draw the empty lane below the last track as a drop target and tighten the top gap (#4741) 2026-09-30 03:14:08 +00:00
Miguel Ángel efd3c51ac9 fix(studio): undo puts a resized, rotated or moved element back on screen (#4740)
* fix(studio): undo puts a resized, rotated or moved element back on screen

* fix(studio): undo no longer drifts an element with a Studio offset and a GSAP tween

A soft reload killed the old timeline but kept its children, and the runtime seeks that captured timeline until the rebind swaps it. The old tween painted its transform after the authored-transform restore, and the new tween folded it into its start. Clear the timeline before killing it. The restore also covers SVG elements now, and the save path has a test.
2026-09-30 02:18:34 +00:00
Miguel Ángel 7a1869d921 fix(studio): a timeline scrubs when its host omits sessionEpoch (#4742)
* fix(studio): a timeline scrubs when its host omits sessionEpoch

* fix(studio): drop the added comment for the comment ratchet
2026-09-30 02:02:46 +00:00
Miguel Ángel daa44fcd75 chore: release v0.8.94 (#4744) 2026-09-29 17:41:30 -07:00
Miguel Ángel 5470d5dea1 fix(studio): selecting words while editing text keeps the edit open (#4738) 2026-09-29 17:21:04 -07:00
Miguel Ángel 3e4ccd9567 fix(studio): a corner drag on a small element resizes it instead of starting a crop (#4730)
* fix(studio): a corner drag on a small element resizes it instead of starting a crop

* refactor(studio): one crop gesture ending, edge layout in one helper
2026-09-29 17:20:49 -07:00
Miguel Ángel ac754b25d0 feat(studio): a host can turn off body drags and keep the resize, rotate and crop handles (#4732)
* feat(studio): a host can turn off body drags and keep the resize, rotate and crop handles

* fix(studio): drop comments the names already say

* fix(studio): a refused group body press still swallows its trailing click

* fix(studio): a refused body press reaches the host untouched

* test(studio): a refused group press sets no cursor

* fix(studio): body drag turns off only for a host that takes the canvas input

* docs(studio): say allowBodyDrag takes effect with the host canvas input

* docs(studio): keep the Enter note on the canvas input doc

* docs(studio): shorten the canvas input doc line
2026-09-29 17:20:35 -07:00
Miguel Ángel 26db307016 feat(studio): let a host hide timeline history, place the shortcuts button and set track padding (#4739)
* feat(studio): let a host hide timeline history, place the shortcuts button and set track padding

* fix(studio): clamp host track padding and pin every padding reader with mounted tests
2026-09-29 17:19:47 -07:00
Miguel Ángel d2851aa304 fix(studio): resizing a faded or moving element writes a plain size, not keyframes (#4737)
* fix(studio): resizing a faded or moving element writes a plain size, not keyframes

* test(studio): the fade resize test catches every keyframe mutation
2026-09-29 22:07:07 +00:00
Miguel Ángel 2eeaefb3e5 chore: release v0.8.93 (#4733) 2026-09-29 13:14:35 -07:00
Miguel Ángel 5a77dbcea1 perf(core): the preview loads only the media near the playhead (#4682)
* perf(core): the preview loads only the media on screen or due next

Studios preview bound every timed video and audio at preload=auto and called

* perf(core): a far clip in the preview stays unloaded until it comes due

A trimmed clip outside the window now waits at preload=none, reloaded so a fetch
the parser started stops too; at metadata, 60 clips' header reads still queued
on the origin under a slow link. An untrimmed clip keeps metadata, since its
window is read from the element's duration.

* fix(core): a far preview clip makes no request before it comes due

Chromium keeps fetching a clip once it has started, whatever preload says after,
so the reload at preload=none from the bind only restarted the fetch. In Studio's
preview the runtime now sets preload=none on each trimmed clip after the first
frame as it is parsed, and reloads only a clip the window armed when it leaves.

* perf(core): a playing clip loads the next clip on its track

At 3 MB/s a cold 1080p clip needed about 3.3 s to show a frame, longer than the
2 s look-ahead, so every clip on a one-track film was still empty when it came
due. While the film plays, a clip that starts now arms the next clip on the same
track (authored track index within one composition host, read as the timeline
payload reads it), and the window pass keeps that clip armed. Paused or
scrubbing, only the look-ahead applies.

* chore(core): say in one line why the preview parses later clips at preload none

* fix(core): the Studio timeline stops waiting on clips the preview left unloaded

Studio's timeline readiness scans every media element for canplay, so each far
clip the preview deferred held it until the 8 s timeout. In a document with the
Studio preview mark, a clip the runtime has not set to buffer now counts only
if it is on the first frame, as a lazy image already does.

* fix(core): a clip leaving the preview window closes its fetch on a slow link

Chromium keeps a fetch in flight when preload drops to none and load() runs, so
on a 3 MB/s link each played clip kept its connection and the armed next clip
queued behind them with no bytes. The release now drops src around the reload
and puts the same attribute back, which ends the fetch without a new one.

* refactor(core): name the authored-length check for what it reads

* fix(player): a clip the preview stops preloading drops its parent-frame copy

The player adopts each iframe clip whose preload turns auto into a parent-frame
proxy that fetches the whole file, but never let go when the runtime set the
clip back to none. On a 3 MB/s link those proxies and the thumbnail reads held
all six connections, so the armed next clip got no bytes. A demoted clip now
releases its proxy through the same path a removed clip uses.

* chore(player): keep the proxy adoption note in one place

* perf(studio): pause timeline thumbnails while playing preview media waits

A playing preview clip that fires waiting now holds every thumbnail job and
aborts the ones in flight until the transport stops; they re-run afterwards.
An aborted job frees its slot at once, and a filmstrip decode closes its
range requests on abort.

* Revert "perf(studio): pause timeline thumbnails while playing preview media waits"

This reverts commit 36926ebf22.

* fix(core): preview keeps loop-start clips loaded and drops arms a jump leaves behind

Studio's loop tick now tells the runtime where a wrap lands (window.__hf.setLoopStart), and
while playing the preview keeps the clips due there loaded, so a wrap no longer starts cold.
A next-on-track arm lasts only while the clip that set it plays on screen, so a jump away
releases it. A clip with no authored length stays out of the window and loads as in a
render, so no reload drops its duration. A clip is held until 4 s ahead after it is armed
at 2 s, so a scrub or a pause at the edge does not refetch it. The parse-time watcher is
installed only in the preview, once per page. One helper stops a clip's download, <source>
children included, for released and detached media alike.

* fix(core): a loop wrap also keeps the loop-in clip's next clip loaded

The loop start's clips are held out to the 4 s release distance, as a clip being left is, so
the wrap no longer reloads the clip after the loop-in one from nothing.

* fix(core): the preview leaves clips on <source> children out of its release

Putting a clip's <source> children back after the reload started a new download and moved them
ahead of its other children, which a scene swap reads as an edit. Release now stops only a src
clip's fetch; detached media is dropped as on main. Tests cover the loop hold's playing check,
its time check, and the untrimmed guard on the next-clip arm.

* style(core): drop a release comment the commit message already carries

* fix(core): arm a nested clip timed in root seconds by its real start

* fix(core): keep a clip loaded for a step back across its end in the preview
2026-09-29 18:44:13 +00:00
Miguel Ángel 6d00d94b46 chore: release v0.8.92 (#4729) 2026-09-29 15:47:29 +00:00
Miguel Ángel 65d66cb2c3 fix(studio): a clip dropped on a row stays on that row at the nearest free time (#4663)
* fix(studio): keep a dropped clip on the row it was dropped on

* fix(studio): keep group moves, new-track file drops and audio drops where they were aimed

* fix(studio): drop assets on the row's own track and keep locked clips as obstacles

* fix(studio): keep multi-file audio drops together and stop locked clips sliding in the drag preview

* fix(studio): read a dropped asset's track from every clip of the target file

* refactor(studio): move the drag preview and shell wiring out of the timeline provider state

* docs(studio): drag floor comments name the host start, not 0

* docs(studio): shorten the drag commit and landing comments

* docs(studio): the drag commit comment says a new track renumbers rows

* fix(studio): a clip released on its own spot stays there

A clip whose neighbours end off the centisecond grid no longer jumps to the end of its row
when dropped back where it was; the snap guide clears when the row moves the clip.

* fix(studio): a clip keeps its own spot when float sums overshoot a neighbour

0.333 + 1.733 is 2.0660000000000003, so the own-spot check allows a hair of slack at both ends.
2026-09-29 09:14:11 +00:00
Miguel Ángel ca714f10b5 fix(studio): with keyframes hidden, a keyframed clip no longer opens the track-name column (#4725)
* fix(studio): with keyframes hidden, a keyframed clip no longer opens the track-name column

* style(studio): format the audio-group column test

* test(studio): the ruler origin is 80 px when hidden keyframes open no column
2026-09-29 06:54:58 +00:00
Miguel Ángel dcff54749c chore: release v0.8.91 (#4726) 2026-09-29 06:33:17 +00:00
Miguel Ángel 3c771120c9 fix(studio): the timeline follows a paused playhead and zoom keeps it in place (#4712)
* fix(studio): the timeline follows a paused playhead and zoom keeps the playhead in place

* test(studio): pin a paused on-screen seek past the playback follow line

* style(studio): format the follow change and trim its comments

* fix(studio): only a person's zoom anchors on the playhead, not a pin or a resize

* test(studio): pin that a toolbar zoom is counted as a person's zoom

* fix(studio): keep a paused timeline scroll when the preview reloads after a keyboard pause

* fix(studio): publish the paused time so a reverse shuttle stop keeps the timeline scroll

* fix(studio): follow a paused playhead only on a seek, not when a reload republishes the time

* fix(studio): keep a reloaded preview's hand-over from counting as a person's seek

* fix(studio): keep a paused timeline still during a beat drag and after a preset audition

* fix(studio): keep a paused timeline where a person put it while they trim a clip
2026-09-29 06:31:46 +00:00
Miguel Ángel b171ee5716 feat(studio): the timeline publishes where it draws 0 s, so a host can map a click to a time (#4724)
* feat(studio): the timeline publishes where it draws 0 s, so a host can map a click to a time

* style(studio): keep the provider types' comment share at its base
2026-09-29 05:47:11 +00:00
Miguel Ángel 3dc3a9ca1a fix(studio): clips inside nested compositions sit at their master time (#4681)
* fix(studio): clips inside nested compositions sit at their master time

* fix(studio): nested clip starts read authored scene lengths as the runtime does

* test(studio): drop a reference-start case the DOM fallback never reads

* test(studio): a clip inside a referenced scene sits after its authored length

* fix(studio): drag and trim a nested clip to where it is drawn

* fix(studio): keep a root-time nested video's drag in master time

* fix(studio): duplicate and keyframe edits on a nested clip use its own clock

* fix(studio): nested clip drops stop at the host start and trims scale on its clock

* fix(studio): a nested clip's head trim stops at its host's start

* fix(studio): a dropped nested clip stops at its host's start before snapping
2026-09-29 04:28:20 +00:00
Miguel Ángel 5606b31020 fix(studio): moving one word moves only that word, not every word sharing its animation (#4705)
* fix(studio): move only the dragged word, not every word sharing its tween

A drag on one element whose position tween also targets its siblings (a stagger on a
shared class) now persists that element's own offset instead of rewriting the shared
tween. The motion-path overlay leaves such a tween read-only, and every write of one
drag records as one undo step.

* fix(studio): keep the comment share flat in the word-move fix

* fix(studio): save a shared-tween word's move as left/top on that word

A CSS translate offset on an element a GSAP tween still drives gets folded into GSAP's
transform, so render, preview and a second drag disagreed. left/top is never parsed by
GSAP, adds to any offset the word already has, and is refused when it would not shift
the box exactly. The resize anchor move takes the same channel, and tweens that miss the
element or are shared with siblings no longer steer a drag that has its own tween.

* refactor(studio): drop the untested own-tween selector override in the drag

* fix(studio): keep a Layers-picked word's move and make a resize one undo step

A word picked in the Layers panel is lifted to position:relative for display only; the
move now reads the authored position, saves position:relative, and survives deselect.
An anchored resize saves its move after the size, under the same undo key, and drops it
when the size save fails. A percent left or top gets its own refusal message.

* fix(studio): give the host canvas hook the per-word left/top move

The host geometry hook now stages a shared-tween word's move with the same left/top
offset as the editor, saved through the host's patch path, so a Desktop drag of one
word moves only that word.

* fix(studio): keep host word moves saving after one failed save

The host canvas hook reset its save queue per save, as the host style hook does, so one
conflict no longer pauses every later word move. A save error the patch path already
showed is no longer covered by a generic failure toast.
2026-09-29 03:58:28 +00:00
Miguel Ángel e4fbc84874 chore: release v0.8.90 (#4721) 2026-09-28 19:29:59 -07:00
Miguel Ángel 1bede4742a perf(studio): clicking an element in the preview selects it without restyling the whole film (#4707)
* perf(studio): clicking an element in the preview selects it without restyling the whole film

Every hit test added a `* { pointer-events: auto !important }` style element to the
preview document and removed it again. Each insert and removal restyled every element,
and the head mutation made the off-canvas indicators rebuild their layer walk from
scratch. The override only let pointer-events:none elements into the hit list, and the
author pointer-events filter removed them again, so the hit test now uses the browser's
own result: the candidates are what Chrome itself hit-tests.

* docs(studio): the double-press hit test comment no longer claims it lifts pointer suppression
2026-09-29 02:04:09 +00:00
Miguel Ángel 9e1dbca7a2 fix(studio): undo and redo update the preview in place instead of reloading it (#4718)
* fix(studio): undo and redo swap the restored scene in place instead of reloading

* fix(studio-server): a preview asked for right after an undo shows the undone state

* fix(studio): an undo that restores a page outside every scene still reloads in full

* fix(studio-server): a preview built across a write is not cached under the old signature

* test(studio): a soft undo keeps the scene hashes so the next edit still swaps
2026-09-29 02:03:56 +00:00
Miguel Ángel ea4893602a chore: release v0.8.89 (#4720) 2026-09-28 19:10:32 -07:00
Miguel Ángel 001d001c58 feat(studio): a host can save canvas moves, resizes and rotations with the handles (#4709)
* feat(studio): a host can save canvas moves, resizes and rotations with the handles

* fix(studio): the canvas overlay accepts commits that resolve to an outcome

* fix(studio): host resizes undo on a failed save and refuse without a timeline session

* style(studio): wrap long lines and trim a comment

* fix(studio): host geometry saves refuse until the preview has loaded
2026-09-29 01:57:44 +00:00
Miguel Ángel 343cf381f7 chore: release v0.8.88 (#4719) 2026-09-28 18:33:19 -07:00
Miguel Ángel 6b59004de2 feat(studio): one timeline tool picker with select leftward and rightward (#4714)
* feat(studio): one timeline tool picker with select leftward and rightward

The Selection and Razor buttons become one button showing the active tool, with a menu:
Select (V), Split (B), Select leftward ([) and Select rightward (]). Leftward and rightward
select every clip, on every track, that starts before or at/after the playhead.

* test(studio): toolbar order and label follow the tool picker

* fix(studio): select leftward and rightward use the live playhead and the usual selection resets

* style(studio): keep playerStore's comment share at its base
2026-09-29 01:21:14 +00:00
Miguel Ángel 00a907d6b3 feat(studio): a host can hide the timeline's keyframe lanes and diamonds (#4715)
* feat(studio): a host can hide the timeline's keyframe lanes and diamonds

* refactor(studio): read the timeline's keyframe data through one gate

* fix(studio): hidden keyframes keep the track names in the timeline header

* test(studio): check diamonds on a collapsed clip and lanes on a keyframed one

* style(studio): format the keyframes switch test
2026-09-29 01:21:05 +00:00
Miguel Ángel 82ae73a031 chore: release v0.8.87 (#4717) 2026-09-28 18:02:10 -07:00
Miguel Ángel cc792d4a8a feat(studio): export the canvas edit overlay so a host can mount its handles (#4708) 2026-09-29 00:43:32 +00:00
Miguel Ángel 7e0711505a fix(studio): hide handles Studio would refuse to commit (#4666)
* fix(studio): hide handles Studio would refuse to commit

Studio showed move, resize and rotate handles on animated elements whose
motion it cannot write back (a helper or loop, a runtime-computed value, a
live tween with no matching source). The drag ran, the commit was refused
at release, the element snapped back and a toast explained why.

The commit's refusal rules now also run when a selection resolves:
- move uses the existing drag preflight, now exported
- rotation and resize rules are extracted into preflight functions that the
  commit paths call first, so both use the same decision code
- the session narrows canApplyManualOffset / Size / Rotation (with the
  refusal's message as reasonIfDisabled) in one place, and the chrome,
  nudge, group drag and design panel read that unchanged
- until an element's first check lands, its manual flags stay closed

A press on a box that cannot move now shows the reason at once instead of
after 4px of travel.

* refactor(studio): read the rotation preflight selector once and derive the scale flag

* fix(studio): make the handle check read what the commit reads, and never stall

- Match tweens to an element the same way everywhere: the animation fetch
  used by the handle check and by group moves now also matches through the
  live element, so an element a class tween animates keeps its handles.
- The handle check reads each file's parse once per edit version. A file with
  no tweens is an answer, not a cold parse to retry, so plain elements get
  their handles after one read and later selections in that file at once.
- A failed read is not remembered: the next selection asks again.
- While the check is still running a press stays silent, and only the primary
  button explains a blocked press. A group press with a blocked member now
  says why instead of doing nothing.

* fix(studio): check handles per project, keep answers on failed reads, refuse shared group tweens

- The handle check's parse cache now uses the same project and file key as
  the parse request, so switching projects never judges one project's file
  by another's parse.
- A failed re-read after a save or undo keeps the last good answer and asks
  again on the next selection, instead of closing the handles.
- A group move stays refused when a member's motion comes from one tween
  shared with other targets, as before: each member would write into the
  same tween. The group check and the group commit use the same rule; a
  single selection still edits the shared tween.
- The element-to-tween matcher moves to its own module so the move rule can
  use it without an import cycle.

* docs(studio): the group move rule comment says which tweens it excludes
2026-09-28 23:48:01 +00:00
Miguel Ángel 840f657028 feat(player): play and loop a range of a film with range-start and range-end (#4688)
* feat(player): play and loop a range of the film with range-start and range-end

The runtime takes a set-play-range control and stops on the range end frame itself.
The player wraps to range-start with loop, fires ended without it, and reports a
range cut to the film with rangeclamped. Video and __timelines players check it per tick.

* fix(player): hold a range on its last frame and let the runtime own range jumps

A runtime with the play-range capability jumps to range-start itself when a new range leaves
the playhead outside, so a stale state no longer ends the film; older runtimes keep the
player fallback, guarded until a state lands inside. Every range stop shows the last frame
before range-end; a paused playhead re-parks only when it falls outside the new range.

* fix(player): stop a range a check early and enforce its end on a video in a background tab

* test(player): share the range video setup

* fix(player): a slow frame no longer cuts a range short; a video without a range is unchanged

* fix(player): a range still stops early where video time moves once per frame

* refactor(player): cut the range look-ahead comment to one line

* fix(player): a per-frame video time rounded down still stops a range early

* test(player): pin no rounding tolerance at a film's own end

* test(studio): expect the play-range capability on control messages
2026-09-28 23:38:32 +00:00
Miguel Ángel dc61ce105b feat(studio): a host can hide the timeline's audio effects controls (#4704)
* feat(studio): a host can hide the timeline's audio effects controls

* test(studio): share the whole-timeline mount setup between timeline tests

* fix(studio): hidden audio effects also take the effect-rack shortcut off lane names

* test(studio): share the gain-automated group fixture

* test(studio): use the shared group fixture in every automated-group test

* fix(studio): a disabled group lane name does not light up on hover

* refactor(studio): keep the timeline provider and lanes under the file size limit

* refactor(studio): format the lanes row indexes within the size limit
2026-09-28 23:38:21 +00:00
Miguel Ángel 0af671c6df feat(studio): a host can save style edits on a selection through the Studio style commit (#4698)
* feat(studio): a host can save style edits on a selection through Studio's own style commit

* fix(studio): drop an import the moved writer no longer needs

* fix(studio): host style saves recover after a failure and never revert a later edit
2026-09-28 23:05:18 +00:00
Miguel Ángel a519927436 fix(studio): an escape cancels a preview marquee band and stops there (#4703)
* fix(studio): an escape cancels a preview marquee band and stops there

* fix(studio): name the band escape handler instead of commenting it

* test(studio): check the band is gone before the pointer is released
2026-09-28 22:24:32 +00:00
Miguel Ángel f7207247de fix(studio): an escape that cancels a timeline band stops there (#4700)
* fix(studio): an escape that cancels a timeline band stops there

* test(studio): an escape that cancels a timeline band never reaches the host
2026-09-28 21:58:51 +00:00
Miguel Ángel a0c72ad64a fix(studio): drilling in opens the composition's full project path (#4689)
* fix(studio): drilling in opens the composition's full project path

* fix(studio): keep the shared source-path helper as is and trim ./ only for the drill path

* fix(studio): a project folder named preview keeps its path
2026-09-28 21:04:10 +00:00
Miguel Ángel 303c8e922f perf(studio): swap an edited scene into the live preview instead of reloading (#4499)
* perf(studio): swap an edited scene into the live preview instead of reloading

On a preview reload, Studio fetches the rebuilt preview document and asks the preview to swap
in only the scenes that changed. When the preview cannot or will not swap (it predates the
swap, a full reload is already running, or the document changed outside its scenes), Studio
does the full shadow reload as before. A document from an older reload is never swapped in.

* fix(studio): re-sync selection and layers after a scene swap

A swap replaces scene DOM without a load event, so selection, manual
edits, the Layers panel and the edit callout kept pointing at the
replaced nodes. They now listen for either a load or a swap.

* fix(studio): drop a stale scene swap once the preview is replaced

A swap still pending when the preview reloaded or switched composition
could fall back to reloading the old one. Color grading and its compare
view are also re-sent after a swap.

* docs(studio): say exactly when the preview generation changes

* refactor(studio): cut scene swap comments to what names and types do not say

* fix(studio): fall back to a full reload when a scene swap download stalls

* fix(studio): give up on a scene swap that stalls at any step, not only the download

* fix(runtime): a scene swap refuses when an animation outside the scene moves its elements

* test(runtime): pin the scene swap volume re-probe, host CSS variables and diagnostics-free swap

* fix(runtime): a scene swap keeps a video its scene script animates instead of reloading it

* fix(runtime): a scene swap stops every animation the old scene script started

* fix(runtime): record scene script animations only on pages a scene swap can act on

* docs(core): reword the scene animation recording comment

* fix(runtime): watch media as the page parses only on pages a scene swap can act on

* perf(runtime): a scene swap checks for outside tweens in one pass over the film's tweens

* test(runtime): pin the single revert and the cleared animation record of a scene swap

* test(studio): pin that a playing film keeps playing through a scene swap

* fix(runtime): a scene swap rebuilds media when the edit changes the scene script

* fix(runtime): a scene swap undoes the sets a scene script made

* fix(runtime): a scene swap rechecks outside tweens and runs new scripts after every host

* test(runtime): pin that a tween started during the caption wait leaves the page untouched

* fix(runtime): a scene swap refuses when its script set a value on an element the swap keeps

* docs(core): say the scene recording drops a finished tween that the timeline would keep when paused

* fix(runtime): a scene swap refuses when two of its animations write to an element it keeps

* fix(runtime): a scene swap resets kept media and refuses animations outside the scene

* fix(runtime): a scene swap keeps a moved video in place and swaps tweens on plain objects

* chore(core): regenerate the inlined position-edits script for the kept-video move reapply

* fix(runtime): a scene swap checks the timeline registry as it is after the caption wait

* fix(runtime): a scene swap refuses when a scene changed during the wait or a revert re-registers

* fix(runtime): a scene swap stops every animation a revert chain registers and rechecks its hosts

* fix(runtime): a scene swap refuses a moved host or a cancelled swap and stops at a shortened end

* fix(studio): a scene swap that times out is cancelled before the reload starts

* fix(runtime): a scene swap refuses when a scene leaves its place or the film during the wait

* fix(studio): a newer edit cancels an older scene swap still waiting

* fix(runtime): a scene swap checks only its host's place, so a later body append does not refuse it

* fix(studio): a scene swap cancelled before it starts does not run

* fix(runtime): a scene swap refuses when the film's scene layout changed during the wait

* fix(runtime): a scene swap refuses when the order around a scene changed during the wait

* test(runtime): pin that a scene swap checks the film root order when every scene is wrapped

* fix(runtime): a scene swap gives kept media the mute, rate and loop a fresh load gives it

* fix(runtime): a scene swap rebuilds media a script wrote attributes on, keeping the rest

* fix(runtime): a scene swap keeps media carrying the runtime classes or reordered attributes

* fix(runtime): a scene swap resets a kept video's volume as a load does, not through the volume probe
2026-09-28 20:44:30 +00:00
Miguel Ángel 1004b69829 chore: release v0.8.86 (#4695) 2026-09-28 13:37:47 -07:00