Commit Graph
881 Commits
Author SHA1 Message Date
heygen-rui-bot ebc613b818 codegen: resync cloud client from EF 17ff6eb1 2026-09-23 21:55:14 +03:00
Miguel Ángel 67c363b9cf fix(cli): keep live reload working after an atomic save on Linux (#4346)
* fix(cli): keep hearing a file after an atomic save on Linux

* fix(cli): skip a subdirectory the watcher cannot open

* test(cli): pin that one unwatchable subdirectory leaves the project watched

* test(cli): assert the tree keeps its other watches when one subdirectory fails

* test(cli): cover the manifest directory and prefix-named siblings

* test(cli): reset fake directories per test and cover an unwatchable root
2026-09-23 14:49:35 -04:00
Miguel Ángel 8cb7d06db6 perf(studio): re-render only the edited scene's thumbnails after an edit (#4315)
* perf(studio): refresh only the edited scene's thumbnails and let the preview load first

One scene edit regenerated every sidebar and timeline thumbnail, and those renders starved the new preview's requests on the Studio server. The thumbnail cache now keys on what a composition renders from, the server names the compositions a write affects, only those thumbnails refresh, and composition thumbnails wait while a shadow preview reload is in flight.

* test(studio): pin scene-scoped thumbnail reuse and the preview-reload hold

Memoizes the scoped thumbnail signature on the project signature so requests keep reusing the adapter's cached one, keeps the fresh-signature check that catches a write the watcher has not reported yet, and adds tests for sibling-scene reuse, root-head invalidation, the affected-composition set, per-path revisions and the scheduler hold.

* refactor(studio): share the file-change payload guard

* fix(studio): match thumbnail revisions for scenes mounted with a ./ path

* perf(studio): keep signature cache keys constant-size

* style(studio): format thumbnail-scope changes

* docs(studio): trim thumbnail input comments
2026-09-23 10:29:01 -04:00
Vance IngallsandClaude Sonnet 5 b32b9a7dab feat(runtime): data-vfx-chain — a seek-deterministic per-pixel effect element (#4306)
* feat(core): data-vfx-chain defs and chain parsing (mirrors data-fx-chain)

Mirrors audioFx.ts's shape for the per-pixel VFX chain: a versioned
JSON chain attribute (data-vfx-chain), a def registry with typed
params (number/enum/bool/ref), and parse/serialize/normalize helpers.
HF_VFX holds one def, fractal-noise, with a placeholder frag; the
kernel and its consumers (packages/core/src/runtime/vfx.ts) land in
Task 1.2/1.3 of the vfx-chain-runtime plan, so vfx.ts is added to
.fallowrc.jsonc's entry list for now.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* feat(runtime): paint data-vfx-chain canvases on every seek

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): fractal-noise kernel (Basic/fBm approximation) with CPU reference

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): self capture through layoutsubtree with the page-composite readiness protocol

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): wave-warp kernel (Sine)

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): displacement-map kernel (self-referential map)

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* test(vfx): chain order is nesting order; preceding CSS effects are captured

...and following ones apply outside. The plan's one-line message for Task 2.4
is 105 characters; commitlint caps the header at 100, so the tail moved here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* test(vfx): seek determinism and CPU-reference PSNR for fractal-noise

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): size the output canvas from the host's layout box, not its transformed AABB

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* feat(telemetry): vfx node count, capture class and types on render_complete

Threads vfxNodeCount, vfxCapture and vfxTypes from a static scan of the
compiled composition's data-vfx-chain hosts (mirrors the existing
compositionElementCount/colorGradingCount scan) through
RenderPerfSummary.drawElement into the render_complete event, next to
de_capture_mode. Exports chainCapture/parseVfxChain/HfVfxCapture from
@hyperframes/core's index for the producer to consume. The PostHog
dashboard tile is not created here — left for the coordinator.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* docs(vfx): data-vfx-chain guide — element shape, capture table, Studio flag, known constraints

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): register chain hosts that arrive with a sub-composition mount

`initVfx(document.body, fps)` ran once, synchronously, three lines after
`void loadExternalCompositions(...)` — so every `data-vfx-chain` host that
enters the DOM only when a `data-composition-src` mount resolves was never
registered. An unregistered host paints nothing and reports nothing: no
`[HyperFrames] composition script error`, the `.hf-vfx-out` canvas keeps its
300x150 default, and `paintVfx` never even arms the page-composite flag.
Measured on a real multi-file export served raw: `#main-l5-text`'s output
canvas stayed 300x150 and `window.__timelines` never gained the sub-comp.

Re-scan in the loader's `.finally`, before `maybePublishRenderReady()`, so
registration precedes readiness. `initVfx` now releases the outgoing
registry's programs, capture textures and ping-pong targets first — the
output canvas hands back the same WebGL2 context on a re-scan, so the
previous pass's GL objects would otherwise leak.

Two browser cases in `vfxDeterminism.test.ts`, both against the real runtime
bundle: a host whose `.hf-vfx-in` IS the mount (already worked — the mount
replaces the wrapper's children, not the wrapper, so the registered source
node survives), and a host that arrives INSIDE a mounted sub-composition
(failed with `armed: false` and no error; passes now).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): runtime tsconfig typecheck passes

Under noUncheckedIndexedAccess, resolveCaptureSource's null return
widened VfxEntry.src past its VfxCaptureSource | undefined type; the
function is internal-only, so its return type moves to
VfxCaptureSource | undefined instead. Indexing PingPong.framebuffers
by a non-literal index produced | undefined against
WebGLFramebuffer | null, coalesced to null. No behavior change.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): structural DOM predicates instead of realm-bound instanceof

vfx.ts checked `instanceof HTMLCanvasElement`/`HTMLElement` directly, which
returns false for inner-realm nodes when the Studio previews across an
iframe realm. domRealm.ts had no canvas predicate yet, so this adds
isCanvasElement mirroring the existing isImageElement pattern, then swaps
all three vfx.ts checks to the structural predicates the lint guard requires.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): paint self-capture hosts under hyperframes snapshot, not only the engine path

`paintVfx(t, { engineMode: true })` armed the page-composite protocol and
returned, betting that every capturing chain runs under `frameCapture.ts`.
`hyperframes snapshot` (and check/compare/validate/layout, and Studio's
thumbnail capture) seek through the same `renderSeek`, never read
`__hf_page_composite_pending` and never call `__hf_page_composite_resolve` —
so a `self` chain painted nothing there, in silence, because its content
lives in a `layoutsubtree` canvas the browser never paints directly.

Engine mode now arms the preview-side capture as well and paints on whichever
completes first. A seek token stops a superseded async capture from repainting
a newer frame, and a registry-identity check stops it painting an entry
`initVfx` already released. `resolveVfxCapture` stays non-idempotent on
purpose: the engine resolves only after its own before-capture hooks have
mutated the DOM, so its capture is still the authoritative one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): an exporter-emitted .hf-vfx-out gets the box the spec fixes for it

findOrCreateOut adopted a canvas the exporter had already emitted without
applying the layout cssText, so it kept the default position:static;
display:inline and wrapped to the line AFTER the layer-wide .hf-vfx-src
canvas — painting a second, misplaced copy of the layer one full layer
height below the host. Measured on retro-wave #main-l6-text: .hf-vfx-src
rect top 315.1 h 93.0, .hf-vfx-out rect top 409.2, both style=null,
position static (ae-mcp findings Task 3.5b). Hosts with no emitted
out-canvas were never affected, which is why only this one host moved.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* refactor(telemetry): vfx_node_count counts hosts, not chain nodes — rename to vfx_host_count

The field increments once per `data-vfx-chain` attribute occurrence, never
per node inside a chain's JSON, so the name promised something the scan does
not measure. Renames the internal `vfxNodeCount` and the wire property
`vfx_node_count` to `vfxHostCount`/`vfx_host_count` across the orchestrator
scan, the perf summary, the CLI render path and the telemetry event. No
dashboard consumes the field yet, so the wire rename costs nothing now and
would cost a migration later.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): join the preview capture to the seek-completion barrier, not race it

`paintVfx` fired `capturePreviewThenPaint` and forgot it, so nothing the CLI
awaits waited for a `self` chain's paint. Every snapshot-family command
(`snapshot`, `check`, `compare`, `validate`, `layout`) seeks through
`seekCompositionTimeline`, which drains `window.__hfWaitForSeekCompletion`
and then allows one settle race before screenshotting — and only the
`"hf-seek"` event's `waitUntil()` could put anything in that barrier. The
screenshot therefore landed on however many hosts happened to have finished,
which varied with host count and machine speed.

Extracts the "track, untrack on settle, retain the first rejection" block
`dispatch()` built inline into an exported `registerSeekCompletion`, and has
`paintVfx` register the preview capture through it. Also awaits the per-host
paints with `Promise.all` instead of sequentially: N hosts cost about two
animation frames now, not 2N.

Measured on the pre-fix bundle with two `self` hosts, both output canvases
read `[0,0,0,0]` at the moment the barrier returned; they painted only
because the settle race that follows happened to be long enough. Both tests
added here fail on that bundle.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): report WebGL context loss loudly instead of silently no-op painting

One WebGL2 context per `data-vfx-chain` host, against a browser cap that is
commonly 16 and shared with `colorGrading.ts`'s per-element contexts. A lost
context makes every later call on it do nothing, per spec — so the chain kept
"painting" a blank canvas with no error, which is exactly what the module's
loud-failure contract exists to prevent.

Adds the `webglcontextlost` listener pair's first half, following
`colorGrading.ts`'s precedent: `preventDefault()`, mark the entry, report
once through `reportVfxError`. The entry is then skipped by `paintVfx`,
`capturePreviewThenPaint` and `resolveVfxCapture` — silently, since the one
loud report already happened and repeating it per frame is spam.

Restore is left unhandled on purpose, with the reasoning in the doc comment:
`initVfx`'s existing re-scan already rebuilds every GL object, and a second
narrower rebuild path for `webglcontextrestored` would duplicate it. The
shared-context redesign the review floated is likewise out of scope here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* perf(vfx): cache uniform locations at pass-build time instead of querying every paint

`setPassUniforms` asked the driver for `u_size`, `u_t`, `u_fps` and every
param's location on every paint of every pass, and `bindPass` did the same
for `u_src` on every bind. `buildPasses` already constructs each `VfxPass`
once at init, right after the program links, and a linked program's
locations never change — so they are resolved there now and read from
`pass.locations` in the hot path.

Same values, same `null`-means-optimised-out semantics (`gl.uniform*(null,
…)` is a defined no-op, which is what the per-frame query produced too), so
the existing vfx.test.ts and the browser determinism suite cover it
unchanged — both still green, the latter against a rebuilt runtime bundle.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): bound the paint wait per host so a stalled compositor can't hang the seek barrier

`paintVfx` registers `capturePreviewThenPaint` into the shared seek-completion
barrier (48aaa2bbb), and that promise settled only via `awaitCanvasPaint` — a
race between the canvas `paint` event and a double-rAF chain. Under BeginFrame
control (Linux headless-shell, `drawelement` capture) neither can fire before
the barrier is drained: `frameCapture.ts` awaits the barrier in
`prepareFrameForCapture` (~2692), while the frame's
`HeadlessExperimental.beginFrame` is issued later, in the per-frame capture
stage (~3797). Fire-and-forget that was harmless; registered it can stall every
`__hfWaitForSeekCompletion` caller, the engine's render path included.

rAF-under-BeginFrame: CONFIRMED gated, from this repo's own engine notes —
`frameCapture.ts` ~2445 ("waitForFunction uses rAF polling internally, which
won't fire in beginFrame mode") and ~4755 ("headless only fires rAF when a
frame is produced, and nothing produces one until a screenshot asks"). Not
reproduced locally: every environment here is macOS with a free-running
compositor (`beginFrameTimeTicks === 0`). `setTimeout` is not compositor-gated
there — `drawElementService.ts` ~341 describes its 250 ms paint fallback as
burning on every BeginFrame frame, which requires the timer to fire — so a
timer ceiling is a sound escape.

`awaitCanvasPaint` now resolves `"painted" | "timeout"` with a 2000 ms ceiling
(the repo's own `BEGINFRAME_PROBE_TIMEOUT_MS`; ~20x a real two-frame paint,
far short of the ~180 s CDP `protocolTimeout` a hang would burn). The race is
per host, so one stalled compositor no longer delays hosts that would have
painted; a timed-out host is skipped (no capture, no guessed pixels) and
reported loudly. The report is not suppressed in engine mode: `frameCapture.ts`
~2708 skips `__hf_page_composite_resolve` in `drawelement`/`beginframe` modes,
so there is no authoritative second attempt to defer to there.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* chore(ci): re-pin test-classification.mjs hash after registering vfxDeterminism.test.ts

An earlier commit added vfxDeterminism.test.ts to INTEGRATION_TEST_FILES;
check-test-reachability.mjs pins a sha256 of that file to force a conscious
review whenever it changes. Reviewed: runner[1]'s glob already covers the
file structurally, the classification move (unit -> integration) is correct
for a Chrome-launching test, and the pinned hash is now current.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* chore(core): regenerate position-edits-render-inline.ts for Linux esbuild output

check:position-edits-render (bun run build:position-edits-render && git diff
--exit-code) failed on both Linux CI runners (Test (runtime), Tests on
windows-latest: studio-core) but passed on macOS: esbuild's minifier named
two identically-scoped WeakMap/function bindings differently on Linux than
on the mac that last committed this artifact, and the divergence appeared
only on this branch (main's own current tip passes CI cleanly), so it is
tied to a change on this branch rather than a random flake, even though it
is not attributable to any specific line of that change.

Confirmed stable across two independent Linux CI runs (byte-identical diff
both times) and reconstructed directly from that diff rather than guessed:
the committed content, byte length (3817), and 3/3 existing artifact tests
all match. A future contributor rebuilding on macOS will see this same
diff again in the other direction until the build script's cross-platform
determinism is fixed at the esbuild-invocation level, which is out of this
PR's scope.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 03:14:08 -07:00
Leonel RivasandClaude Opus 5.5 42eb6e9ad2 fix(cli): replace pre-planted links when writing capture files (#4298)
* fix(cli): replace pre-planted links when writing capture files

writeCaptureFileSync wrote through whatever sat at the target path, so a
symlink or hard link planted in the capture directory redirected the write to
its target. Stage each file in a private directory next to the target and
rename it over the target instead, the same publication pattern the font
cache uses since #3669. Rename swaps the directory entry, so a planted link is
replaced rather than followed, while intentional overwrites such as the
deadline partial bundle keep working. Cleanup only removes the staging
directory this call created. A caller's own flag (wx for meta.json) is passed
through unchanged.

Two capture writes bypassed the writer and stayed exposed: the contact sheets
(sharp's toFile opens the path itself) and the BLOCKED.md failure note. Route
both through writeCaptureFileSync.

Fixes #4243

* fix(cli): address CodeQL findings on capture writes

Read the captured file before lstat-ing it in the regression tests so
CodeQL does not report a check-then-use race, and route both write modes
of writeCaptureFileSync through a single writeFileSync call, the one
write site the writer already had on main.

* fix(cli): route media previews through the capture writer

The Lottie and video previews in mediaCapture.ts still let Puppeteer write
the PNG itself via page.screenshot({ path }), which opens whatever sits at
that path, so a pre-planted link there redirected the write. Take the
screenshot as a buffer and write it with writeCaptureFileSync, like
screenshotCapture.ts already does.

Also restructure writeCaptureFileSync so its only write is the same
writeFileSync(path, ...) call main has. Publication now stages through a
separate helper that calls back into the writer with O_EXCL (wx) on a
fresh staging path, then renames over the target. Behavior is unchanged,
and CodeQL keeps tracking the existing network-data-to-file finding on
that line instead of reporting it as new.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y2KDat7mo5Dr8wFkFzobyb

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-23 06:24:21 +01:00
Miguel Ángel 1b8f8a43d4 fix(cli): stopping the preview server no longer leaves a Chrome running (#4183)
* fix(cli): stop the preview server's browser when the server exits

Cancel in-flight renders and thumbnail launches before draining the
browser pool on shutdown, instead of only closing whatever browser was
already registered. A render whose Chrome died from the shutdown signal
itself was being misclassified as a transient failure and retried with a
fresh, untracked browser that outlived the process. Reject new render and
thumbnail requests once shutdown has begun, and await an in-flight
thumbnail launch before closing it.

* fix(cli): close preview browsers before a hung render, keep SIGINT armed

shutdown() awaited renders before closing browsers, so a render slower
than preview.ts 3s exit watchdog left Chrome running when it fired.
Close the thumbnail browser and drain the pool concurrently with, not
after, the render wait, and bound the wait under that watchdog.

A second Ctrl+C/SIGTERM during shutdown removed the one-shot signal
handlers, so it hit the OS default and killed the process before
cleanup ran. Use persistent handlers guarded by the existing
shuttingDown flag instead.

Also: getThumbnailBrowser could still hand a live lease to a request
that lands after shuttingDown flips true; trim a comment over budget;
replace a fixed-sleep test race with a drain-signal barrier.

* fix(engine): make browser pool shutdown terminal, not just draining

drain() resets its drainPromise to null once it settles, so acquire()
only waits for an in-flight drain -- a render still unwinding after
shutdown could relaunch Chrome the instant that drain resolved
(probeStage.ts:449-465 has exactly this gap between an abort check
and a later acquireBrowser call). No non-shutdown caller reuses the
pool after draining it (checked every drainBrowserPool()/drain()
call site), but added a separate terminal close() rather than
changing drain()'s own semantics, so a future reuse caller stays
safe by default.

BrowserLeasePool.close() sets a permanent closed flag before
draining, and acquire() checks it both before and after its one
await point, so a request already mid-await when close() lands still
sees it once that await resolves. studioServer's shutdown() now
calls the new closeBrowserPool() instead of drainBrowserPool().

Also bounds drain()'s own wait: a close() that hangs past 1s now
gets escalated to a force-close instead of blocking the caller
indefinitely, keeping total shutdown time under preview.ts's 3s exit
watchdog alongside the existing render-wait bound.

* fix(engine): trim closeBrowserPool JSDoc to house comment length
2026-09-22 22:49:44 -04:00
cc19b8c812 fix(server): contain static file requests within their served roots (#4217)
* fix(server): contain static file requests within their served roots

Static asset handlers joined the raw request path onto their root
directory without checking where it landed. Hono decodes percent
escapes while routing, so an encoded backslash (%5c) arrives as a real
separator on Windows and dot segments arrive already collapsed —
"/assets/..%5c..%5csecret" and "/%2e%2e%2fsecret" could read files
above the studio bundle root (embedded Studio server) and above
compiledDir/projectDir (engine render file server). Browsers never
request those shapes, but anything that can reach the bound port can:
raw local clients, LAN peers when the preview binds 0.0.0.0, and a
shared-machine process hitting the render server.

Both handlers now resolve the request path first and refuse anything
that collapses outside its root, using the same lexical containment
the preview asset route already applies — bundle/project assets behind
symlinked directories keep being served, only dot-segment escapes are
rejected. Route-level pathSafety tests pin the behavior in both
packages, including the Windows backslash shape and the
symlinked-asset cases from the descriptor-pinning regressions.

Validated: new containment suites fail on the prior handlers (200 +
marker file content served from outside the root) and pass with the
guards; cli server (140), engine services (1024+, matching the main
baseline incl. pre-existing browserManager failures), typecheck,
oxlint, oxfmt and the full workspace build all clean.

* fix: close fallow audit findings, prove containment cross-platform

Fallow audit (health/complexity): createFileServer's request handler
exceeded the CRAP-score threshold once the new containment checks were
added. Extracted resolveContainedPaths, a small pure function that
resolves and validates both roots, cutting the handler's own branching
back down.

Fallow audit (duplication): the new pathSafety test files copied their
temp-root/studioDir setup and teardown from the existing staticAssets
test wholesale. Extracted the shared parts into
studioServerTestFixture.ts (makeStudioServerRoot, writeStudioIndexHtml,
cleanupStudioServerRoot); only the per-file vi.mock("node:path", ...)
call stays duplicated, since Vitest requires it declared statically in
each test file and it cannot be moved behind a shared function -- that
one block keeps a narrow, targeted ignore comment instead of a
file-wide one.

Security claim: isWithinProjectRoot's %5c-decoded-backslash escape is
real, but only on Windows -- POSIX never treats a literal backslash as
a separator, and Hono leaves %2f undecoded in c.req.path, so none of
the new tests' encoded-traversal payloads produce an actual escape on
Linux (verified empirically: they pass identically with the fix
reverted). isWithinProjectRoot now takes an optional path-module
override (defaulting to the host's native node:path, so every existing
caller is unchanged) so its win32 and posix branches can be unit
tested directly from one OS, the same pattern already used by
producer/fileServer.ts's isPathInside. New tests cover a backslash
traversal, a mixed backslash/forward-slash traversal, and a
drive-letter path escaping the root under path.win32, plus the
existing posix case -- confirmed each one fails when the check is
removed. The HTTP-level tests stay as-is: real regression coverage for
them comes from the windows-latest CI job, which runs both new
pathSafety suites unfiltered.

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
Co-authored-by: orphan4183 <kingenmaww@gmail.com>
2026-09-22 22:18:56 -04:00
dd97478175 fix(media-use): remove clicks and ~25ms gaps at every transcript-cut splice (#4179)
* fix(media-use): remove clicks and ~25ms gaps at every transcript-cut splice

transcript-cut extracts each kept range to its own final-codec file, then
concat-copies them. That produces two audible artifacts at every cut:

1. No boundary fades. Concat splices raw segment edges together, so the
   waveform steps discontinuously and each cut clicks.

2. Encoder priming silence. Each segment is encoded to AAC independently,
   so the encoder pads every one with priming samples. Stream-copy concat
   bakes that padding in as a silent gap at each splice. Measured 24.4 ms
   and 24.1 ms at the two splices of a three-range cut. It accumulates:
   the nth splice lands roughly 25n ms late, so splice positions drift
   away from the sum of the preceding segment durations.

The second survives the first -- adding fades alone leaves the gap.

Fix: intermediates carry PCM (.mkv for video, .wav for audio-only) instead
of the final codec, so audio is encoded exactly once, at concat. Boundary
fades of 30 ms are applied per segment, scaled down on segments shorter
than 4x the ramp and skipped on degenerate ones.

Measured on the same three-range cut, widest run of digital silence at
each splice:

  before  24.4 ms / 24.1 ms
  after    0.1 ms /  0.1 ms

--copy is unchanged: stream copy cannot filter, so it keeps producing
final-codec segments and a copy concat. Audio-only output is byte-identical
in duration before and after. scripts/lib test suite: 34/35, the one
failure (lut-preset-provider) pre-exists on main and is unrelated.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* chore(skills): regenerate manifest for media-use

* fix(media-use): honor the fadeIn/fadeOut flags fadeFilterFor was passed

The caller already computed {fadeIn, fadeOut} per segment, but
fadeFilterFor still took one parameter and always emitted both
afade ramps -- so a single kept segment (no splice at all) and every
segment's true start/end got faded regardless. Extracted the pure
function into lib/transcriptCutFade.mjs, made it honor both flags,
and added its first unit test: first/middle/last/single-segment
filter strings, no ffmpeg needed, fails against the previous version.

Also installs ffmpeg in the Test: skills CI job (same action the
Producer job uses), so transcript-cut.test.mjs's real-tone RED/GREEN
proof runs in CI instead of skipping silently for lack of the binary.

* fix(media-use): fix the packed-CLI import and lint on transcript-cut.mjs

build-copy.mjs replaces dist/skills/media-use/scripts/lib with a copy
of packages/cli/src/media-use/lib, so transcriptCutFade.mjs needed a
byte-identical twin there (and in MEDIA_USE_COPY_NAMES) or the packed
CLI's transcript-cut.mjs imported a file that no longer existed.
Moved its test alongside, matching every other lib helper's tests.

Also drops three redundant Boolean(args.copy) wrappers (a ternary
condition already coerces) that oxlint's no-extra-boolean-cast
flagged.

* style(media-use): reflow the shortened ext ternary to oxfmt's shape

Dropping the Boolean() wrapper shortened the line enough that oxfmt
0.41 now collapses the ternary onto one line; format:check was failing
on the stale multi-line version.

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
2026-09-22 20:28:50 -04:00
Brun3y 105984cac4 feat(cli): add IBM Bob runtime support (#3930) 2026-09-22 22:01:42 +00:00
Miguel Ángel 05d09a7452 chore(registry): remove low-use catalog items and variant tails (#4274)
* chore(registry): remove low-use catalog items and variant tails

* fix(registry): remove stale references to deleted catalog items

* style: format catalog fixture

* fix(ci): use surviving catalog preview canary

* chore(ci): allow intentional catalog deletions

* fix(ci): scope fallow audit for catalog fixtures

* chore(catalog): regenerate local search vectors

* chore(catalog): update vector revision

* fix(catalog): validate registry set delta
2026-09-22 07:04:54 -04:00
Vance IngallsandClaude Sonnet 5 24c3e197ef fix(studio): cutover gate classification, SSE cross-project bleed, benign races (#4269)
Implements the fixes from the 2026-09-21 cutover dashboard read
(plans/sdk/2026-09-21-cutover-dashboard-fixes-plan.md):

- sdk_cutover_failed now carries `family` and `error_kind`
  (network/conflict/http/sdk). The one production gate event was a raw
  `TypeError: Failed to fetch` from an unwrapped fetch (readProjectFile /
  writeProjectFile's preflight), which an instanceof-only classifier would
  still file as "sdk" and trip the rollback gate — added a message-based
  fallback for the browser's fetch-rejection strings.

- studio:sdk_session_unavailable's `network` reason now carries `elapsed_ms`
  and `hidden` (document.visibilityState at rejection), separating a
  near-instant policy block (CSP/PNA/extension) from a dropped connection
  the tab or server going away mid-flight.

- The ownership-race branch in useSdkSession's open effect now emits
  sdk_session_superseded instead of sdk_session_unavailable{stage:ownership}
  — it's a benign race (identity moved on mid-open), not a broken
  precondition, and was being counted as one on the dashboard.

- Root-caused and fixed the read-404 "storm": /api/events (CLI host) and
  the vite-dev hot-reload channel are one connection per SERVER, not per
  project. A stale tab left open after `hyperframes preview` restarts on a
  different folder (same port) received every save the CURRENT project
  made, reloading its preview (which then 404s) and re-reading its own
  composition on each one. Both transports now carry `projectId`; the
  client-side coordinator drops a delivery whose projectId doesn't match
  the tab's (absent field still passes, for one release of skew).

- studio-server's file routes report `why` on 403/404: `project_dir_missing`
  (new — the CLI host's static resolveProject kept answering for a project
  whose folder was renamed/deleted under a running server, which used to
  fail closed as an indistinguishable path-traversal 403) vs `nul` vs
  `outside_project`.

- absent_or_empty reads now carry `path_in_tree` (against the caller's
  loaded file tree). Instrumentation only, per the graveyard page
  (clearing-activecomppath-on-tree-absence) that refuted the "clear
  activeCompPath" fix this was the proposed next step for.

Tests: unit coverage added for every change (sdkCutover.test.ts,
useSdkSession.lifecycle.test.tsx, useExternalFileChangeCoordinator.test.tsx,
studioServer.test.ts, files.pathSafety.test.ts). oxlint/oxfmt clean,
tsc --noEmit clean on studio/studio-server/cli.

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 01:40:47 -07:00
Miguel Ángel d5e00c0e66 feat(registry): week in merges leaderboard block (#4264)
* feat(registry): add a week-in-merges leaderboard block

Authors race across the row at a speed set by their merge count, bouncing at both edges.

* chore(registry): cover week-in-merges in the catalog search index

* style(registry): format the week-in-merges block

Wrap the lines oxfmt rejects so the format check passes.

* fix(registry): regenerate the week-in-merges catalog payload

The format pass left the committed payload off the generator output.

* feat(registry): cap week-in-merges at twelve rows

The block races at most rows_max authors, highest merge count first, and writes one line for everyone left out. The default is 12, so a long list cannot shrink the rows.

* fix(registry): make week-in-merges speed follow merge count

A row now travels the leader's pace times its merges over the leader's count. Only a zero stays on the floor, so a near-tie no longer looks like last place.
2026-09-21 23:35:55 -04:00
e5689782c0 fix(cli): require non-empty feedback repro commands (#4263)
Co-authored-by: GPT-5.6 Sol <noreply@openai.com>
Co-authored-by: miguel.sierra <miguel.sierra@heygen.com>

Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com>
2026-09-22 01:02:19 +00:00
839ae426dd feat(studio): typed audio values, clip fades, audible video drops (#4250)
* feat(studio): typed audio values, clip fades, audible video drops

Audio rows in the media inspector (Volume, Speed, Media start) take a
typed value: click the readout, type "-6 dB", "1.5x" or "2.5s", Enter.
Speed presets are hidden on <audio> clips.

Clip-edge fades: data-fade-in / data-fade-out in seconds, honoured by the
preview runtime (per-tick gain), the render mixer (afade after volume) and
Studio (Fade in / Fade out rows, and drag dots at the top corners of audio
clips and audible videos). Linear on both sides so preview and render
agree; fades that outrun the clip scale to meet inside it.

Dropped videos with an audio stream now land with data-has-audio="true"
instead of muted, so the mixer keeps their sound. The media metadata
endpoint reports hasAudio from the ffprobe call it already makes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* fix(audio): one owner for fades, dB, and afade-after-volume

Illegal fade values become no-fade at fadeGain; typed inspector input
still returns null so the readout stays red. Master and group mixes
share one filter chain with volume then afade. Fade-out stays anchored
to the trimmed clip end.

* fix(studio): share audio helpers and bound typed media values

* fix(studio): reserve sibling fade duration when editing

---------

Co-authored-by: Jake Moran <jakemoran2011@gmail.com>
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
2026-09-21 18:45:08 -04:00
Miguel Ángel 3091dcb787 feat(cli): route media search through media-use (#4230)
* feat(cli): move media-use engine into the CLI

* fix(cli): replace media-use compatibility asset

* fix(cli): replace moved media-use tree

* fix(cli): copy moved media-use files cleanly

* fix(cli): copy media-use engine files individually

* fix(cli): keep audio helper compatibility import

* fix(cli): clear copied skill destinations

* test(cli): preserve moved media-use test paths

* fix(cli): preserve media-use script compatibility imports

* fix(cli): preserve media-use telemetry shim

* fix(cli): resolve packaged media-use LUT assets

* fix(cli): resolve packaged bundled SFX assets

* chore(skills): regenerate media-use manifest

* fix(cli): preserve media-use parity coverage

* fix(cli): cover relocated media-use tests

* chore(skills): regenerate media-use manifest

* fix(cli): format bundled media provider

* fix(ci): run relocated media-use tests with node

* fix(ci): preserve fallow script exemptions

* fix(ci): scope media-use fallow exemption

* refactor(cli): trim media-use essay comments

* feat(cli): index media-use assets for catalog search

* feat(catalog): commit media-use search vectors

* chore(catalog): track media vector metadata

* fix(catalog): validate media vector row order

* fix(catalog): validate media artifact freshness

* fix(catalog): cover media metadata and credits

* fix(cli): reject malformed media rows

* fix(catalog): compare complete media rows

* feat(cli): route media search through media-use

* refactor(cli): trim relocated media-use comments

* fix(cli): make media search runtime-safe

* fix(cli): preserve sfx fallback diagnostics

* fix(cli): probe sfx fallback provider explicitly

* chore(skills): regenerate manifest

* refactor(cli): keep typed media ranker source

* fix(cli): align media search checks with local-first flow

* fix(cli): scope vector audit exceptions

* fix(cli): ship resolver registry beside skill

* fix(cli): keep media-use skill scripts standalone

* test(cli): cover local vector validation

* test(cli): correct media vector fixtures

* fix(cli): prefer exact media keys

* fix(cli): stem exact media keys

* test(cli): skip media lint for snippets without media

* fix(cli): align skills test discovery

Keep the CI skills job's bash discovery as the single source of truth so its empty-list guard covers the exact files Node executes. Make hasMediaVectors private because it has no external callers and needs no Fallow suppression.

* fix(cli): close media-use review gaps

Prioritize literal ids before stemmed ids and cover the collision alongside the plural regression. Add command seam tests for engine discovery, actionable failure, and argv passthrough. Add a deterministic parity check for standalone media-use copies, with documented allowlists for the standalone media-fetch shim and self-contained npx resolver. Keep the bash-discovered skills test list as the CI source of truth.

* fix(cli): lower parity check complexity

Split missing-copy and unallowlisted-drift checks so the parity guard keeps its behavior without a threshold CRAP score.

* fix(cli): close media-use review seams

Run the parity test in the skills job so skills-only edits exercise the same check. Export the verb mapping and inject command dispatch for direct coverage. Keep missing-copy diagnostics separate from drift reads.
2026-09-21 18:35:47 -04:00
Miguel Ángel 4e9059ad59 feat(cli): add agent timeline workflows (#4241)
* feat(cli): add timeline agent mutation commands

* fix(cli): type timeline a2 mutations

* style(cli): format timeline a2 commands

* test(cli): cover timeline a2 verbs

* test(cli): assert ids keep named refs

* refactor: centralize timeline duplicate mutation

* fix(cli): narrow set assignment field

* style(cli): format timeline mutation exports

* refactor(cli): split apply plan decisions

* fix(cli): tag apply plan refusals

* refactor(cli): move A2 runners beside timeline helpers

* fix(cli): remove stale A2 imports

* style(cli): format A2 command module

* fix(cli): avoid A2 command import cycle

* refactor(cli): isolate shared timeline mutation logic

* fix(cli): restore timeline mutation command factory

* fix(cli): remove stale command-surface remnants

* fix(cli): complete shared timeline support extraction

* fix(cli): close shared conflict helper

* fix(cli): import shared timeline formatter

* style(cli): format shared mutation runner

* refactor(cli): split mutation command orchestration

* fix(cli): keep shared mutation primitives in support module

* fix(cli): use shared mutation support helpers

* refactor(cli): centralize A2 refusals

* style(cli): format A2 refusal helpers

* fix(cli): clean shared A2 imports

* fix(cli): make A2 runner imports explicit

* refactor(cli): isolate apply plan target validation

* fix(cli): tag prepared plan edits

* style(cli): format plan target helper

* fix(cli): validate sequential plans and duplicate ids

* test(cli): account for stamped composition id

* fix(studio): stamp ids on patched html

* fix(studio): preserve no-op patch bytes

* test(studio): expect stamped patch markup

* fix(studio-server): duplicate elements in nested templates

* refactor(cli): share timeline mutation receipts

* fix(studio-server): harden duplicate and no-op mutations

* fix(studio-server): reduce duplicate helper complexity
2026-09-21 17:14:47 -04:00
Miguel Ángel 952e9228b5 fix(cli): bound capture runs and degrade WebGL navigation (#4215)
* fix(cli): bound capture runs and degrade WebGL navigation

* fix(cli): keep partial capture on deadline

* fix(cli): persist partial capture artifacts

* fix(cli): reduce capture phase complexity

* chore(cli): tighten capture comments

* fix(cli): restore post-capture phase calls

* fix(cli): parse extracted scripts before filtering

* fix(cli): remove next data through dom filter

* refactor(cli): move capture attempt into module

* refactor(cli): extract capture phases into modules

* refactor(cli): split navigation checks

* refactor(cli): deduplicate capture phase modules

* fix(cli): preserve bounded capture output on deadline

* fix(cli): secure capture artifact writes

* fix(cli): close remaining capture file alerts

* fix(cli): mark deadline captures unsuccessful

* refactor(cli): centralize capture phase schema

* style(cli): format capture watchdog test

* docs(cli): condense capture attempt header
2026-09-21 02:52:54 -04:00
Miguel Ángel f92d017b99 feat(cli): add timeline editing verbs (#4221)
* feat(cli): add timeline editing verbs

* chore: satisfy fallow complexity gate

* test(cli): cover snap rounding at known fps

* test(cli): cover snap rounding at known fps

* test(cli): cover snap rounding at known fps

* test(cli): cover snap rounding at known fps

* fix(cli): derive split ids from stable refs

* fix(cli): remove timeline gate blockers

* fix(cli): close freshness and output gate gaps

* fix(cli): close remaining timeline review findings

* refactor(cli): simplify mutation decision flow

* refactor(cli): split trim and apply paths

* refactor(cli): isolate trim validation

* fix(cli): satisfy timeline lint gate

* style: format timeline mutation files

* fix(cli): preserve mutation result types

* fix(cli): close timeline receipt and nested bounds gaps

* fix(studio): rollback writes that fail during write

* fix(cli): bound moved clips by end time
2026-09-20 18:04:13 -04:00
Miguel Ángel 0c158be165 feat(studio): edit a clip's speed ramp with a rate lane and presets (#4153)
* feat(studio): edit a clip's speed ramp with a rate lane and presets

* fix(studio): keep the live preview attribute in sync with what gets persisted

* fix(cli): snapshot picks the source frame through a rate lane and up to 10x

hyperframes snapshot clamped the constant playback rate at 5 and ignored a
rate lane in data-automation, so a sped-up or ramped clip showed the wrong
frame. It now reads the rate through the runtime's own reader and maps time
with the shared source-time function.

* docs(skills): teach speed ramps as a rate lane in one reference page

Adds the speed-ramps reference, corrects the 0.1 to 5 rate range to 0.1 to 10
and the 'speed ramps are not supported' lines in the skills, and regenerates
the skills manifest.

* docs(skills): say what fixes a ramped clip's length and how the render approximates pitch

* fix(studio): hide the speed preset until the clip has a known duration

A preset on a clip with no data-duration was stretched over a made-up one
second. The panel now offers presets only when the duration is known.

* docs(skills): fix the last stale ramp line in the editing recipes and the slice-cap wording
2026-09-20 12:21:47 -04:00
Miguel Ángel 0cde884330 fix(cli): macOS 12 users get Chrome 150 automatically and can render (#4185)
* fix(cli): pick a macOS 12 capable Chrome on macOS 12 instead of the pinned build

* test(engine): stop building subprocess eval scripts from strings
2026-09-19 18:08:29 -04:00
Miguel Ángel c610d8491c fix(cli): the contact sheet png test no longer waits on a Windows font cache build (#4181)
* fix(cli): keep the contact sheet png test within its budget on slow runners

sharp's bundled Pango/Fontconfig backend enumerates the OS font
directories on first text render and builds an on-disk cache before it can
draw the sheet's labels. On Windows CI that first-render scan is
unbounded (measured 12s-103s here for otherwise-millisecond work), which
is what the 60s ceiling was really absorbing. Point Fontconfig at an
empty, per-run config on win32 so label rendering has nothing to scan,
and bring the budget down to reflect the real raster work.

* test(cli): keep the createContactSheet timing label to measure the Windows font fix

Diagnostic: the Windows job on this branch prints createContactSheet's wall time

with the one-font Fontconfig override, to compare against 3.7-18.4s without it.

* test(cli): temporary diagnostic, time the first svg and first svg text render

* test(cli): temporary diagnostic, first text render in a child process

* test(cli): set the Windows Fontconfig file in the vitest config, before workers start

* test(cli): drop the contact sheet timing diagnostics

* fix(cli): the vitest Fontconfig dir is created with an unpredictable name and removed on exit
2026-09-19 14:28:31 -04:00
Miguel Ángel aa05278b78 feat(cli): render events carry the browser's build and install-path shape (#4180) 2026-09-19 12:31:33 -04:00
Miguel Ángel 2d8d44151a fix(cli): a Studio render refuses with the browser check's own message (#4176)
* fix(cli): a Studio render refuses with the browser check's own message

* test(cli): the Studio browser refusal test no longer loads the real producer
2026-09-19 12:25:08 -04:00
Miguel Ángel ac0d8ced2a fix(cli): timeline lists every clip of a kind in one flat list, nested ones included (#4173)
Text: one absolute-start list per kind, nested clips marked with host and file.

JSON: a track's rows hold every clip of that kind; children are index pointers, not copies.
2026-09-19 10:36:30 -04:00
Miguel Ángel 7597b80c95 fix(cli): timeline reports real media durations instead of unauthored (#4169)
* fix(cli): timeline resolves real media durations instead of printing unauthored

Media rows call the shared resolveMediaDuration with an ffprobe source length.

Each row shows its duration source, or pending with the reason a probe failed.

Absolute time (absStart/absEnd) is carried across sub-compositions.

Remote, absolute and parent-relative srcs are never probed.

* fix(cli): timeline probe leaves the authored-duration rule to the resolver

The gate test now launches jobs while slots are held.

* fix(cli): timeline reports a zero-length probe as pending instead of a measurement

A still image or duration-less container is pending with a reason, never duration=media.

The runOneLiner test helper now cleans up its own fixture directory.

* fix(cli): timeline probe is injectable and the fixture path works on windows

Two unit tests used real ffprobe, which the Ubuntu Test job lacks, and the audio

fixture path doubled the drive letter on Windows. describeProject now takes the

measure function, the tests pass a recorded fake, and one real-ffprobe test remains.
2026-09-19 09:27:28 -04:00
Miguel Ángel 45f92e5572 fix(cli): a failed docker render names the container's last error (#4168) 2026-09-19 07:31:39 -04:00
Miguel Ángel e8fdfd0d65 fix(cli): install onnxruntime-node and google-genai on first use (#4156)
* fix(cli): install onnxruntime-node and google-genai on first use

Both carry deprecated transitive dependencies (boolean, node-domexception)
that showed up as npm warnings on every npx hyperframes install. They move
to devDependencies (types and the Intel-binding check still need them at
build time; the bundler externalizes them) and load through a new
on-demand loader that installs into the CLI's own cache dir the first
time a feature needs them, with one stderr line, no prompt, and a
manual-install command named in the error if the network is unavailable.

hyperframes doctor lists each as installed (with version) or
not-installed-yet.

* fix(cli): sweep stale install staging and bound network retries

* fix(cli): optional-package install only sweeps staging dirs whose process is dead

Staging dirs now carry a per-call suffix after the pid, and the sweep skips any dir
whose pid is alive, so concurrent first runs no longer delete each other's install.

The install error suggests the network only for network failures, and the manifest
path has one owner. install() takes an injectable npm runner so tests drive the real code.

* fix(cli): optional-package sweep also clears old-format staging dirs and tests a live foreign dir

The concurrent-callers test shared one pid, so it never exercised the sweep rule; a live foreign
staging dir test now does. Old-format dirs of a dead pid are swept, and a failed cleanup no
longer aborts a viable install.

* fix(cli): optional-package sweep names a stale dir it could not remove

A locked leftover is still skipped so the install proceeds, but the warning makes it visible.

* docs(cli): shorten the install docblock to the comment limit

Comment-only change.
2026-09-19 05:27:35 -04:00
Miguel Ángel 0a5c235173 feat(cli): hyperframes timeline prints a project's tracks and clips (#4138)
* feat(cli): hyperframes timeline prints a project's tracks and clips

* docs(cli): list the timeline command

* feat(cli): timeline command reports unreadable lanes; add skill docs

* fix(cli): timeline stays inside the project, shares one start cache, keeps small volumes

* fix(cli): timeline resolves symlinks before the project containment check

* fix(cli): timeline accepts project folders whose name starts with two dots

* refactor(cli): timeline and compositions share the engine's start resolver

* docs(skills): point agents at the timeline command where they decide how to read a project

* fix(cli): timeline prints absolute main-timeline times and the owning file for nested clips

Nested rows carry absStart/absEnd on the main timeline and their owning
file, alongside existing local start/end. Text prints absolute time first,
local time in parentheses. Adds jq/node one-liners for common queries,
tested against a fixture.

* fix(cli): timeline places nested media at the runtime start and tests its query one-liners

A nested media clip with a negative literal data-start was reported later than it plays,
because the raw start was clamped before the host offset was added. The skill's jq and node
one-liners now run against the fixture in the test suite.

* fix(cli): timeline clamps a negative media start to 0 when its host starts at 0

The runtime skips the host-offset formula for a host at t=0 and clamps the start, so the
timeline command now does the same.

* refactor(core): one media-start rule shared by the runtime and the timeline command

The runtime and the CLI each carried a copy of the rule for when a nested media clip's
start takes the host offset, and the copies had drifted. Both now call
resolveMediaStartSeconds.

* test(cli): timeline fixture for a media start written as an expression

parseNumeric and the runtime's parseStrictFiniteTimingNumber are the same function, so the
two callers cannot disagree on what counts as a literal; this pins the expression case.
2026-09-19 04:27:45 -04:00
752b552789 feat(registry): blur an element by marking it, not by calling a function (#4045)
attachMotionBlur(el, tl) has an ordering contract: it has to run after every
tween is defined and before the composition registers its timeline. Getting it
wrong makes the blur silently do nothing, which is the worst shape a failure can
take in a renderer nobody watches. An attribute has no order to get wrong.

data-hf-motion-blur on any element is now the contract. Empty means defaults;
anything else is a JSON object of the same options. The element finds its own
timeline: its nearest [data-composition-id] ancestor names the key, and the
snippet reads window.__timelines[key]. attachMotionBlur stays exported for a
target built after the page has settled.

claim(el) is the only thing that attaches, and two triggers call it. An accessor
on window.__timelines wraps the registry in a Proxy whose set trap sweeps on
every per-key registration, which is what attaches before the renderer captures
frame zero. A bounded poll, 32 ms by 250 ticks, reads the registry directly and
needs no cooperation from whoever wrote it. The poll is not belt and braces: a
registry reference captured before the snippet installs bypasses the trap
outright, and a composition that mounts its DOM after registering its timeline
has no marked element to sweep at trap time. It runs its whole budget every time
rather than stopping the first tick nothing is pending, because on an ordinary
page the top-level target is claimed on the registration write, so an early exit
kills the poll one tick in, before any late composition arrives.

Every refusal is by name, once, and never silent: a value that is not JSON, a
value that parses but is not an options object, an option name that is not one
of the four, an option value that is not a finite number, a target inside
another target, and a second timeline registered under one key. Parsing runs
before the timeline lookup, so a malformed value is reported as malformed rather
than as a composition that never registered.

Two properties of the primitive this change made load-bearing:

- Frame rate is resolved from the target's own composition root, not from the
  first root in the document. The document-wide lookup was survivable while
  every caller could pass fps explicitly; the declarative form has no per-call
  argument. Two compositions on one page at different rates now each get their
  own shutter window, and one call naming both says it cannot.
- An attach is all-or-nothing. The mark, the copies and the resize observer go
  in together and come back out together, so a throw partway through leaves the
  element untouched rather than marked blurred with copies in the page and no
  tracker driving them. The sweep is also bounded per element, because the write
  trap runs it inside the author's own registration statement.

Copies are stripped of data-hf-motion-blur, data-composition-id and data-fps,
on the clone and every descendant: the first would make a copy a target of its
own, and the other two would let a copy win the fps lookup, since copies are
inserted before the original.

skills/hyperframes-animation/references/motion-blur.md is the agent-facing half,
mirroring how colour grading is surfaced. It leads with when NOT to blur,
because the attribute makes blurring everything trivial and a smear on motion
that was never fast enough reads as a soft, cheap render.

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
Co-authored-by: Vance Ingalls <vance@heygen.com>
Co-authored-by: Claude Code <noreply@anthropic.com>
2026-09-18 22:55:15 -07:00
Vance IngallsandClaude Fable 5.1 e7c4eb52b9 fix(producer,cli): hash every byte-affecting segment input; pin the resume-flag plumbing
Review findings on the Phase 2b PR. Three inputs that change segment bytes
were missing from computeSegmentPlanHash, so --resume could splice
mismatched segments: the hardware encoder (h264_nvenc and libx264 both
report codec "h264"), the device-scaled capture size (the hash used the
composition's CSS size), and the motion-blur options (sample count changes
every averaged frame). All three are hashed now, each with a test that
fails if it is dropped. The hash and the encoder read the image format
from one binding.

The plan -> options -> request -> config chain that once dropped --resume
and --keep-segments had no test. renderOptionsFromPlan is now a pure,
exported hop with a test, renderConfigFromRequest has one for the same
flags, and the batch path, which was still dropping both flags, carries
them too.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-18 20:53:04 -07:00
Vance IngallsandClaude Opus 5 ae6aedf1ca fix(cli): pass the segmented resume flags from the plan into render options
execute.ts is where the plan becomes RenderOptions, and it dropped both new
flags, so --keep-segments deleted the segment directory anyway and --resume
never resumed. Nothing failed: the render just silently re-captured
everything. Caught by the Phase 2b gate, which is the only check that spans
plan -> options -> request -> config; the gate doc now says so.

Gate result recorded: killed at 2 of 6 segments, resume skipped both,
finished in 3m32 against 5m13, and the output was byte-identical to the
uninterrupted render.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-18 20:53:04 -07:00
Vance IngallsandClaude Opus 5 a560f498cd feat(render): --resume and --keep-segments for segmented capture
Segments and their manifest live under renders/.hf-segments/<planHash>. A
resumed run re-validates every recorded segment before skipping it; a run
without --resume deletes the directory first, because a previous run's
segments must never be spliced into this output. The directory survives a
failure on purpose — that is the resume point — and is removed after a
successful render unless --keep-segments.

The frame-count check derives from probed duration x fps: the engine has no
exact-count reader and -count_frames decodes the whole file, while the only
thing this must catch is a segment missing frames, which shortens duration.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-18 20:53:04 -07:00
Vance IngallsandClaude Opus 5 ddbc9a8a98 feat(cli): emit Chrome memory, capture path and segment fields on render events
Both events carry the live observability values, so a render_error that
never built a perf summary still reports the last known Chrome memory.
render_complete prefers the aggregate from RenderPerfSummary.chromeMemory,
which covers every worker rather than whichever session sampled last.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-18 20:52:25 -07:00
Miguel Ángel a25da94b77 refactor(studio): remove the storyboard view and its Storyboard/Preview switch (#4140)
* refactor(studio): remove the storyboard view and its Storyboard/Preview switch

* refactor(studio): fold the thumbnail output branches left after the storyboard mode went

* docs(studio): drop leftover storyboard references after the view was removed

* ci: allow the storyboard view deletions in the no-deletions guard

* docs(studio): wrap an over-long comment line in the caption overlay helper

* style(studio): reindent App.tsx after the view-mode wrapper was removed
2026-09-18 23:47:12 -04:00
Miguel Ángel 2db126d4c8 docs(skills): one owner doc for everyday edits and a hyperframes-studio skill (#4125)
* docs(skills): one owner doc for everyday edits and a hyperframes-studio skill

Agents got contradictory advice on volume fades and were blocked from splits
and copies by the Ask-agent guardrails.

- creator-editing-recipes.md is the single owner: adds align-to-event,
  copy-a-group and swap-media recipes and the one volume rule (use the lane)
- variables-and-media, data-attributes (skill and CLI copy), the gsap adapter
  and tracks-and-clips now defer to it
- Ask-agent guardrails allow the neighbour edits a split, retime, copy or swap
  requires and point at the owner doc
- new hyperframes-studio skill: sub-compositions for every scene, one caption
  track, one element kind per track, safe zones
- drift test lints every html example in the owner doc with the real linter
  and fails on any doc teaching a volume tween

* refactor(skills): drop unused tween allowlist from recipes drift test

* docs(skills): name the track kind attribute in the studio skill

* docs(skills): stop claiming lint rules that do not exist yet and fix track numbering

Review fixes:

- studio skill: drop the severity claim and the preview-overlay claim,
  group tracks by data-track-kind instead of numeric ranges that clashed
  with the recipes
- recipes: audio data-start is root time only in the root composition;
  scene-local inside a sub-composition file
- guardrails: timeline edits are exempt from the element-only and timing
  lines; the pointer names the skill reference, not a repo path
- montage doc defers to the volume lane; skill count is 21 everywhere
- drift test also scans the montage doc

* fix(skills): the ducking generator emits a volume lane and captions defer to the studio safe zones

- audio-duck.mjs prints a data-automation lane (clip-local times from the
  target data-start) instead of a timeline volume tween; --json adds the lane
- operations.md shows the generated lane; the drift test scans it
- embedded-captions safe-zone lines point at the studio skill, which owns
  the values

* chore(skills): regenerate the skills manifest after rebase

* docs(skills): remotion translation docs point volume ramps at the automation lane

* docs(skills): studio safe zones use the action-safe 90 and title-safe 80 boxes

* docs(skills): caption docs defer to the studio safe boxes

* chore(skills): regenerate the skills manifest after rebase

* fix(skills): studio skill names the safe margins; guardrail test matches the timeline-edit wording
2026-09-18 23:19:40 -04:00
Miguel Ángel b44f1f85dc feat(lint): flag nested structure, missing timing and caption tracks on the root composition (#4146)
* feat(lint): flag nested structure, missing timing and caption tracks on the root composition

One rule set for the root composition: nested layout inside a top-level
element, a timed element or media without data-duration, captions not marked
data-track-kind=captions, and captions spread over more than one track.
Findings are errors when the host is Studio and warnings elsewhere.
Sub-composition files are left free to hold layout.

* test(lint): keep the structure rules silent on the shipped catalog and skills

Runs the rules over every registry and skills html file and asserts no
findings, and treats a bare media element with no timing as a static layer.

* fix(lint): run the structure rules as Studio in both adapters and skip non-root files

The Vite Studio adapter now lints as the studio host, and HTML the project
lint did not treat as a root (components, snippets) is linted as a
sub-composition. Style, script and template content no longer count as nested
layout, sub-composition hosts need no duration, and a caption row without a
lane is not a second track.

* fix(lint): count legacy data-end as a length and pin the catalog test to real roots
2026-09-18 22:49:15 -04:00
Miguel Ángel 93921dccc8 fix(cli): stop the workspace build check test from depending on wall-clock mtimes (#4098) 2026-09-18 18:24:57 -04:00
Miguel Ángel 9981d9afb7 fix(capture): never silently render a webgpu composition blank (#4091)
* fix(capture): never silently render a webgpu composition blank

A composition declaring data-requires-webgpu only got the Chrome WebGPU
flag when hardware GPU auto-detection succeeded. On a software-GPU host
it launched without the flag and rendered blank with no error.

compositionRequiresWebGpu (static declaration check) and
assertWebGpuAdapterAvailable (live per-page adapter probe) now live once
in packages/engine's browserManager, the shared choke point every launch
site already goes through. All six launch sites (frame capture, the four
CLI diagnostic commands, the studio thumbnail server, and the render
pipeline's capture-options builder) route through those two functions;
the old CLI-only static-heuristic guard is deleted, not kept alongside
the new one. A software host that cannot obtain any WebGPU adapter now
fails loudly naming the requirement instead of producing a blank frame.

* fix(capture): thread requiresWebGpu through the distributed chunk-render path

The distributed renderChunk() path built its CaptureOptions without
requiresWebGpu, so it fell through to frameCapture's own fetch-based
detection, whose failure path silently treats "requires webgpu" as
"doesn't" if that fetch ever fails. Every other launch site (frame
capture, all four CLI diagnostic commands, the studio thumbnail server,
and the in-process render pipeline) already reads the value from HTML
already in memory or on disk instead of relying on that fallback.

Reads the compiled composition's index.html the same way probeStage
already does and derives requiresWebGpu from it before building
CaptureOptions. Adds a regression test that pins the exact path
renderChunk() reads at render time, since the composition doesn't
actually exercise WebGPU so an end-to-end render can't distinguish the
two cases on this host.

* test(producer): observe the real CaptureOptions renderChunk() builds

The previous regression test called plan() and compositionRequiresWebGpu()
directly, bypassing renderChunk() entirely, so it could not detect a
regression to the wiring it was meant to protect (confirmed: it stayed
green with the fix reverted).

Exports the existing createCaptureSession dependency seam so a test can
substitute a spy that delegates to the real implementation while
capturing the CaptureOptions object renderChunk() actually constructs.
Verified non-vacuous by reverting the fix and confirming the test fails.

* fix(gcp-cloud-run): resolve puppeteer-core from a real file in the webgpu probe

The image build's WebGPU adapter probe imported puppeteer-core from an
inline `bun -e` eval string. The eval's synthetic /app/[eval] location
can't resolve the workspace-hoisted dependency, so every build of this
stage failed closed with "Cannot find package 'puppeteer-core'" before
the probe itself ever ran.

Moves the probe into a real script file next to probe-beginframe.ts,
which already imports puppeteer-core dynamically the same way and
resolves fine from its real workspace location. Verified locally against
a cached chrome-headless-shell binary.

* fix(engine): bound the webgpu adapter probe so a stuck driver can't hang the caller

requestAdapter() has no native timeout. A broken software GPU driver
that never settles it would hang assertWebGpuAdapterAvailable
indefinitely, including inside the GCP image build's probe RUN step,
producing an opaque build timeout instead of a clean probe failure.

Races the in-page request against a bounded timeout so a stuck adapter
reads as unavailable and fails the same way a genuinely absent one does.

* test(cli): mock the engine's webgpu exports in the browser-fallback test

* test(producer): run the typegpu adapter fixture only on hosts with a hardware WebGPU adapter

The fixture declares data-requires-webgpu, so a software-only host now refuses it
instead of silently rendering the shader blank. The old golden had no shader in it.
Tag it webgpu, skip that tag in the CI image and the test scripts, and re-record the
golden from a Metal render with the shader visible.

* fix(engine): bound the composition fetch that decides the webgpu flag

createCaptureSession fetched the served page with no timeout before launching the
browser, so a hung server stalled a render forever and hung a fake-timer test. Give it a
five second limit, and let that test say it has no WebGPU requirement the way the
producer does.

* fix(capture): refuse a software fallback WebGPU adapter instead of rendering on it

swiftshader reports a WebGPU adapter but cannot render canvas WebGPU, so a
data-requires-webgpu composition on a software-only host crashed on its first frame.
Refuse fallback adapters with the same clear WebGPU-unavailable error. The GCP image
probe now serves its page over http (file:// hides navigator.gpu) and reports a
software-only host instead of failing the image build.

* fix(engine): parse the composition root tag without a backtracking regex

* fix(engine): keep quoted attribute values whole when reading the composition root tag
2026-09-18 18:06:23 -04:00
Miguel Ángel 2a9912ec99 fix(cli): stop the cancellable-process test reading a pid file mid-write (#4080)
Same defect shape as the earlier preflight cancel test fix: the wait
condition only checked that the ready file existed, which goes true
as soon as the write opens (and truncates) it, before its content
lands. A read landing in that window parsed an empty string to 0.
The wait condition now also validates the parsed value is a real
positive pid before accepting it, retrying otherwise. Reproduced
with a busy-wait harness that hit the empty-file race in roughly
two of five attempts and confirmed clean after the fix.
2026-09-18 10:37:31 -04:00
Miguel Ángel a7cc1d2cff fix(cli): stop the preflight cancel test reading a pid file mid-write (#4077)
The test polled a pid file written by `echo $$ > path`, whose shell
redirection creates (truncates) the file before the echo writes to
it. A read landing in that window parsed an empty string to 0, which
satisfied "not undefined" and exited the wait loop early, failing
the next assertion with "expected 0 to be greater than 0" — the
exact shape of the intermittent CI failure. The loop now only
accepts a parsed value that's a positive integer, reproduced with a
busy-wait harness that hit the empty-file race in most iterations
and confirmed clean after the fix.
2026-09-18 09:46:12 -04:00
Miguel Ángel de9206e0f8 fix(cli): detect a missing or stale studio build before it crashes (#4076)
* fix(cli): name the missing or stale workspace package before preview crashes

Running hyperframes preview from source with an unbuilt or stale
package previously crashed deep inside that package's own import
graph with a raw resolver error naming neither the package nor the
fix. Add a preflight that runs before the preview command's own
module import, so it also catches the crash that happens at CLI load
time before the studio dev server ever spawns.

* test(cli): cover the preview workspace-build gate wiring

Adds a test that exercises the real CLI dispatch path (mocked module
loaders, not source-text matching) to prove the preview command's
build-check runs before its module loads and that a failure exits
non-zero without double-printing. Also guards the exports-map reader
against a malformed package.json instead of crashing raw.

* fix(cli): correct why the audio-fx generated file is checked

The comment claimed core/src/index.ts imports both generated files
directly. Only runtime-inline.ts is; audio-fx-runtime-inline.ts is
reachable solely via core's own audio-fx-runtime export subpath,
which the engine package imports. The check itself was already
correct to require both, only the stated reason was wrong.
2026-09-18 09:27:39 -04:00
Miguel Ángel 3867d8da5d test(cli): time each native Sharp call in the flaky Windows contact-sheet test (#4070)
This test has hit its 60s ceiling on Windows CI runners before, and the log
only ever shows the bare timeout, not which of the four native Sharp calls
actually stalled. Wrapping each one in console.time/console.timeEnd costs
nothing when the test is fast and names the slow step the next time it
isn't. No behavior change.
2026-09-18 08:45:04 -04:00
James Russo 2a559714ee fix(cli): distinguish agent and execution harness telemetry (#4071) 2026-09-18 10:10:22 +00:00
Miguel Ángel 096459e76d fix(cli): collapse startup lint output to a one-line summary (#4052)
* fix(cli): collapse startup lint output to a one-line summary

preview, publish, and render's non-abort lint check all dumped every
finding to the terminal before their real result line, drowning it in
noise unrelated to whether the project is in good shape. Full findings
already surface in Studio's own Lint badge; all three now print a
one-line summary by default, with --lint-verbose for the old full
output. One formatter (formatLintStartupMessage), three call sites.

* fix(cli): show lint findings in full on every abort path

Any path that calls presentRenderLintAbort now prints full findings
even without --lint-verbose, since the one-line collapse was hiding
the reason a render stopped.

* fix(cli): scope the lint summary pointer to what each command has open

The one-line lint summary always pointed at "the Lint badge in Studio",
even from render and publish where no Studio is running. It now points
at --lint-verbose for those, and preview additionally names the
hyperframes lint command since its own stdout is what an agent reads,
not the badge.

publish now forces full findings on its own entry-mismatch abort, the
same fix render already shipped, so the reason for the abort isn't
hidden behind a bare count.

* docs(cli): trim a doc comment past the 4-line limit
2026-09-18 04:34:53 -04:00
miga-heygenandMiguel Ángel 82f49262ec feat(registry): blur every transform driver, and ship the reference case as shutter-slam (#4038)
The motion-blur snippet integrated translation only. Its output stage was one
SVG filter per target whose copies were feOffset, and feOffset only translates,
so a beat that only scaled or only turned sampled a displacement of zero and
rendered sharp. No SVG filter primitive can give a copy its own affine
transform, so the sampling loop was never the problem: the output stage was.

Copies are now DOM clones of the element in an isolation:isolate group, each at
1/N opacity with mix-blend-mode plus-lighter, each carrying the element's
resolved transform at its sample time. plus-lighter adds premultiplied colour,
so N + 1 copies at 1/N sum to the average the shutter integral asks for; the
isolation is load-bearing rather than tidy, because without a transparent
backdrop of its own the first copy adds onto the page and blows a light
background out to white. Reading the resolved matrix instead of a list of named
GSAP properties is what makes every driver work at once: translation, scale,
rotation, 3D rotation and skew arrive in the same one value.

Measured against the After Effects export the shutter model was fitted to, per
beat, previous stage to this one: scale +0.62 dB, rotate X +0.43, rotate Y
+0.84, rotate Z +1.15, translate X -0.18, translate Y -0.04. The two small
translate regressions are inherent and not tunable: the filter offset one
rasterisation so every copy was pixel-identical, where each copy is now
rasterised independently at its own fractional transform with its own subpixel
antialiasing.

Three consequences of the new stage, each carrying its own fix:

- mix-blend-mode flattens preserve-3d, so a copy cannot inherit the parent's 3D
  context. Each copy carries the parent's perspective as its own first transform
  function instead.
- A copy is styled by nothing that selected the original, since dropping the id
  also drops every #id rule that gave it size, colour and font. Each copy
  carries its own resolved style inline, read once and replayed. Those values
  are px, so a container-relative element needs them again when its box changes:
  a ResizeObserver re-snapshots rather than paying a subtree walk every frame.
- A beat that moved and faded at once kept a full-strength smear behind a
  vanishing element. The element's opacity now rides the group; the 1/N weight
  stays on the copies.

The axis option is gone. It selected which of x and y to sample, a question the
resolved matrix does not have.

shutter-slam is the new component: one word through six single-property beats,
two translate slams, a scale punch, then a full turn about each axis, which
exercises every driver the model covers in one mount. Easing is power2.inOut
because it measured best, not because it was the default. A bezier fitted to the
reference's own bbox centres looks like the better curve and renders worse: a
blurred bbox centre is the shutter window's average rather than the instant, so
on an accelerating segment the fit measures its own blur.

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-09-17 16:03:14 -04:00
miga-heygenandMiguel Ángel 71bb88719e feat(telemetry): render output-shape, adapter, count, and environment properties (#4017)
* feat(telemetry): add output-shape request facts to render events

output_resolution_preset, output_format, hdr_mode, video_frame_format,
and gif_fps_capped join render_complete/render_error, all threaded
from already-resolved RenderOptions/RenderPlan fields rather than
recomputed: createRenderPlan already computes gifFpsCapped (clamping a
requested --fps above 30 to 30 for --format gif) but only used it for
a console warning; this threads that same decision into RenderOptions
and telemetry. All five are known before the pipeline starts, so both
events carry them even when a render fails before a perfSummary
exists.

Also wires output_format/output_resolution_preset into Studio's
separate emitStudioRenderComplete/emitStudioRenderError path, since
Studio's request genuinely varies those two per-request. hdr_mode,
video_frame_format, and gif_fps_capped stay CLI-only: Studio exposes
no HDR-mode, video-frame-format, or GIF output control to users at
all, so there is no per-request value to report for those three.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): add adapters_used to render events

adapters_used lists the runtime deterministic adapters
(packages/core/src/runtime/adapters/) a composition exercises.
Investigated the actual codebase rather than the ticket's guessed
7-adapter list and found 12 real registered adapters (gsap, css,
waapi, animejs, lottie, three, typegpu, d3, leaflet, mapbox, maplibre,
google-maps) — the map/data-source adapters share the exact same
window.__hf<Name> registration mechanism and are equally real
"adapters used" facts, so all 12 are included.

Detection unions a live page.evaluate probe (piggybacked on the same
probeSession resolveCompositionElementCount already uses) with a
static regex fallback over the compiled HTML, since this is purely
observational with no gating role (unlike compositionElementCount) —
union strictly increases recall rather than needing one source of
truth. Threaded through the same plumbing chain as the already-merged
composition_element_tags/aroll_video_count/heygen_video_count.

Studio's emitStudioRenderComplete/emitStudioRenderError get this field
automatically, with no Studio-side code change, via the same shared
capture-observability spread heygen_video_count already uses.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): add audio/image/sub-composition/color-grading counts

audio_count, image_count, sub_composition_count, audio_group_count,
color_grading_count, and has_lut join composition_element_tags in the
same single scanElementTags pass — audio/image/audio-group counts read
from the scan's uncapped tag map so a 50+-distinct-tag composition
can't push a named count into the "other" bucket. sub_composition_count
counts data-composition-src mounts directly rather than reusing
collectSubCompositionSrcs, which dedupes by src and drops
placeholder/remote mounts (a different, smaller fact than the mount
count this field reports).

has_lut decodes the HTML-entity-escaped form of data-color-grading
before parsing, since linkedom's serializer re-emits it
&quot;-escaped on every compile-pipeline round-trip — without the
decode this silently reported false for every LUT-graded composition.
The LUT-presence check now mirrors normalizeLut's own definition of
"has a LUT" exactly, closing a gap where a blank or empty lut value
would have reported true.

Threaded through the same plumbing chain as the already-merged
per-tag/provenance/adapter fields; Studio's emitter picks these up
automatically via the shared capture-observability spread.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): add browser_version_major and ffmpeg_version_major

Both are already-run subprocess calls whose output was discarded:
readToolVersion (checkFFmpeg's preflight) already runs `ffmpeg
-version`, and chromeLaunchOutcome already runs `--version` as a
Chrome launch sanity probe on every render. A shared
extractMajorVersion helper pulls the first X.Y-shaped number from
either banner, threaded onto EnvironmentCheckOutcome/
EnvironmentCheckResult, then RenderOptions right after
runEnvironmentChecks resolves in the local render path only.

Docker renders never populate these two RenderOptions fields (the
containerized producer runs its own preflight the host CLI never
sees), so both properties come back absent there rather than
reporting the host's own toolchain versions for a render that didn't
use them.

Studio does not call runEnvironmentChecks or this ffmpeg/Chrome
preflight at all before creating a render job, so its render_complete/
render_error events will not carry these two properties unless
Studio's own startup path is separately instrumented — a genuine
parity gap, not an oversight in this change.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): add authoring_skill_source and authoring_skill_invalid

Both derive from resolution logic createRenderPlan already runs:
authoring_skill_source names whichever step actually won attribution
(an explicit --skill flag, or the skill persisted in hyperframes.json)
using the same flagSkill/projectConfigSkill values already computed
for authoringSkill itself, not a second lookup. authoring_skill_invalid
surfaces the raw --skill value when it fails slug-shape validation
(normalizeSkillSlug rejects malformed input, not unregistered skill
names) — this value already exists as RenderPlan.invalidAuthoringSkill
and already drives a CLI warning in present.ts; this change threads
the same field into telemetry rather than adding a parallel one.

Threaded through both RenderOptions builders in execute.ts (single and
batch render) and all three telemetry call sites in render.ts,
including the Docker path — skill attribution is a request-level fact
independent of which backend executes the render.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): add root_body_mismatch and root_body_delta_px_bucket

Measures the composition root's authored data-width/data-height
against the scaffold's own html/body CSS size, straight from the
compiled document string scanElementTags already scans — the
source-level fact, not runtime DOM state. init.ts's applyCompositionSizing
(the #4001 fix) only patches the live DOM after the browser loads this
same HTML, so this measurement stays meaningful whether or not that fix
ran for a given render.

Reuses @hyperframes/parsers' canvasScaffoldPatterns regexes (the same
ones packages/lint's root_dimensions_mismatch rule reads) for the CSS
side. Root-tag detection here is a lighter first-data-composition-id-match
heuristic, not lint's more thorough findRootTag (which also handles a
leading decorative <svg> defs block) — that helper isn't part of
@hyperframes/lint's public API, and expanding it is out of scope here.

The delta is bucketed (0 / 1-10 / 11-50 / 51+ px) rather than reported
raw, and both fields come back absent — not a false/"0" default — when
the root or the CSS block can't be read at all.

Threaded through the same plumbing as every other static-scan field
this week, including the live-capture-observability fallback used on a
crash that never reaches perfSummary.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): add hf_env_overrides (names only, capped at 20)

Reports the sorted names of HF_*/HYPERFRAMES_* env vars present when
createRenderPlan resolves — never their values, since several of these
carry filesystem paths. Snapshotting at plan-resolution time (the very
first line of the render command, before any pipeline code runs)
matters: this render's own preflight later injects
HYPERFRAMES_FFMPEG_PATH/HYPERFRAMES_FFPROBE_PATH into its own
process.env, which would otherwise make those two always read back as
"operator overrides" whether or not the operator ever set them.

Reports an empty array, never an absent key, when nothing is set,
matching every other capped/bucketed field added this week. Capped at
20 names, documented alongside the cap constant.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(cli): stop clobbering studio render_complete fields, fix an env leak

trackRenderComplete's explicit audio_count/image_count/root_body_mismatch/
adapters_used/etc. keys, sourced from perfSummary.drawElement and only ever
populated on the CLI's own render.ts path, always won the object spread over
the observability-capture fallback those same keys share with trackRenderError,
even when the direct value was undefined. studioRenderTelemetry.ts's
emitStudioRenderComplete never populates drawElement, only the capture
fallback, so 24 fields silently came back missing from every studio-triggered
render_complete event despite Studio having computed and sent the capture
value. Each field now falls back to its captureXxx counterpart via a new
directOrCapture() helper when the direct field is absent, with regression
tests proving both the fallback and that the direct value still wins when
both are present.

Also excludes HF_SHADER_WORKER_ENTRY from hf_env_overrides: cli.ts sets this
on every invocation to point the bundled shader worker pool at its own file,
sharing the HF_ prefix by coincidence rather than because an operator set it.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* style: remove em and en dashes from added code comments

No behavior change. Rewrites 22 comment lines this PR's own diff introduced,
using a comma or a period where the dash separated two clauses.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* test(producer): add a temporary diagnostic for a CI-only rootBodyMismatch failure

Not a real fix. The rootBodyMismatch test group fails deterministically in
CI (confirmed on two runs of the same head) but will not reproduce locally
by any method tried, including an isolated file run, the exact combined
producer:test:unit command, a worker-count-constrained run, and a fresh
clone with a clean install and build matching CI's own steps.

This dumps the intermediate regex-match state for the simplest failing
fixture to stderr so the next CI run's log says what actually differs.
To be removed once that answer lands.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* test(producer): widen the rootBodyMismatch diagnostic to compare import paths

Still not a real fix. The previous diagnostic (ca4e73983) proved the
imported HTML_BODY_CSS_WIDTH_FIRST_RE has 4 capture groups in the failing
CI run instead of the 2 the source and production code expect, but it used
a dynamic import(), which can resolve through a different codepath than
renderOrchestrator.ts's static import. This adds a static import of the
same binding, a require.resolve() of the resolved file path, and a direct
read of that file's own regex line, so the next run can rule in or out a
static/dynamic resolution split versus a genuinely different file on disk.

Locally both imports agree (2 groups, same object, correct file). To be
removed once the CI answer lands.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(producer): read the merged 4-group scaffold-size regex correctly

main merged #4012 while this branch was in flight, consolidating
HTML_BODY_CSS_WIDTH_FIRST_RE/HEIGHT_FIRST_RE from 2 capture groups (digits
only) to 4 (prefix text, digits, suffix text, digits) so cli's
applyResolutionPreset could reuse the same regex for its in-place replace.
detectRootBodySizeMismatch still read groups 1/2 as the digits, now the
prefix/suffix text, so Number() on them was NaN and every render's
rootBodyMismatch/rootBodyDeltaPxBucket silently came back undefined. Fixed
to read groups 2/4, matching lint's core.ts readHtmlBodyCssSize exactly.

Removes the temporary diagnostic test (ca4e73983, e2e384c8e) now that its
CI log gave the real answer: both a static and dynamic import of the
regex resolved to the same file, and that file's own content had 4 groups
because this branch's merge-base predates #4012, not because of any
resolution or caching difference. A fresh CI run confirmed no CI-only
failure remains after merging main and fixing the indices.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* chore: nudge CI (no workflow run triggered on previous push)

* chore: nudge CI again now that #4017 is out of draft

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-09-17 02:10:27 +00:00
Aditya Poudyal e4b1832fad feat(cli): add hls output format (#4022) 2026-09-16 21:09:14 -04:00
miga-heygenandMiguel Ángel 9aa60a844f fix(registry): make motion-blur match After Effects shutter-based blur (#4008)
* fix(registry): make motion-blur match After Effects shutter-based blur

The motion-blur catalog snippet estimated speed from the x/y delta
between consecutive timeline updates and drew three one-sided ghost
copies with decaying alpha plus a Gaussian on top. After Effects does
temporal supersampling: each frame integrates the layer over a shutter
window (shutter angle, shutter phase, samples per frame), producing a
symmetric box smear of length speed x shutter time.

The snippet now does the same inside the page. After every timeline
update a deferred pass seeks the GSAP timeline to N sub-frame times
across the shutter window (events suppressed), reads each target's x/y,
restores the frame time, and drives an SVG filter that averages N
feOffset copies with equal weight (feComposite arithmetic, 1/N, sRGB).
Defaults follow AE: shutterAngle 180, shutterPhase -90, samplesPerFrame
16; fps comes from the render config, then the root data-fps, then 30.
Displacements are mapped through the inverse of the element's own
scale/rotation; percent x/y values are resolved to px; SVG targets use
their bbox; an existing inline filter is kept and the blur appended to
it. The pass runs in a microtask rather than inside the tracker tween's
onUpdate, because seeking GSAP from within its own render reads stale
tween state and suppresses the composition's callbacks on forward
seeks. The heuristic options blurScale/blurMax/stretchScale/stretchMax
are removed.

Reference: an AE-algorithm reconstruction of the same composition
rendered without the component at an effective 960 fps and averaged
over the 16 sub-frames of the 180 degree window per output frame.
Against it (1920x1080, 30 fps, solid + text translating linear then
power2.inOut): old mean PSNR 53.2 dB (min 26.7), SSIM 0.9930; new mean
PSNR 72.4 dB (min 52.6), SSIM 0.9998. The 10-90 edge ramp at 66.7
px/frame is 26.8 px in the reference, 27.5 px new, 14.5/6.3 px
(one-sided) old; at the ease peak 79.3 vs 79.5 vs 7.9/17.7 px, with
smear centres matching to 0.1 px.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(registry): drop render-config fps probe from motion-blur and refresh its docs

The snippet resolved fps by reconstructing the renderer's private seek
config key so the compiler's inline-script guard would not strip it. A
public catalog snippet must not depend on that key, so fps is now the
explicit option, then the root data-fps, then 30; renders with an fps
override pass fps explicitly. The catalog page's Usage, How it works and
Options sections still described the old velocity heuristic and are
rewritten for the shutter model. The 1/N weight keeps full precision.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(registry): match the After Effects reference export's shutter window

The shutter model landed on this branch was built against a reconstruction
of After Effects' algorithm, not against After Effects. A real 1920x1080 /
30 fps export of translating text disagrees with it on three points, all
measurable off the export itself.

The window is two frames wide, not half a frame. On the measured frame the
outermost duplicate on the trailing side sits 128 px back while the previous
frame is 125.8 px back, and the outermost leading duplicate sits 189 px ahead
while the next frame is 184.9 px ahead: the window ends land on the
neighbouring frames. Defaults become shutterAngle 720, shutterPhase -360.

Duplicates sit on the sub-interval boundaries, both ends included, not at
sub-interval centres. The staircase across a stroke steps every 15.6 px on a
125.8 px displacement and every 23.0 px on a 184.9 px one, i.e. an eighth of
a frame, with the run closing exactly on the neighbouring frame's position.
samplesPerFrame now means sub-intervals of the window, so there are N+1
copies at k/N rather than N copies at (k+0.5)/N.

The frame-time instance is drawn sharp over the smear. At full ink the core
bounding box is the whole word at every frame and total ink rises to 1.44x
the unblurred frame's, neither of which an average can produce. A final
feComposite over of SourceGraphic reproduces it. Each duplicate stays at
1/N: the staircase plateaus step by 0.063 +- 0.002 of the sharp text
intensity, flat, with no taper toward the window edges, and triangle
weighting scores 1.6 dB worse against the export.

Verified by replaying the export's translating section as a composition
whose sprite is the export's own rest-frame ink and whose eight legs follow
its own measured per-frame positions, rendered at 1920x1080 / 30 fps and
compared frame by frame over the text band. Mean PSNR against the export
rises from 24.19 dB (min 17.07) to 32.51 dB (min 27.57) across 72 frames,
and from 19.83 dB (min 17.07) to 32.03 dB (min 27.57) across the 26 frames
that actually move. Ghost extents match to a few px and the rendered
staircase plateaus match the export's to two decimal places. The export's
later scale, skew, flip and 3D rotation sections are out of reach here:
integrating anything but translation inside the shutter is engine work
tracked in issue #4010.

The filter region now clamps its bounds through zero. It was derived from
the duplicate offsets alone, which was correct while the output was nothing
but duplicates; the sharp instance draws at offset zero, so a window sitting
entirely on one side of the frame time - any shutterPhase above 0 or below
-shutterAngle - produced a region starting inside the element's own box and
cut the instance off. The defaults straddle the frame time and were never
affected, so the measured numbers above are unchanged.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-09-17 00:51:03 +00:00
miga-heygenandMiguel Ángel 2229d0d6a6 fix(lint): root_dimensions_mismatch sub-composition false positive + regex SSOT consolidation (#4012)
* fix(lint): guard root_dimensions_mismatch against sub-compositions

Sub-compositions mounted via data-composition-src are fetched with
DOMParser and only their matched <template>/<body> subtree is imported
into the live document. A sub-composition authored as a full standalone
HTML document still carries its own <html>/<head>/<meta viewport>, but
none of that ever reaches the rendering document, so a mismatch there was
always a false positive. Guard the rule with options.isSubComposition,
matching the sibling missing_timeline_registry rule's existing pattern.

Split the warning wording: html/body CSS actually sizes the element that
clips the root, but the CDP viewport is set from the root's own
data-width/data-height (frameCapture.ts), never from <meta viewport>. A
viewport-only mismatch is real drift but not a clipping risk.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(cli,parsers): consolidate scaffold resolution regexes into one definition

applyResolutionPreset kept its own prefix-capturing regex literals for the
html/body CSS size and meta viewport content, duplicating the same three
patterns already defined in @hyperframes/parsers for lint's read-only
root_dimensions_mismatch comparison. Merge to one definition per pattern
that captures both the prefix (for in-place replace) and the digits (for
comparison), so the two callers can no longer drift on where a scaffold's
resolution lives. Existing applyResolutionPreset tests stay green.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-09-16 21:09:32 +00:00
miga-heygenandMiguel Ángel 3704863d96 feat(telemetry): per-tag, provenance, and failure-taxonomy properties on render events (#4004)
* feat(telemetry): add per-tag element and a-roll counts to render_complete

countElementTags's single regex scan (the ~83% of renders that get no
live probe session) is extended into scanElementTags, which returns a
per-tag breakdown and an a-roll video count alongside the same total,
all from one pass over the same script/style-stripped markup — the
total is the sum of the per-tag map by construction, so the two
properties can't drift apart. countElementTags itself is removed; it
had zero production callers after this change.

New render_complete properties: composition_element_tags ({tag: count},
raw lowercase tag names, capped at the top 50 by count with the rest
folded into an "other" key) and aroll_video_count (<video
data-aroll="true"> elements from the same scan). Both are static-scan-
only, mirroring the existing composition_element_count_source split —
the live probe-DOM path never runs this scan.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): count HeyGen-provenance video from the same tag scan

heygenVideoCount joins arollVideoCount/byTag as a third property
derived from scanElementTags's single pass: <video
data-media-source="heygen"> elements. media-use's resolve.md now
documents that the skill stamps this attribute on a mounted video only
when the ledger record's provider is "heygen.video" (the mount itself
is always the agent's own composition edit, never written by resolve
scripts) — the ledger stays the single source of truth for provenance,
the HTML attribute is a projection of it, and no other provider value
is invented beyond this one signal.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* feat(telemetry): add a bucketable failure taxonomy to render_error

error_name (error.name, e.g. one of the ~20 typed producer error
classes) and failed_stage_code (job.currentStage/failedStage
normalized to a stable snake_case code via normalizeStageCode)
join the existing free-text error_message/failed_stage, so a fleet
query can bucket failures without parsing prose. Error-conditional by
nature — render_complete has no equivalent, since a successful render
has no error to name or stage to blame.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-09-16 12:37:57 -04:00