* feat(studio-server): a write receipt names the version the write replaced
* test(studio-server): route receipts carry the version each write replaced
* refactor(studio-server): the receipt's from field needs no comment
* fix(studio): the preview serves a same-size edit written right after the last one
* chore(studio): keep the comment share and complexity gates green
* refactor(studio): keep the project signature doc comment on the function it describes
* fix(studio): the preview re-reads files written in the last two seconds, whoever wrote them
* fix(studio-server): a folder rename past an unreadable folder or file answers ok
* fix(studio-server): a rename skips only folders and files it may not read
* fix(studio-server): the rename's skip helpers say it by name
* test(studio-server): the rename tests share one request
* fix(studio): open projects whose folder name has a colon
* fix(studio): open projects named with a colon or '#' in Studio and its preview
* fix(studio): refuse a Windows stream id reached through a session alias
One adapter rule, isServableProjectId, now guards the requested id, a
session's projectId and the folder listing. The bundler-failure preview
places its <base> inside an attributed <head>, and the media metadata
cache keys on the encoded URL so ids with ':' can't collide.
* test(studio-server): history prune tests allow a file time a moment past Date.now()
* ci: temporary probe for the history prune test flake
* fix(studio): timeline scroll-end timer no longer fires after unmount
* ci: remove the temporary history prune probe
* test(studio): check the virtualizer teardown with a spy and a 200 ms wait
* fix(parsers): moving a clip on the timeline moves its inner animations too
* fix(parsers): a timeline move keeps chained and partly known tweens where they belong
* fix(parsers): moving a clip leaves chained outside tweens and template aliases in place
* fix(studio): a clip timing edit syncs its animations once, not twice
* fix(studio): a timing edit falls back to the server when the SDK wrote no animation change
* fix(studio): the SDK sync check reads scripts inside a template too
* fix(studio): the SDK sync check finds template scripts through the DOM walker
* fix(core): a clip retime writes only its own timed tweens, never outside ones
* style(core): format the clip tween import
* fix: readers never see an empty or half-written project file
* test: pin the create routes and block install to whole-file writes
* fix(sdk): a write through a link to a missing file creates that file
* fix: saves through a linked folder reach the real file, atomic writes handle long names
* test(sdk): check for the stray file, not the folder listing
* fix(core): creates work on Windows FAT drives, and links through folders resolve as the system does
* fix: agree the helper move in the deletion check, and match temp paths without a path regex
* test: check POSIX file modes only off Windows
* fix(producer): render names a data-composition-src that points at a folder instead of crashing
* fix(lint): name a data-composition-src that points at a folder instead of crashing
* fix(cli): compositions, keyframes and Studio insertion survive a folder composition source
* fix(lint): tell a folder composition source to point at the HTML file inside it
* fix: read a composition source through one file handle so its type check and read cannot race
* fix(parsers): report a named pipe as a composition source instead of blocking on it
* revert(parsers): open composition sources read-only again, which CodeQL reads as no file creation
* fix(parsers): open composition sources with a private mode, skip pipes, and treat bad paths as missing
* fix(studio): undo and redo swap the restored scene in place instead of reloading
* fix(studio-server): a preview asked for right after an undo shows the undone state
* fix(studio): an undo that restores a page outside every scene still reloads in full
* fix(studio-server): a preview built across a write is not cached under the old signature
* test(studio): a soft undo keeps the scene hashes so the next edit still swaps
* feat(cli): add hyperframes clean to find and remove what HyperFrames left on disk
`hyperframes clean` lists leftover render work dirs, debug renders, the history of projects
that no longer exist, idle video proxies and extracted video frames, with sizes, and removes
them. `--dry-run` removes nothing, `--json` is for agents, `--snapshots` also removes
snapshot folders (otherwise listed as reclaimable). It never touches outputs, sources or
anything a running render or preview still owns.
* docs(cli): say that clean does not search a project's subfolders
* fix(cli): clean test compares folder names on Windows and the skills manifest is regenerated
* fix(studio-server): the proxy cache sweep removes only files the transcoder named
It removed any idle .mp4 or .webm in .transcode-cache, so a user file placed there, or reached through
a symlinked cache folder, could go. Proxies are always <sha256>.<ext> and their temp files
.tmp-<uuid>-<proxy name>; nothing else is swept.
* style(producer): keep a renderDirOwner doc comment within 120 columns
* fix(studio-server): the server loads where sharp's native binary is missing
* fix(studio-server): a missing sharp warns once and is checked before the image is read
* test(studio-server): a write landing between Studio's read and its patch survives undo
* test(studio-server): the outside write also survives a claim that arrives after receipts expire
* fix(studio-server): undo keeps an outside change even when Studio's history claim arrives late
* fix(studio-server): history forgets replaced bytes on delete and frees unused bytes past budget
Also recreates the history folder before storing replaced bytes, hears writes inside the queued start, and pins the agent-turn claim that arrives after the receipt expired.
* fix(studio-server): answer 413/415 instead of reading huge or binary files as text
* test(studio-server): prove the 413 path never reads the file via peak RSS
* perf(studio-server): light entries for safe paths, hf-id stamping and project history
* docs(studio-server): list the light entries a host can import
* fix(studio-server): a cold proxy copy answers 202 at once and the preview retries until it lands
* fix(studio): timeline filmstrips wait for a clip's proxy copy instead of failing on the 202
* fix(studio-server): a copy that cannot be made reports its failure instead of answering 202 forever
* test(studio-server): pin that a full queue is not remembered and a reset probe stops waiting
* test(studio-server): pin that a failure outside ffmpeg is remembered too
* style(studio-server): keep comment share at base in the transcoder and decoder
* fix(core): a clip's proxy URL goes on the video only once the copy is served, so every reader of it works
* fix(player): the parent media mirror follows a clip's src, so it plays the preview copy once it lands
* perf(player): the mirror re-points a clip only when the parent takes over playback
* style(core): shorten the sync-state comment in the proxy swap
* fix(studio): the timeline follows a clip re-pointed at its preview copy
* fix(core): a failed readiness check is retried instead of leaving a clip on its original
* fix(studio-server): a composition card rendered while preview copies are made is not cached
* fix(core): frame captures wait for a pending preview copy as long as for a loading video
* fix(studio-server): the preview-copy check uses the shared realpath from main
* fix(player): re-pointing a clip onto another clip's file no longer plays that file twice
* fix(player): a clip that replaces another on the same file keeps its sound
* fix(studio-server): a save never recreates a project folder renamed away
* style(cli): wrap imports after merging main
* fix(studio-server): proxy and upload answer that the project folder is gone instead of 502 or an empty 201
* test(studio-server): rename the project folder while an upload is being read
* fix(studio-server): a proxy or backup answers that a vanished project folder is gone
* test(studio-server): clean up the renamed folder after the proxy test
* refactor(studio-server): drop an unused re-export and share the folder-gone test setup
* fix(studio-server): any request failing after its project folder vanished says the folder is gone
* fix(studio-server): the folder-gone answer works on every host and drops the failed route's headers
* fix(studio-server): the folder-gone 404 keeps the host's own headers
* fix(core): no folder outside a project is created once the project folder is gone
* test(studio-server): a rename that makes the codec probe fail answers that the folder is gone
* test(studio-server): a refused render leaves no outside renders folder behind
* docs(core): wrap the mkdirWithinProject comment under the line limit
* refactor(studio-server): let the folder-gone middleware's names carry what its comments said
* fix(studio-server): say the folder is gone when a render names a composition
* fix(studio-server): check renders against the folder path and share one folder-gone answer
* test(studio-server): pass the project folder to the preview document store
* fix(studio-server): a save never recreates a project folder renamed away
* style(cli): wrap imports after merging main
* fix(studio-server): proxy and upload answer that the project folder is gone instead of 502 or an empty 201
* test(studio-server): rename the project folder while an upload is being read
* fix(studio-server): a proxy or backup answers that a vanished project folder is gone
* test(studio-server): clean up the renamed folder after the proxy test
* refactor(studio-server): drop an unused re-export and share the folder-gone test setup
* fix(core): no folder outside a project is created once the project folder is gone
* test(studio-server): a refused render leaves no outside renders folder behind
* docs(core): wrap the mkdirWithinProject comment under the line limit
* test(studio-server): pass the project folder to the preview document store
* fix(studio-server): remove the history of a project that no longer exists
* fix(studio-server): keep a project's history while its drive is disconnected
* fix(studio-server): keep an older history whose drive may only be unmounted
A canvas drag stores the element position as a global gsap.set above the
timeline declaration. A resize that followed it inserted its tl.set right
after that line, so the saved script referenced the timeline before it was
declared and every reload and render threw a ReferenceError.
Both GSAP writers now bound the "after the last statement" anchor by the
timeline declaration, whatever the timeline variable is named. A drag or a
resize on its own writes the same bytes as before.
* fix(studio-server): ffmpeg and ffprobe run from the configured binary; unchecked uploads say so
* fix(studio-server): the upload result type lists unchecked files
* fix(media-use): spawn the configured ffmpeg and ffprobe, and name a missing configured ffprobe
* style: format the ffprobe path test, doctor spawns and upload check
* fix(studio): show the not-checked upload notice as info, not an error
* fix: a configured ffmpeg or ffprobe path that cannot run fails loudly
* fix: refuse a folder as the ffprobe path, and report broken paths through --json
* test: reuse the file manager test setup and split the upload stream check
* fix(media-use): a configured ffmpeg or ffprobe must run -version, and a relative one runs itself
* fix(media-use): a configured ffprobe path must name ffprobe, not another tool
* perf(core): skip hidden clips' content so the browser stops decoding their images
Hidden timed clips get content-visibility:hidden while their inline visibility is hidden,
from script evaluation on. A clip due within the look-ahead (2 s by default) keeps its
content live, so its images load before it shows.
* perf(studio-server): load preview images lazily so hidden scenes fetch nothing
* fix(core): stop the readiness scan waiting on and decoding later scenes' images
* perf(studio-server): keep first-frame images eager so the preview opens as fast as before
Only images inside a clip with a numeric start after 0 go lazy; a start the route
cannot read stays eager.
* perf(core): keep clips that start at 0 laid out before the first pass so the first frame is on time
* perf(core): open the preview on time by hiding only lazy images before the first pass
GSAP reads the computed style of the elements it animates while timelines build. Inside a
content-skipped clip every read forces a style update, which cost about 65 ms at open on the
bench composition. Before the first pass the rule now takes only lazy images out of layout, so
hidden later scenes still do not load theirs; after it, the skip rule keeps their content skipped.
* fix(core): hold a paused jump on the previous picture until the next scene's images decode
* fix(studio): swap in a reloaded preview only after its restore seek has painted
* fix(core): apply a held paused jump after 1 s when an image never decodes
* fix(core): keep hidden-scene image skipping and held jumps to Studio's preview, never renders
* fix(studio): reapply manual edits once a held paused jump lands
* fix(studio): copy a clip without the preview's lazy-loading marks
* fix(studio-server): mark preview images lazy without re-encoding the document's entities
* fix(core): share one preview-mark constant between the runtime and the preview route
* fix(studio): reapply manual edits a second time only after a seek that was held
* refactor(core): share the hidden-ancestor walk between clip visibility and image holds
* fix(core): import the studio preview mark from its own subpath
* fix(studio-server): find preview images with the linear html scanner
* chore(core): drop two doc comments the scanner's names already carry
* fix(studio-server): serve the preview mark as its own meta, apart from the GSAP fallback script
* fix(studio-server): capture thumbnails and frames from the preview without lazy images or the mark
* fix(core): let the full readiness scan wait on every image except lazy ones off the first frame
* fix(studio-server): keep an authored loading attribute in any letter case on preview images
* fix(core): leave template content out of findStartTags so preview images match the DOM
* fix(studio): send Ask agent the live markup without the preview loading marks
* chore(core): drop the template note from findStartTags, its test carries it
* perf(studio-server): splice lazy attributes into the preview in one pass
* fix(studio): keep authored image loading on copy and Ask agent by marking preview-made lazy images
* test(studio-server): follow the capture preview URL back to its sub-composition for every project id
* refactor: name the upcoming-clip and GSAP fallback marks once
* fix(studio-server): keep capture builds out of the on-disk preview store