* fix(cli): preserve quoted multiline .env values
applyDotEnv parsed .env content line by line: a quoted value's closing
quote was only ever looked for on the same physical line, so a value
like HYPERFRAMES_VERTEX_SERVICE_ACCOUNT='{...}' spread across several
lines got truncated to the leftover text on its opening line, and the
continuation lines were silently dropped (no "=" to parse as entries).
Join physical lines into logical ones before parsing: when a line
opens a quote that isn't closed on that same line, keep appending
following lines until one contains the closing quote character. This
matches how Node's util.parseEnv treats quoted multiline values.
Fixes#6075
* fix(cli): do not let a commented or unclosed quote swallow later .env lines
logicalLines looked for an open quote on every physical line before
entryOf had a chance to classify it as blank or a comment, so a
commented-out example like `# KEY="sk-old` (an unclosed quote inside
a comment) opened a quote that never closed, joining every line below
it into one value and dropping the real keys that followed.
A genuinely stray unclosed quote with no later closing line had the
same failure mode: the join ran to EOF and swallowed the rest of the
file instead of leaving the malformed line on its own, so a later
file like A='x / B=2 lost B entirely.
Skip blank/comment lines before checking for an open quote (matching
entryOf's own skip), and if the closing-quote search reaches EOF
without finding one, fall back to the opening line on its own and
resume parsing from the next line. Also strip a trailing \r per line
so a CRLF multiline value doesn't carry it into the joined string.
* fix(cli): trim comments on dotEnv.ts to stay within the comment-ratchet budget
Dropped the comments on openQuoteOf and closingLineIndex (their names
already say what they do) and cut the logicalLines comment down to
two lines, bringing the file back to 6/93 comment lines against the
base's 4/57.
A dry run hashed every referenced media file in full to look for an earlier upload, strictly one at a time, and printed nothing under --json until the end. It now hashes only files the local upload cache could hold (a file whose size matches no cached asset, or any file when nothing was uploaded, cannot hit), and --json writes one progress line per file to stderr.
* fix(cli): media-treatment and normalize-audio find clips inside mounted scenes
* fix(cli): report the scene file with forward slashes and drop added comments
* fix(cli): normalize-audio reads a scene's audio relative to the scene file
* fix(cli): stop shipping an env var name that endpoint scanners flag
Cisco Secure Endpoint ships an IoC signature that matches the literal
name of the openclaw state-dir env var. Any file containing it is
quarantined, which deletes a CLI dist chunk (the CLI then fails on its
second run) and the Studio app.asar.
Key the openclaw agent-runtime rule on OPENCLAW_CONFIG_PATH only. openclaw
sets both variables on the subprocesses it spawns, so detection is
unchanged. Drop the state-dir name from the comments and from the test,
which now covers detection through the config-path variable.
Fixes#5245
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): keep the openclaw comment under the comment-share ratchet
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): drop the external-repo citation from the openclaw comment
The comment-citations check resolves file:line references against this
repo, and that path lives in the openclaw repo.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
snapshot uploaded every frame to Gemini whenever GEMINI_API_KEY or
GOOGLE_API_KEY was set, even with no flag. Frames now stay local unless
--describe is passed. A bare --describe uses the default prompt (it used
to send an empty one), --describe "question" asks a custom one, and
--describe false still works.
Fixes#6138
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* perf(studio): music beat analysis no longer freezes the page or runs during playback
* fix(core): media-treatment --analyze finishes on long HDR clips
Grade analysis decoded the clip from the start and kept every frame until the
fps filter had emitted five samples. Past 50 s the filter rate floors at 0.1
fps, so it always decoded the first 40 s at full rate and resolution: a
3-minute 4K60 10-bit HLG clip timed out at 15 s, and every long clip was
graded from its first 40 s only.
Each sample now seeks to the middle of one fifth of the clip and decodes one
frame. The timeout applies per sample and its error names the sample time and
HYPERFRAMES_ANALYZE_TIMEOUT_MS.
* refactor(core): name the keyframe seek instead of commenting it
* fix(core): count one frame per grade sample on ffmpeg 8
WORD_RUNS split at apostrophes, so "can't" counted as two words and a line with contractions got a longer hold floor than its real word count.
Refs #6338
On Windows 11 with Smart App Control on, Code Integrity refuses sharp's
unsigned libvips DLL. With `--against`, the per-frame render | reference
pair sheet called sharp unguarded, so a blocked sharp failed the whole
snapshot with sharp's multi-line error dump, after the first frame.
Guard the pair sheet: a sharp load failure prints one warning, later
frames skip their pair sheet without retrying, and every frame and
reference frame is still written. Any other pair-sheet error still fails
the snapshot. captureSnapshots reports the skip, so the summary lists
only ref-*.png when no pair sheets were made.
describeSharpLoadFailure turns sharp's load error into one line and names
Windows App Control for Win32 error 4551 ("An Application Control policy
has blocked this file"). The contact-sheet warning keeps warning on every
failure and uses it to shorten sharp's message, and --describe no longer
tells the user to install a sharp that is installed but blocked.
Refs #4845
Claude-Session: https://claude.ai/code/session_01JSZqP4FbpqviXu9v2LjBwE
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The skills check resolves main's HEAD with `git ls-remote`. A private or
missing repo answers with an auth challenge, and GIT_TERMINAL_PROMPT=0 only
covers git's own terminal prompt: credential helpers and askpass still run,
and Git Credential Manager (the Git for Windows default helper) opens a
sign-in window that blocks the check until it is closed.
Run ls-remote with credential helpers and askpass disabled
(`-c credential.helper=`, GIT_ASKPASS="", GCM_INTERACTIVE=never). Also skip
git for a slug that does not look like `owner/repo`; such a slug gets a
plain 403 rather than an auth challenge, so this check is defensive. The
repos read here are public, so no credentials are lost.
Fixes#4702
Claude-Session: https://claude.ai/code/session_01JSZqP4FbpqviXu9v2LjBwE
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(engine): ffmpeg steps and downloads stop on no progress, not while still advancing
* test(cli): an ffmpeg step that stops advancing reports inactivity, not a deadline
* perf(engine): fast capture stays on for frames a shadow, blur or clip effect does not touch
A single drop-shadow, blur, backdrop-filter or blend element, or one clip-path or mask
tween, sent the whole render to screenshot capture, 2-3x slower than drawElement. The two
init gates now name the frames the effect can show on. Only those frames capture by
screenshot, in a second browser opened on the first of them; every other frame keeps
drawElement.
* fix(engine): scan effects in a throwaway session; hand risk frames over only where captured
The effect scan seeked the render's own page to the end, leaving its timeline state ahead of
the render. It now runs in a throwaway session with the render's own seek. A hidden effect
element with a visible descendant counts as shown. Per-frame capture is opt-in per caller
(deFrameFallback), so disk, segmented, chunk and parallel-worker sessions keep the
whole-render fallback, and a route that cannot hand frames over drops drawElement up front.
* fix(engine): a timeline callback keeps the whole-render fallback; trim comment share
A tl.call or onComplete can add an effect's class to any element mid-render, so the elements
found at the start are not the only ones it can reach. Such a timeline is unbounded and keeps
the whole-render screenshot fallback.
* style(engine): shorten the live-frame scan comment
* perf(engine): after a timeline callback, not before, every frame may show the effect
A callback can add an effect's class to any element, so only the frames from the first
callback on lose their element bounds. Frames before it keep the scanned bounds, so a late
callback no longer sends the whole render to screenshot capture.
* perf(engine): open the second screenshot browser only when memory is available for it
Per-frame capture needs a second browser (479 MB measured at 1080p). When the render would
leave less than 1.5 GB available after it, the render keeps the whole-render screenshot
fallback instead. getAvailableMemoryMb moves from the CLI to the engine's system-memory
module, which already owns the host's memory readings; os.freemem() reads 367 MB on this
49 GB Mac, so the guard uses free, inactive, speculative and purgeable pages.
* fix(engine): budget the whole 1 GB per-frame capture adds, not just the second browser
The render's process tree goes from 1002 to 2001 MB at 1080p: the screenshot browser (479 MB)
plus a drawElement browser that is itself about 500 MB larger than a screenshot one. The guard
budgeted 500 MB. It now budgets the 1 GB measured, scaled by output pixels.
* test(cli): check the browser that ran the hanging script, and that every browser it started is gone
* test(cli): type the launch recorder's pid file and drop the added comment
* fix(cli): a failed frame check no longer switches parallel capture off for good
The per-install breaker tripped on the first self-verify fallback and nothing ever cleared it. Now a second fallback within 20 router renders turns the router off, a new CLI version or 20 clean renders turn it back on, and the stored record keeps the rejected frame (reason, frame, dB, threshold, version, time).
* docs(cli): shorten three comments to the line limits
* refactor(cli): keep the breaker record parsing small and the comments within the ratchet
* fix(cli): a long video copy reports progress, resumes in 15 s pieces and stops only when stalled
* perf(core): a video copy's size box follows the stage within a fifth, not a half
* docs(cli): shorten two comments to the line limit
* fix(cli): the copy heartbeat drops a finished copy; size budgets follow the stall and progress code
* chore: size budgets rise by this change's measured bytes
* fix(cli): snapshot waits for a slow scene to finish building instead of saving a stale frame
* fix(cli): drop the added comments, the names say it
* test(cli): give the contact-sheet engine mock the render-ready timeout snapshot reads
* fix(cli): snapshot fails with the clip and time instead of a silent black frame
* fix(cli): one clip timing out in a snapshot no longer loses the other frames
* fix(cli): snapshot fallback seeks to a real frame time so the right frame is picked
* fix(cli): only a frame-extract timeout is recorded as a finding; other errors still stop snapshot
* fix(cli): drop added comments, the names carry the meaning
* fix(cli): a check that is stopped by a signal prints the report it has so far
Killed by SIGTERM or SIGINT, check closed Chrome and exited 143 or 130 with
nothing on stdout, so a caller that stops a long check got no result at all.
The signal now ends the check the way an expired deadline does: findings
already made are kept, one finding says the check stopped before finishing,
and the report is printed before the process exits with the signal's code.
* fix(cli): stop 'hyperframes add' hanging when a desktop clipboard is available
* test(cli): assert the clipboard copy options instead of waiting on real time
* fix(cli): remove stale briefs when re-freezing recipes
* chore: prepare conflict resolution against current main
* chore: preserve reviewed fix on current main
* chore: prepare conflict resolution against current main
* fix(cli): retain recipe brief cleanup with safe directory copies
* chore: prepare conflict resolution against current main
* chore: merge main and refresh recipe skill manifest
* fix(cli): check finishes on long projects with many video clips
check loaded every video in the project at once. On a 500 s project with 137
clips of one 1440p source a single renderer reached 6.4 GB, the second sampling
Chrome crashed, and a crashed puppeteer page never settles its calls, so the
run sat until the 120 s deadline.
- Load the check page in Studio's capture mode so only media near the
playhead loads (peak renderer memory 15.75 GB -> 1.77 GB).
- Read audio durations for the clip-fit audit from a detached element when the
page has not loaded the one in the composition.
- Settle every driver call with the page's crash or close, so a dead helper
hands its samples back and a dead main page fails at once.
* fix(cli): shorten a comment to the line limit
* perf(core): Safari stops re-serializing inline styles on every GSAP write in a playing film
* perf(core): declare the clip-reveal subpath in its descriptor and cut added comment lines
* fix(shader-transitions): shader transitions across a scene boundary keep the scene's contents
Every revealer now goes through one core helper that shows the clip and
lifts the runtime's hidden mark together; the page-side compositor's scene
copies were still carrying the mark. The contents rule keeps its old weight.
* fix(core): films on an older shader-transitions build keep their transition scenes
Published shader builds reveal scenes by inline style without lifting the
hidden mark. When one is on the page, the runtime keeps the inline-style
rules; builds that lift the mark declare it on load and keep the fast rules.
* test(core): pin the hidden-clip contents rule's weight on its selector
* style(core): format the reveal test and move hidden-clip rule notes into names
* test(producer): pin hidden-clip behaviours in real Chrome under the mark-keyed rules
* test(producer): read the forced restyle's result so lint accepts the restyle test
* feat(studio): load GSAP from the CLI's bundled copy by default
Studio preview now loads the GSAP, CustomEase and MotionPathPlugin scripts
it adds from files the CLI ships and serves same-origin at /api/vendor/npm,
instead of jsDelivr. HYPERFRAMES_GSAP_BASE_URL still wins when set, and a
composition on another GSAP version gets its plugin from jsDelivr.
Renders now honor HYPERFRAMES_GSAP_BASE_URL when they replace a missing
local GSAP script, and the setting accepts plain http only for loopback
hosts.
Closes#6205
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* refactor(studio): keep comment share flat for the GSAP local root
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): find the installed gsap with node resolution when run from source
The Windows CI lane installs with the hoisted linker, so gsap is not under
packages/core/node_modules there.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(producer): load a nested composition's missing GSAP from the mirror
A sub-composition's missing local gsap/dist script was hoisted into the
render unchanged, so HYPERFRAMES_GSAP_BASE_URL (and the jsDelivr fallback)
only reached the entry document. Run the same rewrite on every
sub-composition before it is compiled, resolving its path the way the
inliner will hoist it.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): resolve media URLs before timeline duration probes
* chore: prepare conflict resolution against current main
* chore: preserve reviewed fix on current main
* chore: prepare conflict resolution against current main
* fix(cli): keep URL media probes with nested timeline rows
* chore: prepare conflict resolution against current main
* test(cli): cover media URL duration probes
* fix(cli): preserve ducking gain when music starts later
* test(cli): keep ducking regressions standalone
* chore: prepare conflict resolution against current main
* chore: preserve reviewed fix on current main
* chore: prepare conflict resolution against current main
* fix(cli): refresh delayed music ducking against main
* fix(cli): include external video posters in project archives
* chore: prepare conflict resolution against current main
* fix(cli): retain poster localization with shared archive resolvers
* fix(cli): reap only orphaned browsers HyperFrames launched
Orphan cleanup on preview and render killed every PPID-1 process of the
current user whose args named chrome-headless-shell or a Puppeteer temp
profile, which included detached browsers started by other tools.
Every HyperFrames Chrome launch now passes an inert
--hyperframes-owned-browser switch, and the reaper only kills PPID-1
processes that carry it as a whole argument.
Fixes#6203
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): serve the browser marker from its own subpath
The GCP image's BeginFrame contract step imports the engine's
browserManager straight from source before core's generated runtime
exists, so pulling the marker from the core root entry broke it.
A dependency-free @hyperframes/core/browser-marker subpath keeps that
import chain as light as it was.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test(cli): expect the browser marker in the capture fallback launches
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* docs(cli): say orphan cleanup runs before preview and render
The cleanup only stops browsers HyperFrames launched, so the opt-out is
no longer needed to protect other tools' browsers.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>