Add entry bridges (each naming a specific Level 1-3 artifact the
capability slots into) and literal exit bridges across the 7 Level 4
Substance pages, per the novice-to-advanced restructure plan.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Level 2 (anatomy, specification-dial, vocabulary, visual-specs, examples)
gets entry/exit bridges tying it into the Level 1 -> Level 3 arc, plus a
short note on the composition-structure mandate (0aaac7aa3 / PR #2599)
showing the framework enforces its own version of the prompt skeleton.
All existing prompts, renders, and tables are untouched.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two real conflicts:
- docs/guides/prompting.mdx: modify/delete. This branch already deleted
it (383dd3568, replaced by the docs/prompting/* multi-page structure);
main separately fixed one line in the old file (cf7c1d760: lint+validate
-> the new consolidated `check` command). Kept the deletion — a
redirect to /prompting/overview already exists in docs.json — and
ported the same check-command fix forward into the two new-structure
pages that still had the stale lint+validate phrasing
(examples.mdx, rules-and-anti-patterns.mdx), so main's fix isn't lost.
- skills-manifest.json: auto-generated, regenerated fresh via
packages/cli/scripts/gen-skills-manifest.ts rather than hand-resolving
the JSON conflict markers.
Everything else auto-merged cleanly (no conflicts) — this pulls in
main's independent work since the branch diverged (media-use v2, the
check command consolidation, studio timeline updates, etc).
Co-Authored-By: Claude Opus <noreply@anthropic.com>
Learned from a strong example prompt (not reused verbatim — different
subject, same technique): a stop-motion/hand-animated look wants
irregular timing, but true unseeded randomness breaks HyperFrames'
determinism guarantee (same seek must always render the same frame).
The correct pattern is a PRNG seeded once at composition start, stepping
elements between held positions rather than tweening continuously —
distinct from rule 1's continuous ambient idle, which is a different
tool for a different texture.
Kept separate from "The grammar, measured" (rules 1-6, empirically
videoed) since there's no rendered proof for rule 7 yet — the new
section and example are illustrative, not claimed as verified.
Co-Authored-By: Claude Opus <noreply@anthropic.com>
Every other creation workflow gets either a dedicated page or an
explicit routing/contrast section inside a related one (website-to-
video inside product-launch.mdx, slideshow inside music-and-
slideshows.mdx). /remotion-to-hyperframes had neither — its only
mention anywhere in the 29-page guide was one line in overview.mdx's
install table.
Covers what to hand the agent (the exact source file, since a Remotion
project can register several Compositions), the one-way/no-reverse-
export scope, the lint-blocker categories that make the skill refuse
rather than approximate (useState/useEffect state machines, third-
party UI kits), and why SSIM validation against the Remotion original
is part of the deliverable, not optional. Added to the "By video type"
nav group in docs.json.
Co-Authored-By: Claude Opus <noreply@anthropic.com>
Validates 16 more published prompts end-to-end (variants across every
video type, caption styles, overlays with proven alpha, code diff and
highlight, edit verbs against the real attribute map, a generated-avatar
talking-head through embedded-captions, a presented slideshow deck) and
fixes every prompt flaw the builds surfaced. Adds keyword-to-render
grids for the easing, camera, and marker vocabulary; two more worked
visual specs with renders; a measured before/after pair proving the
motion grammar (frozen frames vs all-alive, 211KB vs 2.5MB); before/
after render pairs on editing and generated-artwork pages; and proof
renders on the overview.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Five-way review of the section against docs.json, catalog pages, and
skills. Fixes: stale /hyperframes-media skill row (real name /media-use)
plus missing music-to-video and slideshow workflow rows; caption
identity misattributions (keynote/documentary are scene-embedded, stomp
carries no rail); prompts violating the guide's own ambient-idle rule;
grounded keying rationale (u2net_human_seg); broken forward references;
nested-backtick code spans; brand casing and frontmatter dash
consistency throughout.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moves all 28 example/validation renders to the docs' canonical media
host (s3://heygen-public via scripts/upload-docs-images.sh) and points
every embed at static.heygen.ai instead of HeyGenVerse asset URLs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Runs validation builds for the primary prompt on every new feature page
(all pass lint/validate/render) and applies the fixes they surfaced:
lower-third exit-length note, block-adaptation framing on the anatomy
technique slot, code-typing per-character wording, caption-component
demo-content note, map determinism/merge-at-source notes, device-mockup
demo-UI expectation, variables img clarification. Embeds 29 unedited
renders next to their prompts (HeyGenVerse-hosted), including a
default-vs-overridden pair demonstrating variables.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Adds 18 pages completing the Prompt Guide expansion (phases 2-4): six
video-type pages seeded by the verified example prompts, and twelve
feature pages giving prompting guidance for surfaces the docs implied
but never covered (transitions, caption styles, overlays, code blocks,
data/maps, VFX, rendering/output, editing existing videos, media/audio,
variables, runtimes/3D, design systems). All block/component/skill names
grounded against the catalog and skills; render pairing deferred.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Splits guides/prompting into a Prompt Guide nav group (overview + Fundamentals
+ Making it look good, 11 pages) with a redirect from the old URL. Applies
research-validated upgrades: beat content formula, before/after prompt rewrites
with engine rationale, single-variable iteration moves, absolute-target
calibration, camera/depth/pacing vocabulary, prerequisites gate.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>