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sync/hyperframes-codegen-81d5a9cd
198
Commits
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720ff5ac9c | chore: release v0.8.16 | ||
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97991bbd35 |
fix(engine,producer,lint): resolve <source> children for media extract and localize (#3238)
Parent src-only scans skipped multi-format <video>/<audio> markup, so those elements were never extracted, downloaded, or mixed and rendered blank/silent. Lint now accepts a child <source src> as a resolvable media src. |
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740f7ead89 | chore: release v0.8.15 | ||
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3cacac5bdc | fix(lint): decode JSON attribute entities | ||
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81069fe47f | chore: release v0.8.14 (#3474) | ||
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045b3a4fd7 |
feat(cli): report which catalog items a render actually used (#3470)
`registry_item_added` fires when a catalog block is installed and `render_complete` fires when a video is produced, but nothing joined them, so "did this video use the catalog?" had no answer. `hyperframes add` now records each installed item in `hyperframes.json` (installed files are plain composition HTML with no provenance marker, so this manifest is the only record that a file came from the registry), and `render_complete` reports both the items the project installed and the blocks the rendered composition actually reaches. An item installed and then never mounted was tried and dropped, which no add-time event can express. The scan answering "which sub-compositions does this file mount" now has one owner, `collectSubCompositionSrcs` in `@hyperframes/parsers`, shared with lint's `lintMissingOrEmptySubComposition`. It holds two invariants that were previously restated per call site and got re-derived wrongly: it is a text scan rather than a DOM query, because `<template>` content is inert and every sub-composition except the render entry is wrapped in one; and references resolve root-relative at every nesting level, matching `parseSubCompositions`. It walks tag by tag rather than running open-ended spans across the whole file, so a malformed composition cannot stall the render plan. Also: `registryItems` is declared in the config schema, which closes with `additionalProperties: false`, with an ajv-backed test pinning every key the CLI writes; counts are never truncated by the name cap, and the reported used blocks stay a subset of the reported installed ones, with `registry_items_truncated` marking a windowed list; and an unreadable manifest reports itself rather than posing as a project that never used the catalog. |
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b2fc18b2df |
fix(skills,lint): correct composition-contract claims the code contradicts (#3468)
The runtime absorbed a series of authoring mistakes over time and `runtime/init.ts` says so in its own comments, but the skills kept teaching the old rules. Four of them actively cost an agent a failing run: add `crossorigin` (lint rejects it unconditionally), never build a timeline inside `async` (lint calls that the documented contract), never `gsap.set` later-scene clips (two fixHints instruct exactly that), and 12 copyable media snippets with no `id`, which render silent. Corrected in every place each claim appeared, including `hyperframes-animation`, three workflow scripts, the scaffolded project instructions, the CLI `docs` command, and the public docs site: `data-track-index` is a Studio display lane the render never reads, `class="clip"` is a layout convention rather than a visibility requirement, timed elements may nest, the visibility window is half-open, sub-composition host dimensions are backfilled, and the root-fill rule applies only to the layered-composite path. Behaviour changes, each backed by a render rather than by reading code: - `timeline_registry_missing_init` deleted. The runtime creates the registry before any inline script; a composition without the guard line renders and animates correctly. - `video_nested_in_timed_element` kept, message corrected. A rendered repro shows the nested-with-local-start case really does break, so the rule guards a real defect, but nothing is "FROZEN": the extractor ignores the wrapper's offset while visibility uses it, so the clip shows wrong frames and then vanishes. - `mediaRenderIds` now stamps media whose source is a `<source>` child, closing a duplicate-id gap the old `[src]`-only selector left open. - Stale messages fixed on `subcomposition_root_styled_by_class` and `deprecated_data_layer`. `coreSkillContent.test.ts` pinned the literal sentence that made root `data-start` look required, so it is narrowed to structure plus the regression it genuinely catches. Not covered, and flagged in the PR: the media global-vs-local start heuristic in `runtime/init.ts` is the root cause behind the nested-video defect. Removing it changes the meaning of existing compositions and needs its own deprecation. |
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3ed971d018 | chore: release v0.8.13 | ||
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2ca578f945 | chore: release v0.8.12 (#3457) | ||
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54091b5015 |
feat(lint): validate audio group membership and timing (#3447)
* fix(core): harden audio FX and group identity * fix(core): address audio group review feedback * fix(core): align preview transport with grouped audio * test(core): pin audio group gain ceiling * fix(core): preserve solo bridge through stack * fix(engine): harden grouped audio rendering * docs(engine): explain grouped mix fallback invariant * test(engine): allow grouped mixes to finish on Windows * feat(lint): validate audio group membership and timing * test(lint): pin audio group membership guards |
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32d58a73e3 | chore: release v0.8.11 (#3440) | ||
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59a69a145b | chore: release v0.8.10 (#3426) | ||
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f6e8e8ddfd | chore: release v0.8.9 (#3422) | ||
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6f82acf50c | chore: release v0.8.8 (#3411) | ||
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41edbfb2ce |
fix(lint): surface unloadable media variable defaults, stop reading data-var-src ids as paths (#3406)
A data-var-src value the runtime refuses to load is dropped at bind time and the element's authored fallback src renders instead, so the video ships the wrong media and the render still exits 0. lint said nothing, because the scheme allowlist only existed inside the runtime. Move that predicate into @hyperframes/parsers, where both the runtime and the linter can reach it, and error at lint time on any declared default it rejects. The value provably cannot load, so there is no false positive. While reproducing that, lint turned out to report an unrelated missing file: `\bsrc\s*=` also matches the tail of `data-var-src="bg"` (hyphen to `s` is a word boundary), and `[^>]*` is greedy, so the variable id beat the real src earlier in the same tag. Every binding was reported as a missing asset named after the variable, and `<audio data-var-src>` was told the render would be silent. All three copies of that regex now share one helper that requires whitespace before the attribute. |
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09a5ef7092 |
fix(lint): stop duplicate_composition_id firing on repeated sub-composition mounts (#3404)
sub-compositions.md documents mounting one sub-composition several times with different data-variable-values to get per-instance variations. That necessarily repeats data-composition-id, so the rule reported our own documented pattern as an error and blocked check with no correct way to satisfy it. The rule bucketed every element by id with no awareness of data-composition-src, so it could not tell a composition root from a mount. The runtime already distinguishes them: repeated mounts are rewritten to id__hf1, id__hf2 so they coexist, and render, validate, inspect and snapshot all handle the pattern. Skip mounts, the same way the rule already skips tags inside an inert template. The collision it exists for is unaffected: its own fixHint names a <meta> tag carrying the root's id, and that tag has no data-composition-src. Closes #3403 |
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41af866bcb | chore: release v0.8.7 (#3402) | ||
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9bb4b4ce60 |
fix(lint): break two fix-loops and drop two rules the runtime owns (#3400)
An eval of time-to-finished-video against Remotion found the whole gap sits
after authoring, in the lint/check -> fix -> recheck loop. Lint execution is
3-5% of wall; the cost is the model turn each finding triggers. So the
expensive rule is the one an agent cannot satisfy, and the next most expensive
is the one that fires on correct code.
Two rules could not be satisfied at all.
`gsap_fullscreen_overlay_starts_visible` on a from() reveal was a closed cycle.
It errored on `tl.from("#flash", { opacity: 0 })`, which is not a defect:
from() seats its start values immediately, so on a paused timeline the overlay
already measures opacity 0 at t=0. Both of its fixHints (authored CSS
`opacity: 0`, or an immediate `gsap.set`) turn that working composition into a
real defect, which `gsap_from_opacity_noop` correctly errors on -- and that
rule's fixHint says to remove the very thing we just asked for. Applying either
hint bounced between the two errors forever.
The root cause was not the reporting condition but `laterHidden`, which counted
the reveal itself: a from-tween records its START values, so
`from({opacity: 0})` read as its own later hide. Excluding the reveal, and
excluding from-tweens (which end visible), is what actually fixes it. The
later-hidden shape still reports and still converges.
`caption_text_overflow_risk` told authors to add `overflow: hidden`, which is
exactly what `caption_overflow_clips_scaled_words` errors on. Following the
warning produced an error. The hint now says to keep overflow visible.
Two rules asserted a failure that cannot happen.
`root_composition_missing_data_start` errored because "the runtime needs
data-start=0 on the root element to begin playback". The runtime sets it itself
-- init.ts:286-292, whose comment reads "Agents sometimes omit data-start on the
root composition element ... Default to 0 for the root." The rule demanded the
fix the runtime had already applied. 16 of the 643 shipped registry files.
`overlapping_clips_same_track` claimed overlapping clips "cause rendering
conflicts". Nothing reads the track index at render: timeline.ts:586 states
"Track index is display-only; render never reads it", and grepping
`trackIndex|track-index` across engine and producer source returns zero hits.
Two clips overlapping on one track is a crossfade.
Two false positives fixed rather than removed, because the invariants are real.
`timeline_id_mismatch` fired on the legal one-liner
`window.__timelines = { main: gsap.timeline({ paused: true }) }`. The body regex
was non-greedy, so it stopped at the brace of the inlined OPTIONS object, and
the entry scanner harvested `paused` as a composition id. The resulting fixHint
named a registration that does not exist, so it could never be applied; hoisting
to a variable was the only escape and nothing said so. It now walks brace depth
and reads top-level keys only.
`non_deterministic_code` fired on `new Date("2026-01-01T00:00:00Z")`, which is
deterministic, and on `Math.random()` inside a string literal that a code-display
composition renders but never executes. Date is now zero-arg only, and patterns
run against string-stripped source -- except the GSAP `"random(...)"` tween
value, where the string IS the executed value and must still be scanned. That
exception is what the first attempt got wrong; the existing tests caught it.
Measured over the 643 shipped registry files: 386 -> 370 errors, no new codes.
The corpus does not exercise the loop cases, so it understates the change -- the
point is the turns those loops cost, not the finding count.
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8b67bb6db5 |
fix(cli,studio): surface project lint in Studio (#3393)
* fix(cli,studio): surface project lint in Studio * fix(studio): preserve per-file lint coverage |
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485c037dcf |
feat(studio,lint): carve targets voiceover groups — always, when plural (#3288)
* feat(core): route grouped audio through a group bus in preview An audio element carrying `data-audio-group` no longer lands its gain on the master bus directly — it feeds a per-group `GainNode` (built lazily on first use, one per group id) which itself feeds master, so members of the same group sum before the ear, ready for a group-level FX chain and volume/mute in later steps. An id with no matching `<hf-audio-group>` element still gets a plain, unprocessed bus rather than losing the track. The group's own chain and volume lane are wired through the same `attachElementFxChain`/`scheduleVolumeLane` every element already uses, against the group's clock — composition time (design doc §1.3), since a group has no `data-start` and a missing one parses as 0. The bus persists across `stopAll()` (mirroring `_masterGain`'s own lifecycle) so replaying a group does not rebuild its chain; only `destroy()` disposes it. Render is untouched — stays flat until B4; `audio-groups` is still a 0% canary so nothing ships this to a real composition without hand-authoring `data-audio-group`. Also: `audioGroupOf` (B1) crashed on any element lacking a real `tagName`/ `getAttribute` — exactly the shape of most `HTMLMediaElement` test doubles in this suite, including this file's own `mockEl`. Made it tolerant, same style as `readChain`'s existing guard in `runtime/audioFx.ts`. `schedulePlayback` was already 110 lines pre-existing before this diff; extracted `resolveDestination` and `handleSourceEnded` to shrink it to 92, then suppressed the remainder (inherently sequential graph wiring, not a decision tree) per the same precedent B2 used on `TimelineLogicalRow`. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * feat(studio,lint): carve targets voiceover groups — always, when plural Plural voiceover carve now targets a group instead of naming each clip: `resolveCarveSourceIds` (core `audioGroups.ts`) expands a group id to its current members at analysis time, so a clip added to the group later is covered without touching `sources`. The picker (`useFxCarve.ts`) offers a grouped voice as one option instead of one row per member, tests overlap as a union of member spans (a group overlaps the bed if ANY member does), and prefers a qualifying group over its individual members in `autoSourceIds`. Picking two or more ungrouped voice clips in the carve flow now mints a group behind them (`mintGroupId`, de-duped against every id in the document) and writes `data-audio-group` on each picked clip atomically, one undo entry — `createAudioGroupAndAssignMembers` in `timelineTrackVisibility.ts` copies `setElementsHidden`'s multi-target write shape. The DSP is untouched: `mixCarveSources` already sums multiple sources correctly (verified in the design doc's own investigation) — this only fixes the picker. New lint rule `audio_carve_ungrouped_sources` (`packages/lint/src/rules/ media.ts`, alongside `audio_volume_double_automation`) warns when a `data-fx-carve`'s `sources` names two or more plain clip ids instead of a group — the shape that silently rots when a clip is added. `/hyperframes- audio` states the same rule as an invariant, not a tip, with the grouped- narration HTML example from the design doc. The group-matching and auto-group logic (`withAutoGroupedSources`, `collectCarveCandidates`) is split into `useFxCarveGrouping.ts` — `useFxCarve.ts` was pushing past the 600-line cap. `resolveNextCarveSettings` is deliberately NOT an `async function`: wrapping it in one would force a microtask on every call, including the synchronous branch — the exact bug `withAutoGroupedSources`'s own sync-when-possible contract exists to avoid, and one caught via `propertyPanelAudioFxGroup.test.tsx` (10 failures) before fixing it back to a plain function the caller conditionally awaits. Also extracted `useEffectiveTimelineDuration` out of `App.tsx` and `useRemoveBackground` out of `StudioRightPanel.tsx` (both pushed past 600 lines from an added prop wire), and decomposed `useFxCarve.ts`'s picker IIFE to clear fallow's complexity gate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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a9ea07edde |
fix(cli): reject blank default composition entries (#3392)
* fix(cli): reject blank default composition entry * fix(cli): complete blank entry safeguards |
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36c7dffe5c | chore: release v0.8.6 (#3386) | ||
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a897806798 |
refactor(lint): remove the head_leaked_text rule (#3385)
The rule fired on legitimate content and blocked check. A prose CSS comment naming a tag, such as "the <body> rule below sets the base font", was enough: HEAD_CONTENT_PATTERN ends the head at the first <body> in raw source, so the token inside the comment truncated the capture mid-<style>. The unclosed style tag then defeated the strip-ignorable-blocks pass, and the stylesheet's own rules reached the orphan-CSS matcher, which reported a valid nearby rule as the leak. Removed rather than repaired. Across all 643 shipped registry files it fires zero times, so it has never caught anything real here, while producing at least one confirmed false positive that blocked a working cloud render. It is an error, not a warning, so the cost of a false positive is a blocked pipeline. Leaked text of this kind is also visible in the very first preview frame, which is a faster and more reliable signal than a regex over raw source. Takes its seven helpers and eight now-dead patterns with it, plus four orphaned test fixtures. VISIBLE_MARKUP_COMMENT_PATTERN is kept; it belongs to visible_markup_comment. Refs #3384 |
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7a8f8a0b45 | chore: release v0.8.5 (#3375) | ||
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2be5a03b80 |
fix(lint): stop erroring on the documented canonical clip block (#3374)
Linting the primitive-clip example from packages/core/docs/core.md produced
two errors against the docs' own linter:
error timed_element_missing_clip_class el-3 <img data-start ...>
error self_closing_media_tag el-4 <audio ... />
Both are now fixed, in opposite directions — one was the rule's fault, one was
the docs'.
`timed_element_missing_clip_class` claimed the element "will be visible for the
entire composition instead of only during its scheduled time range". That is
not what happens. `syncTimedElementVisibility` walks
`querySelectorAll("[data-start]")` and toggles `style.visibility` off the
ATTRIBUTE, with no reference to the class; the runtime's own init test pins it
with a bare `<div data-start data-duration>` carrying no `class="clip"`. Every
other consumer of the string "clip" — Studio's label derivation, the runtime's
timeline labels, core's selector helper — treats it as a name to skip, never as
a behaviour key. So the class is an authoring convention the tooling reads, not
the mechanism that hides the element.
The rule is therefore a warning rather than an error, and its message now says
what is actually true. `img` joins `audio` and `video` in skipTags: the three
media primitives sit on adjacent lines of the same documented clip block, all
three authored without `class="clip"`, and flagging only the `<img>` is what
made the documented pattern fail.
`self_closing_media_tag` was right and the docs were wrong: `/` is ignored on a
non-void element, so `<audio ... />` leaves the element open and everything
after it nests inside. Changed to `<audio ...></audio>`. The `<img ... />` on
the line above is a genuine void element and stays as it is.
The same false mechanism claim had been copied into the talking-head-recut
skill, in both the annotated example and the rules list, where agents read it
as fact. Corrected there too.
No effect on the 643 shipped registry files (this rule fires on none of them);
the change is to the documented pattern and to agent-authored compositions.
Regression test lints the canonical block verbatim and asserts it produces no
errors or warnings, so docs and linter cannot drift apart again silently.
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f822200fb8 |
feat(telemetry): measure which lint rules fire, cost, and fail to converge (#3367)
* feat(telemetry): measure which lint rules fire, cost, and fail to converge Lint rule changes are currently argued from anecdote. This adds the three measurements needed to argue them from data. `lint_report`, once per `hyperframes lint` or `hyperframes check`: - `code_counts` / `codes` — which rules actually fire, and how often - `rule_group_ms` — milliseconds per rule-source module (core, gsap, media, ...) - `slowest_rule` / `slowest_rule_ms` — slowest single rule as `<group>#<index>` - `rule_count` — how many rules this build ran `lint_rule_streak`, once per finding that survives an edit to its file: - `edits` — how many edits the finding survived - `cleared` — whether it eventually went away The streak event is the one that matters. A lint pass costs about 5ms, so per-rule CPU is not what makes the authoring loop slow; a rule an agent cannot satisfy is, because every failed attempt costs a full edit-and-relint cycle. A single run cannot see that, so `lint_rule_streak` reconstructs it across runs: high `edits` with `cleared: false` is a rule nobody can fix, and the `cleared: true` distribution is the baseline to judge it against. An iteration is counted only when the file's content digest CHANGED and the finding is still there. Re-linting an untouched project is not an attempt, which is what stops `check` (which lints on every invocation) from inflating the numbers. Rule identity is the source module plus an index within it. Naming all 86 rules would make the timings prettier but it is a refactor this measurement does not need: the group locates the file, and the index locates the rule. Version, agent runtime, CI flag, and invocation id are already attached to every event by `trackEvent`, so lint pain can be split by CLI version and by which agent produced it without adding anything here. Privacy: only rule codes, counts, and timings are sent. Streak state lives in ~/.hyperframes/lint-streaks.json alongside config.json (so `rm -rf ~/.hyperframes` is still a full reset) and stores digests only — no file paths, no project names, no composition source. Nothing is written and nothing is emitted when telemetry is off. Entries expire after 14 days and are capped at 500 files. `EventProperties` gains string arrays and numeric maps. `codes` and `code_counts` are inherently a set and a histogram; flattening them into dynamic top-level keys would make them unqueryable. PostHog stores both natively. `trackLintRun` is the single call site shared by `lint` and `check`, and it swallows every error — telemetry must never turn a green lint red. * feat(telemetry): emit per-group rule counts so slowest_rule stays comparable Review catch on #3367: `slowest_rule` is the one positional key in either event. It is `<group>#<index>`, so adding or removing a rule renumbers every later slot in that group and the same string means different rules in two builds. #3366 does exactly that to 34 of 81 surviving slots, and `rule_count` alone says only THAT the ruleset moved, not which groups. `rule_group_counts` carries the per-group sizes alongside it, so a consumer comparing two builds can tell which groups' indices still mean the same thing without anyone having to remember which release dropped rules. `codes`, `code_counts` and `rule_group_ms` are keyed by name and were never affected. Also corrects the rule count in the RULE_GROUPS comment: 86, not ~60, as LINT_RULE_COUNT in the same file computes. |
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83ceaeb902 |
refactor(lint): drop seven rules that fire on correct compositions (#3366)
Each rule below either reports a hazard the compiler or runtime already
prevents, duplicates another rule's invariant with a weaker detector, or
cannot be cleared by its own fixHint. Measured over the 643 shipped
registry HTML files, this cuts lint output from 1740 findings to 507
(-70.9%) and removes 40 errors, with no new codes introduced.
- scene_layer_missing_visibility_kill: regex heuristic keyed on `#sceneN`
ids. It only accepts the literal string `visibility: "hidden"`, so the
canonical GSAP hard kill (`tl.set(el, { autoAlpha: 0 })`, which sets
visibility hidden at runtime) never clears it — an unfixable error. It
also matched the `0` inside `opacity: 0.5` and treated `.from({opacity:
0})` entrances as exits. gsap_exit_missing_hard_kill owns this invariant
using parsed tween timing and real clip boundaries, and accepts every
hidden encoding.
- unscoped_gsap_selector: wrapScopedCompositionScript already rewrites
string GSAP targets to the composition root for every sub-composition
script (pinned by compositionScoping.test.ts "executes document and GSAP
selectors inside the composition root"). The rule also never fired on a
standalone sub-composition file or a <template> sub-comp.
- caption_transcript_parse_error: required the inline TRANSCRIPT array to
be strict JSON so Studio could read it, but Studio's parseTranscriptArray
already normalizes unquoted keys, single quotes, and trailing commas. It
errored on ten shipped caption components whose transcripts Studio parses.
- composition_self_attribute_selector: warned that
`[data-composition-id="x"] .y` leaks across instances, but
scopeCssToComposition rewrites that selector to each instance's runtime
scope. It was also the pattern the rest of the toolchain prescribes.
- timed_element_missing_visibility_hidden: strict subset of
timed_element_missing_clip_class, which reports the same condition as an
error, so it only ever added a second line saying the same thing.
- pointer_events_none: Studio selection ergonomics only, no render impact,
on 124 of 211 shipped blocks.
- google_fonts_import: the producer resolves Google Fonts during
compile/render, as the message itself said.
system_font_will_alias is narrowed to distributed/Lambda renders, where
system-font capture is off and the fallback is a real defect. Under a local
render the substitution is the renderer working as designed, so the info
tier is gone.
The three tests that used composition_self_attribute_selector as a probe
for "this style source was collected" now use scoped_css_missing_wrapper,
which still fires once per source.
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42b94fd5db | chore: release v0.8.4 (#3359) | ||
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228eabd43f |
fix(studio): make the volume fader tell the truth about the gain it writes (#3305)
* fix(studio): make the volume fader tell the truth about the gain it writes The fader travels in dB, so its stops are irrational values; serializing them through the generic two-decimal numeric formatter collapsed the bottom quarter of its travel onto "0" — a hard mute — and made the knob jump on release everywhere below unity. Both panels now use the exact serializer, which round-trips every integer stop back to itself. Raise the volume automation lane to the same ceiling the fader reaches. Clamping the lane at unity meant automating a boosted clip silently discarded the boost, and the panel disables the fader while a lane owns the level, so there was no way back. This rescales the lane's vertical axis: unity now sits a quarter of the way up rather than at the top. Add audio_volume_tween_overrides_gain. Tween values on `volume` are absolute — they replace the authored gain rather than scaling it — so a clip carrying both plays at whatever the tween names, and the fader gives no sign of it. The rule reuses the tween detector the sibling lane/tween rule already has. * fix(lint): treat a missing data-volume as unity, not as silence readAttr returns null when the attribute is absent, and Number(null) is 0 — finite, and not 1 — so a clip carrying NO data-volume cleared both filters and was reported as authored at silence. Both halves of that were false: absent means unity everywhere else in the runtime. It fired on exactly the case the rule exists to bless. The docs this PR edits say data-volume is the baseline for elements no tween touches, so a tweened clip is expected not to carry one — the common audio fade. A warning does not fail check, but an agent reading the fixHint would have written a gain to correct a level that was never wrong. |
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3e4b08cdc1 | chore: release v0.8.3 (#3327) | ||
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049f5618d7 | chore: release v0.8.2 (#3324) | ||
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ad84b00c90 | chore: release v0.8.1 (#3319) | ||
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232686f7e0 | chore: release v0.8.0 (#3318) | ||
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4403b8beef | chore: release v0.7.111 (#3315) | ||
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5e36f7ac54 | chore: release v0.7.110 (#3303) | ||
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12fd6d9087 | chore: release v0.7.109 (#3273) | ||
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9ba528914d | chore: release v0.7.108 (#3265) | ||
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e3ec48adce |
feat(studio): fold a preset shut, and give each one its own title design (#3191)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. * chore: fix markdown formatting --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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95751d6b10 |
fix(audio): eleven small correctness fixes across engine, core and the panel (#3173)
* fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. * docs(plans): fix pre-existing oxfmt formatting drift Blocks the regression workflow's required preflight gate. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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fd97926cf6 |
feat(audio): automation envelope model (#3015)
* feat(engine): render audio FX in an OfflineAudioContext Reads `data-fx-chain` off an audio element and runs the chain over the trimmed WAV before volume automation is baked in — effects should see the raw signal, and the envelope belongs on their output. The processing happens in an OfflineAudioContext inside the headless browser the engine already drives, running the same graph builders the studio previews with. That is the point of the approach: one implementation per effect, so the render agreeing with the preview is a property of the architecture rather than a tolerance to police. Reimplementing each effect as an FFmpeg filter would mean two implementations to keep in step, and for the dynamics processors and modulated delays there is no filter that behaves the same way. `build:audio-fx-runtime` bundles the graph builders into an injectable IIFE, following the same pattern as the existing runtime artifacts, so the browser runs exactly the code the studio does. The page loads from a file:// URL rather than about:blank because AudioWorklet is only exposed in a secure context — the compressor, limiter, gate and bitcrush processors would otherwise fail to register with an opaque error. file:// qualifies and needs no listening socket. The chain is serialised into the attribute the way colour grading carries its config, so there is no side-car file to resolve or lose. An FX failure is fatal for the whole mix rather than a per-track soft failure. Every other audio failure mode degrades gracefully — the track drops, siblings continue — but substituting the dry signal for a processed one ships a render that sounds plausible and is not what the author set up. Since the per-element work races under Promise.all, an internal AbortController chained off the caller's signal aborts in-flight siblings before workDir is removed. * feat(core): voiceover carve analysis Finds the bands a voice occupies so a music bed can be dipped there, letting the voice sit in front without ducking the whole track. Carve is a relationship between two tracks rather than an effect on one, so it stays out of the FX chain. What it emits is an ordinary chain of peaking filters, so a carve composes with whatever else is on the track and needs no separate rendering path. Selection is weighted toward intelligibility rather than raw voice energy. Ranking purely by power lands on the fundamental almost every time, because that is where a voice is loudest — but the masking that actually hurts a voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights toward 1-3 kHz. Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB across these bands — it falls off roughly 6 dB per octave above the fundamental — so a weighting has to be on that scale to move anything at all. A multiplicative weight of `1 - bias + bias * shaped` is bounded below by `1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7 default, 3 dB at 0.5. That is no influence against a real voice — every bias short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the outcome the bias exists to prevent, while looking decisive against a fixture whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth up to 30 dB at full strength, and relative cut depths come from a dB difference rather than a ratio of weighted linear powers. The bias reweights ranking without overriding the spectrum — a band the voice has no energy in is not worth carving, and scores -Infinity rather than competing — so a strongly low-pitched voice can still select low at full bias. What the tests hold is that biasing never selects lower than the unbiased ranking, that the DEFAULT bias reaches the presence region on a voice with a realistic tilt, and that bias 0 still follows raw power exactly. Includes a radix-2 FFT rather than a dependency; one Welch-style averaged spectrum over third-octave bands does not justify pulling in a DSP library. * fix(engine): keep the FX render 16-bit, stereo, and correctly sized Three defects in the offline FX path, none of which any test could see. **Float output silently disabled sample-accurate volume automation.** The writer emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope into the samples and accepts only 16-bit PCM, returning null otherwise. So enabling any effect downgraded that track to the ffmpeg expression path — capped at 32 straight segments, quantising a curved envelope, and on a dense one falling back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test asserts the baker accepts the writer's own output and actually fades it. **Everything was folded to mono.** `prepareAudioTrack` goes out of its way to emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo rematrix — and this folded it, then wrote one channel. So adding a single peaking EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed stereo. Channels now travel as one plane each, through an OfflineAudioContext of the same width, and come back interleaved. **Small results decoded the wrong length.** `new Float32Array(buf.buffer)` discards byteOffset and byteLength, and Node pools small allocations: a 400-byte payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples decoded as 2048 samples of unrelated memory — and the empty-result guard could not see it. The reader has the mirror-image fix: a float data chunk on an odd boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now copies instead of throwing RangeError on an unaligned view. The tail limitation is now stated rather than mis-stated: the context is exactly as long as the input, so a reverb or delay still ringing is cut there. The old comment claimed the opposite. How far a tail may run past a clip's end changes the clip's length in the mix, so it is a product decision, not one to make here. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(producer): report an FX render failure as an audio error `processCompositionAudio` reports per-track failures in its result, but an FX failure it cannot degrade past — a browser that will not launch, a chain that will not build — rejects instead. `runAudioStage` had no try, so that rejection escaped to the orchestrator as an unclassified pipeline exception, losing the stage/owner/retryable classification this stage exists to attach, and skipping its abort check on the way out. It now lands in `audioError` alongside every other cause, while an abort still keeps its own shape rather than being reported as an audio problem. Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh clone typechecks packages/engine without building first. The bundle is built from the stub, and the stub changes three times across this stack — so the artifact differs per branch and would conflict on every restack. Its model, position-edits-render-inline.ts, is committed only because it is stable. Building before testing is this monorepo's existing contract (studio's tests need core's dist too), so the gap is not specific to audio FX and is better closed by a build ordering gate than by committing a per-branch artifact. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * test(engine): skip the browser FX render cases when there is no browser CI's `Test` job was red on this PR with four failures, all the same cause: Failed to launch the browser process: spawn /home/runner/.cache/hyperframes/chrome/chrome-headless-shell The job installs ffmpeg and no browser, deliberately — every other suite that needs an external binary already guards on it (`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming a Chrome, so they failed on an absent dependency rather than on anything about the code. Guards on `resolveHeadlessShellPath()` — the same resolver `acquireBrowser` launches through, so the check cannot drift from the thing it guards the way a hard-coded cache path would. A configured path that does not exist throws; that is caught and read as "cannot run here". Checked both directions rather than just the green one: with a browser all 11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a missing binary exactly 3 skip and the other 8 still run. A guard that silently skipped everything would have looked identical in CI. They keep their value where it exists — every developer machine, and any job that has run `hyperframes browser ensure`. Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five days and several force-pushes stale. None of the 17 open repo alerts are in files this PR changes; it re-runs on this push. * chore(engine): suppress the temp-file alert with the reason it is safe CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file (high) — the one new alert on #3021, and the reason its CodeQL check is red. It is a false positive, and the comment says why rather than just silencing it: `path` is always inside a directory made by `mkdtempSync`, never a name assembled directly under `tmpdir()`. Both callers are covered — the browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`, and the render output goes to the producer work dir, itself `mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the random suffix and creates the directory 0700 in one syscall, so the predictable filename inside it cannot be pre-created or symlinked by another user, which is the attack the rule is about. The analyzer sees the dataflow reach `tmpdir()` and not the mkdtemp in between. Suppressed inline rather than dismissed in the UI, so the justification lives next to the code and the rule stays live for anything added later in this file. Matches the repo's existing convention — `planV2.ts:222` carries an `lgtm[js/insecure-temporary-file]` for a different reason on the same rule. Correcting myself: I first reported this alert as not real, having intersected the PR's files against the default-branch alert list, which does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns it straight away. * test(engine): probe ffmpeg and Chrome instead of assuming them Two failures on #3021's Test job, both about the environment rather than the code under test. **Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to `execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()` resolves — every other ffmpeg-dependent suite in this package already goes through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)` so a contributor without ffmpeg skips rather than fails. **The browser guard trusted the wrong thing.** It asked `resolveHeadlessShellPath()` and treated a returned path as "a browser is here". CI's cache holds a chrome-headless-shell that resolves and then fails to spawn — a partial download is indistinguishable from a working one by `existsSync`, which is all that resolver checks. So the three browser cases ran anyway and failed on the launch. It now runs `--version` and requires exit 0, which is the same probe the ffmpeg suites use: ask the binary, do not infer from the filesystem. Checked both directions rather than just the green one. With a working browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed at a binary that exits non-zero — CI's exact situation — exactly 3 skip and the other 8 still run. A guard that quietly skipped everything would have looked identical on the CI summary. * feat(core): register the audio-fx-rack canary at 0% Lands the rollout switch dark, per the registry's own procedure: "Start at percentage: 0 and merge that — a canary at 0 is dead code you can land safely and ramp without a code review." Declared at the bottom of the stack so every branch above can read it. The gate itself goes in at wa-4-fx-panel, where the rack first appears. Scope is deliberate and stated in the description: it gates the AUTHORING surface only. A composition that already carries `data-fx-chain` still plays and renders it. A canary should stage who can REACH a feature, not make an attribute somebody already wrote silently inert — an agent that writes a chain through the skill would otherwise produce a file whose audio processing vanishes with no error. * feat(studio): audio FX panel generated from the registry Controls for the whole chain: add, remove, reorder, bypass, and every knob each effect declares. Nothing in the panel knows what a compressor is. The registry supplies each parameter's range, step, unit and scale and the panel renders what it finds, so adding an effect or a knob upstream needs no change here, and the panel cannot offer a value the renderer would reject — a typed-in figure is clamped into the declared range on the way through. Frequency and time controls span three or four decades, so those declare a log scale and the slider maps exponentially; a linear slider would spend most of its travel somewhere useless. Reorder is a first-class control because chain order changes the sound: a reverb before a compressor is not the same as after. Carve gets its own block rather than an entry in the add menu, with a picker for the voice track to listen to. It processes this track based on another one, which is how a sidechain control works — it lives on the track that changes, and names the source. * feat(studio): show the Audio FX section on audio tracks Adds `audioFx` to the editing-affordances contract and renders the FX panel in the inspector when an `<audio>` element is selected. The section is audio-only. A `<video>` carries its sound on a separate `<audio>` element, so an FX chain on the video would have nothing to process. Chain and carve settings are written straight back onto the element as serialised attributes, the way colour grading carries its config, so persistence is an ordinary attribute write and needs no new server route. A chain that cannot be parsed renders as empty rather than breaking the panel, and the attribute is left untouched until the user changes something. The collapsed group summarises what is on the track ("2 effects + carve") so the state is visible without expanding it. Wired into PropertyPanelFlat rather than PropertyPanel: STUDIO_FLAT_INSPECTOR_ENABLED defaults to true, so the flat inspector is what actually renders. * refactor(studio): lift audioFxSummary out of PropertyPanelFlat `PropertyPanelFlat.tsx` is 612 lines here against the repo's 600-line cap, so the required File size check is red — the sole reason this PR is blocked. The review says as much: "mechanical fix (~5 min), not a design problem. Code itself is LGTM." Moves `audioFxSummary` to `audioFxSummary.ts`, the same file a later branch creates for it. Deliberately the smallest cut that clears the cap rather than the whole `AudioFxGroup` extraction: every later commit in the stack edits AudioFxGroup, so moving it here would collide with each of them, while almost nothing touches this function. 595 lines. * feat(core,studio): hear the FX chain in preview, and run the carve analysis Splices an element's FX chain into the playback graph so preview stops being silent about effects, and wires the carve button that was previously inert. The chain goes between the decoded source and its gain stage: effects see the raw signal and volume automation rides on their output, matching the order the offline render uses. Since preview and render call the same graph builders, what is heard while scrubbing is what gets written. The splice lives in the transport rather than on the `<audio>` element. The transport plays each track from a decoded AudioBuffer and mutes the element to avoid doubling, so capturing the element with createMediaElementSource would have processed a stream nothing is listening to — it looked like it worked because the call succeeded, and the audio was unchanged. A chain that cannot be built plays dry rather than silencing the track, which is the right failure in preview: the author keeps working and hears the source. The render still refuses, because shipping the dry signal there would be wrong. Carve now analyses for real: it decodes the chosen voice track, ranks its bands and writes the resulting peaking filters onto this track. Generated nodes are tagged `fromCarve`, so re-running replaces the previous carve instead of stacking another set on top of hand-added effects. Known limitation: the graph is built when a source is scheduled, so a knob turned mid-playback takes effect on the next play or seek rather than immediately. Live re-parameterisation needs the transport to hold the handle and forward updates. * fix(studio,core): stop parameter drags from restarting playback Dragging a knob wrote the chain through the persisting attribute path on every input event. That path refreshes the preview, which reloads the composition and reschedules audio — so a single drag reloaded dozens of times and playback stuttered the whole way. Drags now go through `onSetAttributeLive`, the same path colour grading uses for scrubs: it coalesces undo entries and sets `skipRefresh`, so no reload happens. The persisting write fires once, when the gesture ends — pointer-up or blur for a slider, Enter or blur for a typed value. A select commits immediately since there is no drag to wait for. While dragging, the control is driven from local state. Waiting for the value to round-trip through the element attribute made the knob lag behind the pointer. For the change to be audible without a reload, the graph now follows the attribute: the chain installed by the transport observes the element and re-parameterises itself in place, so a value change lands on the next 128-sample quantum. A shape change (effect added, bypassed, pole count) cannot be patched into a running graph, so it still waits for the next schedule rather than cutting the audio mid-play. The regression test drags a slider through several values and asserts the persisting handler is untouched until release. * feat(studio): put the audio FX rack behind its canary Gates the rack on `isCanaryEnabled("audio-fx-rack")`, which is registered at 0% — so the whole 47-PR stack can land without showing anyone a feature that has not been measured yet. The gate sits on the AUTHORING surface and nowhere else. The runtime and the render still honour a `data-fx-chain` already on an element, so a composition written through the skill or by `carve.mjs` keeps its processing rather than going silently dry for anyone outside the cohort. A canary should stage who can REACH a feature, not make an attribute somebody already wrote stop working with no error. Gated at the panel rather than in `resolveEditingSections`: the affordance resolver is a pure function in core describing what an element CAN support, and rollout state is not a property of an `<audio>` tag. Pinned the 0% with a test, and checked it fails at 25 — a ramp should have to break something that says "this ships dark" out loud. One gap, stated rather than papered over: the gate itself has no unit test. I wrote one and deleted it, because `PropertyPanel.test.tsx`'s harness never renders the Audio FX group for its audio fixture even with the gate removed — so the test passed for the wrong reason in the off case and could not pass at all in the on case. A test that cannot fail for the right reason is worse than none. Verifying the gate needs the panel harness to mount that section first, which is its own change. * fix(core): register FX worklets before building nodes that need them An AudioWorkletNode cannot be constructed before its processor is registered — it throws, and the surrounding chain is lost with it. `attachElementFxChain` built the chain first and only then called `ensureAudioFxWorklets`, so every worklet-backed effect (compressor, limiter, gate, bitcrush) threw on construction and the track fell back to dry. Instrumenting the preview showed `hf-compressor: InvalidStateError` with addModule never called at all. When the module has not landed yet the track now plays dry and the graph is swapped in once registration resolves, so the effect arrives a moment late instead of never. Registration is also tracked per context rather than in one module-level promise. A processor registered on one AudioContext does not exist on another, so the shared promise made every context after the first believe it was ready when it was not — the studio's transport owns its own context, which is exactly that case. With the worklets actually running, the compressor's per-sample log10 and pow became real audio-thread work. Samples below the knee have a gain of exactly unity and need neither, so the envelope is now compared in the linear domain and the transcendentals only run for samples that are actually being compressed. * refactor(studio): split the FX node row out of FxSection Clears the health findings the FX stack left behind: the chain-node render callback was a 70-line closure over half of FxSection's state, and the two reorder arrows were the same button written twice. Also drops two exports with no consumers, and registers the audio FX runtime stub as an entry point — it is bundled by file path, so nothing imports it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(core): automation envelope model for audio tracks Adds the data model behind Ableton-style automation lanes: breakpoint envelopes over track volume or one knob of one effect in the track's FX chain, stored on the element as `data-automation`. Times are clip-local, so an envelope travels with the clip when it moves — the clip-envelope model rather than arrangement automation. `sampleAutomationLane` is the single interpolator. The lane drawing, the preview scheduler and the render bake all call it, so the picture and the sound cannot disagree about the curve. Log-scaled parameters interpolate in log space, matching what their own knob already promises. FX nodes gain a stable `id`, minted by count rather than randomly so the document is the same on every machine. Lanes address nodes by id, so reordering a chain never re-points a lane at a different effect, and a lane whose effect was deleted is dropped rather than left to reattach. Also warns when a track carries both a volume lane and a GSAP volume tween, since only the lane is heard and the tween silently does nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor(studio): lift the audio FX group out of PropertyPanelFlat `PropertyPanelFlat.tsx` was 672 lines against the repo's 600-line cap, so the required File size check was red — the sole reason #3014 and #3022 are blocked. Both reviews say the same thing: "mechanical fix, not a design problem. Code itself is LGTM." Moves `AudioFxGroup` and `audioFxSummary` into `propertyPanelAudioFxGroup.tsx`, which is where a later branch puts them anyway — done here so the file is under the cap from the point it first crosses it, rather than ten branches later. 533 lines now. The four audio imports it no longer needs go with it. Not fixed here: three `FxSection carve` tests fail on this branch with "Cannot read properties of undefined (reading 'toFixed')". Confirmed pre-existing by stashing this change and re-running — that is the separate `Test` failure the review also flags. * feat(core): expose the AudioParams behind automatable FX knobs Marks the knobs an automation lane can drive and has each graph builder hand back the AudioParam behind them, so a scheduler can write to a running effect without knowing what the effect is. A knob is not always one AudioParam. A wet/dry mix is two gains moving in opposition, and a knob in milliseconds drives a delay time in seconds, so each target carries the mapping out of the knob's own declared unit. What stays unautomatable is stated where it is decided: a WaveShaper curve, a convolution impulse and a one-pole filter's coefficients are all rebuilt wholesale rather than scheduled, and the four worklet effects take values by postMessage rather than through AudioParams. The registry flag is written by hand, so a test builds every effect and checks the exposure both ways — nothing flagged is missing, nothing exposed is unflagged. A flag that lied would offer a lane that silently did nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): drop the FX panel's dead __testables export Fallow audit flagged it — no test imports the module. * fix(core,studio): clear the remaining Fallow audit findings on the FX panel - Split FxSection's per-node row into FxNodeRow + FxNodeControls so the CRAP score (31.6, threshold 30) splits across two smaller units instead of moving wholesale with one extraction. - Dedupe the repeated "open the add menu, read its items" block in propertyPanelFxSection.test.tsx into openAddMenuItems(). - Merge build-audio-fx-runtime.ts and build-position-edits-render.ts into one build-inline-artifact.ts, config-selected by CLI arg — the two scripts were a byte-for-byte clone save for names. - Exempt canary.test.ts's rawFnv (a deliberate independent reimplementation used to cross-check canaryBucket, per its own docstring) and the property-panel test files' shared renderInto/mount scaffolding (pre-existing across 9 files, 2 outside this stack) in .fallowrc.jsonc, consistent with this file's existing exemptions for the same class of intentional/pre-existing duplication. * fix(ci): allowlist the build-script consolidation in the no-main-deletions guard build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into build-inline-artifact.ts to kill a fallow duplication finding; the deletion guard flagged that as an accidental loss since main still has both originals. * fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e0ba41c024 | chore: release v0.7.107 (#3228) | ||
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c9dd8413c3 | chore: release v0.7.106 (#3197) | ||
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bd1c1af291 | chore: release v0.7.105 (#3152) | ||
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c96b30c717 | chore: release v0.7.104 (#3147) | ||
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adb13ce125 | chore: release v0.7.103 (#3127) | ||
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b1f7d8881b | chore: release v0.7.102 (#3119) | ||
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eba96feda7 | chore: release v0.7.101 | ||
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d9b00e57eb |
chore: release v0.7.100 (#3093)
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com> |
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9aa90f6e3e | chore: release v0.7.99 | ||
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6114749d8e | chore: release v0.7.98 |