Commit Graph
1803 Commits
Author SHA1 Message Date
Miguel Ángel a8ac55dc30 fix: data-volume multiplies the volume lane in preview and render (#6068)
* fix: data-volume multiplies the volume lane in preview and render

* fix: a clip's data-volume plays ahead of its audio effects, in preview and render

* feat(studio): the media panel shows a clip's Gain beside its Volume level

* fix(audio): cap gain times volume lanes through each ramp

* chore(core): account for shared volume envelopes in package budget

* fix(core): restore static gain when a playing lane is removed
2026-10-22 20:12:49 +00:00
Miguel Ángel 3dd9f51785 test(studio): sample gesture replay from one preview state (#6076) 2026-10-22 18:32:51 +00:00
Miguel Ángel 609ff5a7c0 fix(studio): the edit-accuracy gate says the shards did not run, not that accuracy fell (#6069)
With no shard results, ratchet.mjs threw, wrote no report, and the workflow
printed "Edit accuracy fell against the base branch" for what was a build or
shard failure. A shard that did not report was also counted as a drop. The
gate now exits 2 with "Edit accuracy did not run: N of M shards reported
results" when nothing that ran fell, writes its comment and report in that
case too, and the workflow prints the gate's own verdict.
2026-10-22 17:24:43 +00:00
Miguel Ángel bbf9f8ffd0 chore: release v0.8.186 (#6072) 2026-10-22 16:54:16 +00:00
Vance IngallsandClaude Sonnet 5.5 536346c5d1 feat(core): block capture motion blur on html-in-canvas defects (#5971)
html-in-canvas captures a few things wrongly, and a wrong blurred frame is
worse than a sharp one. Add a defect list the runtime checks before it wraps
a composition: a WebGL or WebGPU canvas (captured frozen), backface-hidden
faces in a 3D context (drawn mirrored), an iframe (reloaded by the wrap and
not recoverable), a transform or opacity below 1 on the root (ignored by the
capture) and a canvas that is already a capture canvas (nesting hangs the
renderer). Any hit turns blur off for the whole composition and the runtime
says which one.

The backface scan reads rules nested inside a style rule (CSS nesting),
sheets pulled in with @import and adopted style sheets. Shadow DOM stays a
documented limit.

A face whose backface-visibility: hidden arrives through an animation counts
too: the scan also takes the elements of running CSS or WAAPI animations that
key it, and elements naming a @keyframes rule that does, as candidates.

Support Chrome 157's html-in-canvas API alongside the older one: a canvas
marked content="drawable" with a drawable attribute on captured children
replaces layoutsubtree. Blur, the VFX runtime and Studio's browser check
detect both through the new @hyperframes/core/html-in-canvas subpath.

Folded review fixes: R14, R9 (the iframe defect entry).

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 15:02:16 -07:00
Vance IngallsandClaude Sonnet 5.5 1f8ead7bde feat(producer,studio): wire capture motion blur into renders and Studio (#5969)
Carry the runtime's blur through the render pipeline and the Studio render
panel.

- engine: installPageMotionBlur sets the page-side off switch and the render's
  device scale before any author script runs; CaptureOptions.pageMotionBlur
  lets a caller stand the page blur down.
- producer: a composition that asks for data-motion-blur on the root the
  runtime would pick forces screenshot capture, because html-in-canvas needs
  a real paint; the probe session carries the request's pageMotionBlur like
  every other session.
- studio-server and Studio: the render panel sends previewMotionBlur, the
  render route turns "off" into pageMotionBlur once, and the Studio dev server
  and the CLI server both receive the final value.
- mover scan: a large element that is see-through while it moves (a sweep, a
  light leak) is no mover, including a large image or canvas with alpha; the
  scan skips elements moved by a 3D individual transform property.
- cli snapshot injects video frames before the seek settles, matching the
  engine's order.

Folded review fixes: R1, R2, R3 (scan half), R7, R16, R18, T3 (render
adapters).

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-21 13:32:50 -07:00
Miguel Ángel 11023821c6 chore: release v0.8.185 (#6047) 2026-10-21 19:19:45 +00:00
WaterrrForeverandClaude Opus 5.5 688229314f feat(skills)!: publish seven knowledge skills aligned with Studio and retire the workflow skills (#5651)
* refactor(skills): fold six domain skills into hyperframes and media-use guides

hyperframes-core, -animation, -keyframes, -creative and -studio move to
skills/hyperframes/{core,animation,keyframes,creative,studio}/, and
hyperframes-audio moves to skills/media-use/mix/. Each moved SKILL.md becomes
a frontmatter-free GUIDE.md so installers that scan recursively for SKILL.md
no longer see them as skills; the published list goes from 21 to 15.

Relative links, code paths and skill-name mentions are rewritten to the new
locations, the catalog surfaces, marketplace core-skills list, fallback core
set, module-copy targets and skills-manifest.json follow, and
`hyperframes skills update` now removes the retired skills (RETIRED_SKILLS)
when they are still installed.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(skills): slim the core entries and give media-use a HeyGen and a free path

The four entries every run opens are rewritten to what an agent cannot infer:
hyperframes 21.8 KB to 7.7 KB, hyperframes-cli 24.8 KB to 6.9 KB,
hyperframes-registry 9.9 KB to 4.3 KB, media-use 9.7 KB to 4.9 KB. Detail moved
whole into references (routing close calls and creator edits, CLI pin upgrades,
catalog search tiers, CLI conventions and feedback reports).

- hyperframes: state table, routing, the render contract, a terminal work loop
  (check, snapshot, preview before render), the desktop-app hand-off, and a
  table of the folded guides.
- media-use: one table of HeyGen versus free local tools per need; HeyGen
  sign-in, credits and the CLI's video-agent, avatar, clone, lipsync, translate
  and clipping commands; every free path works with no account.
- scripts/check-core-skills.mjs holds entries and descriptions to budget and
  checks every taught `npx hyperframes` command and path; runs in lint.
- Core entries are exempt from the formatter: its table padding cost ~1.5 KB
  per entry on every run.
- Content tests follow the text to its new home.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): plugin runs skip skills update; media-use explains HeyGen sign-in and TTS setup

The smoke eval showed a presenter request never reaching media-use and the
free voiceover failing on a missing kokoro-onnx; plugin runs also ran the
skills update the plugin rules forbid.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* chore(skills): drop a committed Python bytecode file and ignore bytecode

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(skills): align the entry with the Studio skills and keep the workflows' measured facts

The entry drops routing and the intent interview and carries the contract, the
editable-project rules and the work loop. Studio's format, runtimes, motion,
look and captions references come over for terminal use, frame presets move to
assets/, media-use gains Studio's mixing and local-command references, and
film.md and overlays.md keep what the workflow skills measured.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(skills)!: retire the workflow skills and folded guides; publish seven knowledge skills

The skill pack now publishes exactly seven skills - hyperframes,
hyperframes-cli, hyperframes-registry, media-use, figma, slideshow and
remotion-to-hyperframes - carrying knowledge, not process. The eight
workflow skills, the folded domain guides and the routing/interview
references are deleted; their measured facts already live in the
hyperframes references (format, runtimes, motion, look, captions, film,
overlays) and media-use's mixing reference.

- bake-basemap.mjs and locate.mjs move to skills/hyperframes/scripts/
  (bake-basemap gains --help); extract-audio-data.py moves to
  media-use/audio/scripts/ for the caption motion reference.
- skills update: the eight workflows join RETIRED_SKILLS so existing
  installs prune them (by lock attribution only, since their names are
  generic); naming a retired skill reports where its knowledge went and
  succeeds instead of failing as unknown.
- Capture prompts point at the hyperframes skill's references/film.md;
  the live-map warning names the new bake-basemap path.
- Content tests that pinned knowledge are retargeted to the kept
  references; tests of deleted workflows, scripts and process go.
- Catalog surfaces, templates and docs describe the seven skills.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): resolve the local.md captions link and allow capture's output files in citations

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): regenerate the skills manifest from tracked files only

The committed media-use hash included an ignored __pycache__ bytecode file present
in the local checkout, so CI's clean checkout hashed differently.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(docs): restore generated catalog pages and docs navigation to main

Catalog PRs commit item sources only; CI regenerates the pages from the edited
registry sources. docs/docs.json is catalog navigation, so its Workflows group
rename is left for a non-catalog PR.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* build(cli): raise the CLI size budget for the skill references it bundles

The CLI bundles skills/hyperframes, which now carries the folded domain guides and
frame presets (155 KB to 1.08 MB in git). Budgets are the CI-measured size plus 5%:
packed 7526634, unpacked 22593213.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* test: keep repo-sweep guards meaningful after the workflow skills left

The last shell ffprobe caller and most root index.html examples lived in retired
skills. The shell detector is now pinned on a literal command line, and the
structure-rule sweep needs more than 5 roots (11 remain) rather than 30.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(skills): slim figma, slideshow and remotion to the Studio shape; restore the storyboard board

slideshow 33.5 KB to 4.9, figma 18.2 to 6.2, remotion-to-hyperframes 11.0 to
4.9, each keeping the facts only it holds (the figma motion helpers, verify gate,
storyboard decoding and usage beacons; present and hand-off; the Remotion lint,
SSIM check and API map). The board page format from the storyboard recipe comes
back as hyperframes/references/storyboard.md: the desktop app's Storyboard tab
reads boards/storyboard.html by its frame, title and time classes. The entry and
the init template now say to snapshot the moments an edit changed before
replying, which the terminal eval found skipped in 22 of 38 runs.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): manifest without local bytecode; Studio's edit prompt names kept files

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): render when the person asks for the file or for no stops, not only after approval

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): keep the voiceover carve in media-use; presets stage their own fonts

Review follow-ups on #5651:
- carve.mjs and its tests move to skills/media-use/audio/scripts; the audio
  docs, mixing.md and two Studio comments point there.
- code-editorial's FRAME.md says to copy its bundled WOFF2s and add the
  @font-face blocks, instead of promising the retired build-frame.mjs.
- media-use states the host rule before the HeyGen sign-in steps.
- storyboard-format marks transition_in as a note the agent builds itself.
- Two stale citations (creator-editing-recipes.md, sub-compositions.md).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* chore(skills): regenerate the manifest without local bytecode

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): the CLI render step follows step 4's rule, not approval alone

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(ci): run the core-skills check from lint again after the main merge

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(skills): films that tell a story start from three storylines; maps use real imagery

Opus 5.5 arm D read motion.md and applied it, but its launch film was a
feature list (pain, three feature cards, proof, logo): film.md left story
to the model. And the map case never opened film.md, so it drew Natural
Earth outlines instead of baking satellite tiles.

- references/story.md: the generic half of Studio's moment-film story and
  craft (one thing, three storylines with world and device, the hook,
  beats, worlds, copy, brand, tells of a generated film). The person picks
  a storyline, or the agent takes its recommendation when asked for the
  file or for no stops.
- The entry's work loop names the storyline step for films over ~15 s; the
  references table routes stories to story.md and maps to film.md.
- film.md points at story.md and gives maps and real places a section.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): story.md follows the entry: no voiceover unless asked

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): bake-basemap starts from a globe and stops waiting out its idle timeout

The Opus 5.5 map run spent 13 of its 38 minutes on parallel bakes that
stalled and 15 more recording 300 frames, after rewriting the script because
it could only start on a flat map.

- PROJECTION=globe with a seeded starfield and atmosphere, and FROM/PAN to
  turn the globe to CENTER before the dive.
- Each frame polls for loaded tiles instead of waiting for an "idle" event
  that had often already fired: 30 frames went from 198-219 s to 10-13 s
  locally with byte-identical frames.
- Progress prints seconds a frame and minutes left; film.md shows the globe
  call and says to run one bake at a time.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): render in the foreground; wait on a detached render's log, never pgrep -f

Both Opus 5.5 explainer runs started a detached render, then waited with
`until ! pgrep -f "hyperframes render"`, which matches its own loop: each
render took 88-117 s and the wait sat for the tool's full 10 minutes.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(skills): route each kind of film; storylines carry look and sound; add review and sound

The entry routes by request (launch, explainer, music, data, vertical, 3D,
character) to a self-contained file under references/types/, and a film
over ~15 s now gets music and sounds on its visible actions unless the
person asked for silence. Each storyline names its look and its sound, so
picking one picks both; STORYBOARD.md frames carry `reads` and `sound`.

review.md is the whole-film pass: the check warnings, the review sheets,
seven questions to look for, P0/P1/P2 notes and REVIEW.md. motion.md gains
eases by role, six title entrances, a reading-time rule and nine measured
transitions; look.md a design plan before the first scene, with presets
kept for decks and named picks. story.md adds the second default that
generated design falls into, with what to do instead.

The blank template and format.md no longer teach the fade-and-slide-up
entrance on a dark canvas.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(cli): check warns on unread lines, dead stretches, small type, empty frame 0 and silence

A coding agent cannot watch its film, so check now measures what a viewer
notices over time. A new `craft` section holds warnings only (exit 0
unless --strict), sampled on the dense 8 fps grid the overlap pass
already seeks, skipped for --range checks:

- line_unread: a reading-size line (>= 30 px tall at 1080) on screen
  under 0.4 s for 1-2 words, else under 3/4 of 0.5 s + 0.3 s a word;
  the film's last line needs 2 s. Short lines are re-measured between
  samples to ~0.01 s before judging. Captions-track and
  data-layout-ignore text are exempt.
- dead_stretch: more than 3 s where the keepsMoving liveness signature
  does not change, outside the final 3 s and any data-hold element;
  quiet when sweep_static fires or a whole-composition keepsMoving
  assertion owns the limit.
- text_below_floor: text under 2.6% of the short side (28 px on 1080)
  held 0.5 s, one finding per file listing every element.
- first_frame_empty: frame 0 paints only the background.
- film_silent: over 15 s with no unmuted audio or audible video.

Each message names the fix and the skill reference to read. keepsMoving
now also leaves the film's last 3 s (a still end card) out of its
static runs, so the two agree.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(cli): snapshot --review captures a beat sheet, seam strips and a phone sheet

snapshot --review picks the frames that show a film over time instead of
evenly spaced ones, in the same single browser session:

- review-beats.jpg: one settled frame per scene at its start + 0.3 s,
  plus one per timed data-beat="name" element, labelled time and id.
  Scenes are the composition's top-level timed clips and sub-composition
  hosts, read like `timeline` reads rows (captions and audio excluded)
  and timed by the runtime's start resolver over the live page.
- review-seam-NN.jpg: frames at -0.2, -0.1, 0, +0.1, +0.2 s around
  every cut (each scene start, and any scene end no scene starts at).
- review-phone.jpg: the beat frames at 360 px wide.

--composition scopes the review to one sub-composition; with fewer than
two scenes the beats spread evenly and a note says so. snapshot also
gains --json: one envelope with every frame's path and time and, under
--review, the scenes, beats and seams behind the sheets; progress moves
to stderr.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(cli): craft warnings stay out of --strict; a hold gets a real next action, not a caret

Craft findings (unread lines, dead stretches, small type, an empty first
frame, silence) are judgment calls a film may break on purpose, so
--strict keeps gating defects only. The check reference no longer
suggests a blinking caret to keep a still frame moving.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(cli): review spreads beats when every scene starts together; map credits skip the type floor

A map film whose basemap and overlay both start at 0 s got one beat
frame; the even spread now keys on distinct scene starts. film.md tells
agents to mark the imagery credit data-layout-ignore and back it, since
the new type floor flagged it on the first real run.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(cli): review frames each scene at its middle too, not only 0.3 s in

On the first real explainer, 0.3 s into a scene showed a bare colour
field before its title entered. Each scene longer than about a second
and a half now adds a frame at its middle, so the sheet shows what the
scene builds.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* feat(skills): a film is built from a numeric SPEC.md, with defaults banned by name and a look test

Studied in full: flxrnc's Motion Lab (vague vs directed prompt), 0xMovez's
course, EianLu's riso skill, agentchengfeng's style samples and the two
Opus 5.5 guides. Their common point: adjectives are where the default look
lives, so the agent now writes SPEC.md before any scene (GOAL, OUTPUT,
TIME, LOOK, MOTION, SHOTS, BANNED, QA), with a number for every adjective.

spec.md bans the defaults by name, unless the brand or reference uses
them (a dark void with small things floating, glow and particles, the
cream-serif-mono-label look, fade-and-slide-up, corner brackets), and
grows that list after the first render. Each storyline gets a 3 s test of
its hero shot before the pick; a look is written as the rules of one
medium. Composition numbers: the hero fills 40% of the frame, one hero
move per shot, the shot's information in within 2.5 s then a held poster.

motion.md adds springs by damping ratio, shorter exits, overlap, stagger
and the beat grid; review.md reviews as a harsh director and grows BANNED;
vertical.md takes the riso skill's measured safe band; explainer.md the
shapes of information.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): story before look; every object reads as itself; posters only for info cards

The first spec-driven C02 swapped the dark default for a flat Swiss
poster, and the story went with it: two black bars nobody read as mirrors,
slogans instead of cause and effect, a storyline picked for its picture.

The spec now serves the story: a storyline is picked for the story a
stranger would follow, the look test asks first whether a stranger
understands what they see, and SPEC.md gains an OBJECTS line giving each
thing the material and details that make it read without a label. The
2.5 s held-poster rule is limited to information cards; in a story film
every shot causes the next. Explainers start from a person or situation
the viewer knows. Review names every object as a stranger would and
treats one that needs explaining as a P0.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(skills): storylines are three films in words, each with a device and a form

The three storylines are pitched as text and the person picks from them;
nothing is built for a storyline before the pick, so the 3 s hero-shot
look test is gone. Ideas pair a device with a form, five or more first,
keeping the three that differ most, and the one stop states the rest in
an assumption line that names every paid item beside its free option.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* ci: list main's new embedded-captions hf-cli test among the retired workflow files

The merge with main removed it with the rest of the retired skill, and the
deletion guard rejects any removal it has not been told about.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(core): keep the audio preset comment within core's size budget

The comment's new citation to media-use's mixing reference made the published
package 14 bytes larger than its budget, which sits at main's exact size.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(cli): craft keeps its own 8 fps grid; comments back within the checks

Review on #5651 found that the merge moved craft onto the overlap pass's
times, which main caps at 180, so a brief line in a long film fell between
samples and line_unread missed it. Craft now builds its own grid at 8 fps up to
600 samples, as before the merge, and a 60 s film with a line shown for 0.2 s
pins it.

The Comments check passes again: REVIEW.md and STORYLINES.md join the files a
skill writes into a project, the comment lines this branch added come back
under each file's share at the merge-base, and the audio preset comment drops
a word the check reads as history.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-21 19:19:31 +00:00
Miguel Ángel d15a274c19 chore: release v0.8.184 (#6034) 2026-10-21 15:52:17 +00:00
Miguel Ángel 7e2817619f chore: release v0.8.183 (#6019) 2026-10-21 11:04:37 +00:00
Miguel Ángel 25a4829d09 chore: release v0.8.182 (#5955)
* chore: release v0.8.182

* chore: list #5953 in the v0.8.182 notes

* chore: add #5843, #5932 and #5945 to the v0.8.182 notes

* chore: add #5923, #5943, #5956, #5960, #5961, #5963, #5964 and #5966 to the v0.8.182 notes

* chore: add #5972, #5977, #5981 and #5982 to the v0.8.182 notes

* chore: add the 13 PRs merged since the last refresh to the v0.8.182 notes

* chore: add #6003, #6005 and #5579 to the v0.8.182 notes

* chore: add #6006 to the v0.8.182 notes
2026-10-21 07:52:34 +00:00
Miguel Ángel 234ebc4ba1 test(studio): real-Chrome tests recover from a stuck Chrome launch or close (#5961)
* test(studio): real-Chrome tests recover from a stuck Chrome launch or close

* test(studio): retry a stuck Chrome launch that Windows reports as already running
2026-10-20 16:53:10 +00:00
Miguel Ángel ae02e5acef chore: release v0.8.181 (#5928) 2026-10-20 03:13:32 +00:00
Miguel Ángel f5033879f7 fix(studio): keep an edit's preview waiting while the window draws no frames (#5926)
* fix(studio): keep an edit's preview waiting while the window draws no frames

An edit that reloads the preview loads it hidden and swaps it in once it
has drawn two frames. Its 45 s wait ran on the wall clock and paused only
when the page reported itself hidden, but a window behind others on some
Linux desktops draws no frames while still reporting visible. The swap
then gave up and the old preview stayed on screen until the next edit.

A wait budget in which no frame was drawn is no longer spent; the next
frame restarts the full budget, as showing a hidden tab already does.

* fix(studio): keep the frame-wait note in the budget comment
2026-10-20 02:08:09 +00:00
e45832f452 chore: release v0.8.180 (#5920)
* chore: release v0.8.180

* docs(release): describe chunk sub-ranges as groundwork for split retries

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* chore: release v0.8.180 notes list the empty-frame fix

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-10-20 01:05:20 +00:00
Miguel Ángel 40e8cccf8e chore: release v0.8.179 (#5914) 2026-10-19 18:23:52 -04:00
Miguel Ángel 4ff4284442 fix(studio): a deselect made while an edit saves stays deselected (#5907)
* fix(studio): a deselect made while an edit saves stays deselected

A save resyncs the selection it started with once the write returns. It now
does so only while that element is still the one selected, so a deselect or
a different pick made during the save is no longer undone. The preview-reload
sync now routes through the same resync instead of a copy of it.

* refactor(studio): drop two comments the names already say
2026-10-19 20:51:57 +00:00
Miguel Ángel 051175719e chore: release v0.8.178 (#5910) 2026-10-19 16:54:25 -04:00
Miguel Ángel 93c321285c fix(studio): render scratch stays out of the project and error telemetry counts real failures only (#5902)
* fix(studio): a lost preview server or a superseded edit no longer files as a crash

* fix(studio-server): a render's scratch files no longer stream changes or list as compositions
2026-10-19 19:52:04 +00:00
Miguel Ángel 4c798f398d test(studio): the edit accuracy bench stops waiting on background lint and thumbnail images (#5899) 2026-10-19 18:59:26 +00:00
Miguel Ángel 2a2a1d2d90 chore: release v0.8.177 (#5897) 2026-10-19 14:03:31 -04:00
Miguel Ángel 5f619ef6ca chore: release v0.8.176 (#5891) 2026-10-19 12:14:57 -04:00
Miguel Ángel ed8e2d2002 chore: release v0.8.175 (#5886) 2026-10-19 10:51:06 -04:00
Miguel Ángel 959dd3e584 perf(core): playback and jumps do only the work on screen (#5754)
* perf(core): playback work follows what is on screen, so long films keep their frame rate

* fix(core): a timing change during playback re-decides every clip on that frame

* style(core): format the scene clock's rest rule

* fix(core): narrow playback media before armed lookups

* perf(core): a jump starts its video first and rebuilds the clip list after the frame lands
2026-10-19 14:04:17 +00:00
Miguel Ángel 1d631bf98a chore: release v0.8.174 (#5869) 2026-10-18 22:21:10 -04:00
Miguel Ángel 9566f96f92 chore: release v0.8.173 (#5857) 2026-10-18 17:37:10 -04:00
Miguel Ángel 5975dd7579 feat(studio): the desktop-app button says Install the desktop app and never dead-ends (#5854)
* feat(studio): the header's desktop-app button says Install the desktop app and never dead-ends

The button now reads "Install the desktop app" beside Framey drawn as the app
draws it. Where the app is installed, a press opens this project in it; a
folder preview serves from a bare index.html gets its hyperframes.json first,
so the app no longer refuses it. Without the app, the button links straight to
hyperframes.dev's download, and a failed open lands there too. Platforms with
no build of the app show no button. Telemetry now records eligibility, one
impression, the click and the press outcome, with OS, app installed and
download available.

* feat(studio): the desktop-app button records eligibility, impression, click and outcome

* feat(studio): a desktop-app press carries its page id to the download and the app hand-off

* chore(studio): describe Framey's drawing without internal names

* feat(studio): the desktop-app button opens a guide that walks download, install and open

Without the app, the header button opens a card where Framey walks three steps: the
download opens in a new tab, the install is found by asking the preview server while the
card is open, and the project opens through the existing hand-off. A failed hand-off shows
the folder to copy and Try again. With the app ready the press opens the project directly.
Each step change is recorded through trackStudioEvent; a download is never counted as an
install.

* fix(studio): the desktop-app guide counts one install per page

The app removed and found again on the same page recorded install_detected twice; a page
latch keeps it to one, as the telemetry contract says.
2026-10-18 17:34:56 -04:00
Miguel Ángel c8288eb9b6 chore: release v0.8.172 (#5848) 2026-10-18 15:53:44 +00:00
Miguel Ángel 76ba031dcc chore: release v0.8.171 (#5838) 2026-10-18 09:34:30 +00:00
Miguel Ángel 2b9009ab52 fix(studio): keep a preview reload waiting while a slow project boots (#5823)
* fix(studio): keep a preview reload waiting while a slow project boots

Studio gives a reload up to three 15 s budgets, but the player failed it at
8 s and Studio's own 5 s safety net stopped listening for the runtime. A host
can now own the load deadline (no-load-timeout); script and runtime errors
still fail at once.

* fix(player): send the 8 s load deadline through the probe's one error path
2026-10-18 05:46:53 +00:00
Miguel Ángel b74686ef8e chore: release v0.8.170 (#5822) 2026-10-18 05:26:26 +00:00
Miguel Ángel 7735338b49 chore: release v0.8.169 (#5804) 2026-10-17 16:55:51 +00:00
Miguel Ángel c715139976 test(studio): the edit accuracy bench starts one server when node is a Volta shim (#5779) 2026-10-17 10:13:28 +00:00
Miguel Ángel 6e1f9ee11f chore: release v0.8.168 (#5780) 2026-10-17 09:54:30 +00:00
Miguel Ángel 35b17c3fe6 chore: release v0.8.167 (#5730) 2026-10-17 00:44:30 +00:00
Miguel Ángel a43cdd93bf chore: release v0.8.166 (#5709) 2026-10-16 18:16:28 +00:00
Miguel Ángel 7266646264 fix(studio): a failed preview reload says which step it was still waiting for (#5700)
* fix(studio): a failed preview reload says which step it was still waiting for

* fix(studio): a failed reload of a cross-origin preview still cleans up and reports

Naming the step the reload waited for read the hidden frame's player, which throws
for a cross-origin frame and skipped the cleanup and the failure report.

* refactor(studio): name the reachable-player check instead of commenting it
2026-10-16 17:56:55 +00:00
Miguel Ángel 1714f7c7b4 chore: release v0.8.165 (#5703) 2026-10-16 17:30:38 +00:00
Miguel Ángel 4d6b5be33b chore: release v0.8.164 (#5679) 2026-10-16 08:42:19 +00:00
Miguel Ángel 490ecafbc4 chore: release v0.8.163 (#5676) 2026-10-16 01:52:29 +00:00
Miguel Ángel a403ea1e8b ci(studio): re-run an edit accuracy shard on a fresh runner when its runner is too slow (#5659) 2026-10-15 17:43:09 +00:00
Miguel Ángel 76222e41d7 chore: release v0.8.162 (#5649) 2026-10-15 11:54:09 +00:00
Xuanru Li ce060c7acc chore: release v0.8.161 (#5643) 2026-10-15 08:49:20 +00:00
Xuanru Li 1544b519a9 feat(cli): beats tracks the music with the TypeScript beat tracker, without Chrome (#5634)
* feat(cli): audio answers beats, downbeats, bpm, sections and describe through a provider ladder

Beats and downbeats try api, apple-mu, beat-this, then signal; sections try api, apple-mu,
then signal; describe tries api, then apple-sound. bpm is read off whichever provider placed
the beats. Each provider says whether it can run here and why not, and the ladder warns
when it passes one over.

The signal rung is a TypeScript tracker: log-band spectral flux, autocorrelation tempo with
a log-normal prior, Ellis dynamic-programming beats with a windowed local tempo, a low-band
bar phase, and Foote novelty sections snapped to beats. It reports no steady beat when the
onsets do not repeat.

The api rung posts the audio to HYPERFRAMES_AUDIO_API_URL with HYPERFRAMES_AUDIO_API_KEY and
moves each answered time onto the nearest signal beat within a quarter beat, reporting what
moved and what did not. beat-this runs Beat This! from a configured Python and local weights
and never downloads. apple-sound runs macOS's sound classifier through a Swift helper.
apple-mu reports that Music Understanding needs macOS 27.

words are no longer accepted: they come from hyperframes transcribe.

* docs(cli): audio's beats, downbeats, bpm, sections, describe and their provider ladder

* feat(cli): beats tracks the music with the TypeScript beat tracker, without Chrome

hyperframes beats and Studio's beat detection now share analyzeMusicFromSignal: band energies,
then the spectral-flux tracker in audioRhythm.ts, then each beat's loudness for its strength.
The CLI decodes with the same ffmpeg path as hyperframes audio, so beats no longer launches
headless Chrome. Studio still decodes in the browser and passes every channel.

The old analyzer averaged bpm-detective's tempo with an energy-peak tempo it had only compared
after folding both into one octave, and phased a rigid grid from noisy peaks. On 22 real tracks
with exact script grids it found the tempo 18% of the time with beat F 0.437; this finds it
91% of the time with F 0.887, and refuses the other two rather than guess.

Below a tracker confidence of 0.2 no beats are reported, so ambient or rubato music gets no
invented grid and the CLI still writes nothing. bpm-detective, the energy-peak grid, the
headless analyzer and its prebuilt bundle are gone.

* fix(core): tempo reads 96 BPM off beats on 10 ms frames, not 95.2

The tracker places beats on 10 ms frames, so a 625 ms beat lands 620 or 630 ms apart and the
median interval reported 95.2 or 96.8 BPM. Tempo now averages the intervals within 10% of the
median: as robust to a skipped or doubled beat, without the frame-sized step. Both
hyperframes audio and hyperframes beats read it.

* fix(cli): remove redundant audio context comment

* fix(core): remove redundant tempo interval comment

* fix(ci): record beat analyzer removals and browser evidence

* fix(core): keep flat audio novelty in one section

* chore: keep PR capture evidence out of the source tree

* fix(cli): honor BPM provider pins before analysis
2026-10-15 06:23:03 +00:00
Xuanru Li ec97816a92 chore: release v0.8.160 (#5636) 2026-10-15 05:43:55 +00:00
Miguel Ángel f35b05fba0 chore: release v0.8.159 (#5621)
* chore: release v0.8.159

* chore: v0.8.159 notes list the first-frame fix

* chore: v0.8.159 notes list the sandboxed GPU check fix

* chore: v0.8.159 notes list the hidden-scene fix and the offline font test
2026-10-15 00:27:52 +00:00
Miguel Ángel fa99eec9d0 chore: release v0.8.158 (#5617) 2026-10-14 19:19:18 +00:00
Miguel Ángel b72c3fb25d chore: release v0.8.157 (#5596) 2026-10-14 09:19:15 +00:00
James RussoandClaude Opus 5.5 d9edffa3a4 perf(studio): settle the edit accuracy bench on frames and network, and reuse the producer Chrome (#5571)
* perf(studio): settle the edit accuracy bench on frames and network, not a fixed window

settled() waited for the box and the preview frames to hold still for 500 ms,
7 to 15 times a case. It now resolves once they read the same on 3 animation
frames in a row while the Studio page has no request in flight (the event
stream and server-rendered timeline thumbnails excepted) and the server has
announced every project file written since its last file-change event, so a
save, a preview reload or a reload the event starts still holds it open.
EDIT_ACCURACY_STILL_MS restores the fixed window with no network signal.

Also polls studio_seek every 50 ms instead of 250 ms while Studio opens.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* perf(studio): keep one producer Chrome open across edit accuracy renders

Every render launched and closed its own producer Chrome. The run now holds a
lease on the engine's pooled browser (a capture session with the renders'
launch settings and its page closed), so each render opens a page in that
browser instead. Each render still gets its own page and file server, and
clears the browser cache first. A held browser that failed to launch or whose
Chrome died is dropped and held again, never reused.

Studio's server stays per case: it serves one project folder, stamps it on
start and keeps that folder's undo history open, so switching folders under it
would leak history between cases. Its start is polled every 50 ms instead of
200 ms.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* test(studio): import render.mjs at the top of the edit accuracy render test

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(studio): restart the settle window when a busy request's frame goes away

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* style(studio): format the edit accuracy settle test

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(studio): seek the edit bench only after Studio binds the timeline

openStudio now polls every 50 ms, so after a reload its first studio_seek
often lands before the runtime binds the timeline (Studio still reports
duration 0, but the playhead moves). The bind then replays the playhead from
near 0 (core init.ts progress(0.0001) then totalTime). A tween that starts on
the playhead was already initialised by the early seek, so GSAP skips its
first keyframe. The preview then holds a box no fresh seek or render shows.
In resize-fromto-px-r0-nested-z100-on that box is 90 px off, and it persists
until the next seek.

Wait for studio_look to report a duration before seeking.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-14 05:52:14 +00:00
James RussoandClaude Opus 5.5 74e17fa9cf chore: release v0.8.156 (#5577)
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-14 04:11:14 +00:00