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sync/hyperframes-codegen-aeb39e2e
5
Commits
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a988afa00b |
docs: one Troubleshooting page, four tabs, and the start pages folded (#6380)
* docs: one Troubleshooting page, four tabs, and the start pages folded * docs: keep how Studio app updates arrive on the help page Folding the Studio app troubleshooting page into /help dropped its "How updates arrive" section: the update button, Settings > Updates and the Mac menu route, the Automatic updates toggle, and what to do when an update stalls or cannot check. It is back word for word; every label is still in the app. |
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faa4913c9e |
chore(catalog): publish generated catalog (#4340)
* chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog * chore(catalog): publish generated catalog --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> |
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f24ff83834 |
feat(catalog): add the seven 3D-motion pieces as installable registry blocks (#4056)
* feat(catalog): add the seven 3D-motion pieces as installable registry blocks Each piece ships as a registry block with a CDN poster and preview, a live catalog detail page and its source. Scripts travel inside the catalog payload (shared vendor libraries fetched once, item scripts inline, the one HDR as a data URI) because the docs host only serves fonts, images and JSON. NO_ESSAY_COMMENTS_OK: the long comment blocks are in vendored libraries and the ported frost source under registry/blocks, not hand-written here. HF_MAX_NONLFS_KB=6000: four hosted texture PNGs under docs/public/catalog/items are runtime assets the docs host must serve as files. fallow skipped locally: it audits against origin/main and this branch is stacked on an older main. * chore(catalog): regenerate gallery data and nav after rebasing onto main * fix(catalog): read the install manifest through the bounded project reader * fix(catalog): a script the inliner missed fails the payload instead of shipping a dead URL * refactor(catalog): the leftover-script check reuses the reference finder * fix(catalog): frost and glass textures load from the CDN and the iteration presets are gone * chore(catalog): regenerate the frost and glass payloads and nav * fix(catalog): frost and glass textures are hosted through the registry url field, not hardcoded * chore(catalog): regenerate the frost and glass payloads against the hosted texture URLs * fix(catalog): the hosted-reference rewrite refuses a bare name it cannot safely replace * ci(catalog): verify changed catalog payloads in headless Chrome and check the docs catalog * feat(catalog): every item page follows the shared layout with a Tune panel and tabs * fix(catalog): let the texture-mask item host its masks so its tile plays live * chore(catalog): regenerate item pages, gallery data and the texture-mask payload * chore(catalog): regenerate item pages after merging main * fix(catalog): declared-only variables get the Tune panel, Code and Docs tabs capped * feat(catalog): give the blend-difference caption a demo scene so its tile plays live * chore(catalog): live payload for the blend-difference caption * perf(catalog): heavy 3d pieces compile and draw before ready, not on the first visible frame * feat(catalog): the avatar promo card hosts its videos, audio and fonts on the CDN * feat(catalog): the avatar promo card tile plays live from its CDN-hosted media * chore(catalog): the avatar promo card plays live, no allowlist left * chore(catalog): shorten two comment blocks * chore(catalog): trim first-party comment blocks to the comment-check limits * chore(catalog): shorten two frost source comments * fix(catalog): the Docs tab renders as prose again, and the detail page honours reduced motion Frame-mode pages carry no prose wrapper, and the detail component sat inside not-prose, so the Docs slot's headings, paragraphs, links and lists had no styling at all. The slots now carry their own prose classes and the chrome around them keeps not-prose. The recorded clip also gets the reduced-motion guard the docs-snippet check requires, and the generator reads stability from the source metadata type so the scripts typecheck passes. * fix(catalog): docs-tab paragraphs render as blocks Mintlify emits paragraphs as inline spans, so two paragraphs in the Docs slot ran together. * fix(ci): drop the duplicate docs_catalog job output git's line-based auto-merge silently duplicated the outputs key when main and this branch each added it on non-adjacent lines during the rebase; oxfmt's yaml parser rejects the repeated map key. * fix(catalog): close four CodeQL alerts in the frost source * chore(catalog): allowlist the avatar-promo-card CDN asset deletions, format sync-docs-catalog check-no-main-deletions.mjs was rejecting 11 local mp4/font files this branch already deleted in favor of CDN hosting; scripts/sync-docs-catalog.mjs had one line over the 100-col print width from an earlier edit in this branch. * fix(catalog): detail tabs use docs prose spacing, Install first; previews skip no-WebGPU runners * fix(catalog): the docs tab scrolls with the page instead of a capped inner box * refactor(catalog): split the payload asset and verify scripts into single-purpose helpers * refactor(catalog): split the preview generator into single-purpose helpers * ci(catalog): fail when the committed catalog differs from generator output The docs host serves the committed catalog and nothing regenerates it, so a stale copy shipped silently. The catalog payloads job now generates into a temp dir and compares it with the committed tree. * chore(catalog): regenerate docs/public/catalog with the refactored scripts One full regeneration from an empty output tree with the current scripts. The tree grows from 58.4 MB to 65.1 MB. Two hosted assets are about 2 MB each (an avatar png and a wav); the same bytes are already committed under assets/, so HF_MAX_NONLFS_KB is raised for this commit only. * fix(catalog): run the catalog script tests under the runner they are written for The rebase put three node:test files in the vitest half of test:scripts, where they report "No test suite found". They now sit in the node --test list. * fix(catalog): a WebGPU item without an adapter shows its recorded clip and says why * ci(catalog): the drift check runs from a committed fetch mirror with no network Generation now serves every font and CDN script fetch from scripts/catalog-fetch-mirror and fails when a fetch is not in it, even if the caller swallowed the error. CATALOG_FETCH_MIRROR=record refreshes the mirror from the live network. The docs_catalog filter also watches packages/core, packages/producer and the mirror, and the 13 re-hashed font files are listed in ALLOWED_DELETIONS. * chore(catalog): clean up the temp font cache and sort the mirror index without a locale * fix(catalog): hide Tune when the clip stands in, time out the adapter request, share one check * fix(catalog): the adapter probe survives a sync throw and a hang; test the clip guard * fix(catalog): keep the adapter probe inside the component, Mintlify evaluates only exports * fix(catalog): run the detail and page generator tests in CI; no Tune flash while probing WebGPU * docs(catalog): credit vendored libraries and make each SKILL.md list what the block installs CREDITS.md names every vendored dependency with its upstream and licence, and flags the two leaf textures whose origin is still to be confirmed. Each SKILL.md Files table now comes from the block manifest and its install and render paths point at compositions/<name>/. A test checks that every path a SKILL.md names is a manifest file that exists. * fix(catalog): a declared WebGPU item passes verify by its manifest tag, not by console wording verify-catalog-payloads forgave a missing adapter only by matching the markup and the message, which library-reported errors and widgets never satisfy. The webgpu tag in the item manifest is now the owner: a tagged item ignores its page and console errors, an untagged one gets no forgiveness, and a marker payload with no html is listed instead of crashing the run. * docs(catalog): correct the credits per block and guard the mount and render paths CREDITS.md states the three.js version and vendored-or-CDN status per block, adds d3-delaunay, Clipper on the CDN and the Google Fonts loads, and lists every texture with no known origin. The SKILL.md test now also checks the mount and render paths against the manifest composition. * test(catalog): read each block manifest once in the SKILL.md file test The two checks shared a copied manifest read, which fallow flagged as a clone with a high score. * fix(catalog): commit the hosted item files a gitignore rule kept out, and check git not the disk The compositions/ and *-ad/ ignore rules matched folder names under docs/public/catalog/items, so 33 hosted fonts, textures and marks were generated but never committed and would 404 on the docs host. The rules now have a negation for that tree and the files are added. The drift check read the checkout, where git-ignored files still exist, so it passed locally and failed only in CI. It now unpacks HEAD with git archive and compares that. * fix(catalog): a tile keeps its poster until the composition has painted * fix(catalog): a tagged WebGPU item forgives only the adapter-absent error, and test the wiring The manifest webgpu tag now decides whether an item may lack an adapter, and the error wording decides which lines are that absence. Any other page or console error on the item, and every failed request, still fails. The per-item decision is one exported function the tests drive, marker payloads are parsed by a tested helper, and the SKILL.md variable counts are checked against their tables (cuboid-carousel said forty-nine for forty). * fix(catalog): the pinned group's posters load eagerly at high priority * fix(catalog): type the tile reveal test so the scripts typecheck passes * fix(catalog): stop the adapter signature matching an unrelated failed adapter request failed to request .*adapter also matched errors about other adapters. It now matches only a request for the WebGPU adapter, so a tagged item cannot hide an unrelated failure behind it. * test(catalog): a tagged item still fails on an error about some other adapter * feat(catalog): the install command sits above the preview, as on the live catalog * fix(catalog): find the install slot through Mintlify's child wrapper * fix(docs): catalog copy buttons keep their size when the label swaps to Copied * refactor(docs): name the shown copy label once in the catalog copy button * fix(docs): primary catalog button keeps a readable label on hover and after copy * fix(docs): inset the catalog tab strip and tab content to match the boxed panels |
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752b552789 |
feat(registry): blur an element by marking it, not by calling a function (#4045)
attachMotionBlur(el, tl) has an ordering contract: it has to run after every tween is defined and before the composition registers its timeline. Getting it wrong makes the blur silently do nothing, which is the worst shape a failure can take in a renderer nobody watches. An attribute has no order to get wrong. data-hf-motion-blur on any element is now the contract. Empty means defaults; anything else is a JSON object of the same options. The element finds its own timeline: its nearest [data-composition-id] ancestor names the key, and the snippet reads window.__timelines[key]. attachMotionBlur stays exported for a target built after the page has settled. claim(el) is the only thing that attaches, and two triggers call it. An accessor on window.__timelines wraps the registry in a Proxy whose set trap sweeps on every per-key registration, which is what attaches before the renderer captures frame zero. A bounded poll, 32 ms by 250 ticks, reads the registry directly and needs no cooperation from whoever wrote it. The poll is not belt and braces: a registry reference captured before the snippet installs bypasses the trap outright, and a composition that mounts its DOM after registering its timeline has no marked element to sweep at trap time. It runs its whole budget every time rather than stopping the first tick nothing is pending, because on an ordinary page the top-level target is claimed on the registration write, so an early exit kills the poll one tick in, before any late composition arrives. Every refusal is by name, once, and never silent: a value that is not JSON, a value that parses but is not an options object, an option name that is not one of the four, an option value that is not a finite number, a target inside another target, and a second timeline registered under one key. Parsing runs before the timeline lookup, so a malformed value is reported as malformed rather than as a composition that never registered. Two properties of the primitive this change made load-bearing: - Frame rate is resolved from the target's own composition root, not from the first root in the document. The document-wide lookup was survivable while every caller could pass fps explicitly; the declarative form has no per-call argument. Two compositions on one page at different rates now each get their own shutter window, and one call naming both says it cannot. - An attach is all-or-nothing. The mark, the copies and the resize observer go in together and come back out together, so a throw partway through leaves the element untouched rather than marked blurred with copies in the page and no tracker driving them. The sweep is also bounded per element, because the write trap runs it inside the author's own registration statement. Copies are stripped of data-hf-motion-blur, data-composition-id and data-fps, on the clone and every descendant: the first would make a copy a target of its own, and the other two would let a copy win the fps lookup, since copies are inserted before the original. skills/hyperframes-animation/references/motion-blur.md is the agent-facing half, mirroring how colour grading is surfaced. It leads with when NOT to blur, because the attribute makes blurring everything trivial and a smear on motion that was never fast enough reads as a soft, cheap render. Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com> Co-authored-by: Vance Ingalls <vance@heygen.com> Co-authored-by: Claude Code <noreply@anthropic.com> |
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82f49262ec |
feat(registry): blur every transform driver, and ship the reference case as shutter-slam (#4038)
The motion-blur snippet integrated translation only. Its output stage was one SVG filter per target whose copies were feOffset, and feOffset only translates, so a beat that only scaled or only turned sampled a displacement of zero and rendered sharp. No SVG filter primitive can give a copy its own affine transform, so the sampling loop was never the problem: the output stage was. Copies are now DOM clones of the element in an isolation:isolate group, each at 1/N opacity with mix-blend-mode plus-lighter, each carrying the element's resolved transform at its sample time. plus-lighter adds premultiplied colour, so N + 1 copies at 1/N sum to the average the shutter integral asks for; the isolation is load-bearing rather than tidy, because without a transparent backdrop of its own the first copy adds onto the page and blows a light background out to white. Reading the resolved matrix instead of a list of named GSAP properties is what makes every driver work at once: translation, scale, rotation, 3D rotation and skew arrive in the same one value. Measured against the After Effects export the shutter model was fitted to, per beat, previous stage to this one: scale +0.62 dB, rotate X +0.43, rotate Y +0.84, rotate Z +1.15, translate X -0.18, translate Y -0.04. The two small translate regressions are inherent and not tunable: the filter offset one rasterisation so every copy was pixel-identical, where each copy is now rasterised independently at its own fractional transform with its own subpixel antialiasing. Three consequences of the new stage, each carrying its own fix: - mix-blend-mode flattens preserve-3d, so a copy cannot inherit the parent's 3D context. Each copy carries the parent's perspective as its own first transform function instead. - A copy is styled by nothing that selected the original, since dropping the id also drops every #id rule that gave it size, colour and font. Each copy carries its own resolved style inline, read once and replayed. Those values are px, so a container-relative element needs them again when its box changes: a ResizeObserver re-snapshots rather than paying a subtree walk every frame. - A beat that moved and faded at once kept a full-strength smear behind a vanishing element. The element's opacity now rides the group; the 1/N weight stays on the copies. The axis option is gone. It selected which of x and y to sample, a question the resolved matrix does not have. shutter-slam is the new component: one word through six single-property beats, two translate slams, a scale punch, then a full turn about each axis, which exercises every driver the model covers in one mount. Easing is power2.inOut because it measured best, not because it was the default. A bezier fitted to the reference's own bbox centres looks like the better curve and renders worse: a blurred bbox centre is the shutter window's average rather than the instant, so on an accelerating segment the fit measures its own blur. Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com> |