Commit Graph
1982 Commits
Author SHA1 Message Date
Miguel Ángel 5f619ef6ca chore: release v0.8.176 (#5891) 2026-10-19 12:14:57 -04:00
Miguel Ángel 2927bf0303 fix(cli): snapshot no longer transcodes every iPhone clip it never plays (#5755)
* fix(cli): snapshot no longer transcodes every iPhone clip it never plays

snapshot served Studio's media proxies by default, so its page server transcoded every browser-hostile clip (every HEVC clip) in full at load. Snapshots show frames extracted with FFmpeg and never use those copies. Proxies are now served only with --proxy; hyperframes.json media.autoProxy no longer turns them on for snapshots.

* docs: snapshot makes no media proxy unless asked
2026-10-19 14:36:01 +00:00
Miguel Ángel ed8e2d2002 chore: release v0.8.175 (#5886) 2026-10-19 10:51:06 -04:00
Miguel Ángel cea0bad793 fix(cli): resume a cloud download part when its connection drops (#5873)
A ranged part that loses its connection now re-requests only the bytes it is missing, up to 3 retries with backoff, then fails naming the byte range. A server that ignores Range still fails fast: there is nothing to resume from.

The test server no longer closes idle keep-alive sockets, which closed a socket under a slow reader on Windows.
2026-10-19 04:36:08 +00:00
Miguel Ángel 8434945784 perf(cli): check and inspect skip paint waits and screenshots nothing reads (#5868)
* perf(cli): check and inspect skip paint waits and screenshots nothing reads

* perf(cli): check runs its dense overlap pass in one page task so no frame is painted between seeks

* perf(cli): check waits for late images and fetches instead of a fixed 1.5 s after load

* fix(cli): check gives an event it can only place within the dense pass that pass's time range

* perf(cli): check waits for image decodes before a screenshot instead of a fixed 120 ms

* perf(cli): check screenshots only the text contrast measures and skips samples with none

* perf(cli): seeks check fonts on the settle's second frame instead of waiting a third

* docs(cli): the contrast audit header says how a clipped screenshot is read

* docs(cli): cut the font-wait and contrast-audit comments to short blocks
2026-10-19 03:13:50 +00:00
Miguel Ángel 1d631bf98a chore: release v0.8.174 (#5869) 2026-10-18 22:21:10 -04:00
Miguel Ángel d2b8ea7644 fix(cli): timeline delete --start/--end removes only that range (#5867)
* fix(cli): timeline delete --start/--end removes only that range

timeline delete accepted --start and --end but never read them, so a range
delete removed the whole clip. It now cuts out only that range, the same way
split, split, delete would, and keeps the parts before and after.

Every edit verb shared one flag set, so a verb silently ignored flags it does
not use. Each verb now declares only the options it reads, from one table that
also checks apply-plan keys, so an unused flag or key is refused before
anything is written.

* refactor(cli): name the per-verb option table instead of commenting it
2026-10-19 01:23:00 +00:00
Miguel Ángel 2a14cbc924 perf(aws-lambda): size distributed renders from account concurrency limits (#5813)
* perf(aws-lambda): run chunks through a Distributed Map to lift the 40-chunk cap

The inline Map runs at most 40 chunk renders at once. Both state machine
definitions (CDK and SAM) now use a Distributed Map with STANDARD child
executions, capped at the function's reserved concurrency so chunks past it
queue instead of being throttled. Progress reads each chunk's child
execution history so frames, cost and chunk errors still show up.

* fix(aws-lambda): retry Lambda throttles for minutes and stop on oversized chunks

A throttled task used to burn its four catch-all retries in about 30 s.
It now gets its own jittered backoff of several minutes, because another
render on the same function can still hold the reserved slots. Plan
treats CHUNK_EXCEEDS_WORKER_TIMEOUT as terminal in both definitions.

* chore(aws-lambda): trim stack comments to keep the comment share flat

* fix(aws-lambda): keep render --wait working at hundreds of chunks

Progress polls read the chunk Map Run's counts (one DescribeMapRun) instead of
every child execution's history, take exact chunk frames and cost from the Map
output once it exits, and read failed children only when the counts show a
failure. The SDK client retries throttled calls up to 8 times with backoff.

* feat(aws-lambda): size each render's concurrency to the account instead of a fixed 8

* fix(lambda): keep the concurrency SDK external in published modules

* fix(cli): keep an existing stack's reserved concurrency on redeploy

Redeploying without --concurrency sent ReservedConcurrency=-1, which
removed the cap of 8 that earlier CLI versions reserved by default and
stopped recording it in the state file. The override is now left out
when the flag is omitted, so SAM keeps the stack's current value (a new
stack still gets the template's unreserved default). The state file
records the deployed value, and deploy prints the kept reservation.

* fix(aws-lambda): keep progress working for callers without DescribeMapRun

Callers whose IAM policy came from an earlier `lambda policies user`
lack states:DescribeMapRun, so reading a running Distributed Map threw
AccessDeniedException out of `lambda progress` and `render --wait`
while the render itself went on to succeed. getRenderProgress now
catches only that error around the map-run read, returns the parent
snapshot (status, plan and assemble progress) and adds a warning to
re-apply the policy, which both commands print. Other errors still
throw.

* fix(cli): let the documented deploy policy drop a reserved concurrency

When a redeploy removes a function's reserved concurrency, CloudFormation
calls lambda:DeleteFunctionConcurrency. The policy printed by
`lambda policies role|user` granted only PutFunctionConcurrency, so the
update failed and rolled back. Grant it, and pin it with
states:DescribeMapRun in the required-actions test.

* fix(aws-lambda): read smoke chunk hashes from the Distributed Map output

With chunks in a Distributed Map, their task results live in child
executions, so the smoke gate's chunk-hash check found 0 chunks in the
parent history and failed every v1/v2 comparison. Read Chunks[] from the
RenderChunks / RenderChunksV2 MapStateExited output instead, as
getRenderProgress does. The stack this script deploys only has the
Distributed Map, so the inline-Map path is gone.

* fix(producer): cap a pinned chunk size at the worker concurrency, not 16

With --chunk-size or --target-chunk-frames and no --max-parallel-chunks,
the plan still capped the render at 16 chunks however many workers the
account allowed, so --chunk-size 30 on a 60 s render gave 16 chunks of
113 frames. The cap is now one wave across the worker concurrency, as
the --max-parallel-chunks docs say; 16 remains when the concurrency is
unknown.

* feat(cli): remove a stack's reserved concurrency with --concurrency=none

Since an omitted --concurrency now keeps the stack's reservation, there
was no CLI way back to the unreserved default. --concurrency=none sends
ReservedConcurrency=-1, the state file records the stack as unreserved
and deploy says the reservation was removed. Positive N and an omitted
flag behave as before; any other value is rejected instead of being
silently ignored.

* chore(aws-lambda): raise the package size budget for account-sized concurrency

Measured with pnpm@10.17.1 pack after rebasing on main with the S3 assembly change: 67,763 packed / 244,685 unpacked; the budget is the check's own 5% headroom over that.
2026-10-19 00:57:30 +00:00
Miguel Ángel 5658f70065 fix(core): color grading applies to canvas compositions (#5860)
* fix(core): color grading applies to canvas compositions

data-color-grading on a <canvas> was ignored by the runtime and refused by
lint, the Studio panel and the CLI writer. One source-tag list in the grading
contract now feeds all of them. A canvas is sized from its drawing buffer and
re-uploaded on every seek and transport tick.

* fix(core): keep the comment share of grading files at the base
2026-10-19 00:38:53 +00:00
Miguel Ángel cddb34feac perf(cli): cloud render downloads the finished video over parallel connections (#5864)
* perf(cli): cloud render checks render status every 2 seconds instead of 10

A finished render was noticed up to 10 s late. Polling every 2 s cuts that
wait to at most 2 s and stays well under the status endpoint's rate limit.
`--poll-interval` still overrides it.

* perf(cli): cloud render downloads the finished video over parallel connections

The first request asks for the first 8 MB. When the server answers 206 with
the full size, the rest of the file is fetched in up to 7 more ranged
requests at once and each part is written at its offset into the staged
file. A server that ignores Range (200), a small file, or an empty file
is still fetched in one request. A failed part cancels the others and the
existing output is kept, as before.
2026-10-19 00:12:57 +00:00
Miguel Ángel adb7a6c994 fix(cli): a page-load timeout names the script or stylesheet the page was waiting on (#5727)
* fix(cli): a page-load timeout names the script or stylesheet the page was waiting on

* test(cli): wait for Chrome's own request event before reading the tracker

* fix(cli): keep signed-URL secrets out of page-load timeout messages
2026-10-18 22:15:41 +00:00
Miguel Ángel a919030356 fix(cli): capture keeps other screenshots when Chrome refuses one (#5739)
* fix(cli): capture keeps other screenshots when Chrome refuses one

* fix(cli): a closed page still ends the capture
2026-10-18 22:15:36 +00:00
Miguel Ángel bf24fda8da fix(cli): preview inside a host app's agent run no longer outlives the run (#5852)
A background preview detaches, so one started by an agent inside a host app's
run kept running after the run and the app ended, and held the project's
history lock for its whole life. Inside a host app's run, preview now refuses
to start in the background and points to the host app's preview or
--foreground, which stays attached to the run.
2026-10-18 22:15:19 +00:00
Miguel Ángel d58d3edd39 fix(cli): init writes the project into a folder with a non-ASCII name on Windows (#5833)
* test(cli): init scaffolds into a folder with a Cyrillic name

* fix(cli): init writes the project into a folder with a non-ASCII name on Windows
2026-10-18 22:13:37 +00:00
Miguel Ángel 9fd5e4ae2d fix(cli): a render no FFmpeg encoder can finish stops before capture, not after it (#5831) 2026-10-18 22:13:26 +00:00
Miguel Ángel 9566f96f92 chore: release v0.8.173 (#5857) 2026-10-18 17:37:10 -04:00
Miguel Ángel 5975dd7579 feat(studio): the desktop-app button says Install the desktop app and never dead-ends (#5854)
* feat(studio): the header's desktop-app button says Install the desktop app and never dead-ends

The button now reads "Install the desktop app" beside Framey drawn as the app
draws it. Where the app is installed, a press opens this project in it; a
folder preview serves from a bare index.html gets its hyperframes.json first,
so the app no longer refuses it. Without the app, the button links straight to
hyperframes.dev's download, and a failed open lands there too. Platforms with
no build of the app show no button. Telemetry now records eligibility, one
impression, the click and the press outcome, with OS, app installed and
download available.

* feat(studio): the desktop-app button records eligibility, impression, click and outcome

* feat(studio): a desktop-app press carries its page id to the download and the app hand-off

* chore(studio): describe Framey's drawing without internal names

* feat(studio): the desktop-app button opens a guide that walks download, install and open

Without the app, the header button opens a card where Framey walks three steps: the
download opens in a new tab, the install is found by asking the preview server while the
card is open, and the project opens through the existing hand-off. A failed hand-off shows
the folder to copy and Try again. With the app ready the press opens the project directly.
Each step change is recorded through trackStudioEvent; a download is never counted as an
install.

* fix(studio): the desktop-app guide counts one install per page

The app removed and found again on the same page recorded install_detected twice; a page
latch keeps it to one, as the telemetry contract says.
2026-10-18 17:34:56 -04:00
Miguel Ángel 18fc3901c7 fix(cli): check and snapshot wait for a slow CDN script as long as render does (#5847)
* fix(cli): check and snapshot wait for a slow CDN script as long as render does

check, snapshot, layout, motion-shot and validate gave the page 10 s to reach
DOMContentLoaded while render gives it the engine's page-navigation timeout
(60 s), so a parser-blocking script from a slow CDN failed the diagnostics
with "Navigation timeout of 10000 ms exceeded" on projects that render fine.
The separate 10 s budgets are gone: every caller takes the engine's value
(and its env override), raised only by a command's own longer --timeout.
The cold-Chrome allowance for sending the first request is unchanged.

* fix(cli): check and snapshot read only the page-load budget from the engine

resolvePageNavigationTimeout() owns the page-navigation env read for render
and the diagnostics, so check and snapshot no longer resolve the whole render
config, which printed render's Windows streaming-encode warning. validate's
comment and timeout hint now say render shares the budget.
2026-10-18 16:23:47 +00:00
Miguel Ángel e31838159d fix(cli): agents can apply a color correction from media-treatment's capabilities (#5850)
The capability catalog listed correction controls as "adjustments" and
finishing controls as "finishing", while the grading payload calls them
"adjust" and "details", and no capability showed a payload. Agents wrapped a
correction in "adjustments" and the validator rejected it with a hint that
named no key. The schema now owns a correction example; the catalog names its
sections after the payload keys and carries that example, correction and
finishing show an apply payload from it, the unknown-key hint lists the real
top-level keys, and a test validates every grading payload in docs and skills.
2026-10-18 16:22:26 +00:00
Miguel Ángel c8288eb9b6 chore: release v0.8.172 (#5848) 2026-10-18 15:53:44 +00:00
Miguel Ángel 01adadb918 fix(cli): check and snapshot keep their record while another app has the history open (#5845)
* fix(cli): check and snapshot keep their record while another app has the history open

* test(cli): a held history no longer drops the snapshot record
2026-10-18 15:14:48 +00:00
Miguel Ángel ab2e939558 fix(cli): audio and timeline find media the way preview and render load it (#5846)
audio and timeline joined a clip's src to its composition's folder by hand,
so a project-root asset used from a nested scene, or a percent-encoded file
name, was "not found" although preview, check and render load it.
resolveAuthoredAssetFile now owns that lookup (the sub-composition rewrite,
then the decoded project-root resolve), and audio, timeline and
media-treatment all use it.
2026-10-18 15:01:14 +00:00
Miguel Ángel dc0e80e73a fix(cli): capture works inside an agent's macOS sandbox (#5840)
The seatbelt launch runs Chrome as one process, where there is no GPU process
to composite. Capture's flags left GPU compositing on, so every screenshot
failed and heavier pages stalled until the protocol timeout. The one-process
launch now also disables GPU compositing, as software capture already does.
2026-10-18 10:07:56 +00:00
Miguel Ángel 76ba031dcc chore: release v0.8.171 (#5838) 2026-10-18 09:34:30 +00:00
Miguel Ángel 834e90a779 fix(cli): check never hangs inside an agent's macOS sandbox (#5836)
Inside Codex's seatbelt the GPU probe's Metal Chrome is always killed, and
when it dies after puppeteer's setAutoAttach is answered, puppeteer waits
forever for its initial targets. The probe now answers software in a named
seatbelt without starting Chrome, and every CLI browser launch is bounded
by its timeout, so a stuck launch rejects and a signal can end the command.
2026-10-18 09:01:26 +00:00
Miguel Ángel 95a686c23d fix(cli): catalog loads registry items a few at a time so a slow link no longer times them out (#5829)
* fix(cli): catalog loads registry items a few at a time so a slow link no longer times them out

* chore(cli): keep the moved concurrency helper's doc to one line

* chore(cli): wrap the concurrency helper's doc under the line limit
2026-10-18 08:36:30 +00:00
Miguel Ángel e9181d02f5 fix(cli): check skips WebGL draws on its box-only seeks so Three.js scenes finish (#5825) 2026-10-18 07:13:31 +00:00
Miguel Ángel cadd7af2b5 fix(studio-server): send Studio's history edits to the process that owns the project's history (#5826)
* fix(studio-server): send Studio's history edits to the process that owns the project's history

* fix(studio-server): a forwarded history call gives up after 5 s, so a stopped owner cannot hang
2026-10-18 06:07:33 +00:00
Miguel Ángel b74686ef8e chore: release v0.8.170 (#5822) 2026-10-18 05:26:26 +00:00
Miguel Ángel 49671b73dd feat(media-use): source sound effects from Openverse with the bundled library offline (#5753)
* feat(media-use): source sound effects from Openverse with the bundled library offline

* docs(media-use): name the resolve credits file without a dead path

* style(skills): restore the slideshow harness formatting the pinned formatter expects

* fix(media-use): keep Openverse credit text to one safe line and read credits without a race

* fix(media-use): Openverse sound effects record as the engine's, so a rerun writes no copy

* fix(media-use): two sound effect resolves at once each keep their credit line

* fix(media-use): the standalone media-use copy takes the same credit lock

* fix(media-use): a sound effect credit is always one safe line with a provider link

writeSfxCredit cleans the credit and source link itself, since the CLI writes
credits from a saved record. Backticks, brackets, angle brackets and backslashes
are stripped, and a source link must be https on an Openverse audio provider host
(Freesound, Jamendo, Wikimedia Commons) or it is left out.
2026-10-18 04:35:08 +00:00
Miguel Ángel 7e00f37be2 fix(cli): render starts in a sandbox that forbids lowering CPU priority (#5814) 2026-10-17 21:34:56 +00:00
Miguel Ángel d0da232ec9 fix(cli): show the real import error when a cloud adapter is installed (#5763)
lambda reported any ERR_MODULE_NOT_FOUND as '@hyperframes/aws-lambda is not installed', and cloudrun matched its package name anywhere in the message, which also names the adapter when one of its own dependencies is missing. Both now use one helper that matches only Node's "Cannot find package '<pkg>'" and rethrow anything else.
2026-10-17 18:14:02 +00:00
Miguel Ángel 7735338b49 chore: release v0.8.169 (#5804) 2026-10-17 16:55:51 +00:00
Miguel Ángel e2bfdf2224 fix(cli): keep check from waiting on project history another process holds (#5759)
* fix(cli): keep check from waiting on project history another process holds

* fix(cli): name the history skip instead of commenting it
2026-10-17 16:52:46 +00:00
Miguel Ángel 5e7ba0be94 fix(cli): Chrome starts inside an agent's macOS sandbox as one process over a pipe (#5781) 2026-10-17 15:01:31 +00:00
Miguel Ángel 6e1f9ee11f chore: release v0.8.168 (#5780) 2026-10-17 09:54:30 +00:00
Miguel Ángel 18a8191700 fix(cli): warn when a cloud render ignores the composition's fps (#5757)
lambda and cloudrun render at 30 fps when data-fps is outside the cloud set (for example 50 or 30000/1001) and --fps is not passed. They now say so and point at --fps. The 30 fps default has one owner, defaultCloudFps.
2026-10-17 09:52:51 +00:00
Miguel Ángel 1bb0833af2 fix(cli): check's overlap pass keeps half its samples uniform and probes each overlap once (#5770) 2026-10-17 09:20:59 +00:00
Miguel Ángel 066ca7e20a fix(cli): check's overlap audit skips scenes the runtime hid (#5758) 2026-10-17 09:20:55 +00:00
Miguel Ángel c69fd2c6ec perf(producer): size distributed chunks to the worker limit and concurrency (#5765)
* perf(producer): size distributed chunks to the worker limit and concurrency

* chore(cli): drop a comment the field name already says
2026-10-17 08:45:47 +00:00
Miguel Ángel d5162beb50 refactor(core): one owner for the distributed fps set (#5756)
The integer rates Lambda and Cloud Run accept were written out by hand in
about 25 places across core, engine, producer, the adapters and the CLI.
They now come from DISTRIBUTED_FPS / DistributedFps / isDistributedFps in
@hyperframes/core. Engine config snapshots accept 25 like the rest.
2026-10-17 08:45:41 +00:00
Miguel Ángel fa93669156 fix(cli): a browser a sandbox refuses says to rerun the command with escalation (#5734) 2026-10-17 07:36:52 +00:00
Miguel Ángel caea3863b0 fix(cli): check's dense overlap pass takes at most 240 samples, at clip windows first (#5764)
* fix(cli): check's dense overlap pass takes at most 240 samples, at clip windows first

* fix(cli): a held overlap on a long film is still an error under the 240-sample bound
2026-10-17 07:23:17 +00:00
Robin EbersandCursor cc9e1bb33a feat(producer): distributed renders accept 25 fps (#5423)
Lambda and Cloud Run renders refused 25 fps although it is an integer
rate like 24, 30 and 60, and PAL footage is 25 fps. The distributed fps
set is now {24, 25, 30, 60} in the producer's config validation, the
plan v2 manifest, the render request mapping, the Lambda and Cloud Run
event types, the CLI's lambda and cloudrun commands and the regression
harnesses.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-16 22:00:32 -07:00
Miguel Ángel 09c0307c3f feat(producer): render at 720p and 480p from a larger composition (#5724)
## What a user can do now

Render a video at 720p or 480p: `hyperframes render --resolution 720p` (or `480p`, or the presets `landscape-720p`, `portrait-480p`, `square-720p` and so on) gives a 1280×720 or 854×480 file from a 1080p composition, and the same presets work through the studio-server render route. Before, any preset smaller than the composition was refused ("Downsampling via --resolution is not supported").

## How

- `parsers/src/types.ts`: six presets, `{landscape,portrait,square}-{720p,480p}`, and the `720p` / `480p` aliases (aspect-agnostic, like `1080p` and `4k`). 480p at 16:9 is 854×480: 480 × 16/9 is 853.33, and 4:2:0 encoders need even sides.
- `checkOutputResolutionCompatibility` now allows a preset smaller than the composition. A smaller preset may be off by under one pixel on its long side (the 854); a larger one must still match exactly and be a whole multiple, as before. The aspect remap that `--resolution 1080p` / `4k` apply on their own (`suggestMatchingPreset`, used by the CLI preflight and the compile stage) returns only a preset in the asked tier, never another: with the looser match for smaller presets, a 1922×1080 composition asked for `4k` would otherwise have been remapped to 480p. It is refused instead, as before.
- `resolveDeviceScaleFactor` returns the long side's ratio, so a smaller preset renders at a device scale factor under 1: Chrome lays the page out at composition size and rasterizes each frame straight at 1280×720 or 854×480, the way 4K already renders at 2. For 480p that is 854/1920: the width lands on 854 exactly and the height's 480.375 rounds to 480, so no pad column is added. Output sizes round as Chrome rounds the screenshot.
- The streaming encoder was given the composition's size instead of the output size on both streaming paths (`renderOrchestrator.ts`). 4K never noticed, as both sizes are even; at 480p the encoder skipped its even-size pad and libx264 refused an odd frame (`width not divisible by 2 (853x480)`). It now gets the output size, as the disk-frame encode already did.
- The paths that refused DPR > 1 (BeginFrame, drawElement, the Linux fast-capture gate) now refuse any DPR other than 1, since none of them honor a scale; scaled renders take the screenshot path, as 4K does.
- `render/outputScaleRoute.ts`: the layered compositor (HDR content, and shader transitions in webm and mov) sizes its layers and encoder from the composition and never scales, so a scaled output on that route now stops with a named error, checked where every route and replan is settled (`syncCapturePlan`, beside motion blur's route check). Before, a 1080p request from a 4K composition with shader transitions as mov would have encoded 3840×2160. HDR with `--resolution` was already refused in preflight; 4K on this route had the same gap on main and gets the same error.

## What I measured

- Real renders from source on a Linux box (`bun src/cli.ts render registry/examples/nyt-graph --resolution 720p|480p|1080p`), checked with ffprobe: 720p `h264, 1280x720, yuv420p, 15.0 s`; 480p `h264, 854x480, yuv420p, 15.0 s`; 1080p unchanged at 1920x1080. A frame of each, looked at: same chart and layout, crisp text, and the 480p right-edge column is the page's own color (250,248,242), not a pad.
- Before the encoder-size fix the 480p render failed with `[libx264] width not divisible by 2 (853x480)`; after it, it renders.
- `outputScaleRoute.test.ts`: the real route choice for a 4K composition with shader transitions as mov (`outputSupportsPageSideShaderCompositing`, `shouldUseLayeredComposite`, `createCapturePlan`, `resolveDeviceScaleFactor`) lands on `hdr_layered` at scale 0.5 and is refused. CLI preflight and the compile stage both refuse `4k` on a 1922×1080 composition.
- fails without the fix: without the same-tier rule, the preflight and compile tests for 1922×1080 at `4k` pass the render through at 854×480; without the route check, the mov test does not throw.
- At d33c4458: producer `outputScaleRoute` + `compileStage` 18/18 three runs in a row, `shared` (bun) 9/9, cli `render` 104/104 once and its new test three runs in a row; tsc clean in producer and cli. Earlier at e72f6507: parsers `outputResolutionCompatibility` 20/20, core `index` 26/26, producer `resolveDeviceScaleFactor` 14/14, cli `render` + `parseOutputResolution` 122/122, studio-server `render` 53/53. The new cases fail on main (the presets don't exist; smaller presets are refused). tsc clean in parsers, engine, producer and cli; oxlint and oxfmt clean.

## What I did NOT exercise

- Distributed (Lambda / Cloud Run) renders at 720p/480p: the chunk worker's sizes round the same way, but I did not run a distributed render.
- Studio's render queue keeps its own copy of the rule (`RenderQueue.tsx` `scaleApplies`) and offers no 720p/480p option; unchanged here.
2026-10-16 20:58:15 -07:00
kevin 6dba67a0c3 fix(cli): honour HYPERFRAMES_SKIP_SKILLS in skills update and bare skills (#5743)
skills update (bare or named) and bare skills now exit 0 with a one-line
notice instead of installing or pruning when HYPERFRAMES_SKIP_SKILLS=1, so a
pinned skills install survives the router's trigger-time update. Closes #5695.
2026-10-17 02:34:40 +00:00
Miguel Ángel eab6ca15b1 fix(cli): timeline lists clips nested in a timed element and lint flags ones that never show (#5732)
* fix(cli): timeline lists clips nested in a timed element and lint flags ones that never show

* docs(lint): wrap the nested-clip entries

* docs(skills): format the nested-clip note and refresh the skills manifest

* fix(cli): keep timeline edits from colliding with a clip's own wrapper

* fix(cli): cut clips nested in a wrapper at their sub-composition's in-point

* refactor(lint): split the nested-clip visibility checks to keep the audit green

* style(cli): restore the timeline test's formatting
2026-10-17 02:27:17 +00:00
Miguel Ángel 35b17c3fe6 chore: release v0.8.167 (#5730) 2026-10-17 00:44:30 +00:00
Miguel Ángel b1fbc16b6c fix(cli): check finishes on video-heavy projects, its geometry seeks skip only video-frame waits (#5715)
* fix(cli): check's dense geometry seeks stop waiting for video frames they never read

* test(cli): race the dense seek against the barrier ask instead of a timer

* fix(cli): keep the geometry seek's comment share at its base

* fix(cli): dense geometry seeks still wait for frame sources, only video frames are skipped
2026-10-16 23:50:49 +00:00
Miguel Ángel 41486b9725 fix(cli): page loads stop timing out while a busy machine's Chrome warms up (#5705)
* fix(cli): page loads stop timing out while a busy machine's Chrome warms up

* fix(cli): keep the page-load helper comment-free and its files in the bench filter
2026-10-16 19:35:44 +00:00