* chore: release v0.8.159
* chore: v0.8.159 notes list the first-frame fix
* chore: v0.8.159 notes list the sandboxed GPU check fix
* chore: v0.8.159 notes list the hidden-scene fix and the offline font test
* fix(engine): say why WSL renders fall back to software and how to get the GPU
Under WSL the GPU check often falls back to SwiftShader and the only output
was the probe line, with Docker passthrough advice for --browser-gpu. Print
one note that says what was checked (can this user open the render node),
the exact fix, and the native Windows alternative. The CLI's WSL detector
moves to the engine so both use one.
Part of #5548
* fix(engine): keep WSL GPU notes true to the probe result and render mode
The WSL note now prints only when auto mode really selects software, and
says whether the GPU check found no GPU or could not finish. Explicit
--browser-gpu keeps its unverified and Chrome-install advice and adds the
WSL checks. The render-node check verifies group membership before
suggesting usermod.
* chore: release v0.8.154
* ci: give the studio test job fifteen minutes
The queue run installs and builds inside the same ten minute cap.
It was still inside the studio tests when that cap cancelled the job.
* chore: release v0.8.152
* docs(changelog): correct the v0.8.152 release notes
The summary overstated snapshot retention, history turns, and video state.
It also left out the new artifact paths and nullable keyframe times.
* fix(cli): load telemetry without the core and engine barrels, and stop the history test racing
* fix(cli): load history from its leaf subpath, and fail the history test fast on a crashed CLI