Commit Graph
998 Commits
Author SHA1 Message Date
James 8d9d9c016e refactor(repo): centralize package subpaths 2026-07-18 15:58:23 -04:00
Miguel Ángel 11cd61d1e3 chore: release v0.7.64 (#2630)
Release HyperFrames v0.7.64.
2026-07-18 15:02:20 -04:00
James 562544f68d refactor(core): own edit protocol contract 2026-07-18 13:24:57 -04:00
James f0956e5944 test(compiler): enforce preview render parity 2026-07-18 12:26:52 -04:00
Miguel Ángel feb675a89d chore: release v0.7.63 (#2628) 2026-07-18 04:44:56 -04:00
Miguel Ángel 7f76170956 chore: release v0.7.62 (#2626) 2026-07-17 22:02:49 -04:00
Miguel Ángel e64a22893a fix(studio): preserve alpha proxy playback (#2625)
* fix(studio): preserve alpha proxy playback

* test(cli): pin VP8 alpha proxy pre-resolution

* fix(studio): emit textarea field-sizing CSS

* test(studio): verify textarea CSS generation
2026-07-17 21:56:27 -04:00
Miguel Ángel 2b65b4efce fix(studio): harden composition timeline reliability (#2615)
* fix(studio): preserve composition playback continuity

* feat(studio): drag compositions into the timeline

* fix(studio): collapse expanded composition move aliases

* fix(studio): make timeline cuts atomic

* fix(studio): group inspector gesture history

* test(studio): cover masked text selection

* fix(studio): harden composition timeline reliability

* fix(studio): satisfy CI source gates

* fix(studio): harden composition mutation requests
2026-07-17 14:15:30 -04:00
Miguel Ángel 2be8a62c00 fix(engine): stop compositing phantom duplicates on captureBeyondViewport (#2607)
* fix(core): stop the async media-metadata rebind once render capture starts seeking

scheduleMetadataDurationHydration re-resolves and can swap the captured
GSAP timeline off a debounced loadedmetadata/durationchange event, fully
uncoordinated with the producer's own per-frame renderSeek calls. When a
full-length <video>'s metadata resolves after capture has already begun
(slow I/O, Docker), this races the deterministic BeginFrame capture loop
and can reflow sub-composition state mid-render, producing phase-offset
duplicate content in captured frames (#2550).

Render-mode duration correction already happens deterministically during
the probe stage before capture starts, so once renderSeek has been called
once there is nothing left for this self-correction to do — gate it off
for the rest of the session.

* fix(core): scope the metadata-rebind guard to actual render/export pages

renderSeek isn't capture-exclusive — Studio's own preview iframe falls
back to it for compositions whose timeline overhangs every native
adapter's duration. Gating the HF#2550 fix on renderCaptureSeekStarted
alone silently disabled the metadata-driven duration self-correction for
that live-scrub case too, where it's still needed. Require the render/
export page signal (window.__HF_EXPORT_RENDER_SEEK_CONFIG, set only by
the producer's fileServer.ts) alongside it, and add a regression test
covering the Studio-preview case.

* fix(engine): stop requesting beyond-viewport capture for video comps that don't need it

Root-caused HF#2550 by reproducing the reporter's public repro end-to-end
(not just the timeline-rebind mechanism from the earlier commits in this
branch) on native Linux: instrumented the actual DOM state during a real
capture session and confirmed the sub-composition never double-mounts —
getBoundingClientRect and the timeline's own local time both match the
single, correct DOM tree throughout. The phantom second copy only exists
in the captured screenshot pixels.

Bisected it to captureBeyondViewport: resolveVideoCaptureBeyondViewport
(#1094's tall-portrait fix) forces `Page.captureScreenshot`'s beyond-viewport
path on for any render with a native <video>, regardless of whether the
page's content actually overflows the declared capture height. On
SwiftShader that beyond-viewport path can composite a stale, vertically
offset paint of the page alongside the fresh one for content that fits
entirely within the viewport — producing exactly the reported phase-offset
duplicate. Disabling captureBeyondViewport (repro's video still present)
eliminates the duplicate outright; re-enabling it reproduces the duplicate
byte-for-byte, isolating it as the actual cause.

Adds pageContentExceedsCaptureHeight, a ground-truth measurement of the
page's actual scrollHeight against the requested capture height, and wires
it into initializeSession to downgrade captureBeyondViewport back to false
once the page is settled and it's confirmed unnecessary — the "reliable
clip predictor" the original #1094 fix's ponytail comment flagged as
missing. This keeps #1094's fix intact for content that genuinely
overflows while closing the SwiftShader ghosting hazard for the (common)
case of video that fits inside its own viewport.

* test(producer): add HF#2550 video+sub-composition regression fixture

Checks in the reporter's confirmed real-world reproduction (media
regenerated via ffmpeg testsrc2, matching their public repro repo) as a
regression fixture, with a golden baseline rendered against the fix.

Verified end-to-end via the project's own Docker regression harness:
- Rendering this fixture with the fix produces the golden baseline
  (clean, single flowchart instance, captureBeyondViewport correctly
  downgraded).
- Direct CLI renders (not through this harness) against unpatched code
  reproduce the reported phantom-duplicate artifact reliably (10/10).

Caveat documented in meta.json: the underlying bug is timing-dependent.
Two harness runs against unpatched code, using this same fixture, did
not reproduce the artifact (0/2) — the harness's in-process render path
apparently doesn't hit the same race window a direct CLI process does on
this host. This fixture is a best-effort regression guard and a
preserved real-world repro, not the sole protection — the deterministic
guard is packages/engine/src/services/screenshotService.test.ts's
pageContentExceedsCaptureHeight unit tests, which exercise the actual
fix logic directly.

Also adds an .gitattributes LFS rule for this fixture's source
index.html (744 KB — carries the real project's embedded base64
assets, over the largefiles hook's 500 KB non-LFS limit).

* fix: route HF#2550 fixture binaries through LFS (were committed raw)

filter.lfs.clean/smudge were locally configured as a no-op "cat" in
this repo's shared .git/config, silently disabling LFS filtering for
every worktree. The previous commit's large binaries (output.mp4,
compiled.html, source index.html, source video) landed as raw blobs
instead of LFS pointers as a result. Ran `git lfs install --local
--force` to restore the correct filter commands, then re-staged the
affected files so they commit as proper LFS pointers.

* fix(engine): address capture viewport review feedback
2026-07-17 11:59:45 -04:00
Vance Ingalls c268f5ba85 chore: release v0.7.61 2026-07-17 01:07:09 -07:00
Vance Ingalls f084a7217d Merge pull request #2502 from heygen-com/task4-start-resolver-export
feat(core): export runtime start resolver with documentRef parameter
2026-07-17 00:47:42 -07:00
Vance Ingalls 1ddf9cc331 Merge pull request #2563 from heygen-com/via/thumbnail-id-escape
fix(studio,runtime): CSS.escape ids so digit-leading selectors don't crash
2026-07-17 00:43:31 -07:00
Miguel Ángel e8371a7acc feat(media): alpha-capable authoring proxies (#2598)
* feat(media): alpha-capable authoring proxies

Alpha sources were refused a proxy before the codec map ever asked whether the
browser could decode them, so a ProRes 4444 alpha file (which no browser
previews at all) rendered black forever, while an alpha WebM (which previews
fine) was already covered by the browser-safe check on the next line. The alpha
veto earned nothing and cost the one case that needed help.

Alpha is now a target-codec choice rather than a veto: alpha sources transcode
to VP9 + yuva420p in WebM, everything else keeps the existing H.264/MP4 path
byte for byte. Only files no browser can preview are proxied, which is the rule
the runtime already followed everywhere else.

WebM cannot carry AAC, so the VP9 path uses Opus and drops the MP4-only
faststart flag. PROXY_PARAMS_VERSION moves to v3 so clients stop serving the
previously cached proxies.

Safari does not decode VP9 alpha and still shows black for alpha sources, as it
does today: this is better on Chromium and Firefox and no worse anywhere.

* fix(media): infer proxy variant for rescue

* fix(media): preserve alpha proxy hardening after restack
2026-07-17 03:26:55 -04:00
Miguel Ángel 39b588cbd0 feat(core): swap undecodable video to its proxy at runtime (#2592)
* feat(studio-server): serve H.264 proxies from the preview route

Wires the codec manifest and the transcoder into the preview surface: the route
negotiates a proxy via a query param and serves it through the existing range
and ETag machinery, composition HTML carries a codec map for the runtime, and
hostile assets pre-warm so a first play does not wait on a cold transcode.
Exposes the three subpath exports the CLI surfaces consume upstack.

Drops the TEMP fallow entry added with the transcoder: it has real importers now.

* fix(studio-server): publish media proxy exports

* fix(parsers): scan HTML comments linearly

* feat(cli): let projects opt out of automatic proxying

Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and
forwards the resolved value into the studio and preview servers and the vite
adapter. Lands before the runtime slice that turns auto-proxying on, so the
switch exists before there is any behavior to switch off.

* fix(cli): align media config schema

* feat(core): swap undecodable video to its proxy at runtime

Adds the browser-side half: before first load the runtime consults the injected
codec map and swaps a hostile source to its proxy, and if a video still reports
zero decodable width it rescues it reactively. An HEVC file carrying AAC fires
no error event, so zero videoWidth, not the error event, is the reliable signal.
Audio elements and alpha sources are never proxied, render mode never proxies,
and each swap evicts the element's stale sync state and reports once.

This completes the loop: auto-proxying is live for preview and studio from here.
The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice.
2026-07-16 23:01:39 -04:00
Via d05c899c88 fix(fallow): suppress line-shifted pre-existing findings + simplify CSS.escape polyfill
Fallow audit failed on the parent PR (#2563) with 8 findings, all of them
tracing back to line-shift fingerprint invalidation on pre-existing complexity/
duplication, plus one new-but-easily-simplified CRAP finding on the CSS.escape
polyfill in picker.test.ts.

Actions:

- picker.ts: 5 pre-existing inherited-complexity findings (isEffectivelyHidden,
  isPickableElement, buildElementLabel, getPickCandidatesFromPoint,
  pickManyAtPoint). All in the file at the parent SHA. The one-line
  buildElementSelector edit (+ 3-line comment) shifted every function below
  it, re-triggering the fingerprint. Added to health.ignore with rationale.

- screenshotClip.ts + vite.browser.ts: 19-line clip-computation clone that
  pre-dates this PR — the try/catch guard around querySelectorAll shifted
  screenshotClip.ts's clone-start line, re-flagging the inherited duplication.
  Added both files to duplicates.ignore with rationale (splitting the clone
  would require crossing puppeteer's page.evaluate serialization boundary).

- picker.test.ts CSS.escape polyfill: simplified from a 15-line char-by-char
  loop (CRAP 56.3, cyclo 14) to a compact regex + leading-digit special case
  (~4 cyclo). Still handles the digit-leading case this PR's regression test
  needs (`#0` -> `#\30 `); the round-trip through querySelector still asserts
  the element is picked back. All 16 picker tests + 3 screenshotClip tests
  still pass locally.

Change by Via
2026-07-17 02:53:07 +00:00
Miguel Ángel 406894061e fix(core): stop composition variables from shadowing authored CSS custom properties (#2553)
A composition variable mirrored as --<slug> for a mounted sub-composition
(default or an explicit data-variable-values value) previously overrode any
same-named custom property the document already authored elsewhere (e.g. a
:root theme token), since the mirroring had no "already defined" guard —
unlike the two other emission paths, which already skip re-emitting when the
name collides with an authored definition. Extend that guard to the
sub-composition mount path in both the compiler (htmlBundler.ts) and the
runtime loader (compositionLoader.ts / getVariables.ts), so an authored
definition always wins; render-time --variables overrides still always win.
2026-07-16 18:20:13 -04:00
Via 9bbdcc4ec9 fix(studio,runtime): CSS.escape ids so digit-leading selectors don't crash
The runtime picker built raw `#${id}` selectors while its sibling
attribute-selector branches (data-composition-id, data-composition-src,
data-track-index) already CSS.escape'd their values. When a user
composition has an element with a digit-leading id (e.g. `id="0"`),
the picker emits the selector `#0` which is invalid per the CSS spec —
downstream `document.querySelector` throws SyntaxError.

Same failure mode reached the Studio thumbnail: getElementScreenshotClip
called `document.querySelectorAll(selector)` unguarded, so an invalid
selector bubbling out of page.evaluate failed the whole thumbnail and
returned 500 to the browser (broken thumbnail image).

Fixes:
- packages/core/src/runtime/picker.ts — CSS.escape the id, matching the
  sibling branches on lines 100/102/104.
- packages/studio-server/src/helpers/screenshotClip.ts — catch
  SyntaxError from an invalid selector and return undefined so the
  caller falls back to a full-page screenshot, so the user still sees
  a thumbnail instead of a broken image.

Regression tests for both.

Reported via #hf-cli-feedback (Slack ts=1784218060, darwin/arm64,
CLI 0.7.60): "digit-leading worker IDs broke Studio thumbnail
querySelectorAll".

— Via
2026-07-16 18:07:58 +00:00
Vance IngallsandClaude Fable 5 94929815fa fix(core): re-export createRuntimeStartTimeResolver from index so dist emits it
src/runtime is excluded from core's tsconfig include set — runtime files
only reach dist when an included module imports them. Without a root
re-export, the ./runtime/start-resolver publishConfig entry pointed at
dist/runtime/startResolver.js which tsc never emitted, failing
verify:packed-manifests in the Build job. Same precedent as
parseStartExpression's index re-export.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 11:01:58 -07:00
Vance Ingalls fd19a1563d feat(core): export runtime start resolver with documentRef parameter 2026-07-16 11:01:27 -07:00
Vance Ingalls dbb684fa6c Merge pull request #2535 from heygen-com/fix/runtime-partial-timeline-pause-guard
fix(runtime): tolerate registry timelines without pause() in interactive transport
2026-07-16 03:03:22 -07:00
Vance Ingalls 74f52fcd96 Merge pull request #2534 from heygen-com/fix/panel-sections-audio-layout-style-gate
fix(studio): gate Layout and Style panel sections on the element having a rendered box
2026-07-16 02:43:57 -07:00
Vance IngallsandClaude Fable 5 7e0bd401c8 chore(core): regenerate position-edits-render artifact with current esbuild
The committed artifact was generated with an older esbuild than the
current lockfile resolves; CI's check:position-edits-render regen now
produces different (equivalent) minifier variable naming and fails the
diff gate. Regenerate to match — no source change to positionEdits.ts.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 02:17:36 -07:00
Vance IngallsandClaude Fable 5 8826d2d71d fix(runtime): tolerate registry timelines without pause() in interactive transport
A window.__timelines entry is authored content and may be a partial
RuntimeTimelineLike (duration/seek only, no pause). Timeline resolution
is deliberately permissive — duration-based — and such compositions
render fine, because the render path only seeks. But every interactive
transport path (play/pause/seek, bind, rebind-tick, boot) called
capturedTimeline.pause() unguarded, crashing studio playback with
'tl.pause is not a function' — the top recurring studio:unhandled_error
in telemetry across versions 0.6.121 through 0.7.59 (~150-175/day).

Guard all pause sites through one helper (typeof check + swallow, plus
a once-per-page timeline_missing_pause analytics event so composition
authors can find the partial timeline), matching the safeVoid pattern
player.ts already uses. In the rebind restore path, pause is guarded
separately so a missing pause() no longer aborts the seek/play restore
behind it in the same try/catch.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 01:58:39 -07:00
Vance Ingalls ff26e5f2c8 Merge pull request #2529 from heygen-com/via/resolution-portrait-fix
fix(cli): accept portrait aspects for --resolution alias flag
2026-07-16 01:54:55 -07:00
Vance Ingalls 8a793ba2b2 fix(studio): gate Layout and Style panel sections on the element having a rendered box
Both panels showed Layout (X/Y/W/H/Rotation/Z-index) unconditionally —
no gate existed for it at all — and Style was gated only on
canEditStyles (a permission check), never on the element's tag. Neither
gate accounted for `<audio>`, which never paints a visual frame, so a
music track's inspector showed a full set of position/size/fill/shadow
controls with zero visual effect.

Add `layout`/`style` applicability to resolveEditingSections (core),
keyed on tag !== "audio", and gate both panels' Layout section and the
existing Style gate on it. Media/Motion/Grade/Text were already
correctly gated (verified via a research pass across both panels) and
are untouched.
2026-07-16 01:47:46 -07:00
ViaandClaude 2d398ed274 fix(cli): wire aspect-agnostic resolution through cloudrun/lambda/batch + preflight recompute
Addresses R2 CHANGES_REQUESTED from Miga + Rames on PR #2529:

1. Sibling-surface gap (blocker): `hyperframes cloudrun render{,-batch}`,
   `hyperframes lambda render{,-batch}` all advertised the same tier-only
   aliases (`1080p` / `hd` / `4k` / `uhd`) but normalized them to `landscape`
   and never set `outputResolutionAspectAgnostic`. The distributed plumbing
   PR #2529 added received `undefined` from those callers, so portrait `1080p`
   still hit the original aspect-mismatch on Cloud Run / Lambda.

   Fix: introduce `resolveResolutionFlagPair` in `@hyperframes/parsers` (the
   single source of truth for the two-step normalize + aspect-agnostic
   detect) and route every distributed entrypoint through a shared
   `parseOutputResolutionFlag` CLI util so the alias signal now reaches
   `SerializableDistributedRenderConfig`. Studio Server keeps its
   canonical-only HTTP contract; that intent is now pinned in tests.

2. Preflight recompute (hardening): the earlier "downgrade aspect-mismatch"
   preflight cleared un-remapped mismatches, so IG 4:5 (non-preset aspect,
   no sibling) and portrait-4K comp + `--resolution 1080p` (remap +
   downsample) both slipped through to fail late in `resolveDeviceScaleFactor`.
   Now `checkRenderResolutionPreflight` computes the effective preset via
   `suggestMatchingPreset` (mirroring the compile stage's
   `adaptAspectAgnosticResolution`) and re-checks against that — only
   genuinely-fixable mismatches clear early. New tests pin both regressed
   input classes.

3. Docker forwarding boundary test (Miga's important #2): pinned
   `1080p` survives verbatim as `--resolution 1080p` in the Docker args
   so the in-container CLI can re-run `isAspectAgnosticResolutionAlias`.

4. Doc-nit (Miga): parsers/src/types.ts no longer references the
   nonexistent `resolveResolutionForComposition` — points at the actual
   remap helpers.

Fallow: cloudrun.ts / lambda.ts share 390 lines of pre-existing structural
symmetry (parallel AWS + GCP dispatchers), and lambda/render.ts +
render-batch.ts declare parallel RenderArgs interfaces. Both re-flagged
after threading the aspect-agnostic field through each surface; ignored
with justification in .fallowrc.jsonc. lambda.ts's `run` and
lambda/render.ts's `waitForCompletion` are pre-existing CRAP-score
hotspots untouched by this PR — added under health.ignore.

Co-Authored-By: Claude <noreply@anthropic.com>

— Via
2026-07-16 08:01:56 +00:00
James Russo 21cb722ebd refactor(core): unify composition contract (#2157)
* refactor(core): unify composition contract

* fix(parsers): parse start expressions linearly
2026-07-16 02:44:22 -04:00
ViaandClaude 46e9ecf3f2 fix(cli): accept portrait aspects for --resolution alias flag
The aspect-agnostic resolution aliases (`--resolution 1080p` / `hd` / `4k` / `uhd`) previously all normalized to a landscape preset, which rejected portrait 1080x1920 compositions with 'Output resolution incompatible'. Users had to specify the orientation-bearing alias (`1080p-portrait`) or render at native.

This threads two new fields (`outputResolutionAspectAgnostic` + `outputResolutionRaw`) through the render pipeline. At the CLI layer we detect whether the user's flag was an aspect-agnostic alias; at the compile stage we re-map the preset to the composition's orientation via the existing `suggestMatchingPreset` sibling-lookup (formerly private). Explicit orientation-bearing aliases and canonical presets stay strict.

Field signal: ts=1784176662 (darwin/arm64, CLI 0.7.59, `--resolution 1080p` on a 1080x1920 portrait comp).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

— Via
2026-07-16 06:23:14 +00:00
Miguel Ángel 0f287ee0b6 chore: release v0.7.60 2026-07-16 05:26:57 +00:00
Miguel Ángel 2e8f871bc8 fix(video): hold final frame through composition 2026-07-16 02:15:01 +00:00
Vance IngallsandClaude Fable 5 4ac7b4fa82 fix(core): guard undefined NodeList index in applyPositionEdits loops
tsc (noUncheckedIndexedAccess) types marked[i]/orphaned[i] as
Element | undefined; vitest passed but bun run build failed. Narrow
before the isStylable predicate and regenerate the render-inline IIFE.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 18:30:55 -07:00
Vance Ingalls 049f72d4d9 feat(core): applyPositionEdits gains force option and undo reset path 2026-07-15 14:50:46 -07:00
Miguel Ángel 35e623b4f3 fix(cli): align video output boundaries (#2490)
* fix(cli): align video output boundaries

* test(cli): honor CI ffmpeg fixture path

* test(cli): decouple duration precedence from ffmpeg

* test(cli): pin half-open video boundaries

* test(producer): refresh style 7 boundary golden
2026-07-15 16:07:44 -04:00
Miguel Ángel b874c4440f fix(runtime): resume readiness after deferred GSAP batching (#2491) 2026-07-15 15:50:48 -04:00
Vance Ingalls ff3b1541e5 chore: release v0.7.59 2026-07-15 11:57:49 -07:00
Miguel Ángel 017183ad66 fix(cli): keep render filename timestamp local (#2470)
* fix(cli): keep render filename date and time local

* fix(render): share local output timestamps
2026-07-15 08:13:13 -04:00
Miguel Ángel 7382fabab9 fix(core): consolidate external asset and dependency preservation (#2410)
## Summary

- preserve external SVG fragment references during bundling
- preserve external module scripts and serve `.mjs` with a JavaScript MIME type
- retain template-head stylesheets when mounting sub-compositions
- add regression coverage across compiler runtime and file-server paths

Consolidates and replaces #2390, #2297, and #2375.

## Verification

- core compiler/runtime tests: 89 passed
- producer file-server tests: 48 passed
- core, producer, engine, and CLI typechecks passed
- `git diff --check`
2026-07-14 21:55:51 -04:00
Miguel Ángel 4b0b89e8b1 chore: release v0.7.58 (#2446) 2026-07-14 16:15:59 -04:00
Ular KimsanovandMiguel Angel Simon Sierra 89db718899 feat(studio): mirror canvas z-order actions into timeline lanes (track order = default paint order) (#2380)
* feat(studio): mirror canvas z-order actions into timeline lanes, badge z overrides

Track order = default paint order; authored z = advanced override.

- timelineZMirror.ts: pure resolver mapping a successful z-menu action to a
  timeline lane move — closest track in the action's direction that is free
  over the clip's whole span, else a new lane adjacent to the crossed
  neighbor; temporal-overlap scope (default pending product sign-off, see
  module doc); visual zone only; same-file reference scoping; persistTrack
  via the shared authored-space rules. null for non-clips (menu stays
  z-only) and at-extreme/no-overlap cases.
- useCanvasZOrderTimelineMirror.ts: after the z commit resolves, the mirror
  persists the lane move through the same machinery as a timeline lane drag
  (optimistic store update, authoredTrack refresh, rollback); inserts reuse
  commitTrackInsert's renumber via a shared buildTrackInsertEdits core. Both
  writes share one coalesce key (zReorderCoalesceKey) and fold into ONE undo
  entry (test proves it over the real history reducer). The mirror never
  triggers the lane->z stacking sync, so it cannot fight the z values the
  action just set.
- timelineZOverride.ts + TimelineClip badge: clips whose paint order
  contradicts lane order among temporally-overlapping same-context visual
  neighbors (laneIsAbove XOR paintsAbove, the stacking-sync predicates) show
  a 'z' badge — authored z overrides are surfaced instead of silently
  disagreeing with the timeline.
- Timeline.tsx track derivations extracted to useTimelineTrackDerivations
  (600-line cap).

* fix(studio): fold mirrored z-order gestures into one undo entry across slow persists

Live verification caught the z write and the mirrored lane write splitting
into two undo entries: the mirror runs after the z persist's server round
trip, which exceeds editHistory's default 300ms coalesce window under real
latency (the unit test's deterministic clock sat inside it).

zReorderCoalesceKey now mints a per-gesture-unique key (monotonic seq, the
laneChangeGestureSeq precedent) and both records carry coalesceMs Infinity —
distinct gestures can never merge, and one gesture always folds regardless
of write latency. coalesceMs threaded through the persist chain alongside
coalesceKey. Also hardens the existing lane-drag move->z fold, which had the
same latent split. Fold test now simulates a 400ms gap (failed before the
fix, passes after); a two-separate-gestures test asserts two entries.

* feat(studio): flashless lane mirror, z-order menu icons, close-gap track menu

- Track-only batch moves (the z-mirror's lane hop and the insert renumber)
  skip the GSAP fallback round-trip and the preview reload entirely — the
  renderer never reads data-track-index, and the live DOM patch + optimistic
  store update cover the UI. Mixed batches keep current behavior. Kills the
  canvas blink on mirrored Bring/Send actions (live-verified: an
  iframe-scoped marker survives the whole gesture).
- The four z-order menu items get 16px stroke icons (single layer diamond +
  directional arrow for Forward/Backward; pierced two-layer stack for
  Front/Back); labels unchanged — they are the industry-standard names.
- New track context menu on empty lane space: 'Close gap' (shifts the next
  clip and every clip after it on that lane left by the clicked gap's width;
  leading gaps count, so a single clip with empty space before it compacts
  to 0) and 'Close all gaps' (whole lane contiguous from 0). Pure gap math
  in timelineGaps.ts; persists through the drag path's atomic batch move
  (one undo per action); refuses when a clip that must shift is locked;
  items disable when there is nothing to close.

* fix(studio): rebind-only preview sync for unmutated timing edits, classical z-menu order

Timing edits that rewrote NO GSAP positions (gap closes and moves of
selector-addressed caption clips, zero-delta batches, comps without a
rewritable script) full-reloaded the preview — and the rerun-current-scripts
attempt was wrong for real compositions: re-executing init-style scripts
(three.js scenes, caption engines) is exactly the unsafe case, verified live
by doubled init warnings and a fallback reload anyway.

The correct observation: when mutated === false the existing __timelines are
still valid — only the runtime's clip visibility windows are stale, and the
live DOM timing attributes were already patched. So the no-mutation path now
runs applySoftReloadFinalization only (seek + __hfForceTimelineRebind +
manual-edits reapply), extracted from the soft-reload machinery — zero
script execution. This also un-blinks comps with no GSAP script at all,
which previously always remounted. Rewritten-script soft reloads,
cannot-soft-reload, otherFileChanged, and mutation failures keep their
existing behavior. gsapSoftReload's undo/redo restore section moved verbatim
to gsapUndoRestore.ts for the 600-line cap.

Also: z-order menu items reordered to the classical arrangement (Bring to
Front, Bring Forward, Send Backward, Send to Back).

Live-verified on a three.js-heavy composition: Close-all-gaps shifted 4
caption clips with correct cumulative amounts, the preview iframe was never
remounted (marker survived), and one undo reverted everything.

* fix(studio): bound forward/backward mirror to a one-element step

User-specified semantic: Bring Forward / Send Backward move the clip past
EXACTLY ONE element. The mirror's lane target is now bounded by the next
temporally-overlapping element beyond the crossed neighbor: a free lane
strictly between the two is taken (closest to the neighbor), and when they
are back-to-back a new track is inserted immediately beyond the crossed
element — never past the second one. Previously the resolver took the
closest free lane anywhere beyond the neighbor, which could carry the track
past a second element while the z action only stepped past one — a
track/paint contradiction our own zOverride badge would flag. Front/back
keep whole-set semantics (past everything; back stays above the audio
zone). End-to-end test pins the 3-stacked case through commitZMirrorLaneMove
to the persisted renumbered tracks.

* feat(studio): permanent gap-menu rows with hover and click-select gap highlights

- TrackGapContextMenu always renders both rows; an inapplicable action dims
  with a tooltip ("No gap here" / lock reason / "No gaps on this track")
  instead of vanishing into a one-item menu. Width badge only when a gap
  exists under the pointer.
- Hovering an ACTIONABLE row highlights the strip(s) it would close in the
  timeline: the single gap for Close gap, every current gap (leading included)
  for Close all gaps. New resolveAllGapIntervals in timelineGaps.ts reports
  present-state intervals (epsilon-tolerant, overlap-safe), distinct from
  resolveAllTrackGaps' post-compaction starts.
- Click-selecting a single clip paints a quieter tint over its lane's gaps
  (suppressed for marquee multi-selection and during drags; the gap-menu hover
  wins on its own lane). Derivation lives in useTimelineGapHighlights with the
  pure buildTimelineGapStrips exported and unit-tested.
- Strips render in TimelineCanvas with the drop-placeholder geometry (row top
  + clip inset), dashed accent for hover, faint tint for selection.
- Timeline.tsx stayed under the 600-line cap by extracting the scroll-viewport
  plumbing (ResizeObserver width + shortcut-hint sync) into
  useTimelineScrollViewport, behavior unchanged.

* feat(studio): stronger capcut-style timeline zoom steps

One button press / pinch gesture now moves the zoom meaningfully: step
factors 1.25x/0.8x -> 1.5x/(2/3) (kept reciprocal so in+out round-trips) and
pinch sensitivity 0.0035 -> 0.007. Addresses "zooming several times to get
anywhere" feedback; cursor anchoring unchanged.

* feat(studio): three-way z sync — layers drags mirror timeline lanes, panel tracks live z edits

Completes the layers/canvas/timeline sync triangle: the Layers panel was the
one surface whose reorders never reached the timeline, and the one that went
stale when the other two wrote z flashlessly.

- Layers drag -> minimal z + equal-jump lane mirror. handleReorder now uses
  the canvas menu's realization core via resolveZOrderReposition (one
  between-z write when a strict gap exists, band-safe scoped renumber
  otherwise) instead of computeReorderZValues' all-sibling stamp — that
  helper is deleted, completing the #2347 unification follow-up. The drop
  then mirrors into a timeline lane move through the same machinery as the
  canvas menu (new resolveRepositionLaneMove: the clip lands on a free lane
  strictly between its NEW paint neighbors' lanes — nearest clip siblings in
  the desired render order, decorations skipped — else a track insert at
  that boundary; audio zone never crossed). Both writes share one
  per-gesture zReorderCoalesceKey with an unbounded fold window, so a drag
  is exactly ONE undo entry; useCanvasZOrderTimelineMirror's plumbing is
  factored into useMirrorLaneMoveCommit and reused by the new
  useLayerReorderTimelineMirror. A same-slot drop is a hard no-op (new
  order-equality guard in resolveZOrderReposition).
- Panel staleness fix: flashless z commits (skipReload) reload nothing and
  bump no refreshKey, so the panel's z-sorted order went stale while paused.
  handleDomZIndexReorderCommit now bumps a store zEditVersion on apply AND
  rollback; the panel re-collects on it. Verified live: the panel re-sorts
  the instant a drag commits and again on undo.
- Layer click reveal (useLayerRevealOverride): clicking a layer that stays
  hidden at the current frame (animation-parked opacity, non-clip
  display/visibility hides, hidden ancestors) temporarily forces the chain
  visible with live inline styles — exact priors restored on deselect, on
  another reveal, on play, and on unmount; never persisted (file diff == 0
  verified live). Clips keep the existing seek-into-window behavior; the
  override applies on a short defer so a seek-revealed clip needs none.
- layerOrdering's unused hasExplicitZIndex probe (zero callers) removed.

Live-verified on a bed copy: a 2-position layers drag wrote exactly one
element (z 6->23 + data-track-index 15->2), the timeline lane moved without
a reload, and a single Cmd+Z restored the file byte-identically.

* feat(studio): full-track selection highlight, borderless gap hover strips

- Click-selecting a clip now lights the WHOLE lane minus its clips — leading
  gap, inter-clip gaps, and the open space after the last clip to the rendered
  end (new resolveLaneEmptyIntervals; displayDuration threaded into the strip
  derivation). Still click-only: any drag/resize suppresses the strips, and a
  marquee multi-select never shows them.
- The gap-menu hover strips drop the dashed border (user feedback) — fill only,
  nudged to 0.18 alpha to keep the same visual weight.

* feat(studio): selected layer paints on top via a reader-transparent z lift

Clicking a layer in the Layers tab now shows the element as if it were at the
very top of the stack while selected — whatever its authored z or panel
position — extending the reveal override (which already forced hidden chains
visible) with a temporary inline z lift:

- liftElementToTop parks the TRUE effective z in data-hf-reveal-prior-z and
  writes a far-top inline z; a static element gets a layout-preserving
  position:relative with its prior parked in data-hf-reveal-prior-pos. Only
  the RENDERER sees the lift: all three studio z readers
  (readTimelineElementZIndex, getElementZIndex, readEffectiveZIndex) return
  the parked prior while the attribute is present, so the canvas z-menu, the
  zOverride badge, the lane mirror, the stacking sync, and the panel sort
  keep reasoning on the element's real z.
- Strictly ephemeral: exact priors restored on deselect / another reveal /
  play / unmount, each property only while it still holds the value the
  override wrote (a later real edit is never clobbered). File diff == 0
  verified live across a full lift/restore cycle.
- A z-reorder commit CONSUMES an active lift (handleDomZIndexReorderCommit
  reads the parked position for its persist-position:relative static check,
  then drops the attributes) — the committed z becomes the truth and the
  later restore is a guarded no-op.

* fix(studio): flashless undo/redo — three full-reload causes in the soft-restore path

Cmd+Z blinked the canvas on essentially every undo. Three independent causes
in applyUndoRestoreToPreview, each sufficient on its own:

1. Master-view path gate: activeCompPath is NULL at the master view, so the
   'paths[0] === activeCompPath' eligibility check could never match the
   index.html restore and every default-view undo full-reloaded at the first
   gate. Normalized to the codebase-wide 'activeCompPath ?? "index.html"'.
2. Nested identity innerHTML check: the diff compared each identified
   element's innerHTML, but the composition root wraps every clip — any child
   change re-detected at the root rejected the restore. Change detection now
   compares only each element's OWN attribute surface; structure/text
   integrity is still guaranteed by the normalize-residual whole-doc pass
   (text nodes, added/removed elements, and un-identified attrs all remain
   after normalization and force the full reload).
3. id-only identity: elements addressed by data-hf-id / selector (no DOM id)
   fell outside the diff entirely. Identity is now id OR data-hf-id, with the
   live sync resolving either.

Also stop re-running an UNCHANGED GSAP script: attribute-only restores (z,
lane, timing, style — the overwhelmingly common undo) now use the rebind-only
finalization (seek + __hfForceTimelineRebind + manual reapply, zero script
execution — the same path as flashless timing edits), instead of tearing down
and rebuilding live timelines or full-reloading when the script can't be
scoped. A restore whose script text genuinely changed still re-runs it via
applySoftReload, and structural restores (split/delete) still full-reload.

Live-verified on the bed (iframe marker): gap-close undo AND redo both keep
the iframe mounted, live DOM lands on the restored values, disk restored
byte-identically.

* feat(studio): left breathing pad before t=0, double zoom sensitivity again

TRACKS_LEFT_PAD (48px) — the horizontal sibling of TRACKS_TOP_PAD: empty lane
surface between the sticky gutter and the ruler's 00:00 / the first clips,
scrolling WITH the content.

- The lanes and the ruler realize it as a plain flow spacer between the
  sticky gutter cell and the time-mapped content div, so every
  content-relative computation (clip left = t*pps, beat lines, lane-menu
  time, clip drag deltas) is untouched by construction.
- Canvas-space overlays shift by the pad: playhead (getTimelinePlayheadLeft),
  gap strips, drop placeholder, snap guide, range highlight, marquee clip
  rects, beat SVG; the insert line spans the pad.
- Every pointer->time inverse subtracts it symmetrically: seekFromX, razor,
  range/marquee anchors, asset drops, and the zoom-anchor gutter basis; fit
  pps and the display width account for the consumed viewport width.
- Live-verified: t=0 clip edge, the 00:00 tick, and the playhead line center
  all sit at GUTTER + TRACKS_LEFT_PAD, and a ruler click lands the playhead
  center exactly under the pointer.

Also doubles the timeline zoom sensitivity again (user feedback after
feel-testing the first bump): button steps 1.5x/(2/3) -> 2x/0.5, pinch
0.007 -> 0.014.

* fix(studio): left pad renders as true empty space, not lane surface

The pad before t=0 inherited each row's background and bottom border from the
row wrapper, so it read as track lanes. Lane visuals now live on the cells:
the sticky gutter keeps its own separator (header column stays delineated),
the time-mapped content div carries the row background + separator, and the
pad spacer stays transparent — bare shell background, no lines. The
new-track insertion line also starts at the pad's end instead of crossing it.

* fix(studio): no vertical line in the ruler band before 00:00

The ruler corner's right border drew the header-boundary line through the
ruler strip, so the band didn't read as starting at 00:00. Dropped it — the
boundary line belongs to the track rows below; the ruler stays completely
clean from the panel edge to the first tick, matching the empty left pad.

* refactor(studio): remove the timeline z-override badge

User decision: the "z" chip on clips never earned its place — dropped
entirely (timelineZOverride.ts + test deleted, TimelineClip badge rendering
and the zOverrideKeys derivation/threading removed). This also eliminates the
review's D2 finding at the root: the badge's cross-document comparison
(stackingContextId ?? null collides across source files in the expanded view)
produced false positives, and there is no longer a detector to mis-fire.
overlapsInTime/paintsAbove lose their export (the badge was their only
external consumer); the paint-order predicate itself is unchanged.

* fix(studio): collision-free expanded child lanes and host-window gap floors

Review findings D1 (blocker) and 4.

- D1: buildChildElements assigned expanded children synthetic display rows as
  `host.track + index` — integers that can EQUAL a real clip's lane in another
  file (host on 0 with two children puts child #2 on 1). Lane grouping merges
  purely by track number, so the collision fused clips from different source
  files into one display lane, and lane-scoped actions (the gap menu) then
  batch-persisted a foreign file's clip. Children now take FRACTIONS strictly
  between the host's lane and the next integer — structurally unable to
  collide with any normalized lane, while still rendering as ordered rows
  under the host. Regression test pins the reviewer's exact two-file scenario.
- Finding 4: gap math compacted toward absolute 0, but an expanded child's
  display time is host-anchored — close/compact could drag it before its host
  window and persist a wrong (even negative) local time. All gap functions
  now take a lane FLOOR (laneGapFloor: 0 for ordinary lanes, the children's
  expandedParentStart for child lanes — single-origin per lane post-D1),
  threaded through the menu model, hover highlights, selected-lane strips,
  and both commits. Close-gap shifts clamp at the gap's own left edge.

* fix(studio): scope mirror references, insert writes, and crossed-neighbor identity

Review findings 1, 2, and 3.

- Finding 1: buildTrackInsertEdits normalized the FULL display set and
  persisted every shifted clip — writing host-lane numbers into OTHER
  composition files when expanded children were showing. The renumber write
  set is now the edited element's own source file (the sanctioned multi-write
  converges one FILE to lane space, never neighbors' files); foreign clips
  keep their authored tracks and re-derive display lanes. The locked-clip
  refusal scopes the same way. Expanded-origin elements refuse the insert
  outright (a new lane is a host-space renumber, meaningless in the child's
  file), and the mirrors restrict an expanded child's lane candidates to its
  own siblings' lanes — a sub-comp child still mirrors WITHIN its sub-comp
  (persisting the sibling's authored track) but can never land on a host lane
  with no same-file occupant. authoredTrackForLane's offset fallback rounds:
  fractional synthetic rows must never leak fractions into data-track-index.
- Finding 2: the mirror comparison sets required only sameSourceFile, but a
  file can contain several CSS stacking contexts and leaf z is only
  comparable within one. Both resolvers now scope by samePaintScope — same
  source file AND same stackingContextId (the file check also stops null root
  contexts of different files from comparing equal in the expanded view).
- Finding 3: the crossed-neighbor key was derived without selectorIndex, so
  duplicate class selectors (.sub) resolved to occurrence 0 — a different
  clip. The key now carries getSelectorIndex, matching how z-reorder entries
  derive theirs.

* fix(studio): z-to-lane gestures are one serialized transaction gated on durable persists

Review findings 5 and 7.

- Finding 5: commitDomEditPatchBatches resolved successfully even when the
  server matched NO patch target — the z write never reached disk (the
  preview reloads to reconverge) yet the lane mirror still ran, desyncing
  track order from what actually paints. The commit now resolves a durability
  report ({allMatched, changed}; the save queue and commit types are generic
  over the result), and the mirror phase is skipped on allMatched === false.
- Finding 7: the z persist rides the DOM-edit save queue while the lane move
  rides the timeline/SDK path — two queues, so a second rapid gesture's z
  write could land BETWEEN the first gesture's z and lane phases. Every
  z-to-lane gesture (canvas z-order menu AND Layers-panel drag) now runs
  through runZLaneGesture: a single module-level tail that serializes the
  COMPLETE two-phase transaction, with unit tests for ordering, the
  durability gate, and queue resilience to failed gestures. The timeline
  lane-drag's inverse (move-then-z-sync) shares its phases' await ordering
  already; cross-gesture serialization for that path is noted as follow-up.
- LayersPanel's pure sort helpers moved to layersPanelSort.ts (600-line cap).

* fix(studio): multi-clip GSAP batch mutations roll back on late failure

Review finding 6. finishGroupTimingGsapFallback mutates files sequentially
per clip; a late per-clip failure left the earlier rewrites on disk with no
aggregate history entry — unreachable by undo. foldGsapMutationIntoHistory
already snapshots every touched path before mutating; on a mutation failure
it now restores each path whose disk content changed (all-or-nothing batch),
reports restore errors without masking the original failure, and rethrows.
Regression test drives a two-clip batch whose second rewrite fails and
asserts the first clip's write is restored byte-identically.

* fix(studio): scope mirror inserts to their lane zone

* fix(studio): unify source-scoped clip identity

* fix(studio): isolate track insert topology

* fix(studio): harden timeline paint synchronization

---------

Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
2026-07-14 14:31:58 -04:00
Miguel Ángel 90be05019b chore: release v0.7.57 (#2393) 2026-07-14 00:29:29 -04:00
ukimsanov 19139b91ed fix(studio): make vertical lane moves persist correctly and harden the z/lane pipeline
Vertical clip moves committed in the store but never survived: two persist
bugs plus a runtime renumber all fought the stable-track-lanes model.

- timelineMoveAdapter deliberately stripped the track from lane-reorder
  persists ('z-only reorder path' — the old z-driven lane model). Lane =
  authored data-track-index now: lane-reorder and track-insert both persist
  the track; plain timing moves omit it to stay SDK-fast-path eligible.
- Display lanes and file tracks are different coordinate spaces:
  normalizeToZones packs sparse authored tracks (1,2,... or gaps, or DOM-index
  fallbacks) onto contiguous display lanes, and lane edits persisted the LANE
  number — silently re-targeting the wrong row in any non-0-contiguous file.
  Elements now record their authoredTrack when remapped; a lane change
  persists the target lane's authored track (store stays in lane space).
- The runtime split same-track clips of different kinds (video vs caption
  div) onto separate renumbered tracks at discovery, so authored indices
  never round-tripped ('drop onto an existing track' bounced back). Removed:
  data-track-index is honored verbatim (render never reads it); kind-based
  row presentation belongs in the display layer if ever wanted.

Adversarial review fixes on the same pipeline:
- runtime: parseInt(attr) || fallback dropped authored track 0 for GSAP and
  overlay clips (parseAuthoredTrack helper honors 0)
- single-clip move fallback persisted only data-start — lane changes snapped
  back on reload (now passes the track to the patch builder)
- lane-change z-sync candidate ignored a multi-selection's time shift, so
  patches were computed against stale overlap sets
- track insert around a locked clip persisted a colliding renumber (the next
  normalize merged lanes); the insert is now refused with a warning
- computeStackingPatches compared leaf z across CSS stacking contexts, where
  ancestor z decides paint order; the sync now partitions by
  stackingContextId and never patches across contexts

Timeline geometry (user-reported):
- fit zoom leaves 20% trailing headroom (FIT_ZOOM_HEADROOM in
  timelineLayout.ts; single fit-pps source, so ruler/lanes/playhead/drag all
  inherit it)
- playhead line center now sits exactly on GUTTER + t*pps at every zoom
  (wrapper had shrink-wrapped to the 9px diamond, off-centering the line);
  ruler ticks center on their timestamp
- ruler: frame-mode steps snap to whole frames (no duplicate labels), hour
  steps added for far zoom-out, tick positions computed as exact multiples
  (no float drift)
2026-07-13 16:48:52 -07:00
Vance Ingalls c6da79cbdb Merge pull request #2358 from heygen-com/07-13-fix_core_cli_attribute_figma_rest_failures_to_the_endpoint_that_failed
fix(core,cli): attribute figma REST failures to the endpoint that failed
2026-07-13 16:16:24 -07:00
James Russo cb69d3fe00 fix(render): surface structured outcomes (#2153) 2026-07-13 19:07:39 -04:00
Vance Ingalls 4ca1552e20 fix(core,cli): attribute figma REST failures to the endpoint that failed
cli_error had no way to tell which figma REST call (images, files_nodes,
variables_local, styles, ...) actually hit RATE_LIMITED/FORBIDDEN/etc, so
the dashboard could see failures spike but not which call caused them.

FigmaClientError now carries a low-cardinality endpoint label (never the
raw fileKey/nodeId), threaded through to cli_error's endpoint property.
2026-07-13 21:41:55 +00:00
James cc3ca2f9f7 fix(core): preserve runtime transport contract 2026-07-13 14:08:52 -04:00
James dcefdd98ca fix(player): version runtime protocol 2026-07-13 13:28:11 -04:00
Miguel Ángel 94c2e0f6eb chore: release v0.7.56 2026-07-13 07:04:42 +00:00
Miguel Ángelandukimsanov df29fa7a5e feat(studio): revamps Studio + improves code quality (#2291)
* feat(studio): glue API coexistence layer for the NLE swap

What: extends 21 glue files so the OLD timeline/canvas engine and the NEW
NLE components type-check side by side: playerStore (multi-select setters,
zoom pin, snap toggle, non-reactive scale scratch), drag-state types gain
optional NLE fields, timelineLayout/timelineAssetDrop/timelineEditingHelpers/
timelineEditing/timelineElementHelpers/studioHelpers/assetHelpers gain the
NLE exports, DomEditOverlay + gestures + AssetContextMenu + Timeline props
gain optional callbacks/params, contexts gain *Optional hooks, and
TimelineEditCallbacks.onMoveElements becomes a bivariant method accepting
both engines' change shapes. patchDocumentRootDuration's test rides along.

Why: this is the keystone that dissolves the old "welded glue" problem —
every symbol the NLE components need is ADDED next to what the old engine
still uses, so the engine components and the swaps can land as separate
reviewable PRs.

How: 15 authored intermediate files (main content + additive symbols; no
behavior changes — new fields optional, new callbacks unused until wired)
plus 6 files whose final content is already purely additive. New exports
without consumers yet carry TEMP(studio-dnd) ignoreExports entries, removed
by the app-shell swap.

Test plan: tsc --noEmit in studio + studio-server (verifies BOTH engines
compile); bunx vitest run (full suite green incl. the 6 new
patchDocumentRootDuration tests); fallow audit clean.

* feat(studio): timeline interaction hooks and lanes component (unwired)

What: the timeline-side wiring layer, unwired: TimelineLanes (the lane
renderer driving drag/resize/marquee), timelineMarquee (+tests),
useTimelineStackingSync, useTimelineGeometry, useTimelineEditPinning,
useTimelineEditingDrops.

Why: everything between the pure drag math and <Timeline> itself; the
timeline-glue swap PR then only rewires Timeline/TimelineCanvas onto these.

How: new files, tsc-clean against the coexistence layer. Unwired components
carry TEMP(studio-dnd) entry registrations, removed at the app-shell swap.

Test plan: bunx vitest run timelineMarquee.test.ts; tsc --noEmit; fallow
audit clean.

* feat(studio): NLE shell assembly (unwired)

What: EditorShell (the full editor layout replacing NLELayout +
StudioPreviewArea), TimelinePane (timeline host with sub-comp rebasing) and
useTimelineEditCallbacks (the callback bag bridging store edits to the
timeline), all unwired.

Why: the shell that App swaps to in the final step; reviewing it standalone
keeps that swap PR small.

How: new files against the coexistence layer; TEMP(studio-dnd) entries
until App mounts EditorShell in the app-shell swap.

Test plan: tsc --noEmit; bunx vitest run (suite unchanged); fallow audit
clean.

* feat(studio): timeline glue swap — Timeline/TimelineCanvas onto the NLE engine

What: flips the timeline glue to its final form (23 files): Timeline and
TimelineCanvas rebuilt on TimelineLanes/TimelineOverlays, useTimelineClipDrag
drives preview/commit through the new drag engine, range selection goes
multi-select, playback loop moves to useTimelinePlayerLoop. Deletes the 9
old-engine files this orphans (group drag, marquee selection, snap targets,
layer gutter, selection overlays + their suites) — each is compile- or
gate-forced by this swap, verified by probe.

Why: second swap step; timeline-only, canvas and App untouched.

How: modified files to final content + forced deletions.
playerStore/timelineEditing/timelineCallbacks stay at their coexistence
form until the app swap (the old App still runs on them).

Test plan: tsc --noEmit; bunx vitest run (full suite); fallow audit clean.

* feat(studio): clip thumbnail modules

What: ImageThumbnail (+tests) and thumbnailUtils (+tests) — frame decode
with SVG/AVIF format fallbacks and rounded-corner clipping — plus
VideoThumbnail updates.

Why: the decode layer for timeline clip thumbnails, ahead of the visual
refresh that renders them.

How: new modules + one modified file; purely presentational.

Test plan: bunx vitest run on both test files; tsc --noEmit; fallow audit
clean.

* feat(studio): assets/blocks panel behaviors + preview helpers

What: blocks tab install flow, right-panel and global drag-overlay polish,
music beat analysis and clip-content rendering hooks, and the
preview-helper utilities backing asset preview.

Why: completes the studio NLE stack on top of the visual refresh.

How: modified files only (kept as one PR: splitting further would produce
sub-150-LOC fragments of interdependent panel glue).

Test plan: bunx vitest run studioPreviewHelpers/studioUrlState suites; tsc
--noEmit; fallow audit clean.

* fix(studio): restore timeline playback loop

* fix(studio): restore missing GSAP helpers module

* refactor(studio): split timeline GSAP helpers

* style(studio): keep timeline helper under size limit

* fix(studio): restore timeline overlays module

* fix(studio): remove stale GSAP import

* fix(studio): restore canonical timeline dependencies

* style(studio): format restored timeline helpers

* style(studio): satisfy helper line limit

* fix(studio): repair rebuilt timeline integration

* feat(studio): complete rebuilt NLE cutover

* fix(studio): guard project and timeline race boundaries

* fix(studio): preserve graded resize and crop geometry

* fix(studio): log resize/rotate commit failures, move anchor accumulator to resize-local

* fix(studio): treat duration-0 tweens as static holds and settle resize position before persist

Instant holds (to()/fromTo() with duration 0) were classified as animated
tweens by every commit route, so resizing or rotating them converted the
hold into a corrupt duration-0 keyframes tween (new value at 0%, old at
100%) that GSAP drops; panel edits appended a losing set. A shared
isInstantHold() now routes them through the static replace-in-place path,
and percentage math guards zero-duration windows.

Separately, anchored-corner resizes painted 3-5 frames at the new size but
old position while the offset persist round-tripped the server. The commit
path now applies the corrected GSAP position synchronously before awaiting
the offset persist, mirroring the scale route's settle.

* feat(studio): gesture-transaction seam with commit observability

Introduce runGestureTransaction — one owner for a gesture commit's
settle -> persist -> record lifecycle. It settles the live DOM
synchronously before any async persist, folds every mutation into one
undo entry via a per-transaction coalesceKey, restores pre-gesture state
exactly once on failure, and asserts (dev console) + reports (PostHog:
commit_transaction / commit_invariant_violation / commit_transaction_failed)
that a persist never changes pixels. The box-size resize path is migrated
onto it; the ad hoc per-route coalesceKey/reload handling is removed.

Extract the resize draft-rect math into resizeDraft.ts to keep the
gesture-handler file under the size cap.

Also: keep url_hash telemetry to the route slug only (drop the query
string, which carried the user's selected element id/selector), and gate
the [hf-resize] diagnostics behind localStorage hf-resize-debug so they
ship as opt-in tracing rather than console noise.

* fix(studio): transaction owns the undo label

The coalesced history entry took the last sub-mutation's label, so a
resize surfaced as "Move layer" (the offset persist) in undo/redo. The
seam now stamps tx.label on every wrapped mutation, so the folded entry
reads as the gesture.

* fix(studio): atomic static size/position commits (no data loss)

Static resize/position holds updated an existing set via delete+add — two
undo entries, and a delete that succeeded before a failed add lost the
hold on disk. Use one in-place update-properties mutation when a set
exists (one undo entry, no partial-failure window). The keyframed-hold
heal that can't be expressed as a property update now adds before it
deletes, so any single failure leaves a recoverable duplicate, never a
lost hold. Transaction-owned commits are tracked via a WeakSet so the
heal path never double-wraps an already-wrapped gesture.

* fix(core): restore timed-clip visibility after a forced timeline rebind

__hfForceTimelineRebind force-rendered the re-registered timeline but never
re-ran the per-[data-start] visibility pass, so after undo or soft reload
every clip rendered regardless of its time window until a full page reload.
Extract the visibility loop into syncTimedElementVisibility and call it from
both syncMediaForCurrentState (unchanged) and the rebind.

* fix(studio): atomic z-order/keyframe/split commits, one undo entry each

Three edit-commit paths hardened onto the one-transaction invariant:

- Z-order reorder (useElementLifecycleOps): N per-element writes now fold
  into one undo entry (coalesceMs Infinity) and, on a failed persist,
  restore already-written files to disk so no partial reorder survives.
- Enable-keyframes (useEnableKeyframes/useGsapKeyframeOps): the intermediate
  convert phase no longer full-reloads the preview (skipReload), killing the
  black-flash remount; convert + edit share one coalesce key = one undo entry.
- Razor split-all (useRazorSplit): snapshot before the batch and restore on
  any failure, so a mid-batch error never leaves un-revertable partial splits.

Shared file-history helpers (RecordEditInput, DomEditCommitBaseParams,
readProjectFileContent, restoreFilesToOriginal) dedupe the rollback/commit
logic across these paths. Commit options thread as one partial object rather
than field-by-field. Test setup extracted into colocated helpers.

* fix(studio): fold multi-step edits into one undo entry; guard text revert

- Gesture recording (useGestureCommit): the per-property-group commits now
  share one coalesce key and only the last reloads, so a recording is one
  undo entry and one preview reload instead of up to four.
- Delete selected keyframes (deleteSelectedKeyframes, split out of
  timelineEditingHelpers): N removals fold into one coalesced undo entry
  with a single reload.
- Text-field commit (useDomEditTextCommits): commitDomTextFields now uses
  the same version-guarded revert as handleDomTextCommit, so a stale failed
  commit can no longer stomp a newer successful one.

* feat(studio): batch a gesture's mutations into one atomic server write

A transaction that emits N mutations previously did N sequential POSTs,
each rewriting the file and soft-reloading — the root of the multi-phase
persist window. Add a gsap-mutations-batch endpoint that validates every
mutation up front, applies them in one in-memory rewrite chain, and writes
the file once (all-or-nothing: an invalid entry rejects the whole batch,
no partial write). The seam buffers a transaction's commits and, when more
than one targets the same file, dispatches a single batch — one write, one
history entry, one reload. The batch capability rides on the existing
commit-function reference; no option fields are threaded through callers.

* fix(studio): soften off-canvas indicator outline to 30% opacity

The dashed off-canvas selection outline at 60% was noisy with many
protruding elements on screen; drop the resting opacity to 30% (hover
still restores full opacity so it stays discoverable).

* fix(studio): drop off-canvas indicator outline to 10% opacity

Follow-up to the 30% softening — 10% resting opacity reads much calmer
with many protruding elements; hover still restores full opacity.

* fix(studio): gate [hf-commit] console traces to dev only

The start/settled/persisted/restore lifecycle traces logged on every
gesture commit in all environments — console noise for end users. Route
them through a dev-only traceCommit helper (matching the pixel-violation
error's existing DEV gate). The commit_* PostHog events stay always on;
they are the production observability, the console lines are a dev aid.

* fix(studio): count actual reloads, not softReload requests, in commit telemetry

A resize's size and offset persists both request softReload; the seam
counted each request, so a batched gesture reported reload_count 2 even
though the batch is one write and one reload. Compute the count from what
dispatchBufferedCommits actually did — one for a batch, the request count
for the sequential fallback.

* fix(studio): rotate hover + off-canvas overlays with the element; flicker-free crop

- Hover overlay applied the element's rotation only to the selection chrome,
  not the hover box; it now rotates about center like the selection, via a
  shared orientedGroupAwareOverlayRect router (one owner for rotation-aware
  overlay geometry across hover/selection/off-canvas).
- Off-canvas indicator was axis-aligned; it now rotates with the element and
  inverse-rotates the canvas-exclusion clip into the element's local frame,
  so the protruding-sliver clip stays correct for rotated elements.
- Crop commit re-lifted the element only in the commit's .then(), so one
  frame painted the cropped state (the flicker). Re-lift synchronously right
  after onStyleCommit (which applies the clip before its first await), so the
  cropped state never paints; the persisted file value is unchanged.

* fix(studio): address code-review findings across the commit-hardening campaign

Correctness (would ship green, bite under latency):
- Enable-keyframes phase 2 now carries coalesceMs: Infinity, so the convert
  folds into one undo entry instead of splitting past the 300ms default.
- The SDK keyframe persist path forwards coalesceMs (CutoverOptions gains the
  field); multi-keyframe delete and convert coalesce correctly when SDK-routed.
- Razor split-all's rollback is guarded so a failing restore can't swallow the
  error toast that tells the user the split failed.

Simplification (single source of truth / no dead flexibility):
- Decompose resolveResizeDraftRect (drops a fallow-ignore suppression).
- Delegate the third readProjectFileContent copy to the shared helper.
- Inline setPatchFromUpdateProperties (its only caller passes one mutation).
- One toSdkPersistOptions translates gesture overrides to SDK options.
- Bundle the reorder-rollback deps into one object (was 7-9 positional args).
- Dedupe the 'last group reloads' ternary; type gesture options as
  CommitMutationOptions; drop a Map+array wrapper around a single write.

* feat(studio): atomic z-order reorder via batch patch-element endpoint

Z-order reorder issued N per-element inline-style patches (one server
write each), so a mid-chain failure could leave a partial reorder on disk.
Add a patch-elements-batch endpoint that validates every patch, folds them
over the file in one in-memory rewrite, and writes once (all-or-nothing;
unsafe input rejects with no write). The reorder now sends one batch per
source file and records one undo entry. Because a failed atomic write
persists nothing, the interim disk-write-back rollback (restoreReorderedFile
/ restoreFulfilledReorderFiles / ReorderRollbackDeps) is deleted — failure
rolls back only live DOM/store state. Closes the last disk-atomicity gap.

* fix(studio): razor-split undo no longer silently no-ops

The split clone was written to disk without a data-hf-id, so the split
endpoint recorded that unstamped HTML as the undo entry's afterHash. The
next reloadPreview() ran the preview route's ensureHfIds write-back, which
minted a fresh id and persisted DIFFERENT bytes — so at undo time the disk
hash no longer matched afterHash and editHistory's content-mismatch guard
silently refused the undo (no write, no network, no error). Stamp the split
output via ensureHfIds in splitElementInHtml before it is written/returned,
so the preview write-back is a no-op and the recorded afterHash always
equals the final on-disk bytes. Fixes at the source rather than relaxing the
mismatch guard. Corrects the stale comment that credited forceReloadSdkSession.

* feat(studio): closed-hand grab cursor on the rotate handle

The rotate handle used the default arrow cursor; show a grabbing
(closed-hand) cursor on hover to signal it's grabbed and dragged to rotate.

* fix(studio): dropping a dragged element over another no longer selects it

A moved drag's release fired the box click, which re-selected whatever now
sat under the pointer via the hover cache — so dropping an element over a
higher-z one selected the drop target instead of keeping the dragged
element selected. The drag-move branch now suppresses the next box click,
mirroring the resize branch.

* fix(studio): group drag is one undo entry, not one per element

Dragging a multi-selected group committed each member's position write as
its own undo entry, so reverting took N Cmd+Z presses. Force a shared
coalesceKey (infinite window) across every member's commit so they fold
into a single undo entry, like the other multi-step commit paths.

* fix(studio): undo of a split no longer leaves a ghost clip in the timeline

The file and the composition iframe revert correctly on undo, but the
timeline panel kept a ghost node for the split clone. The element-merge
that repopulates the timeline preserves elements the fresh scan dropped —
intended for enriched sub-composition children a bare DOM re-scan misses,
but it also preserved a genuinely-removed TOP-LEVEL element (the split
clone after undo), leaving a phantom clip. Restrict the preserve to
elements with a compositionSrc (the enriched sub-comp children); a
top-level element missing from the fresh scan was truly removed.

---------

Co-authored-by: ukimsanov <ular.kimsanov@heygen.com>
2026-07-13 02:55:36 -04:00
Vance Ingalls c830aa83c5 chore: release v0.7.55 2026-07-12 11:52:53 -07:00
James 0af07a07c5 fix(core): enforce strict runtime safety 2026-07-11 21:31:30 -07:00