Commit Graph
32 Commits
Author SHA1 Message Date
Miguel Ángel eec3c51d75 perf(producer): multi-worker mp4 renders start encoding while frames are still being captured (#5952)
* perf(producer): multi-worker mp4 renders start encoding while frames are still being captured

On the multi-worker disk capture path the encoder used to start only after
every worker had finished. It now starts with capture and is fed frame 0, 1,
2... in order as each frame file lands, with the same encoder arguments, so
the output is byte-identical and the encode left after capture is shorter.
Off for drawElement capture (a failed self-check discards every frame) and
for png/gif/webm/mov/HDR/GPU/chunked/HLS output. If the overlapped encode
fails, the frames are encoded after capture exactly as before.

* perf(producer): encode during capture only when a core is spare for the encoder

With every core busy capturing, the encoder only slowed capture down, so the
overlap now runs only when the render uses fewer workers than the CPU count
worker sizing sees. Also pins the reviewed producer test-lane source hash and
drops an added comment line.

* refactor(producer): shorter comments on the encode-while-capturing helpers
2026-10-21 14:19:54 +00:00
Miguel Ángel 992df8b203 perf(cloud): move project bytes once through shared content storage (#5772)
* perf(producer): distributed chunks download only the videos they show

A project video under compiled/ that chunks extract their own frames from
now goes only to the chunks that show it, like video-sources/ files. A
chunk skips the readiness wait for a deferred video it does not show, so
it no longer logs media_load_failed for a file it was never given.

* fix(producer): cloud site uploads pack the files their id hashes, symlinks included

* perf(aws-lambda): chunks read only the byte ranges of a video they need

A chunk that extracts its own frames from a deferred project video now
reads it from S3 by byte range through a short-lived pre-signed URL,
instead of downloading and hashing the whole object first. S3 attests the
object's stored SHA-256 before the URL is signed; every other artifact is
still downloaded and verified as before.

* perf(aws-lambda): upload project files once to a shared content-addressed area

* chore(producer): keep planV2 comment share at the base level

* fix(engine): verify the TLS certificate of https video inputs and never surface their signed query

* fix(aws-lambda): renders re-upload a site's expired files instead of failing

* perf(aws-lambda): the plan step probes project videos in place instead of downloading them

* fix(engine): https video reads reconnect and time out, and redaction covers wrapped causes

Signed-URL reads now pass -rw_timeout, -reconnect and -reconnect_delay_max (both Lambda builds accept them) and ffmpeg also -reconnect_on_network_error, so a transient S3 error or a stalled read fails fast or recovers instead of waiting out the process timeout. Query redaction now descends into error.cause.

* fix(aws-lambda): share entry bundles and ratchet package budget

* fix(aws-lambda): site ids uploaded before files.json still render

A site id from an earlier sites create has only sites/<id>/project.tar.gz.
renderToLambda now falls back to that tarball, which the plan step still
reads, and when neither key exists it fails before starting with both keys
named and the fix (run sites create again).

* fix(aws-lambda): renders fail before upload on a stack too old to read sites

A stack deployed before files.json sites untars the site file in its plan
step and fails after four retries. renderToLambda now reads the state
machine definition first and stops with STACK_TOO_OLD and the redeploy
command when the plan task does not list SITE_MANIFEST_INVALID, which new
SAM and CDK stacks now treat as terminal. The README's upgrade section
drops the planProtocol v1 fallback, which hits the same failure.

* docs(aws-lambda): document shared content storage and the upgrade path

The deploy guide still described the tarball HeadObject short-circuit. It
now covers the cas/sha256/ store and its 30-day lifecycle rule, the
STACK_TOO_OLD, SITE_FILES_MISSING and SITE_NOT_FOUND errors, that old site
ids keep working, and that every project uploads once more after the
upgrade. A test keeps a troubleshooting entry for each pre-submit error.

* fix(producer): chunks log each video they read by URL, without its query

A chunk reading a video straight from the bucket left no trace in its log.
It now logs one line per remote source with the path and the URL minus its
query string, so signatures never reach the log.

* fix(engine): ffmpeg errors never keep part of a signed URL's query

A process's stderr tail was trimmed before its URLs were redacted, so a
cut inside a signed URL left a query fragment the URL pattern no longer
matched, and the fragment reached the error. The stderr tail is now
redacted before every trim, and the redactor also strips a signing
parameter cut off from its URL.

* fix(aws-lambda): comments name the site manifest instead of a file path

* fix(engine): stderr redaction survives chunk splits, and every ffmpeg spawn uses it

The stderr tail was redacted on each chunk and then cut, so once a cut
severed a long URL's scheme, the rest of its signature in the next chunk
matched neither pattern. The tail is now kept raw with 2x slack and
redacted only when the text is produced, then cut to size. The unused
producer audioExtractor (its own spawn, unredacted stderr) is deleted and
the parity harness's PCM decode goes through ManagedChildProcess; a test
fails on any ffmpeg/ffprobe spawn in engine, producer or aws-lambda that
does not.

* chore(producer): record the audioExtractor deletion as intended

* fix(engine): drop a signature fragment the stderr tail cut from its URL

The raw tail is kept at twice the cap, but that cut can itself land inside a
signature, and when redaction shrinks the rest below the cap the fragment
survived. After a cut, the severed token is dropped before redaction.

* refactor(engine): name the severed-token drop instead of commenting it

* test(engine): a cut-off URL leaves nothing behind; aws-lambda size budget to measured

* fix(producer): chunk URL-read tests use main's frame list; producer size budget to measured

* chore(producer): size budget at the measured size, no headroom

* chore(producer): size budget back to measured x1.05, the check's own rule
2026-10-19 19:23:51 +00:00
Miguel Ángel 8c00ebad80 fix(core): show a scene's starting state on a render's first frame (#5614)
* fix(core): show a scene's starting state on a render's first frame

A seek to the time a GSAP timeline already sits at renders nothing, so a
sub-composition timeline at 0 never applied its t=0 steps before frame 0
was captured. Every runtime seek now goes through seekGsapTimeline, which
redraws the timeline silently when the seek did not move it.

* test(producer): share the frame-level reader across render tests

* fix(core): name the in-place render skip instead of commenting it

* perf(core): redraw a parked scene timeline once instead of every frame

* fix(core): redraw only a scene timeline GSAP has never drawn
2026-10-14 19:50:07 +00:00
Miguel Ángel 95837a3df7 fix(core): keep the colour grade on a graded video's first rendered frame (#5575)
* fix(core): keep the colour grade on a graded video's first rendered frame

A graded clip rendered ungraded for one frame wherever a capture session
first drew it: the clip's own first frame, a parallel worker's first frame
inside it, or a capture segment's first frame inside it. The grade dropped
the clip while its injected frame was still decoding, so the redraw after
decode had nothing to draw.

Part of #5548

* chore: pin the producer test-classification hash and drop an added comment
2026-10-14 03:32:35 +00:00
Jerrai e1925d4317 feat(audio): composition master bus (data-fx-chain on the root) (#5420)
* feat(audio): composition master bus (data-fx-chain on the root)

A clip can belong to only one audio group, so there was no way to put one
effect, such as a limiter, across the whole mix. The data-fx-chain on the
top-level composition root now runs once over the sum of every clip and every
group, after each group's own chain and fader. No new attribute: a sub-composition
root's data-fx-chain was never applied to anything and still is not.

Render: when a master chain exists, mixAudioTracks writes a float WAV instead
of AAC, applyAudioFxChain runs the chain over it, and ffmpeg encodes AAC last,
so the chain reads unclipped samples. An unreadable chain is a mix failure, as
for a group. Preview: the transport splices the chain between the clips' sum and
the monitor, re-anchored per play generation and watched for edits.

Only the top-level root is read. No master automation: the root's data-automation
is not read as the bus's. No lint rule: data-fx-chain is valid on clips, groups
and roots, and the one place it does nothing (a sub-composition root) has always
been silent.

— Jerrai

* fix(core): preview routes every audible video through the master bus

A root data-fx-chain is attached only inside the Web Audio graph, but a plainly
audible <video> joined that graph only for its own chain, group, automation or a
volume over 1. So preview limited the music and left the talking head dry, and a
composition whose only audio is video got no master chain at all, while export
sums every audible element into the master. A master chain on the top-level
composition root is now a reason to join, the same as a video's own chain.
Elements under a root with no chain keep native output. Sub-composition roots
are still ignored.

— Jerrai

* fix(audio): master bus review round 2 (temp dir, tests, docs, Studio meter)

- audioMixer: a fatal FX error in the master pass or a group bus left the
  work directory (the full float sum, about 1.4 GB an hour) on disk. The
  final mix now runs in try/finally and the group rethrow removes it first.
- Tests: the "once over the sum" case now uses a limiter then a gain, so a
  per-clip chain (-10.4) and a doubled one (-18) both fail it; a new case
  proves the sum stays float until the chain reads it; the fader case uses
  a group volume of 0.5 so the fader's position is exercised; the work-dir
  removal is covered for both paths.
- Docs: "Three rules exist" (the master-bus lint rule is gone), a bad master
  chain stops the render with audio_processing_failed, a sub-composition
  file opened on its own has its root chain as the master bus, and a seek
  clears a group or master limiter.
- Studio: TimelineElement.masterChain carries the root's data-fx-chain, so
  the program meter shows for a video-only composition whose only audio
  routing is the master chain, as preview now plays it.
- Comment blocks over four lines cut; webAudioTransport.setRate split so
  its CRAP score is under the Fallow threshold.

— Jerrai

* fix(audio): master chain reaches tracks the render adds; honest plain-limiter copy

- Master chain: it was carried on each parsed AudioElement, so a track the
  producer adds itself (appendAutoDetectedVideoAudio, the browser-discovered
  audio in probeStage) never had it, and a composition whose only audio was
  such a track exported with no master chain, no ceiling and no warning. It is
  now a composition property: parseMasterFxChain(html) at compile, carried on
  CompiledComposition and CompositionMetadata, passed to processCompositionAudio
  by runAudioStage (in-process and distributed plan). AudioElement.masterFxChain
  is removed so there is one source. Each forward (compile stage, local
  orchestrator, distributed plan) has a test that fails when it is dropped.
- Plain limiter: it follows the level with no lookahead and Level after is
  applied past the ceiling, so it cannot promise "nothing gets past" or "never
  clips". Studio copy (description, panel text, knob label, summary) and the
  hyperframes-audio skill now say a fast or inter-sample peak can pass it and
  point to the true-peak limiter for a delivery limit. A copy test guards it.

— Jerrai

* fix(producer): keep master bus comments within the ratchet; run the plan test with the ffmpeg tests

Drop three one-line field comments that raised their files' comment share,
and list plan.masterBus.test.ts with the integration tests because plan()
reads the ffmpeg version.

— Jerrai

* chore(ci): repin the producer test-classification source in the reachability map

The reachability map pins the hash of test-classification.mjs, which now
lists one more integration test. The map's producer lane command already
covers every test under src, in both the unit and integration matrix lanes.

— Jerrai
2026-10-11 19:07:00 +00:00
miga-heygenandMiguel Ángel e23b3a3e31 fix(engine): copy border-width/style/color onto the replacement video frame (#3993)
* fix(engine): copy border-width/style/color onto the replacement video frame

injectVideoFramesBatch substitutes each <video> with a sibling <img> holding
an extracted still frame, copying an allow-listed set of CSS properties from
the video's computed style onto the img. border-width/border-style/
border-color were absent from that allow-list, so any border authored
directly on a <video> never reached the replacement image and disappeared
from render/snapshot output. border-radius and clip-path were already on the
list and already clip a replaced element's content correctly without
needing overflow:hidden, confirmed by a real-Chromium test that exercises
the actual capture path and reads real screenshot pixels.

Also corrected a stale comment in frameCapture.ts claiming
detectCssEffectRisk can return "clip-path" as a risk value -- it can't; that
string only ever comes from a separate, animation-only at-risk-props gate
further down the same file.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* test(producer): regenerate style-9-prod golden for the border fix

style-9-prod's video has an authored 8px border + 16px border-radius
(design_review.md calls out the "floating" look) that never rendered before
this fix, so its committed golden baked in the pre-fix (borderless) output.
Regenerated via `tsx src/regression-harness.ts style-9-prod --update`;
verified the diff is exactly the border/radius becoming visible (extracted
frames before/after) and the fixture passes its own visual/audio checks
again (100/100 checkpoints, correlation 1.000).

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* fix(engine): measure the video's box before styling its replacement frame

injectVideoFramesBatch measured the video's used box (offsetLeft/Top/
Width/Height) after creating, inserting, and styling the replacement
<img> sibling -- once that copy loop started carrying border-width
(added for the border-visibility fix), the freshly-inserted, still
in-flow, now-bordered <img> competed for space in a flex row before
the video's own box was ever read. In a flex-centered layout (video
width:100%, sharing a row with the img sibling), that shrank the
measured video box by the exact width of the border, so the img ended
up sized from the video's post-shrink box instead of its authored one.

Moved the measurement to before the <img> is created/inserted/styled
at all, and set img.style.boxSizing = "border-box" explicitly after
the style-copy loop, since offsetWidth/offsetHeight (and the
getBoundingClientRect fallback) are always a border-box measurement
regardless of what box-sizing value that loop copies from the video's
own computed style.

Added a flex-centered regression test asserting the replacement img's
box stays identical to the video's box; confirmed it fails with the
old measurement order (a 16px border shrinks a 500px box to 484px) and
passes with the fix. Regenerated the one fixture (style-9-prod) whose
committed golden had baked in the shrunk-frame geometry.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* refactor(engine): consolidate video-box measurement into one object

Follow-up to c88890357: group the four measurement locals into a
single videoBox object instead of four loose consts, and trim the
surrounding comments down to their load-bearing content. No behavior
change -- same measurement order, same fallback conditions, same
applied style values; re-verified red (reverting the measurement order
still reproduces the 500px -> 484px shrink) and green.

Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>

* refactor(engine): trim the border-fix comments to the invariant

* test(producer): keep main's style-9-prod compiled.html; timings are unchanged

* test(producer): repin the classification source hash for test reachability

* fix(core): a color-graded bordered source keeps its canvas inside its border box

* fix(core): a graded source with an empty content box still shows its border

* fix(core): a border-only graded canvas stays hidden until the source has drawn

* fix(core): border-only graded canvas shows only while grading hides the source

* test(core): pin the border-only canvas hide after a context loss

* fix(core): grading canvas carries no border, so a graded source never paints it twice

* fix(core): graded injected frame drops its border once grading draws over it

* fix(core): a released grading entry gives the injected frame its border back

* fix(core): a released injected frame takes the video's current border style

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-10-10 18:17:23 +00:00
Miguel Ángel 3b89bfe8a7 fix(engine): motion blur works over video by holding each video frame across samples (#5150)
* fix(engine): motion blur works over video by holding each video frame across samples

Each output frame's injected video frame is now held for every sub-frame
sample and probe of that frame, so footage stays as shot and only the
layers over it blur. The refusal for sessions with a before-capture hook
is removed.

Fixes #5144

* fix(engine): trim held-video comments, pin the new test-classification hash

* fix(engine): a blurred frame at a sub-composition cut keeps its video

Each sample now decides which videos show at its own time, like every other
layer, and only a video on screen at the output frame's time keeps that
frame's picture. Before, the visible set was taken at the frame's time while
sub-composition hosts were hidden at the sample's time, so the samples just
before a cut showed no video and the cut frame dipped toward black. The
before-capture hook takes the held time as an optional third argument, and
the early injection is gone: the GPU re-render now always runs at the page's
own time.

* style(engine): one doc comment for the before-capture hook

* fix(engine): a video animating its own style stays in step when blurred

The injector copies a video's own style only when its frame changes, so the
first injection of each blurred frame now runs at the frame's own time
before the samples. A video sliding by its own transform no longer sits a
quarter frame behind with blur on.

* test(producer): a two-line header for the motion blur over video test

* test(producer): reach the cut fixture by path, not a URL fallow reads as an import
2026-10-07 05:46:10 +00:00
Miguel Ángel 04736006b1 test(producer): unit tests never reach the network (#5135)
* test(producer): unit tests never reach the network

* test(producer): the unit lane refuses sockets to other hosts, not only fetch

* test(producer): refuse outside hosts at the lookup, not by parsing socket calls

* test(producer): keep dns.lookup promisify-compatible under the no-network guard
2026-10-07 00:52:01 +00:00
Miguel Ángel 39a693c0a4 fix(engine): a render fails when a composition's own script throws before its timeline binds (#5033)
* fix(engine): a render fails when a composition script throws before its timeline binds

* fix(engine): an unrelated page error no longer fails a render whose timeline registers late

* fix(engine): only the composition's own scripts fail a render, local or distributed

* style(engine): format the script failure change

* fix(engine): a third-party browser rejection no longer fails a render

* refactor(engine): one page URL for navigation and error attribution

* fix(engine): a rejection after a hash change or in an iframe no longer fails a render

* fix(engine): a widget's error no longer fails a render once its script is inlined

* fix(core): name injected and inlined scripts without building code from library input

* fix(engine): a third-party embed's eval or inserted script no longer fails a render

* fix(producer): a widget's inline handler or a sub-composition no longer misreports a render

* refactor(engine): read each script response once and keep comments within 120 characters

* fix(engine): a scene that throws after registering its timeline no longer cuts a render short

* fix(engine): a composition script failure names the error and its real cause

* fix(engine): a failed VFX chain fails the render at once instead of shipping a missing layer

* fix(core): a VFX layer that is empty on one frame renders empty instead of failing or going stale

* fix(core): a VFX layer that grows from zero size renders instead of staying missing

* fix(core): a VFX layer hidden or late while empty renders once it has a size

* test(producer): cover a VFX layer that is 0×0 under a host that starts later

* test(producer): pin both VFX 0×0 marks, with a GSAP-shaped wipe and a real late host

* test(producer): a late VFX host with a GSAP wipe catches a walk that skips hidden hosts
2026-10-05 16:45:18 +00:00
Miguel Ángel b3d2b82fe9 feat(core): the renderer's font pipeline is importable from @hyperframes/core/fonts/embed (#5041)
* feat(core): the renderer's font pipeline is importable from @hyperframes/core/fonts/embed

* style(core): format the font pipeline and state the bundled-subset invariant

* test(producer): repin the test lane map after the font tests moved to core

* fix(core): images build fonts once, CLI bundles one pipeline, font tests pass on Windows

* test(core): font retry tests get a budget no slow machine can exhaust

* test(core): the Retry-After budget test fails when the budget is ignored
2026-10-05 04:54:53 +00:00
Miguel Ángel 16871a1796 fix: preview and bundled scripts run where and when the author put them (#5014)
* fix(core): bundled local scripts keep their own place, defer and async

The bundler joined every local <script src> into one inline script at the first one's position. That dropped defer and async (a deferred main.js ran before a deferred CDN gsap), moved later files ahead of CDN scripts between them, and let one file's error stop the rest. Each local script is now inlined where it stands with its attributes; a deferred or async one keeps its tag with its file as a data: URL. Inline-script merging also no longer folds in nomodule scripts, which dropped the attribute.

* fix: preview scripts run after the runtime when the bundler fails, and inlined files are escaped

- When the bundler returns nothing or throws, the preview places the runtime
  where the bundled page does (end of head) instead of after the composition's
  scripts or not at all; core's placement moves to insertRuntimeTag.
- Every HTML-spec JavaScript MIME type counts as a classic script for merging
  and the web-font gate.
- Inlined local files and merged runs are escaped with escapeInlineScriptSource.

* fix: deferred local scripts run late without data: URLs, and authored runtime reads survive

- Local defer/async scripts are inlined in their own tag with the attribute
  kept; the font-gate runner (and its old-runtime fallback) runs an inline
  classic defer script after the classic scripts, in document order, so a page
  policy that allows inline scripts but not data: still runs them.
- stripEmbeddedRuntimeScripts matches the bootstrap attribute and runtime file
  names on the tag, not runtime words in an authored script's text.
- The preview applies its runtime on every path, so an adapter page without
  one still gets it; the inline escaper writes <!-- as \x3C!--, valid in a
  unicode regex.

* fix: a deferred inline script waits for the deferred CDN script before it to load

* fix: an authored script that mentions the runtime marker no longer stops the runtime being added

* fix: only inlined deferred files run late, head ones included, and renders skip a CDN runtime link

* fix: deferred head files run as before, and one selector owns the deferred-file rule

* fix: a local file's legacy <!-- comment no longer breaks its merged run, and escapes keep case

* fix: a local file inlined on its own keeps working with a legacy <!-- comment

* test(core): a local non-JavaScript file keeps its text as written
2026-10-04 22:11:55 +00:00
Miguel Ángel f7ef18dca8 fix(producer): renders leave no captured frames behind when interrupted (#4694)
Ctrl+C during a render left its whole work dir of captured frames (and a
staging dir) in the renders folder. Puppeteer's default SIGINT handler kills
Chrome and exits the process before the render's own cancel path can remove
them. The engine keeps that default unless the host owns Ctrl+C; the CLI's
render cancellation scope claims it while a render runs, so the render aborts
and cleans up after itself.

A render killed outright (SIGKILL, crash) cannot clean up, so each work dir and
staging dir now records its owner process (pid, hostname, boot, and on Linux
the pid namespace), and the next render into the same folder removes
the ones whose owner has exited.

Cancelling a render while its browsers start no longer leaves anything
running that kept a batch render alive after Ctrl+C: the BeginFrame warm-up
loop, the probe browser and file server, or a capture browser whose launch
finished after the cancel (now closed before the worker settles, since
Puppeteer's exit hook skips every other live browser).
2026-09-28 21:58:06 +00:00
Miguel Ángel 5383e486bb fix(producer): gif renders survive rgb frames among transparent ones (#4610)
* fix(producer): gif renders survive rgb frames among transparent ones

* test(producer): run the gif mixed-frame encode test in the ffmpeg lane

* fix(producer): gif encode test passes the argv, reachability and comment checks

* fix(producer): transparent gifs clear every frame so an opaque frame never lingers

* fix(producer): only gifs that turn translucent after an opaque frame get whole cleared frames

* fix(core): plain text keeps its own gif control block; gif encode failures share one shape
2026-09-28 06:48:49 +00:00
Miguel Ángel 625b07fe2d test(producer): run the late-host pip and dogs-captions fixtures in CI (#4625)
* test(producer): run the late-host pip and dogs-captions fixtures in CI

The pip fixture wrote its video start in root time without the global
basis marker that PR 3732 made the contract, so it rendered the empty
host. Mark it global and schedule both fixtures that never ran in CI.

* ci(producer): split regression fixtures across nine shards

dogs-captions runs about eight minutes on its own; a ninth shard keeps
the other shards near their previous wall time.

* ci(producer): run dogs-captions in a nightly regression job instead of on every PR

* ci(producer): base the dogs-captions timing and nightly reason on two CI runs
2026-09-28 06:09:39 +00:00
Vance IngallsandClaude Sonnet 5 b32b9a7dab feat(runtime): data-vfx-chain — a seek-deterministic per-pixel effect element (#4306)
* feat(core): data-vfx-chain defs and chain parsing (mirrors data-fx-chain)

Mirrors audioFx.ts's shape for the per-pixel VFX chain: a versioned
JSON chain attribute (data-vfx-chain), a def registry with typed
params (number/enum/bool/ref), and parse/serialize/normalize helpers.
HF_VFX holds one def, fractal-noise, with a placeholder frag; the
kernel and its consumers (packages/core/src/runtime/vfx.ts) land in
Task 1.2/1.3 of the vfx-chain-runtime plan, so vfx.ts is added to
.fallowrc.jsonc's entry list for now.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* feat(runtime): paint data-vfx-chain canvases on every seek

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): fractal-noise kernel (Basic/fBm approximation) with CPU reference

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): self capture through layoutsubtree with the page-composite readiness protocol

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): wave-warp kernel (Sine)

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* feat(vfx): displacement-map kernel (self-referential map)

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* test(vfx): chain order is nesting order; preceding CSS effects are captured

...and following ones apply outside. The plan's one-line message for Task 2.4
is 105 characters; commitlint caps the header at 100, so the tail moved here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* test(vfx): seek determinism and CPU-reference PSNR for fractal-noise

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): size the output canvas from the host's layout box, not its transformed AABB

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* feat(telemetry): vfx node count, capture class and types on render_complete

Threads vfxNodeCount, vfxCapture and vfxTypes from a static scan of the
compiled composition's data-vfx-chain hosts (mirrors the existing
compositionElementCount/colorGradingCount scan) through
RenderPerfSummary.drawElement into the render_complete event, next to
de_capture_mode. Exports chainCapture/parseVfxChain/HfVfxCapture from
@hyperframes/core's index for the producer to consume. The PostHog
dashboard tile is not created here — left for the coordinator.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* docs(vfx): data-vfx-chain guide — element shape, capture table, Studio flag, known constraints

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): register chain hosts that arrive with a sub-composition mount

`initVfx(document.body, fps)` ran once, synchronously, three lines after
`void loadExternalCompositions(...)` — so every `data-vfx-chain` host that
enters the DOM only when a `data-composition-src` mount resolves was never
registered. An unregistered host paints nothing and reports nothing: no
`[HyperFrames] composition script error`, the `.hf-vfx-out` canvas keeps its
300x150 default, and `paintVfx` never even arms the page-composite flag.
Measured on a real multi-file export served raw: `#main-l5-text`'s output
canvas stayed 300x150 and `window.__timelines` never gained the sub-comp.

Re-scan in the loader's `.finally`, before `maybePublishRenderReady()`, so
registration precedes readiness. `initVfx` now releases the outgoing
registry's programs, capture textures and ping-pong targets first — the
output canvas hands back the same WebGL2 context on a re-scan, so the
previous pass's GL objects would otherwise leak.

Two browser cases in `vfxDeterminism.test.ts`, both against the real runtime
bundle: a host whose `.hf-vfx-in` IS the mount (already worked — the mount
replaces the wrapper's children, not the wrapper, so the registered source
node survives), and a host that arrives INSIDE a mounted sub-composition
(failed with `armed: false` and no error; passes now).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): runtime tsconfig typecheck passes

Under noUncheckedIndexedAccess, resolveCaptureSource's null return
widened VfxEntry.src past its VfxCaptureSource | undefined type; the
function is internal-only, so its return type moves to
VfxCaptureSource | undefined instead. Indexing PingPong.framebuffers
by a non-literal index produced | undefined against
WebGLFramebuffer | null, coalesced to null. No behavior change.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): structural DOM predicates instead of realm-bound instanceof

vfx.ts checked `instanceof HTMLCanvasElement`/`HTMLElement` directly, which
returns false for inner-realm nodes when the Studio previews across an
iframe realm. domRealm.ts had no canvas predicate yet, so this adds
isCanvasElement mirroring the existing isImageElement pattern, then swaps
all three vfx.ts checks to the structural predicates the lint guard requires.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(vfx): paint self-capture hosts under hyperframes snapshot, not only the engine path

`paintVfx(t, { engineMode: true })` armed the page-composite protocol and
returned, betting that every capturing chain runs under `frameCapture.ts`.
`hyperframes snapshot` (and check/compare/validate/layout, and Studio's
thumbnail capture) seek through the same `renderSeek`, never read
`__hf_page_composite_pending` and never call `__hf_page_composite_resolve` —
so a `self` chain painted nothing there, in silence, because its content
lives in a `layoutsubtree` canvas the browser never paints directly.

Engine mode now arms the preview-side capture as well and paints on whichever
completes first. A seek token stops a superseded async capture from repainting
a newer frame, and a registry-identity check stops it painting an entry
`initVfx` already released. `resolveVfxCapture` stays non-idempotent on
purpose: the engine resolves only after its own before-capture hooks have
mutated the DOM, so its capture is still the authoritative one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): an exporter-emitted .hf-vfx-out gets the box the spec fixes for it

findOrCreateOut adopted a canvas the exporter had already emitted without
applying the layout cssText, so it kept the default position:static;
display:inline and wrapped to the line AFTER the layer-wide .hf-vfx-src
canvas — painting a second, misplaced copy of the layer one full layer
height below the host. Measured on retro-wave #main-l6-text: .hf-vfx-src
rect top 315.1 h 93.0, .hf-vfx-out rect top 409.2, both style=null,
position static (ae-mcp findings Task 3.5b). Hosts with no emitted
out-canvas were never affected, which is why only this one host moved.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* refactor(telemetry): vfx_node_count counts hosts, not chain nodes — rename to vfx_host_count

The field increments once per `data-vfx-chain` attribute occurrence, never
per node inside a chain's JSON, so the name promised something the scan does
not measure. Renames the internal `vfxNodeCount` and the wire property
`vfx_node_count` to `vfxHostCount`/`vfx_host_count` across the orchestrator
scan, the perf summary, the CLI render path and the telemetry event. No
dashboard consumes the field yet, so the wire rename costs nothing now and
would cost a migration later.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): join the preview capture to the seek-completion barrier, not race it

`paintVfx` fired `capturePreviewThenPaint` and forgot it, so nothing the CLI
awaits waited for a `self` chain's paint. Every snapshot-family command
(`snapshot`, `check`, `compare`, `validate`, `layout`) seeks through
`seekCompositionTimeline`, which drains `window.__hfWaitForSeekCompletion`
and then allows one settle race before screenshotting — and only the
`"hf-seek"` event's `waitUntil()` could put anything in that barrier. The
screenshot therefore landed on however many hosts happened to have finished,
which varied with host count and machine speed.

Extracts the "track, untrack on settle, retain the first rejection" block
`dispatch()` built inline into an exported `registerSeekCompletion`, and has
`paintVfx` register the preview capture through it. Also awaits the per-host
paints with `Promise.all` instead of sequentially: N hosts cost about two
animation frames now, not 2N.

Measured on the pre-fix bundle with two `self` hosts, both output canvases
read `[0,0,0,0]` at the moment the barrier returned; they painted only
because the settle race that follows happened to be long enough. Both tests
added here fail on that bundle.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): report WebGL context loss loudly instead of silently no-op painting

One WebGL2 context per `data-vfx-chain` host, against a browser cap that is
commonly 16 and shared with `colorGrading.ts`'s per-element contexts. A lost
context makes every later call on it do nothing, per spec — so the chain kept
"painting" a blank canvas with no error, which is exactly what the module's
loud-failure contract exists to prevent.

Adds the `webglcontextlost` listener pair's first half, following
`colorGrading.ts`'s precedent: `preventDefault()`, mark the entry, report
once through `reportVfxError`. The entry is then skipped by `paintVfx`,
`capturePreviewThenPaint` and `resolveVfxCapture` — silently, since the one
loud report already happened and repeating it per frame is spam.

Restore is left unhandled on purpose, with the reasoning in the doc comment:
`initVfx`'s existing re-scan already rebuilds every GL object, and a second
narrower rebuild path for `webglcontextrestored` would duplicate it. The
shared-context redesign the review floated is likewise out of scope here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* perf(vfx): cache uniform locations at pass-build time instead of querying every paint

`setPassUniforms` asked the driver for `u_size`, `u_t`, `u_fps` and every
param's location on every paint of every pass, and `bindPass` did the same
for `u_src` on every bind. `buildPasses` already constructs each `VfxPass`
once at init, right after the program links, and a linked program's
locations never change — so they are resolved there now and read from
`pass.locations` in the hot path.

Same values, same `null`-means-optimised-out semantics (`gl.uniform*(null,
…)` is a defined no-op, which is what the per-frame query produced too), so
the existing vfx.test.ts and the browser determinism suite cover it
unchanged — both still green, the latter against a rebuilt runtime bundle.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* fix(vfx): bound the paint wait per host so a stalled compositor can't hang the seek barrier

`paintVfx` registers `capturePreviewThenPaint` into the shared seek-completion
barrier (48aaa2bbb), and that promise settled only via `awaitCanvasPaint` — a
race between the canvas `paint` event and a double-rAF chain. Under BeginFrame
control (Linux headless-shell, `drawelement` capture) neither can fire before
the barrier is drained: `frameCapture.ts` awaits the barrier in
`prepareFrameForCapture` (~2692), while the frame's
`HeadlessExperimental.beginFrame` is issued later, in the per-frame capture
stage (~3797). Fire-and-forget that was harmless; registered it can stall every
`__hfWaitForSeekCompletion` caller, the engine's render path included.

rAF-under-BeginFrame: CONFIRMED gated, from this repo's own engine notes —
`frameCapture.ts` ~2445 ("waitForFunction uses rAF polling internally, which
won't fire in beginFrame mode") and ~4755 ("headless only fires rAF when a
frame is produced, and nothing produces one until a screenshot asks"). Not
reproduced locally: every environment here is macOS with a free-running
compositor (`beginFrameTimeTicks === 0`). `setTimeout` is not compositor-gated
there — `drawElementService.ts` ~341 describes its 250 ms paint fallback as
burning on every BeginFrame frame, which requires the timer to fire — so a
timer ceiling is a sound escape.

`awaitCanvasPaint` now resolves `"painted" | "timeout"` with a 2000 ms ceiling
(the repo's own `BEGINFRAME_PROBE_TIMEOUT_MS`; ~20x a real two-frame paint,
far short of the ~180 s CDP `protocolTimeout` a hang would burn). The race is
per host, so one stalled compositor no longer delays hosts that would have
painted; a timed-out host is skipped (no capture, no guessed pixels) and
reported loudly. The report is not suppressed in engine mode: `frameCapture.ts`
~2708 skips `__hf_page_composite_resolve` in `drawelement`/`beginframe` modes,
so there is no authoritative second attempt to defer to there.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* chore(ci): re-pin test-classification.mjs hash after registering vfxDeterminism.test.ts

An earlier commit added vfxDeterminism.test.ts to INTEGRATION_TEST_FILES;
check-test-reachability.mjs pins a sha256 of that file to force a conscious
review whenever it changes. Reviewed: runner[1]'s glob already covers the
file structurally, the classification move (unit -> integration) is correct
for a Chrome-launching test, and the pinned hash is now current.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* chore(core): regenerate position-edits-render-inline.ts for Linux esbuild output

check:position-edits-render (bun run build:position-edits-render && git diff
--exit-code) failed on both Linux CI runners (Test (runtime), Tests on
windows-latest: studio-core) but passed on macOS: esbuild's minifier named
two identically-scoped WeakMap/function bindings differently on Linux than
on the mac that last committed this artifact, and the divergence appeared
only on this branch (main's own current tip passes CI cleanly), so it is
tied to a change on this branch rather than a random flake, even though it
is not attributable to any specific line of that change.

Confirmed stable across two independent Linux CI runs (byte-identical diff
both times) and reconstructed directly from that diff rather than guessed:
the committed content, byte length (3817), and 3/3 existing artifact tests
all match. A future contributor rebuilding on macOS will see this same
diff again in the other direction until the build script's cross-platform
determinism is fixed at the esbuild-invocation level, which is out of this
PR's scope.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 03:14:08 -07:00
Miguel Ángel cff467a352 ci: select the remaining orphan tests in their owning runners (#4260)
* ci: select the remaining orphan tests in their owning runners

* ci: provide FFmpeg for the catalog preview witness

* ci: pass the installed Chrome path to catalog rendering

* test: align creator capability checks with speed ramp support

#4153 added supported speed ramps as rate lanes in data-automation. The
previously unselected capability tests still required preprocessing.
Require the documented rate-lane representation and its precedence over
the constant playback rate, matching the runtime resolver.
2026-09-22 00:54:41 -04:00
Aditya PoudyalandClaude Opus 5 462f9db73d feat(producer): add hls output format (#4014)
* feat(engine): add packageHls for HLS VOD packaging

Adds `packageHls` next to `muxVideoWithAudio`: stream-copies an
already-encoded H.264 video and optional AAC sidecar into an HLS VOD
directory (`master.m3u8` + split video/audio renditions, MPEG-TS
segments) with `-c copy`, so no re-encode happens at package time.

Depends on the locked GOP from the previous commit. `-hls_time` can only
cut at existing keyframes, so `gopSize = segmentSeconds x fps` is what
makes every segment exactly `segmentSeconds` long and IDR-aligned. A
test packages an unlocked encode to pin that: the same call yields one
4s segment instead of four 1s ones.

Deliberately omits the mp4 mux's provenance tags, which MPEG-TS drops
and whose `-movflags` is invalid for `-f hls`, and `-avoid_negative_ts`,
which would discard the AAC priming and shift audio against video (see
issue 3487). A real-ffmpeg test asserts the first presentable audio
sample lands on the first video frame.

No caller yet; `format: "hls"` in the producer follows.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

* fix(engine): zero HLS mux base and reject % in packageHls outputDir

- Pass -muxdelay 0 -muxpreload 0 so the first segment starts at PTS 0
  instead of the mpegts muxer's 1.4 s base; A/V alignment through the
  AAC priming packet is unchanged
- Throw on an outputDir containing %, which ffmpeg expands as a printf
  conversion in -hls_segment_filename and fails with a misleading
  "No such file or directory"
- Assert alignment on relative spacing rather than on how one ffmpeg
  build clamps the priming packet's negative PTS
- Encode the test fixture with the full software GOP lock
  (lockedGopCodecParams), not just appendLockedGopArgs
- Trim comments to the non-obvious rationale

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* test(engine): satisfy the ffprobe argv contract in packageHls test

`producer/src/utils/ffprobeArgvContract.test.ts` sweeps every package at
the source level and requires `--` to be the argv entry immediately before
an ffprobe input path. The `probe()` helper here passed
`join(outputDir, HLS_VIDEO_PLAYLIST)` in that slot, which the contract's
comma-splitting parser reads as two entries, so the producer suite was red
on this branch while the engine suite stayed green.

`probe()` now takes the input path as a parameter and appends the
terminator itself. The sibling ffmpeg `run()` helper switches from a
spread-in-array-literal to `.concat`, because a verbosity-flag-then-spread
literal is indistinguishable from the ffprobe wrapper shape the contract
demands a terminator on. The matcher reads raw source including comments.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* fix(engine): drop the audio-only variant from the HLS master playlist

With `a:0,agroup:aud` in `-var_stream_map`, ffmpeg lists the audio
rendition twice in `master.m3u8`: as the `#EXT-X-MEDIA:TYPE=AUDIO` group
the video variant references, and again as a standalone `#EXT-X-STREAM-INF`
variant with no `RESOLUTION`. That is valid HLS, but a player choosing by
bandwidth can select it and play sound with no picture, and the VOD
consumer asked for a single rendition.

`stripAudioOnlyVariants` removes any variant tag without a `RESOLUTION`
attribute together with its URI line; `packageHls` applies it to the
master after a successful audio+video run. The rendition group and the
audio playlist are untouched, so `audio.m3u8` is still referenced from the
master. Pinned by a unit test on the playlist text and by the real-ffmpeg
test, which now asserts exactly one `#EXT-X-STREAM-INF`.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* refactor(producer): extract hdrMode warning and decision-log helpers

`resolveEffectiveHdrMode` was already over the fallow complexity gate on
`main` (21 cyclomatic / 25 cognitive / CRAP 462) and only surfaces now
because the HLS format work needs to touch its downgrade warning. Pull the
downgrade message into `formatDowngradeWarning` and the "which mode and
why" info line into `logHdrDecision`, which puts the function under the
threshold.

No behavior change: every log string is byte-identical and `hdrMode.test.ts`
asserts them unchanged.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* feat(producer): add hls output format

Adds `format: "hls"` to `@hyperframes/producer`. An HLS render is the same
opaque H.264 + AAC encode as `mp4`, stream-copied at assemble time (no
re-encode) into a directory: `master.m3u8`, `video.m3u8` + `video_%05d.ts`,
and `audio.m3u8` + `audio_%05d.ts` when the composition has audio.

The load-bearing part is that `-c copy -f hls` can only cut a segment at an
existing keyframe, so the encoder's GOP is locked to
`hlsSegmentSeconds x fps` frames. `resolveHlsEncoderGopLock` returns that
pair as one value spread into both encoder inputs, so the streaming and
disk/chunked paths cannot disagree — a render reaching only one of them
still succeeds, it just emits variable-length segments silently.

- `renderFormat.ts`: `hls` is opaque (`outputNeedsAlpha` is now
  `!== "mp4" && !== "hls"` — missing this flips HLS to RGBA screenshot
  capture with nothing failing), supports page-side compositing, and
  `outputUsesH264Pipeline` replaces the three `outputFormat === "mp4"`
  router gates.
- `hlsConfig.ts`: `hlsSegmentSeconds` (default 4, positive integer), the
  GOP derivation, and the fail-fast gates. `force-hdr` is rejected (v1 is
  SDR-only; HDR10 needs HEVC in fMP4), and so is `useGpu` — the GOP lock is
  software-only, so a GPU HLS render segments correctly by accident on
  videotoolbox and wrong on nvenc.
- `assembleStage.ts`: `hls` branches to `packageHls` instead of
  mux/faststart, after the same `padOrTrimAudioToVideoFrameCount` the mp4
  mux uses.
- `artifactTransaction.ts`: a directory artifact can now carry a
  `probeTarget` + `requiredFiles`, so the #3395 truncation gate still runs
  for HLS against `video.m3u8`. `expectedFrames` is inert there (ffprobe
  reports no frame count through the hls demuxer); duration carries it.
- `renderRequest.ts`: accepts `hls` + `hlsSegmentSeconds`; distributed
  conversion rejects it alongside `gif`. `DistributedFormat` is unchanged.
  `RENDER_REQUEST_VERSION` stays at 1: the new field is optional, the
  parser ignores unknown option keys, and an older worker already rejects
  `format: "hls"` with "Render request format is invalid".
- `hdrMode.ts`: the non-mp4 SDR downgrade warning no longer claims
  "HDR + alpha" for `hls`; the helper extraction landed in the preceding
  refactor commit.

Verified: `hlsRender.integration.test.ts` renders a real 10 s composition
and asserts 3 segments, the first two exactly 4.000 s, every segment
starting on an IDR frame, and PTS 0. Removing the GOP wiring collapses it
to 2 segments, so the test is load-bearing. Both producer lanes (unit and
integration) run on every PR in `ci.yml`, so that wiring check is on the
PR gate.

CLI flags and docs are deliberately left to the next PR in the series.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

* fix(engine): close the HLS master playlist rewrite race

CodeQL flagged two high-severity alerts on the `stripAudioOnlyVariants`
rewrite: a check-then-use race (`existsSync` then a separate path-based
read and write) and insecure creation of a file at a predictable path in
the OS temp dir.

Both came from resolving `master.m3u8` three times. Open it once with
`r+` and owner-only mode — which neither creates the playlist nor widens
its permissions, ffmpeg owns that — then read, truncate and write through
that one descriptor. Absence is still tolerated for the argument-level
tests that stub ffmpeg, now via ENOENT rather than a prior existence
check.

No behavior change: `hlsRender.integration.test.ts` still renders a real
composition with audio and asserts the stripped master playlist.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-16 20:33:55 -04:00
Miguel Ángel db51d5479d fix(ci): generated files never read half-written, lint scaling test runner-proof, probe cache test off disk (#3834)
* fix(build): stop generated files from being read half-written during the build

Two unrelated pull requests kept failing CI for reasons that had nothing to do
with their changes.

Typecheck failed with "TS1002: Unterminated string literal" pointing at a
generated file. The root build compiles several packages at the same time, and
more than one of them regenerates files under a package's src/generated while a
sibling's tsc is already reading them. A plain write empties the file and then
refills it, so for a few milliseconds what is on disk is the first half of the
new file. Whichever build read it in that gap saw a truncated file and stopped.
It never happened locally because locally nothing else is reading.

Every generator now writes the new version under a temporary name and then
renames it over the target, which the filesystem does in one step. A reader
either gets the whole previous version or the whole new one; there is no moment
where it can see half of either. Content that has not changed is not rewritten
at all, so repeat builds no longer touch these files. Four generators were
affected and all four now go through one shared helper, which is where the rule
lives from now on.

The build also rebuilt the core package a second time, in parallel with the
packages that read it. That second rebuild was already redundant, and removing
it takes the writers out of the window entirely. Renaming is what makes the file
safe; dropping the duplicate build makes the build shorter as well.

Separately, a linter performance test failed on four of the last ten failed runs
on main. It timed a scan with a stopwatch and demanded the result come in under
two seconds; one run took 3.7s. That is a statement about how busy the shared
runner was, not about the code, because a stopwatch also counts the time the
machine spent running someone else's job. The test now counts only the processor
time this process actually used, and checks that the cost grows in step with the
input rather than against a fixed number of milliseconds. Measured on a machine
under load, the stopwatch ratio for the same input reached 45x while the
processor-time ratio stayed at 20x.

Both fixes come with a check that fails if the fix is removed.

* fix(build): keep the shared write helper inside the core package

The helper the generators call had been placed in the repo-root scripts folder.
Every container image that builds a package copies the packages folders whole
but cherry-picks root scripts one file at a time, so the image builds failed on
a missing module. The repo already shows both halves of that convention: the one
root script a package build imports has a matching copy line in the image, and
cross-package imports into the core package need none.

The helper now lives with the core package's other build scripts, and the one
generator outside that package reaches it the way the engine package already
reaches core.

* test(engine): keep the probe cache bound test off the filesystem

The eviction test wrote, stat'ed and deleted 129 temp files to exercise an
in-memory LRU rule. Its runtime tracked filesystem contention rather than
the code under test, and on a busy Windows runner the file churn alone
pushed a ~300ms test past the 5s timeout, failing unrelated pull requests.

Cache identity comes from stat, so the test now synthesises stat results
and never touches disk. While here, the test also asserts the LRU touch:
re-probing an entry before the bound is hit must keep it resident and
evict the next-oldest one instead. The previous shape never hit the cache
during the fill, so that branch was untested.

* test(lint): keep the scaling check inside the scanner's linear range

The CPU-ratio version sampled 320k characters, where the output string's
own growth dominates and the whole test cost seconds of CPU; on a shared
runner that tripped the default test timeout, the failure this change
exists to remove. Sample 10k and 80k characters instead, where 8x input
measures ~8x and a quadratic scan still measures 60x or more, and give
the test an explicit timeout so a slow runner reports the ratio.

* test(core): snapshot file identity through a descriptor

The before/after inode and mtime checks read the file through a path stat
and then exercised the writer on the same path, which reads as a
check-then-use race to static analysis. Snapshot through an open
descriptor instead; the assertions are unchanged.
2026-09-10 03:08:58 +00:00
James Russo f1d0c2e553 fix(producer): pin lint entry reads to checked descriptors (#3734)
* fix(producer): pin lint entry reads to checked descriptors

* test(producer): replace lint entry paths portably
2026-09-06 00:12:41 -04:00
James Russo be86a1ec7d fix(render): serve engine and producer files through checked descriptors (#3725)
* fix(engine): read served files through checked descriptors

* fix(producer): retain checked files through streamed responses
2026-09-05 21:38:42 -04:00
Miguel Ángel afafca4b96 feat: make creator media edits render-safe (#3322)
* feat: make creator media edits render-safe

* fix: align media playback timing

* docs: add creator editing recipes

* docs: expand creator editing guidance

* fix: unify media source offsets

* fix: scale natural media duration

* fix: preserve natural media zero spans

* fix: align compiled natural media timing

* test: classify compiler media test as integration

* fix: drop inactive media windows

* fix: unify literal timing parsing

* fix: keep browser media parsing serializable

* fix: keep page timing readers strict

* fix: close remaining preview timing gaps

* fix(core): preserve Studio voice pitch at playback speed

* chore: keep creator contract source-neutral
2026-08-18 10:17:02 -04:00
James Russo 9792c32950 fix(producer): reject asset media type mismatches (#2937)
* fix(producer): reject asset media type mismatches

* fix(engine): document read-only AVIF probe

* fix(engine): bound read-only AVIF brand probe

* fix(producer): make media preflight lifecycle-safe

* fix(producer): reconcile runtime media before preflight

* fix(engine): avoid writable file-open detection

* fix(producer): close runtime media preflight gaps
2026-08-03 18:16:41 -07:00
James Russo 3a0590925c perf(ci): run the two heaviest fixtures in distributed mode (#2825)
* perf(ci): run the two heaviest fixtures in distributed mode

* test(ci): pin distributed-mode fixtures to harness support
2026-07-26 22:42:12 -07:00
James Russo f67012eb9f ci(regression): compute the shard matrix from recorded fixture timings (#2815)
* ci(regression): compute the shard matrix from recorded fixture timings

* ci(regression): refresh shard timings from a green post-PSNR run

* fix(ci): close two silent-skip holes in the shard schedule contract

* ci(regression): schedule the new static-volume-future-set fixture

* test(producer): regenerate static-volume-future-set golden in the pinned container
2026-07-26 19:16:39 -07:00
James Russo 98a4cd70fd perf(producer): compute regression PSNR in one ffmpeg pass (#2813)
* perf(producer): compute regression PSNR in one ffmpeg pass

* fix(producer): fail loudly when one PSNR input runs out of frames
2026-07-26 18:14:53 -07:00
James 0af07a07c5 fix(core): enforce strict runtime safety 2026-07-11 21:31:30 -07:00
James 9e7b11998c test(producer): gate source tests by execution lane 2026-07-11 10:38:02 -07:00
Vance IngallsandClaude Fable 5 1d0dbcd3b2 feat(producer): fast-capture render stages + remote bg-image localizer (#1920)
* feat(engine): drawElementImage capture service

* feat(engine): 3D projection + compositor-effect risk gate

* fix(engine): gate filter drop-shadow wherever blur gates (review)

detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).

Addresses miguel-heygen's blocker on #1918.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension

# Conflicts:
#	packages/engine/src/services/screenshotService.ts

* fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review)

Addresses miguel-heygen's blockers on #1919:

- HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to
  a documented diagnostic flag: it exists for upstream-Chromium repro work
  (gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect
  classes; renders under it may be damaged BY DESIGN since it bypasses gates
  whose thresholds encode measured damage. Never production; the safety-net
  blank guard also stands down under it so diagnostic frames arrive unmodified.
- armStaticDedup is now idempotent: the drawElement init path arms dedup
  before canvas injection, then initializeSession called it again — the
  second run overwrote the armed state with skipReason="capture_mode"
  (captureMode is "drawelement" by then), producing contradictory telemetry
  (armed frames + a skip reason), and re-ran the verification seeks on the
  fallback path. It now no-ops once staticFrames or a skip decision exists.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(producer): fast-capture render stages + remote bg-image localizer

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 16:21:39 -07:00
Miguel Ángel ebd156bcc1 fix: batch GSAP timeline construction to prevent main-thread hang (#1231) (#1249)
* fix: batch GSAP timeline construction to prevent main-thread hang (#1231)

Compositions with thousands of tl.to() calls (e.g. 8,562 in the
reported case) block Chrome's main thread synchronously during HTML
parsing, preventing DOMContentLoaded from firing before Puppeteer's
navigation timeout. This caused render jobs to hang indefinitely at
'Initializing calibration session...' with no error message.

Root cause: GSAP's timeline API is synchronous — each tl.to() call
registers a tween immediately on the main thread. A script with 8k+
calls holds the thread for seconds, starving the browser event loop and
delaying DCL past the navigation timeout window.

Fix: install a property trap on window.gsap in HF_EARLY_STUB (injected
at the top of <head>, before GSAP or user scripts load). When GSAP
assigns itself to window.gsap, the setter intercepts the real gsap
object and wraps gsap.timeline() to return a proxy that queues tween
descriptors (to/from/fromTo/set) instead of calling them synchronously.
A requestAnimationFrame-based flush loop drains 100 tweens per frame,
yielding the main thread between batches so DCL can fire.

When the queue is drained, the stub sets window.__hfTimelinesBuilding =
false and dispatches a 'hf-timelines-built' CustomEvent. init.ts checks
this flag at DOMContentLoaded time; if building is still in progress it
defers bindRootTimelineIfAvailable() until the event fires, then sets
window.__renderReady = true as normal. pollHfReady continues to gate
on both __renderReady and window.__hf.duration > 0, so the render
pipeline does not start until the full timeline is bound.

- Batch size: 100 tweens/rAF tick (empirical; ~4ms/batch at 8k scale)
- Yield mechanism: requestAnimationFrame (cooperative, no setTimeout(0))
- Determinism: 'hf-timelines-built' event guarantees sequencing
- Proxy forwards: pause/seek/totalTime/time/duration/add/paused/
  timeScale/play delegate to the real timeline immediately
- No GSAP package changes; no navigation timeout increase

Fixes #1231

* style: apply oxfmt formatting to producer stub files

* fix(producer): unwrap proxy children in add(), gate setter return on args.length

Addresses two latent correctness concerns from code review:

1. proxy.add() now unwraps __hfReal from any proxy child before passing it
   to the real timeline. GSAP's internal tween graph (_first/_next/_prev
   linkage) requires real timeline instances — proxy objects lack internal
   fields like _dp that GSAP's iteration paths expect.

2. totalTime/time/paused/timeScale now return proxy when called in setter form
   (args.length > 0). Previously these returned the real timeline, causing
   callers who chain .to(...) after a setter call to bypass batching.

Also: build-hf-early-stub.ts now runs oxfmt on the generated output file
so the format check passes in CI on every build.

* fix(producer): gate __hf.duration=0 while GSAP timelines are batching

The HF_BRIDGE_SCRIPT duration getter now returns 0 whenever
window.__hfTimelinesBuilding is true (set by HF_EARLY_STUB while the rAF
batch loop is draining queued tl.to() calls).

pollHfReady in the engine polls until window.__hf.duration > 0, so
returning 0 keeps the engine waiting until the hf-timelines-built event
fires and all tweens are committed to the real GSAP timelines.

Without this gate, normal compositions (style-6, style-13, vignelli)
were being captured mid-batch — the real timelines were empty so GSAP
could not seek them, producing frozen/blank frames in the output video.

* fix(producer): flush GSAP batching under virtual time

* fix(producer): gate render bridge on runtime readiness

* fix(producer): preserve timeline child binding under batching
2026-06-07 09:31:13 -04:00
James 2087d5dab2 chore: add fallow config and fix high-signal findings
Configure fallow via .fallowrc.jsonc so its analysis reflects this repo's
real entry surface, then fix the genuine issues it found.

Fallow noise reduction (601 → 276 dead-code findings):
- Ignore docs/, test fixtures, skill test-corpora, registry/, examples/
- Declare worker entry points loaded dynamically by file path
  (pngDecodeBlitWorker.ts, shaderTransitionWorker.ts)
- Declare runtime IIFE entry (core/src/runtime/entry.ts) built outside the
  import graph by build-hyperframes-runtime-artifact.ts
- Declare bun:test files in producer + aws-lambda as test entries
- Ignore dynamically-resolved deps: tsup external (puppeteer-core, esbuild,
  giget), peer/static-file (gsap in player perf tests), workspace deps
  hoisted by bun (happy-dom, @hyperframes/*), and @fontsource/* packages
  read via readFileSync in generate-font-data.ts

Extract inline build:fonts scripts:
- packages/{cli,producer}/package.json had multi-line `node -e ...` blobs
  containing braces that fallow mis-parsed as glob alternate groups. Moved
  to dedicated build-fonts.mjs scripts.

Fix duplicate exports:
- Remove dead FileIcon alias in studio/SystemIcons.tsx (FileTreeIcons.tsx
  has the real, used one)
- Consolidate ValidationResult: drop the identical duplicate in
  gsapParser.ts; both parsers now import from core.types
- Suppress intentional namespace patterns (per-namespace ML manager
  exports; CLI per-command 'examples' convention; fileServer.ts test-only
  isPathInside which has different symlink semantics from utils/paths.ts)

Break circular dep (studio/components/editor):
- manualEditsDom.ts re-exported clearStudioPathOffset / clearStudioRotation
  / clearStudioBoxSize from manualEditsSnapshot.ts, which imports four
  helpers from manualEditsDom.ts — back-edge cycle
- Re-export moved to manualEdits.ts (the package-public barrel) where the
  rest of the snapshot re-exports already live; underlying files now form
  a clean DAG

Remove genuinely unused deps:
- studio: motion (no imports anywhere), codemirror (umbrella package; the
  @codemirror/* sub-packages are used directly)
- cli: mime-types (plus its only consumer src/utils/mime.ts, which was a
  hardcoded mime table that didn't use the package), and its now-stale
  tsup external entry

Verified: typecheck across core/cli/producer/studio is clean, oxlint
+ oxfmt pass, manualEdits.test.ts (18 tests) and core parser tests (69
tests) still pass.

Deferred follow-ups (real findings, separate PRs):
- 8 circular deps in producer/services/render/stages/ — renderOrchestrator
  ↔ captureHdr* / captureStage / extractVideosStage form a hub cycle
- ~14 unused files in producer/src/services/ that look like dead
  re-export shims to @hyperframes/engine, but aren't in the public
  exports map — need to confirm no deep-import consumers before deletion
- waveform.ts complexity hotspot
2026-05-18 18:57:21 +00:00
Miguel ÁngelandClaude Opus 4.6 7294803fbc feat(fonts): add Playfair Display, Noto Sans JP, Roboto, and 4 more to deterministic font database (#196)
* fix(engine): suppress font-loading 404 noise in render console output

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(engine): downgrade resource 404s to buffer-only instead of suppressing

Address review feedback: instead of silently dropping "Failed to load
resource" errors (which could hide real asset failures), keep them in
browserConsoleBuffer for diagnostics but don't print to stdout. Real
asset 404s are still caught by the file server's own logging.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(engine): narrow 404 filter to font CDN domains and woff2 files only

Address review: filter was too broad and could suppress real asset
failures. Now only suppresses 404s matching fonts.googleapis,
fonts.gstatic, or .woff2 file extensions. Missing images, scripts,
and videos will still surface as [Browser:ERROR] in render output.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(fonts): add Playfair Display, Noto Sans JP, Roboto, and 4 more to deterministic font database

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 14:32:08 -07:00
JamesandClaude Opus 4.6 7e059e15f9 fix(producer): embed font data at build time instead of runtime require.resolve
The CLI bundle uses tsup to inline @hyperframes/producer, but the
deterministicFonts module used require.resolve('@fontsource/*/package.json')
at runtime to find woff2 files on disk. When installed via npx, these
@fontsource packages don't exist, causing "Cannot find module" errors.

Replace runtime filesystem lookups with a build-time generator that reads
all @fontsource woff2 files and produces a TypeScript module with base64
data URIs. The generator runs before both producer and CLI builds, making
the bundle fully self-contained with zero @fontsource runtime dependencies.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 20:59:11 +00:00