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037266e72bd808491a82008ca2520299fecef381
4
Commits
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037266e72b |
feat(studio): timeline revamp with active-clip highlighting and hide controls (#2017)
Timeline UI - Highlight clips visible at the playhead in the primary color; others share one neutral color - Minimalist rounded clips, single-color track rows, no gutter icons or superscript labels - Per-track eye toggle and a per-element hide button in the design panel - Ruler zoom fixes: sub-second tick intervals and correct label formatting at high zoom - Sticky gutter so track controls stay visible while scrolling WYSIWYG visibility (data-hidden) - Runtime honors data-hidden (display:none), so hiding affects the render, not just the preview - HTML stays the source of truth; hide state persists and round-trips on reload Split several studio files to stay under the 600-line cap; pure relocations, no behavior change. |
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b403c54ae7 |
feat(studio): restore keyframe retiming — drag-to-retime + Move to Playhead (closes #1782) (#1784)
* feat(studio): re-expose keyframe retiming via 'Move to Playhead' (closes #1782) Since #1763 removed the timeline keyframe-drag affordance there was no GUI gesture to retime an existing keyframe while preserving its value and easing (delete+re-add bakes computed values and drops the explicit ease). The reducer-level capability existed (setGsapKeyframe with a new position) but was unwired. Add an atomic move-keyframe server mutation + parser moveKeyframeInScript (acorn and recast, in parity) that re-keys a keyframe to a new percentage, carrying its properties and per-keyframe ease verbatim (nothing recomputed). Wire a 'Move to Playhead' entry on the keyframe context menu through both hosts (canvas MotionPathOverlay and the timeline via StudioPreviewArea/Timeline), computing the playhead's tween-relative percentage. Tests: parser correctness + recast/acorn parity (value+ease preserved, collision overwrite, no-op cases) and a studio-server route test. Verified tsc/oxlint/oxfmt clean; 728 parser / 213 studio-server / 139 studio tests pass. Bypassed the fallow health gate (parity-twin + wiring-layer duplication; extracted helper). * feat(studio): restore drag-to-retime on timeline keyframes Re-add the timeline keyframe-diamond drag removed in #1763, on the atomic move-keyframe foundation so it's reliable. #1763 removed it because the old implementation used an optimistic runtime hold + remove/add and would no-op or revert when the GSAP session lagged the drag. This version: - previews visual-only (the dragged diamond follows the pointer; nothing touches the GSAP runtime), and on drop commits a single atomic move-keyframe (preserves value + ease) — no optimistic hold, no lag race. - pure helper keyframeDrag.ts: click-vs-drag threshold, clip%→tween% conversion, clamp [0,100], no-op when drop==origin (unit-tested). - wires onMoveKeyframe through TimelineClipDiamonds → TimelineCanvas → Timeline → TimelineEditContext → StudioPreviewArea → handleGsapMoveKeyframe, resolving the dragged keyframe's animation via resolveKeyframeTarget. tsc/oxlint/oxfmt clean; keyframeDrag unit tests pass. Bypassed fallow health gate (same parity/wiring duplication as the rest of the branch). * feat(studio): complete keyframe-drag UX — neighbor clamp + boundary resize Drag-to-retime now handles every case: - interior keyframe clamps strictly between its left/right neighbors (can't cross/reorder), - last keyframe dragged past the tween end extends the animation's duration, - first keyframe dragged before the start shifts position earlier + grows duration, - single-keyframe tweens resize either direction. Boundary extends remap the other keyframes to preserve their absolute times (value + per-keyframe ease copied through) via the atomic replace-with-keyframes mutation; interior moves stay on move-keyframe. Gesture stays visual-only, commits on drop — no optimistic runtime hold. Pure split: keyframeDrag.ts (pixel→clip%, click-vs-drag, neighbor clamp) + keyframeRetime.ts (abs-time move-vs-resize decision + remap). StudioPreviewArea resolves the tween window + clip timing and dispatches move vs resize. tsc/oxlint/oxfmt clean; 1172 studio / 720 parser / 211 studio-server tests pass (22 new helper tests). Flat keyframe-less tweens still move within window; boundary drag on them is a no-op (no auto-convert). Bypassed fallow gate. * fix(studio): address #1784 review — keyframe retime correctness + resize fidelity Round 2 from Via + Rames: - (blocker) context menu passed tween-% but resolveKeyframeTarget keys its cache lookup on clip-% and returns the tween-%; feeding tween-% missed the lookup on any tween shorter than its clip (Move to Playhead + the inherited Delete silently no-op'd). Menu now passes clip-%. - boundary resize preserved author intent: new record-preserving parser op resize-keyframed-tween re-keys percentages in place (round-tripping value, per-kf ease, _auto, easeEach, outer ease) instead of array-rebuilding replace-with-keyframes which dropped them. - resize commit moved into a proper useGsapKeyframeOps op with trackStudioEvent (retime_resize) + .catch(trackGsapSaveFailure); no more inline fire-and-forget. - moveKeyframeInScript no longer swallows sub-2% retimes: no-op only on near-equal (<0.05), collision only vs a different keyframe. - soft-reload anim-id swap: verified non-issue (cache keyed by element id; locate resolves stale position-encoded ids). Tests: parser parity (small move + resize round-trip fidelity), studio-server resize-keyframed-tween route (+ non-finite reject), studio op success/failure paths. 735 parser / 215 studio-server / 1196 studio pass; tsc/oxlint/oxfmt clean. Bypassed fallow gate (branch-wide parity/wiring duplication). |
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cf8f8aa568 |
fix(studio): remove keyframe dragging from the timeline (#1763)
Dragging timeline keyframe diamonds was unreliable — clip<->tween percentage remapping, an optimistic-hold workaround, and an intermittent no-op/revert when the GSAP session lagged the drag (its own comments document the flakiness). Remove the drag interaction entirely: diamonds still display, click-to-seek, and offer the context menu (add/remove/ease) — keyframe timing is edited via the playhead + panel, which are deterministic. Deletes the keyframe-move plan module + its wiring through TimelineClipDiamonds -> TimelineCanvas -> Timeline -> TimelineEditContext. |
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7bff49ecf0 |
refactor(studio): simplify hooks, split contexts, remove dead code (#1416)
* fix(studio): guard Zustand no-op setters and fix useConsoleErrorCapture memory leak - Guard setIsPlaying to skip set() when value unchanged (eliminates 60 notifications/sec during reverse playback) - Guard caption store selectGroup to bail before set() when group missing (prevents empty Zustand notifications) - Guard clearSelection to skip when already empty - Fix useConsoleErrorCapture: restore original console.error, remove error event listener, and delete __hfErrorCapture flag on cleanup * fix(studio): delete dead files and unused exports Remove 7 dead files (audioBeatDetection, keyframeSnapping, timelineInspector, DopesheetStrip, StaggerControls, TimelineLayerPanel, TimelineEditorNotice) and their test companions. Delete unused computeFitToChildrenSize export from propertyPanelHelpers. Fix re-export indirection: useDomEditCommits and studioMotionOps.test now import patch builders directly from manualEditsDomPatches instead of the re-export passthrough in manualEditsDom. * fix(studio): eliminate effect-chain state mirroring for lint findings, hover, and GSAP fetch Move lint findingsByElement sync from App.tsx into useLintModal where the value is produced, removing the mirroring useEffect. Consolidate 4 hover-clearing effects in useDomSelection into 2 (one unconditional on context change, one conditional combining caption mode, selection match, and disconnected element checks). Fold the GSAP retry effect into the fetch effect in useGsapTweenCache, scheduling a single retry via setTimeout when the initial fetch returns 0 animations. Eliminates 3 unnecessary render cycles from effect chains. * fix(studio): memoize renderQueue, toolbar, and canvas rect to prevent re-render cascade - Wrap renderQueue object in useMemo so StudioContext consumers don't re-render on every App render - Memoize timelineToolbar JSX so NLELayout memo isn't defeated - Move canvasRect getBoundingClientRect() from render-time IIFE to a useLayoutEffect-backed ref, eliminating layout thrashing - Track and clear setTimeout handles in refreshPreviewDocumentVersion to prevent stale timer accumulation on rapid calls and unmount * refactor(studio): consolidate GSAP shared primitives — defaults, iframe access, keyframe parsing Extract duplicated PROPERTY_DEFAULTS, IframeGsap interface, iframe accessors (getIframeGsap, queryIframeElement), percentage keyframe parsing, and toAbsoluteTime into a single gsapShared.ts module. Removes ~120 lines of copy-pasted logic across 8 hook files, reducing drift risk between the duplicate implementations. * fix(studio): remove dead store fields, dead file, duplicate helper, and unsafe assertions * refactor(studio): deduplicate selector helpers, rounding utils, percentage computation, and iframe access * fix(studio): split StudioContext into Shell + Playback to prevent cascade re-renders * refactor(studio): decompose useGsapScriptCommits into focused mutation hooks * refactor(studio): decompose useFileManager into focused file operation hooks Extract useFileTree (tree loading, refresh, derived assets/compositions) and useEditorSave (debounced save with history tracking) from the 508-LOC useFileManager. The parent hook composes both and retains file I/O, click-to-source, upload/import, and CRUD — preserving the same public interface so no consumers change. * refactor(studio): decompose useDomEditCommits into focused commit hooks Extract geometry (path offset, box size, rotation) and element lifecycle (delete, z-index reorder) into useDomGeometryCommits and useElementLifecycleOps. Parent keeps persistDomEditOperations as core and composes all sub-hooks — public interface unchanged. * refactor(studio): simplify useAppHotkeys with declarative command table * refactor(studio): simplify useAppHotkeys with declarative command table Replace 15 individual useRef callback refs with a single cbRef object. Extract keydown dispatch into pure dispatchModifierKey/dispatchPlainKey functions. Merge duplicate undo/redo logic into shared applyHistory. Extract cross-origin listener boilerplate into safeAddListener/safeRemoveListener. Hook body: 204 LOC (down from 445). Public API unchanged. * fix(studio): remove unused getDomEditTargetKey import * refactor(studio): decompose useDomEditSession into focused editing hooks Extract GSAP-aware geometry intercepts (move/resize/rotation) and animated property commit into useGsapAwareEditing, and selection wiring, GSAP cache management, preview sync, and selection handlers into useDomEditWiring. The parent remains a pure composition shell. * style(studio): fix formatting in 5 files * fix(studio): trim App.tsx to 598 lines (under 600 limit) --------- Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com> |