## Summary
- **Direct-timeline path** (GSAP compositions with `window.__timelines`): The player drives these via `DirectTimelineAdapter`, bypassing postMessage entirely. Rate changes sent `set-playback-rate` to the iframe but had no receiver — GSAP's `timeScale()` was never called. Fix: add optional `timeScale?` to `DirectTimelineAdapter` and call `this._directTimelineAdapter?.timeScale?.(rate)` in `attributeChangedCallback`. GSAP timelines expose `timeScale` natively, no composition changes required.
- **Audio-clock path** (compositions with audio): Three bugs caused `TransportClock` to always run at 1x when an audio element or WebAudio context drove the clock:
1. `schedulePlayback` was called without the `playbackRate` arg (defaulted to 1).
2. `onSetPlaybackRate` and `player.setPlaybackRate` didn't call `webAudio.setRate()`.
3. `TransportClock.attachAudioSource` divided by `this._rate` instead of `el.playbackRate`, cancelling the rate multiplier.
- Adds 2 regression tests to `clock.test.ts` covering the corrected audio-clock formula.
## Test plan
- [ ] Unit tests: `bun run --cwd packages/core test` — 861/861 pass
- [ ] Browser verification (Playwright headless, GSAP direct-timeline composition):
- 1x speed → ratio 0.972 ✓
- 2x speed → ratio 1.965 ✓
- 0.5x speed → ratio 0.490 ✓
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Replace the two-clock architecture (GSAP rAF ticker + HTMLMediaElement
pipeline reconciled by a 50ms polling loop) with a single TransportClock.
GSAP is always paused and seeked to clock.now() on each rAF tick.
Drift between visual timeline and audio is structurally impossible.
Architecture:
TransportClock.now() ──rAF──▶ timeline.seek(t) + el.currentTime
▲
AudioContext.currentTime (~21µs) ← WebAudio active
OR
audio.currentTime (~33ms) ← HTMLMediaElement fallback
OR
performance.now() (~1ms) ← no audio
Key changes:
- TransportClock class with monotonic + audio-master clock sources
- WebAudioTransport: routes audio through AudioBufferSourceNode for
sample-accurate scheduling, falls back gracefully to HTMLMediaElement
- rAF tick loop replaces 50ms setInterval poll; GSAP always paused
- Strict sync (40ms threshold, consecutive-sample gated) + forceSync
on play/pause/seek transitions for sub-frame media accuracy
- Buffer-stall: visuals freeze when audio is buffering instead of
running ahead
- Frame quantization preserved in seek/renderSeek (parity contract)
Browser-verified: 0.0ms drift after 40 pause/play cycles (was 400ms+).
Also fixes: CDN script HTML error responses in validate (pre-existing).
54 tests across clock, clock-drift, webAudioTransport, and media.
Closes#668