The static-frame dedup reuses the previous frame's buffer when a frame is
byte-identical to its predecessor. With motion blur on that test is not
enough: the shutter window reads content either side of the frame instant,
so a still frame next to a moving one reused a buffer that carries none of
that motion. At 30 fps and 16 samples frame 11's window runs 10.75 to 11.25
at a 180 degree shutter and 10.06 to 11.94 at 720, so both reach past the
frame instant and the default is affected too.
motionBlurWindowIsStatic now owns whether a blurred frame may reuse its
predecessor's buffer. It requires every frame the window reads from to be
static, and covers the previous frame's window as well, because reuse claims
the two blurred outputs are equal. The range is derived from the plan's own
sample tick offsets, so it cannot drift from where the samples land.
The guard's contract comes from #4013 by Dante-dan, which carried it before
we did. One existing test fixture is widened: it asserted reuse with only the
frame itself marked static, which the guard now correctly rejects.
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* feat(producer): make sub-frame motion blur reachable from a render
Second deliverable for issue #4010. The engine gained the accumulation path, but
nothing set CaptureOptions.motionBlur, so the feature could not be switched on
from a real render. RenderConfig now carries it and the producer threads it into
the capture options.
Doing that surfaced the defect that would have made it fail silently. "Does this
render capture PNG frames" was spelled four times, every one of them re-derived
from needsAlpha, which describes the OUTPUT container rather than the capture:
probeStage picked the probe capture format
renderOrchestrator picked the render capture format
encodeStage built the encoder's frame_%06d input pattern, twice
captureStage built the disk worker's frame extension
Motion blur is a second, independent reason to capture PNG: the sub-frame samples
are averaged pixel by pixel, so JPEG samples would be averaged after a lossy
quantization. Add that reason to only one of those four and the encoder goes
looking for frame_%06d.jpg against files written as .png, and the render finds no
frames at all rather than reporting an error.
So the rule now has one owner, resolveCaptureImageFormat, which names both
reasons. Everyone downstream reads the resolved capture format instead of
re-deriving it: the encoder and the disk worker share frameFileExtension with
writeCapturedFrame, which is what actually names the files. needsAlpha keeps only
the question it really answers, whether the output preserves alpha.
captureStage no longer needs needsAlpha at all, which is the tell that the
re-derivation was its only reason to know.
No JPEG encoder is involved. The PNG capture path is already load-bearing, since
every transparent-output render uses it and the streaming encoder already selects
png as its input codec.
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
* fix(engine): resolve the motion-blur plan on every initialization exit
A real render produced no blur at all. The plan was correct, the producer
wiring was correct, and the sub-frame sample times were genuinely distinct, but
K=16 and K=64 rendered identically to no blur because neither ever ran.
initializeSession has two exits: screenshot mode finishes its own block and
returns, every other capture mode falls through to the end. The plan was
resolved at the fall-through exit only, and screenshot is the one capture mode
motion blur supports, so on exactly the path the feature runs on
session.motionBlur was never assigned. captureFrameCore then read it as
undefined and took the single-capture branch: one capture per output frame, no
accumulation, no error.
finalizeSessionInit is now the single owner of what finishing initialization
means. It sets the plan and isInitialized together and is called at both exits,
so a third exit cannot mark a session ready while forgetting the plan.
Why the existing tests passed, which is the part worth keeping: the accumulation
test set session.motionBlur directly on a stub session. It exercised the
mechanism while bypassing the only code that decides whether the mechanism runs
at all. A test that proves something works and never asks whether it is
reachable is not end to end, however much behaviour it drives.
Two tests. A structural guard that session.isInitialized = true appears exactly
once and that the same place resolves the plan, which fails if the defect is
reintroduced at either exit. And a sample-distinctness assertion that hashes the
K buffers captured within one output frame and requires K distinct ones, which
covers the different failure of every sub-frame seek landing on one instant.
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
---------
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* feat(engine): add packageHls for HLS VOD packaging
Adds `packageHls` next to `muxVideoWithAudio`: stream-copies an
already-encoded H.264 video and optional AAC sidecar into an HLS VOD
directory (`master.m3u8` + split video/audio renditions, MPEG-TS
segments) with `-c copy`, so no re-encode happens at package time.
Depends on the locked GOP from the previous commit. `-hls_time` can only
cut at existing keyframes, so `gopSize = segmentSeconds x fps` is what
makes every segment exactly `segmentSeconds` long and IDR-aligned. A
test packages an unlocked encode to pin that: the same call yields one
4s segment instead of four 1s ones.
Deliberately omits the mp4 mux's provenance tags, which MPEG-TS drops
and whose `-movflags` is invalid for `-f hls`, and `-avoid_negative_ts`,
which would discard the AAC priming and shift audio against video (see
issue 3487). A real-ffmpeg test asserts the first presentable audio
sample lands on the first video frame.
No caller yet; `format: "hls"` in the producer follows.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(engine): zero HLS mux base and reject % in packageHls outputDir
- Pass -muxdelay 0 -muxpreload 0 so the first segment starts at PTS 0
instead of the mpegts muxer's 1.4 s base; A/V alignment through the
AAC priming packet is unchanged
- Throw on an outputDir containing %, which ffmpeg expands as a printf
conversion in -hls_segment_filename and fails with a misleading
"No such file or directory"
- Assert alignment on relative spacing rather than on how one ffmpeg
build clamps the priming packet's negative PTS
- Encode the test fixture with the full software GOP lock
(lockedGopCodecParams), not just appendLockedGopArgs
- Trim comments to the non-obvious rationale
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* test(engine): satisfy the ffprobe argv contract in packageHls test
`producer/src/utils/ffprobeArgvContract.test.ts` sweeps every package at
the source level and requires `--` to be the argv entry immediately before
an ffprobe input path. The `probe()` helper here passed
`join(outputDir, HLS_VIDEO_PLAYLIST)` in that slot, which the contract's
comma-splitting parser reads as two entries, so the producer suite was red
on this branch while the engine suite stayed green.
`probe()` now takes the input path as a parameter and appends the
terminator itself. The sibling ffmpeg `run()` helper switches from a
spread-in-array-literal to `.concat`, because a verbosity-flag-then-spread
literal is indistinguishable from the ffprobe wrapper shape the contract
demands a terminator on. The matcher reads raw source including comments.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* fix(engine): drop the audio-only variant from the HLS master playlist
With `a:0,agroup:aud` in `-var_stream_map`, ffmpeg lists the audio
rendition twice in `master.m3u8`: as the `#EXT-X-MEDIA:TYPE=AUDIO` group
the video variant references, and again as a standalone `#EXT-X-STREAM-INF`
variant with no `RESOLUTION`. That is valid HLS, but a player choosing by
bandwidth can select it and play sound with no picture, and the VOD
consumer asked for a single rendition.
`stripAudioOnlyVariants` removes any variant tag without a `RESOLUTION`
attribute together with its URI line; `packageHls` applies it to the
master after a successful audio+video run. The rendition group and the
audio playlist are untouched, so `audio.m3u8` is still referenced from the
master. Pinned by a unit test on the playlist text and by the real-ffmpeg
test, which now asserts exactly one `#EXT-X-STREAM-INF`.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* refactor(producer): extract hdrMode warning and decision-log helpers
`resolveEffectiveHdrMode` was already over the fallow complexity gate on
`main` (21 cyclomatic / 25 cognitive / CRAP 462) and only surfaces now
because the HLS format work needs to touch its downgrade warning. Pull the
downgrade message into `formatDowngradeWarning` and the "which mode and
why" info line into `logHdrDecision`, which puts the function under the
threshold.
No behavior change: every log string is byte-identical and `hdrMode.test.ts`
asserts them unchanged.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* feat(producer): add hls output format
Adds `format: "hls"` to `@hyperframes/producer`. An HLS render is the same
opaque H.264 + AAC encode as `mp4`, stream-copied at assemble time (no
re-encode) into a directory: `master.m3u8`, `video.m3u8` + `video_%05d.ts`,
and `audio.m3u8` + `audio_%05d.ts` when the composition has audio.
The load-bearing part is that `-c copy -f hls` can only cut a segment at an
existing keyframe, so the encoder's GOP is locked to
`hlsSegmentSeconds x fps` frames. `resolveHlsEncoderGopLock` returns that
pair as one value spread into both encoder inputs, so the streaming and
disk/chunked paths cannot disagree — a render reaching only one of them
still succeeds, it just emits variable-length segments silently.
- `renderFormat.ts`: `hls` is opaque (`outputNeedsAlpha` is now
`!== "mp4" && !== "hls"` — missing this flips HLS to RGBA screenshot
capture with nothing failing), supports page-side compositing, and
`outputUsesH264Pipeline` replaces the three `outputFormat === "mp4"`
router gates.
- `hlsConfig.ts`: `hlsSegmentSeconds` (default 4, positive integer), the
GOP derivation, and the fail-fast gates. `force-hdr` is rejected (v1 is
SDR-only; HDR10 needs HEVC in fMP4), and so is `useGpu` — the GOP lock is
software-only, so a GPU HLS render segments correctly by accident on
videotoolbox and wrong on nvenc.
- `assembleStage.ts`: `hls` branches to `packageHls` instead of
mux/faststart, after the same `padOrTrimAudioToVideoFrameCount` the mp4
mux uses.
- `artifactTransaction.ts`: a directory artifact can now carry a
`probeTarget` + `requiredFiles`, so the #3395 truncation gate still runs
for HLS against `video.m3u8`. `expectedFrames` is inert there (ffprobe
reports no frame count through the hls demuxer); duration carries it.
- `renderRequest.ts`: accepts `hls` + `hlsSegmentSeconds`; distributed
conversion rejects it alongside `gif`. `DistributedFormat` is unchanged.
`RENDER_REQUEST_VERSION` stays at 1: the new field is optional, the
parser ignores unknown option keys, and an older worker already rejects
`format: "hls"` with "Render request format is invalid".
- `hdrMode.ts`: the non-mp4 SDR downgrade warning no longer claims
"HDR + alpha" for `hls`; the helper extraction landed in the preceding
refactor commit.
Verified: `hlsRender.integration.test.ts` renders a real 10 s composition
and asserts 3 segments, the first two exactly 4.000 s, every segment
starting on an IDR frame, and PTS 0. Removing the GOP wiring collapses it
to 2 segments, so the test is load-bearing. Both producer lanes (unit and
integration) run on every PR in `ci.yml`, so that wiring check is on the
PR gate.
CLI flags and docs are deliberately left to the next PR in the series.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* fix(engine): close the HLS master playlist rewrite race
CodeQL flagged two high-severity alerts on the `stripAudioOnlyVariants`
rewrite: a check-then-use race (`existsSync` then a separate path-based
read and write) and insecure creation of a file at a predictable path in
the OS temp dir.
Both came from resolving `master.m3u8` three times. Open it once with
`r+` and owner-only mode — which neither creates the playlist nor widens
its permissions, ffmpeg owns that — then read, truncate and write through
that one descriptor. Absence is still tolerated for the argument-level
tests that stub ffmpeg, now via ENOENT rather than a prior existence
check.
No behavior change: `hlsRender.integration.test.ts` still renders a real
composition with audio and asserts the stripped master playlist.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Deliverable one of issue #4010: average K sub-frame captures into each output
frame so rotation, scale and opacity blur the way After Effects does, which the
translation-only catalog component (#4008) cannot do. Opt in per render with
CaptureOptions.motionBlur; absent means the capture path is unchanged.
The blocker was quantizeTimeToFrame flooring every seek onto the output frame
grid, which collapsed all K samples onto one instant and made the averaged frame
byte-identical to the unblurred one. quantizeSeekTime now owns that decision at
all three quantize sites (runtime player, its no-timeline fallback, and the init
transport) and refines the grid by an integer subdivision count, which can only
contain the output grid, never move a frame-time instant off it. The finer grid
rounds rather than floors: a sample time round-trips through the page bridge as
a float, and past a few million ticks that error exceeds the floor epsilon.
Accumulation sits inside captureFrameCore AFTER the static-dedup early return,
so a static frame still costs one reused buffer and only moving frames pay K. It
is not a before-capture hook, which would have disabled dedup outright.
Callback invariant: one eventful seek per output frame at the frame time, then K
suppressed sample seeks, then a suppressed restore to the frame time. The
restore matters because a suppressed seek still moves the playhead, so without
it the next frame's eventful seek would swallow the callbacks inside the shutter
window.
Scope of this deliverable: screenshot capture mode and PNG output. beginframe,
drawelement and JPEG encoding are rejected with a named error rather than
silently rendering unblurred. Video content is rejected for the same reason it
is a documented limitation: injected frames are extracted per output frame and
cannot follow a sub-frame seek.
Blend defaults to sRGB, matching AE's non-linearised 8-bpc working space and
the catalog component. Linear light is an explicit opt-in.
Samples are folded into a running average as they are captured rather than held
until the end, so peak memory is one accumulator plus one decoded sample instead
of all K: at 1080p that is a constant 41 MB rather than 141 MB at 16 samples and
540 MB at the 64 maximum, on every frame of the render.
PNG chunk CRC32 now has one owner in utils/crc32.ts, shared by the new encoder
and ffprobe's metadata reader. The encoder previously imported zlib's crc32 by
name, which throws at module evaluation on Node 22.0 and 22.1; ffprobe already
carried the guarded version and the comment explaining why. The sRGB transfer
function is likewise exported once and shared.
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
- Lint no longer reports root_dimensions_mismatch for sub-compositions, the
false positive v0.8.43 shipped with; a top-level mismatch is still reported
and a viewport-meta-only mismatch gets its own wording (#4012)
- The streaming encoder accepts lockGopForChunkConcat and gopSize, emitting the
same arguments as the disk encoder. Off by default, so an existing render
produces an unchanged FFmpeg arg list (#3973)
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
## What this does
Video encoders normally choose their own keyframe positions. A keyframe is a frame that can be decoded on its own, and you can only cut a video cleanly at one. The engine already has a flag, `lockGopForChunkConcat`, that forces a keyframe every `gopSize` frames so chunk files can be joined with `ffmpeg -c copy`. Today that logic is copy-pasted in two places inside `buildEncoderArgs` and does not exist at all in the streaming encoder.
This PR:
1. **Extracts the locked-GOP logic into three small shared helpers** in `chunkEncoder.ts`: `resolveLockedGopSize` (validation), `appendLockedGopArgs` (the `-g` / `-keyint_min` / `-sc_threshold` / `-force_key_frames` args), and `lockedGopCodecParams` (the x264/x265 param fragment). `buildEncoderArgs` now calls them instead of inlining the same block twice.
2. **Adds the same flag to the streaming encoder** (`StreamingEncoderOptions.lockGopForChunkConcat` + `gopSize`), which is the path most renders under four minutes actually use. It emits the identical args as the disk encoder, including `-bf 0` for h265 under a lock so B-frame reordering cannot reintroduce negative DTS at a boundary.
## What does not change
- Any render that does not set the flag produces a byte-identical ffmpeg arg list. The flag defaults to `false` everywhere.
- Nothing in the tree sets the flag yet except the distributed chunk worker, which already used the disk encoder. No user-facing behavior changes.
- GPU encoders, VP9 and ProRes streaming encodes continue to ignore the flag, exactly as `EncoderOptions` documents. An earlier revision of this PR made GPU encoders honor it; that was dropped because the path is unreachable until HLS lands and was verified only on videotoolbox.
## Why
Groundwork for `format: "hls"` in `@hyperframes/producer`. HLS packaging stream-copies the encoded video into fixed-length segments with `-f hls -c copy`, and the segmenter can only cut on keyframes the encoder already produced. Locking the GOP at encode time is what makes every segment land exactly on a 4-second boundary without re-encoding. The follow-up PR adds the format itself and should reject `--gpu` for `hls` in v1.
## Testing
- `chunkEncoder.test.ts`: the three helpers tested directly; existing locked-GOP and GPU no-op tests unchanged.
- `streamingEncoder.test.ts`: new `lockGopForChunkConcat` block covering default off, libx264, libx265, and invalid `gopSize`.
- Engine typecheck, oxlint, oxfmt clean. Full engine suite matches main's baseline (the 4 `ffprobe.test.ts` HDR fixture failures are pre-existing on `main`).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
- Portrait compositions render the full frame when the project was
scaffolded at a different size: html/body are sized to the composition
root at runtime; new lint warning root_dimensions_mismatch (#4005,
fixes#4001)
- render_complete telemetry adds composition_element_tags,
aroll_video_count, heygen_video_count; render_error adds error_name and
failed_stage_code (#4004)
- Catalog docs "Source" accordion titles are plain strings, so docs
search no longer shows [object Object] (#4006)
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
* chore: release v0.8.42
- Studio preview works for projects whose path has non-Latin-1 characters (#3982)
- Studio render downloads use RFC 6266 headers for non-Latin-1 filenames (#3984)
- check --json reports HDR auto-promotion; render prints one warning (#3985)
- Forced --sdr renders tone-map HDR sources before extraction (#3981)
- Render/preview workers no longer survive as orphans after Ctrl-C or parent exit;
cancellation reaches final artifact promotion; HYPERFRAMES_RENDER_DETACHED=1 for
intentionally detached renders (#3974)
- HDR preflight test coverage for held tails (#3963)
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
* chore: release v0.8.42 notes — name the #3982 symptom and scope
- #3982 entry: a Studio preview server crash for compositions whose file path
has non-Latin-1 characters (the project directory is not involved)
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
* chore: release v0.8.42 notes — name the #3982 symptom
- #3982 entry: the uncaught ETag TypeError took the preview server down, so
call it a Studio preview server crash rather than a preview failure
Co-Authored-By: Miguel Ángel <miguel.sierra@heygen.com>
---------
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
Report HDR auto-promotion consistently from the render media set, including remote media, and make its regression coverage portable across supported paths.
Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com>
Co-authored-by: miguel.sierra <229591595+miguel-heygen@users.noreply.github.com>
Add regression coverage for finite SDR video slots that start past EOF in mixed HDR timelines, and verify lint exclusions with successful local duration probes.
Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com>
Co-authored-by: miguel.sierra <229591595+miguel-heygen@users.noreply.github.com>
Allow explicit finite non-looping video slots to use the existing held-final-frame extraction path when data-media-start is at or beyond source duration. Warn during project lint for local static slots that will use this behavior.
Co-authored-by: heygengenesis[bot] <262951085+heygengenesis[bot]@users.noreply.github.com>
Co-authored-by: miguel.sierra <229591595+miguel-heygen@users.noreply.github.com>
The shared, size-capped video-frame extraction cache evicts entries whose
LRU-clock sentinel hasn't been touched in over an hour. That clock was set
once, at cache-hit lookup time, and never again — so a render holding a
compiled-dir symlink (or a still-open partial writer dir) into an entry for
longer than an hour could lose it to a concurrent render's GC sweep on the
same shared machine, leaving its frame reads a dangling ENOENT with no
retry.
Every active video's captured frame now renews its cache entry's clock,
throttled to once per 5 minutes per directory. touchCacheDir renews both
signals gcExtractionCache actually reads: the directory's own mtime (which
gates a still-open partial writer dir) and the completion sentinel's mtime
(which gates a published entry).
Co-authored-by: Miguel Angel <miguel.sierra@heygen.com>
Chromium's CDP layer can refuse a screenshot capture outright ("Protocol
error (Page.captureScreenshot): Unable to capture screenshot") with no
timeout wording at all. classifyCaptureFailure() didn't recognize the
message, so it fell through to the fatal "authoring" bucket and neither
capture-retry path (the disk-capture retry loop, or the streaming-capture
pinned-fallback retry) ever attempted a retry — including under
--low-memory-mode, whose single-worker plain-screenshot capture never
engages either path's other retry conditions.
Adds the literal error text to classifyCaptureFailure()'s transient_browser
bucket, and threads the resulting classification into
shouldRetryViaPinnedFallback() as a routing-independent retry condition, so
the streaming path recovers on a fresh session the same way the disk path
already does for other transient browser failures.
Co-authored-by: Miguel Angel <miguel.sierra@heygen.com>
Review feedback on #3805.
captureFrameToBufferPipelined checked isRecoverableDrawElementError and
threw DrawElementCaptureError before reaching captureFrameErrorDiagnostics,
so the NCPR/canvas failures that now abort the whole attempt produced no
frame-error PNG/HTML/JSON bundle — the exact case worth debugging, and the
one the adjacent comment promised mirrored the serial path. The serial path
was unaffected because its own DrawElementCaptureError throw propagates
through captureFrameCore's outer diagnostics catch.
Run diagnostics first, then the recoverable wrapper. Bounded to at most one
bundle per attempt, since a recoverable error fails the whole attempt, and
captureFrameErrorDiagnostics self-catches, so a dead page cannot mask the
structural error the producer's fresh-page retry depends on.
Covered by a new test asserting the bundle lands for a recoverable pipelined
failure; verified by mutation (restoring the old order fails it).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(build): stop generated files from being read half-written during the build
Two unrelated pull requests kept failing CI for reasons that had nothing to do
with their changes.
Typecheck failed with "TS1002: Unterminated string literal" pointing at a
generated file. The root build compiles several packages at the same time, and
more than one of them regenerates files under a package's src/generated while a
sibling's tsc is already reading them. A plain write empties the file and then
refills it, so for a few milliseconds what is on disk is the first half of the
new file. Whichever build read it in that gap saw a truncated file and stopped.
It never happened locally because locally nothing else is reading.
Every generator now writes the new version under a temporary name and then
renames it over the target, which the filesystem does in one step. A reader
either gets the whole previous version or the whole new one; there is no moment
where it can see half of either. Content that has not changed is not rewritten
at all, so repeat builds no longer touch these files. Four generators were
affected and all four now go through one shared helper, which is where the rule
lives from now on.
The build also rebuilt the core package a second time, in parallel with the
packages that read it. That second rebuild was already redundant, and removing
it takes the writers out of the window entirely. Renaming is what makes the file
safe; dropping the duplicate build makes the build shorter as well.
Separately, a linter performance test failed on four of the last ten failed runs
on main. It timed a scan with a stopwatch and demanded the result come in under
two seconds; one run took 3.7s. That is a statement about how busy the shared
runner was, not about the code, because a stopwatch also counts the time the
machine spent running someone else's job. The test now counts only the processor
time this process actually used, and checks that the cost grows in step with the
input rather than against a fixed number of milliseconds. Measured on a machine
under load, the stopwatch ratio for the same input reached 45x while the
processor-time ratio stayed at 20x.
Both fixes come with a check that fails if the fix is removed.
* fix(build): keep the shared write helper inside the core package
The helper the generators call had been placed in the repo-root scripts folder.
Every container image that builds a package copies the packages folders whole
but cherry-picks root scripts one file at a time, so the image builds failed on
a missing module. The repo already shows both halves of that convention: the one
root script a package build imports has a matching copy line in the image, and
cross-package imports into the core package need none.
The helper now lives with the core package's other build scripts, and the one
generator outside that package reaches it the way the engine package already
reaches core.
* test(engine): keep the probe cache bound test off the filesystem
The eviction test wrote, stat'ed and deleted 129 temp files to exercise an
in-memory LRU rule. Its runtime tracked filesystem contention rather than
the code under test, and on a busy Windows runner the file churn alone
pushed a ~300ms test past the 5s timeout, failing unrelated pull requests.
Cache identity comes from stat, so the test now synthesises stat results
and never touches disk. While here, the test also asserts the LRU touch:
re-probing an entry before the bound is hit must keep it resident and
evict the next-oldest one instead. The previous shape never hit the cache
during the fill, so that branch was untested.
* test(lint): keep the scaling check inside the scanner's linear range
The CPU-ratio version sampled 320k characters, where the output string's
own growth dominates and the whole test cost seconds of CPU; on a shared
runner that tripped the default test timeout, the failure this change
exists to remove. Sample 10k and 80k characters instead, where 8x input
measures ~8x and a quadratic scan still measures 60x or more, and give
the test an explicit timeout so a slow runner reports the ratio.
* test(core): snapshot file identity through a descriptor
The before/after inode and mtime checks read the file through a path stat
and then exercised the writer on the same path, which reads as a
check-then-use race to static analysis. Snapshot through an open
descriptor instead; the assertions are unchanged.
The static-frame dedup predictor walked tween intervals from
window.__timelines but was blind to onUpdate callbacks — motion driven
from a timeline's onUpdate in a tween-free window was predicted static.
The verifier compounded the gap by seeking with suppressEvents: true,
so the onUpdate never fired and the frozen frame passed verification.
Two changes:
1. Predictor: when a timeline carries vars.onUpdate, mark its full span
as animated so those frames are never predicted static.
2. Verifier: seek with suppressEvents: false so the verification page
behaves identically to the capture page. The verification page is
already isolated (separate Page instance), so out-of-order event
side effects cannot corrupt sequential capture.
Fixes#3793
* test(producer): pin unpinned drawElement stall retry
* fix(engine): bound drawElement frames so a wedged renderer falls back instead of failing (#3172)
* fix(engine): bound drawElement frames so a wedged renderer falls back instead of failing
A single drawElement frame could kill an entire render. On one comp
(caption-editorial-emphasis) drawElementImage returns normally and the renderer
then stops draining its task queue: the setTimeout(…, 0) that schedules
toDataURL never fires, the capture page.evaluate never settles, and 60s later
the stage watchdog fails the whole render. Deterministic on 152.0.7977.30,
always the same frame. Root-cause detail in PRINFRA-488.
Two gaps, both closed here.
1. Nothing below the 60s stage watchdog bounded a frame. Adds a per-frame
deadline (HF_DE_FRAME_TIMEOUT_MS, default 15000, 0 disables) around the WHOLE
frame operation, not just the drawElementImage call — the stall surfaces at
whichever page round-trip comes next, and was observed at both the capture
and the seek's background-image decode. Bounding one call missed it.
Deliberately NO per-frame screenshot fallback for this error: once the
renderer stops scheduling it is wedged for every subsequent round-trip on
that page. Measured — the screenshot fallback blew the same deadline. The
frame fails fast instead, so the recovery that actually works can run.
2. That recovery was ineligible. shouldRetryViaPinnedFallback only retried a
generic capture failure when the worker count was PINNED by the inversion or
the router; a comp that engaged drawElement on the ordinary single-worker
path had no whole-render fallback at all. A renderer stall is now retryable
on any routing — the failure is a property of drawElement itself, and the
retry re-renders on a fresh page via screenshot. Reported as
de_fallback_reason "de_renderer_stall" so it is distinguishable from
capture_error in telemetry, and counted per-session as deFrameTimeouts.
Verified end to end on the repro: previously exit 1 with "stalled: no frame
progress for 60000ms"; now the deadline fires, the render retries via
screenshot, and RENDER_OK with a valid 1920x1080 / 240-frame / 8.0s MP4.
Tests cover the predicate both ways plus the cross-package error match. Engine
1,481 and producer 587 green (audioPadTrim.integration flakes only under
full-suite parallel load — passes in isolation, and on clean HEAD it is green
too, so it is not from this change).
Refs PRINFRA-488
* fix(engine,producer,cli): count drawElement frame timeouts where they happen
`session.deFrameTimeouts` was incremented inside `captureFrameCore`'s catch,
but the deadline races that function from OUTSIDE it — `withFrameDeadline` is
applied by `captureFrameToBuffer`, and `DeFrameTimeoutError` is constructed
nowhere else. So the branch was unreachable: on a wedged renderer the counter
stayed 0, the engine-side stall log never printed, and
`CapturePerfSummary.deFrameTimeouts` reported 0 on every affected render. The
end-to-end recovery worked throughout — `isDeRendererStallError` matches by
name at the producer — only the observability was dead.
Moved the increment and the log into an `onTimeout` hook that fires from the
deadline itself, deleted the unreachable branch and the now-unused
`isDeFrameTimeoutError`, and threaded the count out to
`render_completed.de_frame_timeouts` so the rate is graphable apart from the
other `capture_error` fallbacks. A stall always costs a whole-render re-run,
which is why it deserves its own series.
Also corrected the `fallbackReason` docstring, which still listed only
`psnr | blank | oom | capture_error` after this branch added
`de_renderer_stall`.
`withFrameDeadline` is exported for a two-case fake-timer test: the deadline
fires and calls `onTimeout` once, and a resolving inner promise passes its
value through with no late timer. The first case fails if the counter moves
back inside the work promise.
(cherry picked from commit ec2b2b5b2a)
* fix(render): retry sequential screenshot stalls
* fix(render): bound parallel worker capture phases
---------
Co-authored-by: Vance Ingalls <vance@heygen.com>