`hyperframes lint --json` wrote the JSON payload with console.log() and
then immediately called process.exit(). process.exit() terminates the
process before Node flushes an asynchronously-buffered stdout, which is
what a non-TTY (piped) stdout is — so `hyperframes lint --json | tee`,
`> out.json`, or any agent/CI capture silently lost the entire payload
on Windows (reported on 0.7.31 non-TTY). The same console.log-then-exit
pattern was on all four exit sites (both --json branches and the
human-readable + thrown-error paths), so any of them could truncate.
Fix: set process.exitCode and return, letting run() unwind so Node
drains stdout before exiting with the code. This is exactly the pattern
the other commands (publish/transcribe/upgrade/play/present) already
use; lint was the outlier still calling process.exit() after writing.
Test: new lint.test.ts drives the command's run() with mocked
lintProject/resolveProject and a process.exit spy that throws if
called. Covers the --json-with-errors, --json-clean, --json-thrown, and
human-readable paths — each asserts process.exit is never called and
the correct exitCode is set. Fails against the pre-fix code (the spy
throws on the first process.exit).
* refactor: extract @hyperframes/lint package from core
Moves all lint rules, hyperframeLinter, lintProject, and related types
from packages/core/src/lint/ into a new standalone packages/lint package.
Core keeps a thin re-export stub at @hyperframes/core/lint for backward
compatibility. Consumer imports (cli lint command, producer hyperframeLint)
are updated to import from @hyperframes/lint directly.
Depends on @hyperframes/parsers (PR #1755).
* fix: restore postcss-selector-parser in core (sourceMutation.ts still uses it)
* fix(ci): add parsers+lint to Dockerfile and build before preview tests
* chore: update bun.lock after restoring postcss-selector-parser dep
* test(cli): update lintProject test for string-dir signature from @hyperframes/lint
* refactor(core): single-source the lint engine in @hyperframes/lint
Delete core's byte-identical copy of the lint rule engine and re-point
staticGuard at @hyperframes/lint, so the render-time render-gate and the
studio preview share one rule engine instead of two copies that could
silently diverge. Back-compat preserved via the @hyperframes/core/lint stub.
Addresses review feedback on the dual-copy footgun.
* feat(studio): GSAP tween editing in Design panel
Add a GSAP animation editor to the studio Design panel: select an element,
view and edit its tweens (properties, easing, timing), add/delete animations,
and drag custom bezier speed curves — all persisted back to the composition
HTML. Gated behind VITE_STUDIO_ENABLE_GSAP_PANEL.
Parsing of existing GSAP source now uses a recast + Babel AST parser instead of
regex, giving scope resolution, stable tween IDs, and round-trip preservation of
extras and unresolved raw values.
recast compiles to CommonJS that calls require("fs"), which breaks browser and
Vite SSR bundles. To contain it, @hyperframes/core is split into an isomorphic
layer and a Node-only AST layer:
- gsapSerialize.ts holds the recast-free helpers (serialization, keyframe
conversion, validation, shared types). htmlParser.ts is now fully isomorphic.
- parseGsapScript and the script-mutation helpers live in gsapParser.ts,
reachable only via the @hyperframes/core/gsap-parser subpath, loaded
server-side by the studio-api mutation routes and the linter via dynamic
import (recast stays external under SSR).
- The barrel and the gsap-constants subpath are recast-free, so studio browser
bundles never trace recast.
Adds AST parser unit + stress coverage and e2e helpers for the panel.
* fix(lint): await async lintHyperframeHtml in all callers
lintHyperframeHtml became async (gsap rules use dynamic import)
but lintProject and check-hyperframe-static weren't awaiting it,
causing typecheck failures and runtime crashes in CI.
Also wire LintRule type in gsap rules to fix fallow unused-type
finding, and suppress render.ts exported-for-tests symbols.
Move per-command examples from the centralized `help.ts` record into
each command file as `export const examples: Example[]`. help.ts now
dynamically imports them at --help time.
This means adding a new command and its examples happens in one file
instead of two, reducing the chance of forgetting examples.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
- Respect `--json` flag on all lint exit paths so agents always get machine-readable output
- Separate `infoCount` from `warningCount` in linter results (was conflated)
- Display `info` vs `warning` severity distinctly in lint output
* fix(lint): detect GSAP animations targeting clip elements (tab crash)
The runtime manages clip visibility via inline styles. When GSAP also
writes inline styles on the same element, both systems trigger style
recalculations every frame, creating a runaway loop that crashes the
browser tab.
New rule gsap_animates_clip_element (error severity):
- Builds map of all elements with class="clip" (by id and class)
- Checks if any GSAP selector resolves to a clip element
- Nested selectors like "#overlay .title" are correctly ignored
- Merged into existing GSAP script loop (no redundant parsing)
* fix: remove non-null assertions and add missing test coverage
- Replace `!` assertions with optional chaining in lint.ts and tests
- Add shouldBlockRender tests for --strict-all without --strict
- Add clip element test for class-only detection (no id)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: use optional chaining for array access in lintProject tests
TypeScript's strict mode flags array indexing as possibly undefined.
Use optional chaining and fallbacks instead of non-null assertions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
- **Lint rules** catch media elements missing `id` (renderer silently skips them), missing `src`, `preload="none"` (blocks renderer), and video nested in timed divs (freezes playback). Upgraded `video_nested_in_timed_element` from warning to error.
- **Compiler** strips `preload="none"` from media during compilation. Runs parallel, cached keyframe interval analysis via ffprobe — warns on sparse keyframes (>2s) that cause seek failures and audio/video desync. Suggested ffmpeg command preserves audio (`-c:a copy`).
- **Pre-render lint** lints `index.html` + all `compositions/*.html` sub-compositions before render via shared `lintProject()` helper. Warns by default; `--strict` blocks on errors, `--strict-all` blocks on errors + warnings.
- **Render orchestrator** logs a hint to retry with `--workers 1` when parallel capture times out on video-heavy compositions.
- **Refactor**: extracted `runFfprobe()` + `parseProbeJson()` helpers to deduplicate ~80 lines of spawn boilerplate across 3 ffprobe functions. Extracted `shouldBlockRender()` so strict flag tests exercise production code. Shared `lintProject()` used by both `lint` and `render` commands.
## Context
Discovered during a real composition build session where:
1. `<audio>` without `id` rendered silently (preview worked fine because runtime queries `[data-start]`, but renderer queries `[id][src]`)
2. `<video>` inside timed `<div>` froze on first frame
3. `preload="none"` caused 45s renderer timeout
4. YouTube clips with sparse keyframes from `yt-dlp --download-sections` caused audio/video desync
5. Parallel workers timed out on video-heavy compositions
## Test plan
- [x] Core: 365/365 tests passing (5 new lint tests)
- [x] Engine: 24/24 tests passing
- [x] CLI: 14/14 tests passing (7 lintProject + 7 shouldBlockRender)
- [x] Lint + format hooks pass
- [ ] Manual: create a composition with `<audio data-start="0" src="test.wav">` (no id) — verify `npx hyperframes lint` catches it
- [ ] Manual: run `npx hyperframes render --strict` with lint errors — verify it blocks
- [ ] Manual: run `npx hyperframes render --strict-all` with lint warnings — verify it blocks
## Summary
- `hyperframes lint` now scans ALL HTML files in the project (not just index.html)
- Includes composition files in `compositions/` directory
- `--json` output includes `file` field and `filesScanned` count
- Exit code 1 on errors for CI integration
## Examples
```bash
# Human-friendly output
hyperframes lint
# Agent/CI-friendly JSON
hyperframes lint --json
```
## Test plan
- [ ] `hyperframes lint` on a project with compositions → shows findings from all files
- [ ] `hyperframes lint --json` → outputs valid JSON with all findings
- [ ] Exit code 1 when errors found, 0 when clean
- New `updateCheck.ts` utility: cached npm registry check (24h TTL),
sync `getUpdateMeta()` for _meta envelope, `printUpdateNotice()` for
passive stderr banner
- `upgrade --check --json`: machine-readable version check for AI agents
Returns { current, latest, updateAvailable }
- `_meta` envelope on all --json commands (info, lint, benchmark,
compositions): includes version, latestVersion, updateAvailable
- `doctor` shows version check as first row
- Passive update notice on stderr after command completes (skipped in
CI, non-TTY, --json, --quiet)
- Background check fires on startup (non-blocking, populates cache)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat: initial code port from hyperframes-internal
Port all OSS-ready packages from the internal monorepo:
- @hyperframes/core — shared types, HTML generation, GSAP utilities, runtime
- @hyperframes/cli — CLI for creating, previewing, and rendering compositions
- @hyperframes/engine — framework-agnostic rendering engine (BeginFrame + FFmpeg)
- @hyperframes/producer — video rendering pipeline (Puppeteer + FFmpeg)
- @hyperframes/ui-player — browser-based video player component
- @hyperframes/studio — composition editor (React frontend + Hono backend)
Includes regression test suite with Docker-based test harness.
All HeyGen-internal references, deployment infrastructure, and
proprietary assets have been removed. Package names migrated
from @app/* to @hyperframes/*.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: scrub internal codenames and stale references from OSS port
- Replace static.heygen.ai runtime URLs in test fixtures
- Remove internal CDN publish script (publish-hyperframe-runtime.ts)
- Replace sandbox-studio, sandbox-interceptor, __magicEditRuntime
with neutral names (studio, hyperframe-runtime, __hyperframeRuntime)
- Fix stale Vault API / localhost references in docs
- Remove broken deprecated_studio link
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: remove remaining internal codenames and stale references
- Delete stale producer README.md and PIPELINE.md (referenced nonexistent files)
- Replace "Cerberus" codename with "HyperFrames" in test design reviews
- Replace magic-edit postMessage identifiers with hf-preview/hf-parent
- Rename debug-magic-edit-timeline.ts to debug-timeline.ts
- Replace "Motion Cut" with "HyperFrames" in Timeline comments
- Fix studio/CLI references to nonexistent archive package
(use local data/projects/ dir, stub render proxy)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>