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1cf4975d2f6fc58d148561c1e682eb8667bf1c55
10
Commits
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ccc13c3b5a |
fix(aws-lambda): the size check on every PR measures the package a release publishes (#6017)
* fix(aws-lambda): the size check on every PR measures the package a release publishes * style(aws-lambda): format the prebuilt template helper |
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b501dc4e1b |
feat(cli): lambda deploy works from the npm install, no repo checkout (#5866)
* feat(cli): lambda deploy works from the npm install, no repo checkout Each release builds the Lambda handler zip on Linux, attaches it to the GitHub release, and pins its URL and sha256 (plus the SAM template) in @hyperframes/aws-lambda before npm publish. Outside a checkout, lambda deploy downloads that zip, refuses it on a sha256 mismatch, and deploys it with the packaged template. With neither a checkout nor a pinned zip it fails up front with one message naming every way out. * fix(cli): lambda deploy test mocks the pinned-handler reader, comments fit the checks * test(cli): sam tests deploy from a SAM directory, not the repo root * chore(aws-lambda): raise the package size budget for the pinned handler template Measured with pnpm@10.17.1 pack on Linux. Release state (prebuilt/ written by pin-handler-zip): 77,307 packed / 285,654 unpacked. CI state (no prebuilt/): 70,104 / 253,390. Packed is the check's 5% headroom over the release size. Unpacked is 292,000 (2.2% over release) because a 5% budget would put the CI pack under the 85% ratchet. * test(cli): anchor the docs link check in the lambda deploy fallback test * fix(cli): lambda deploy logs the verified handler sha256 and keeps a presigned query out of errors * fix(cli): a redirect-limit download error keeps a signed query out of its message * test(cli): the redirect-limit leak test types its rejection * docs(aws-lambda): header comments cut to what the code cannot say * chore(aws-lambda): size budget fits both the CI and the release package |
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2a14cbc924 |
perf(aws-lambda): size distributed renders from account concurrency limits (#5813)
* perf(aws-lambda): run chunks through a Distributed Map to lift the 40-chunk cap The inline Map runs at most 40 chunk renders at once. Both state machine definitions (CDK and SAM) now use a Distributed Map with STANDARD child executions, capped at the function's reserved concurrency so chunks past it queue instead of being throttled. Progress reads each chunk's child execution history so frames, cost and chunk errors still show up. * fix(aws-lambda): retry Lambda throttles for minutes and stop on oversized chunks A throttled task used to burn its four catch-all retries in about 30 s. It now gets its own jittered backoff of several minutes, because another render on the same function can still hold the reserved slots. Plan treats CHUNK_EXCEEDS_WORKER_TIMEOUT as terminal in both definitions. * chore(aws-lambda): trim stack comments to keep the comment share flat * fix(aws-lambda): keep render --wait working at hundreds of chunks Progress polls read the chunk Map Run's counts (one DescribeMapRun) instead of every child execution's history, take exact chunk frames and cost from the Map output once it exits, and read failed children only when the counts show a failure. The SDK client retries throttled calls up to 8 times with backoff. * feat(aws-lambda): size each render's concurrency to the account instead of a fixed 8 * fix(lambda): keep the concurrency SDK external in published modules * fix(cli): keep an existing stack's reserved concurrency on redeploy Redeploying without --concurrency sent ReservedConcurrency=-1, which removed the cap of 8 that earlier CLI versions reserved by default and stopped recording it in the state file. The override is now left out when the flag is omitted, so SAM keeps the stack's current value (a new stack still gets the template's unreserved default). The state file records the deployed value, and deploy prints the kept reservation. * fix(aws-lambda): keep progress working for callers without DescribeMapRun Callers whose IAM policy came from an earlier `lambda policies user` lack states:DescribeMapRun, so reading a running Distributed Map threw AccessDeniedException out of `lambda progress` and `render --wait` while the render itself went on to succeed. getRenderProgress now catches only that error around the map-run read, returns the parent snapshot (status, plan and assemble progress) and adds a warning to re-apply the policy, which both commands print. Other errors still throw. * fix(cli): let the documented deploy policy drop a reserved concurrency When a redeploy removes a function's reserved concurrency, CloudFormation calls lambda:DeleteFunctionConcurrency. The policy printed by `lambda policies role|user` granted only PutFunctionConcurrency, so the update failed and rolled back. Grant it, and pin it with states:DescribeMapRun in the required-actions test. * fix(aws-lambda): read smoke chunk hashes from the Distributed Map output With chunks in a Distributed Map, their task results live in child executions, so the smoke gate's chunk-hash check found 0 chunks in the parent history and failed every v1/v2 comparison. Read Chunks[] from the RenderChunks / RenderChunksV2 MapStateExited output instead, as getRenderProgress does. The stack this script deploys only has the Distributed Map, so the inline-Map path is gone. * fix(producer): cap a pinned chunk size at the worker concurrency, not 16 With --chunk-size or --target-chunk-frames and no --max-parallel-chunks, the plan still capped the render at 16 chunks however many workers the account allowed, so --chunk-size 30 on a 60 s render gave 16 chunks of 113 frames. The cap is now one wave across the worker concurrency, as the --max-parallel-chunks docs say; 16 remains when the concurrency is unknown. * feat(cli): remove a stack's reserved concurrency with --concurrency=none Since an omitted --concurrency now keeps the stack's reservation, there was no CLI way back to the unreserved default. --concurrency=none sends ReservedConcurrency=-1, the state file records the stack as unreserved and deploy says the reservation was removed. Positive N and an omitted flag behave as before; any other value is rejected instead of being silently ignored. * chore(aws-lambda): raise the package size budget for account-sized concurrency Measured with pnpm@10.17.1 pack after rebasing on main with the S3 assembly change: 67,763 packed / 244,685 unpacked; the budget is the check's own 5% headroom over that. |
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b3d2b82fe9 |
feat(core): the renderer's font pipeline is importable from @hyperframes/core/fonts/embed (#5041)
* feat(core): the renderer's font pipeline is importable from @hyperframes/core/fonts/embed * style(core): format the font pipeline and state the bundled-subset invariant * test(producer): repin the test lane map after the font tests moved to core * fix(core): images build fonts once, CLI bundles one pipeline, font tests pass on Windows * test(core): font retry tests get a budget no slow machine can exhaust * test(core): the Retry-After budget test fails when the budget is ignored |
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9981d9afb7 |
fix(capture): never silently render a webgpu composition blank (#4091)
* fix(capture): never silently render a webgpu composition blank A composition declaring data-requires-webgpu only got the Chrome WebGPU flag when hardware GPU auto-detection succeeded. On a software-GPU host it launched without the flag and rendered blank with no error. compositionRequiresWebGpu (static declaration check) and assertWebGpuAdapterAvailable (live per-page adapter probe) now live once in packages/engine's browserManager, the shared choke point every launch site already goes through. All six launch sites (frame capture, the four CLI diagnostic commands, the studio thumbnail server, and the render pipeline's capture-options builder) route through those two functions; the old CLI-only static-heuristic guard is deleted, not kept alongside the new one. A software host that cannot obtain any WebGPU adapter now fails loudly naming the requirement instead of producing a blank frame. * fix(capture): thread requiresWebGpu through the distributed chunk-render path The distributed renderChunk() path built its CaptureOptions without requiresWebGpu, so it fell through to frameCapture's own fetch-based detection, whose failure path silently treats "requires webgpu" as "doesn't" if that fetch ever fails. Every other launch site (frame capture, all four CLI diagnostic commands, the studio thumbnail server, and the in-process render pipeline) already reads the value from HTML already in memory or on disk instead of relying on that fallback. Reads the compiled composition's index.html the same way probeStage already does and derives requiresWebGpu from it before building CaptureOptions. Adds a regression test that pins the exact path renderChunk() reads at render time, since the composition doesn't actually exercise WebGPU so an end-to-end render can't distinguish the two cases on this host. * test(producer): observe the real CaptureOptions renderChunk() builds The previous regression test called plan() and compositionRequiresWebGpu() directly, bypassing renderChunk() entirely, so it could not detect a regression to the wiring it was meant to protect (confirmed: it stayed green with the fix reverted). Exports the existing createCaptureSession dependency seam so a test can substitute a spy that delegates to the real implementation while capturing the CaptureOptions object renderChunk() actually constructs. Verified non-vacuous by reverting the fix and confirming the test fails. * fix(gcp-cloud-run): resolve puppeteer-core from a real file in the webgpu probe The image build's WebGPU adapter probe imported puppeteer-core from an inline `bun -e` eval string. The eval's synthetic /app/[eval] location can't resolve the workspace-hoisted dependency, so every build of this stage failed closed with "Cannot find package 'puppeteer-core'" before the probe itself ever ran. Moves the probe into a real script file next to probe-beginframe.ts, which already imports puppeteer-core dynamically the same way and resolves fine from its real workspace location. Verified locally against a cached chrome-headless-shell binary. * fix(engine): bound the webgpu adapter probe so a stuck driver can't hang the caller requestAdapter() has no native timeout. A broken software GPU driver that never settles it would hang assertWebGpuAdapterAvailable indefinitely, including inside the GCP image build's probe RUN step, producing an opaque build timeout instead of a clean probe failure. Races the in-page request against a bounded timeout so a stuck adapter reads as unavailable and fails the same way a genuinely absent one does. * test(cli): mock the engine's webgpu exports in the browser-fallback test * test(producer): run the typegpu adapter fixture only on hosts with a hardware WebGPU adapter The fixture declares data-requires-webgpu, so a software-only host now refuses it instead of silently rendering the shader blank. The old golden had no shader in it. Tag it webgpu, skip that tag in the CI image and the test scripts, and re-record the golden from a Metal render with the shader visible. * fix(engine): bound the composition fetch that decides the webgpu flag createCaptureSession fetched the served page with no timeout before launching the browser, so a hung server stalled a render forever and hung a fake-timer test. Give it a five second limit, and let that test say it has no WebGPU requirement the way the producer does. * fix(capture): refuse a software fallback WebGPU adapter instead of rendering on it swiftshader reports a WebGPU adapter but cannot render canvas WebGPU, so a data-requires-webgpu composition on a software-only host crashed on its first frame. Refuse fallback adapters with the same clear WebGPU-unavailable error. The GCP image probe now serves its page over http (file:// hides navigator.gpu) and reports a software-only host instead of failing the image build. * fix(engine): parse the composition root tag without a backtracking regex * fix(engine): keep quoted attribute values whole when reading the composition root tag |
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2a284a8e3a | fix(gcp): enforce effective BeginFrame capture | ||
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2b1109db4c |
test(lambda): behavioral guard for handler CJS banner shims (#1977)
Miguel's fix (
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f999b40d73 | fix(lambda): define dirname in handler bundle | ||
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9b34114dd1 |
fix(aws-lambda): fail build-zip when ffmpeg-static binary is not Linux x86-64
`ffmpeg-static` materializes a single platform-selected binary at install time. By default that follows the install host, so a default macOS/arm64 or linux/arm64 install can stage a binary that Lambda's x86-64 runtime cannot execute. Verify the ELF header (ELFCLASS64, EM_X86_64) before copying the binary into `bin/ffmpeg`. When the check fails, surface the canonical workarounds: run the build inside a linux/amd64 container, or pre-install with `npm_config_platform=linux npm_config_arch=x64`. In the distributed pipeline this mismatch can fail as early as Plan's `ffmpeg -version` probe after browser probing and before chunks are scheduled. Later encode/assemble spawns would fail for the same reason. ffprobe already goes through the platform-segmented `ffprobe-static/bin/linux/x64` path, so that side doesn't need the same check. |
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c50f59a53b |
feat(lambda): add Lambda handler, ZIP bundling, and BeginFrame probe (#878)
* feat(lambda): add Lambda handler, ZIP bundling, and BeginFrame probe
Phase 6 of the distributed rendering plan: AWS Lambda turnkey adoption
(see DISTRIBUTED-RENDERING-PLAN.md §11 Phase 6 + §15).
This PR adds the new packages/aws-lambda/ workspace package that wraps
the OSS plan/renderChunk/assemble primitives in an AWS Lambda handler,
plus a build pipeline that bundles the handler + Chromium runtime +
ffmpeg into a deployable ZIP.
Architecture: ZIP deploy (not Docker image), Chrome via @sparticuz/chromium
with chrome-headless-shell fallback, dispatch on event.Action ∈ {plan,
renderChunk, assemble}.
The load-bearing concern — does @sparticuz/chromium's chrome-headless-shell
build honour CDP HeadlessExperimental.beginFrame? — is pinned by the new
scripts/probe-beginframe.ts regression guard. Probe boots the runtime
inside public.ecr.aws/lambda/nodejs:22, navigates to a static page, and
asserts beginFrame returns a PNG buffer. Verified locally + inside the
Docker container; both pass with hasDamage=true.
Sizes (sparticuz source): unzipped 157 MiB, zipped 99 MiB. Well under
the 240 MiB / 150 MiB in-house gates and the Lambda 250 MiB hard ceiling.
This is part of a stack of 8 PRs (3 in Phase 6a, 5 in Phase 6b); this is
PR 6.1.
* fix(lambda): address PR 878 review feedback
- Verify event.PlanHash against the untarred plan.json at the handler
boundary before invoking the producer primitive. Throws typed
PLAN_HASH_MISMATCH on divergence so Step Functions routes it as
non-retryable; previously the field was schema bloat the handler
ignored, leaving enforcement entirely inside the producer.
- Standardize on MiB throughout build-zip.ts, verify-zip-size.ts, and
the README. Lambda's hard ceiling is 250 MiB (AWS docs label "250 MB"
but use binary mebibytes); previously mixed units made the 248 MiB
budget look like a ~5 MB margin instead of the 2 MiB it actually is.
- stageChromeHeadlessShell now picks Chrome versions via numeric semver
comparison instead of lexicographic sort+reverse — the latter would
silently pick "99.x" over "131.x" once Chrome cached three-digit
majors that aren't width-aligned.
- Drop _setSparticuzChromiumForTests from the public index barrel.
Test-only DI seam imported directly from ./chromium.js in tests.
- Replace require("node:fs") inside walkSize() with the top-level fs
imports — file is ESM and the same module is already imported.
* docs(lambda): drop internal plan-doc refs from package README
* ci(windows): fix bun filter UNION bug excluding producer from Windows tests
`bun run --filter "!a" --filter "!b" test` composes as a UNION (any
package matching either negation runs), not an intersection. Effect:
@hyperframes/producer was still being tested on Windows even though
it's explicitly excluded — its regression harness (Docker + LFS golden
mp4 baselines) is Linux-only and was driving the 32min timeout.
Enumerate the packages we DO want to test instead.
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