Commit Graph
5 Commits
Author SHA1 Message Date
Miguel ÁngelandKanyini 618ac7f5b3 fix(registry): dark body background eliminates visible grid gaps
The #f6f6f4 off-white background was showing through the 30px grid
gaps and behind translated cards during the zoom/unzoom transitions,
creating visible white strips in the rendered video. Changed to
#1a1a20 (near-black) so gaps read as intentional dark separators.

Also added a .zoom-backdrop div behind the grid in the zoom demo that
fades to the focus card's gold gradient during the transition, covering
any gaps left by sibling cards translating off-screen.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:42:53 -04:00
Miguel ÁngelandKanyini fa58903eb4 fix(registry): work around CDP subpixel capture artifact
The renderer's Page.captureScreenshot can introduce a 1-2px offset
at viewport boundaries due to compositor subpixel rounding. Grid rows
are now 341px (3×341 + 2×30 = 1083), overflowing the 1080 viewport
by 3px. The overflow is clipped by overflow: hidden, but ensures any
capture offset still sees grid content rather than the body background.

Also removed flex centering from .demo-canvas — unnecessary now that
the grid fills the viewport, and it was a source of non-deterministic
positioning under multi-worker rendering.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:28:52 -04:00
Miguel ÁngelandKanyini f0b0b977e0 fix(registry): edge-to-edge grid eliminates background bleed
Cards 360×340 with 30px gap = exactly 1920×1080. No body background
visible at any frame. Focus scale drops from 9 to 6 (360×6 = 2160,
still overshoots viewport by 240px).

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:19:29 -04:00
Miguel ÁngelandKanyini 15e92e2299 fix(registry): fix rendering artifacts in parallax-zoom/unzoom demos
- Increase --focus-scale from 8 to 9 — at scale 8 the card matched
  the viewport width exactly (240×8=1920), leaving zero tolerance for
  subpixel rounding. Scale 9 overshoots by 240px on each axis.

- Reduce grid gap from 40px to 24px — the 1040px grid in a 1080px
  viewport left only 20px of padding, causing bottom-row cards and
  their box-shadows to clip at the frame edge.

- Remove transform-style: preserve-3d from both snippets — no 3D
  transforms are used, and preserve-3d can cause compositing artifacts
  with overflow: hidden ancestors.

- Unzoom: set --pu-sibling-fade to 0 and drive sibling opacity via
  GSAP (starting at t=2.0s). Previously, CSS-driven opacity made cards
  70% visible when they first peeked into the viewport, creating
  colored strips at the frame edge during the reveal.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 19:09:30 -04:00
Miguel ÁngelandKanyini babf9dc15a feat(registry): add parallax-zoom and parallax-unzoom components
Two companion components inspired by the eBay Playbook hero transition:

- parallax-zoom: center card scales up to fill the frame while siblings
  parallax outward. Single CSS variable (--pz-progress 0→1), fully
  seekable and deterministic.

- parallax-unzoom: the reverse — focus card starts at full-frame scale
  and shrinks back into its grid position while siblings parallax inward.
  Uses --pu-progress with the pu prefix to avoid variable collisions when
  both components live in the same composition.

Designed to chain: zoom INTO a card in scene 1, unzoom OUT of it in
scene 2 to reveal a fresh grid underneath.

Includes demo compositions, registry manifests, and catalog pages.
Preview assets rendered and uploaded to CDN.

Co-authored-by: Kanyini <onebenson@gmail.com>
2026-05-22 18:42:50 -04:00