Real bug report: a mono count span driven by a GSAP tl.call() (a counter
going "0 sur 0" -> "1 sur 1" at a later beat) rendered the LATER value
baked in from frame 0 of an EARLIER, unrelated static-hold span, despite
the dedup log reporting "verified".
Root cause: computeStaticFrameSet's tween walker only tracks property
tweens, so a call()-driven textContent mutation carries no tracked
interval and the span around it looks fully static. verifyStaticFramesSafe
does catch genuine drift WITHIN a run it's checking, but a call() is a
one-shot side effect wired as both onComplete and onReverseComplete (GSAP
has no separate "undo" — crossing it in either direction fires the SAME
forward mutation). Verifying a LATER run forward-seeks past the call(),
permanently mutating the live page; an EARLIER run already passed its own
check before that happened, so nothing re-verifies it afterward. Real
capture then starts on the same corrupted page and bakes the wrong value
into the earlier span's reused buffer.
No reliable way to tell a DOM-mutating call() from a harmless one
(analytics ping, class toggle) without executing it, so this disqualifies
the whole comp on ANY call() — conservative, costs some dedup perf on
comps that use call() harmlessly, but correctness over speed.