Commit Graph
734 Commits
Author SHA1 Message Date
Vance IngallsandMiguel Ángel a5016ed416 feat(sdk,studio): ws-1.1 — add set method to GsapTweenSpec; route addGsapAnimation(set) through sdk (#1497)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:48:20 -07:00
Vance IngallsandMiguel Ángel e35846176e feat(sdk,studio): ws-4 — add history:false option; disable unused sdk undo in studio (#1496)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:47:12 -07:00
Vance IngallsandMiguel Ángel 377b0368bd fix(studio,core): resolve SDK-cutover review findings (#1471)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:44:45 -07:00
Vance IngallsandMiguel Ángel 7ca4490328 feat(studio): route GSAP keyframe add through SDK (§3.5 PR2) (#1470)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:43:34 -07:00
Vance IngallsandMiguel Ángel 592f7c775d feat(studio): route GSAP tween add/update/delete through SDK (§3.5 PR1) (#1469)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:42:02 -07:00
e65c3c7918 chore(studio): document CSS-path position cut-over; GSAP-path deferred (§3.3) (#1467)
* feat(studio): stage 7 step 3c — sdk cutover for inline-style ops

Introduces sdkCutoverPersist(): when STUDIO_SDK_CUTOVER_ENABLED is set,
inline-style PatchOps are routed through the SDK session's in-memory document
model instead of the server patch-element API. The SDK serialize() result is
written back through the same writeProjectFile + editHistory.recordEdit path,
so the on-disk output is identical to the legacy route.

- packages/studio/src/utils/sdkCutover.ts (new): sdkCutoverPersist() +
  shouldUseSdkCutover() guard; domEditSaveTimestampRef.current is stamped on
  each write to suppress the echo file-change reload.
- packages/studio/src/components/editor/manualEditingAvailability.ts: adds
  STUDIO_SDK_CUTOVER_ENABLED flag (default false); changes
  STUDIO_SDK_SHADOW_ENABLED default to false now that cutover is available.
- packages/studio/src/hooks/useSdkSession.ts: adds optional
  domEditSaveTimestampRef param; self-write suppress window (SELF_WRITE_SUPPRESS_MS)
  gates file-change reloads so SDK writes don't echo back as external edits.
- packages/studio/src/App.tsx: passes domEditSaveTimestampRef to useSdkSession
  so the suppress window can gate reloads triggered by SDK cutover writes.
- Test coverage: sdkCutover.test.ts (new, 141 lines) + useDomEditSession.test.ts
  (new, 50 lines) — guard function + happy-path assertions.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(studio): force-reload sdk session after undo/redo bypasses suppress window

writeHistoryFile arms the 2 s self-write suppress window, so the
file-change event for an undo/redo write is swallowed and the SDK
in-memory doc stays on pre-undo content. Expose forceReload() from
useSdkSession (s7.4) and call it in useAppHotkeys after a successful
undo/redo that touched the active composition path.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* feat(studio): s7.5 — delete shadow scaffolding; keep cutover flag (dark launch)

Removes the SDK shadow telemetry: STUDIO_SDK_SHADOW_ENABLED, sdkShadow.ts +
sdkShadowGsapFidelity/GsapKeyframe/Numeric and their tests, the runShadow*
call-sites across the GSAP/timeline hooks, and the onDomEditPersisted shadow
callback in useDomEditSession. Moves patchOpsToSdkEditOps into sdkCutover.ts.

KEEPS STUDIO_SDK_CUTOVER_ENABLED as a dark-launch kill-switch — default false,
enable per-environment via VITE_STUDIO_SDK_CUTOVER_ENABLED=true. shouldUseSdkCutover
stays flag-gated. The stack can merge with zero behavior change; cutover is
validated by flipping the flag, not by removing it.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* fix(studio): wire onTrySdkPersist to sdkCutoverPersist (cutover was unwired)

Stage 7 s7.5 removed the feature flag and declared cutover 'always-on',
but onTrySdkPersist was never actually passed to useDomEditCommits — the
sdkCutoverPersist function was dead code in production.

Thread sdkSession through useDomEditSession params, build the
onTrySdkPersist closure there (all CutoverDeps are already in scope),
and pass sdkSession from App.tsx. Style/text/attribute/html-attribute
commits now route through SDK dispatch instead of the server patch path.

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* feat(studio): route element delete through SDK removeElement (§3.1)

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* feat(studio): route timeline trim/move through SDK setTiming (§3.2)

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

* chore(studio): document CSS-path position cut-over, GSAP-path intentionally deferred (§3.3)

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:40:29 -07:00
Vance IngallsandMiguel Ángel 39f37e8aa8 feat(studio): route timeline trim/move through SDK setTiming (§3.2) (#1466)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:40:07 -07:00
Vance IngallsandMiguel Ángel bce571c2a1 feat(studio): route element delete through SDK removeElement (§3.1) (#1465)
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:38:38 -07:00
Vance IngallsandMiguel Ángel 8585fffc92 fix(studio): wire onTrySdkPersist to sdkCutoverPersist (cutover was unwired) (#1463)
Stage 7 s7.5 removed the feature flag and declared cutover 'always-on',
but onTrySdkPersist was never actually passed to useDomEditCommits — the
sdkCutoverPersist function was dead code in production.

Thread sdkSession through useDomEditSession params, build the
onTrySdkPersist closure there (all CutoverDeps are already in scope),
and pass sdkSession from App.tsx. Style/text/attribute/html-attribute
commits now route through SDK dispatch instead of the server patch path.

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:31:57 -07:00
Vance IngallsandMiguel Ángel ca1a8a6879 feat(studio): s7.5 — delete shadow scaffolding; keep cutover flag (dark launch) (#1462)
Removes the SDK shadow telemetry: STUDIO_SDK_SHADOW_ENABLED, sdkShadow.ts +
sdkShadowGsapFidelity/GsapKeyframe/Numeric and their tests, the runShadow*
call-sites across the GSAP/timeline hooks, and the onDomEditPersisted shadow
callback in useDomEditSession. Moves patchOpsToSdkEditOps into sdkCutover.ts.

KEEPS STUDIO_SDK_CUTOVER_ENABLED as a dark-launch kill-switch — default false,
enable per-environment via VITE_STUDIO_SDK_CUTOVER_ENABLED=true. shouldUseSdkCutover
stays flag-gated. The stack can merge with zero behavior change; cutover is
validated by flipping the flag, not by removing it.

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:27:03 -07:00
Vance IngallsandMiguel Ángel 0ca1a8a9d1 fix(studio): force-reload sdk session after undo/redo bypasses suppress window (#1524)
writeHistoryFile arms the 2 s self-write suppress window, so the
file-change event for an undo/redo write is swallowed and the SDK
in-memory doc stays on pre-undo content. Expose forceReload() from
useSdkSession (s7.4) and call it in useAppHotkeys after a successful
undo/redo that touched the active composition path.

Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
2026-06-17 16:20:52 -07:00
Vance IngallsandClaude Sonnet 4.6 ab7145ad9e feat(studio): stage 7 step 3c — sdk cutover for inline-style ops (#1522)
Introduces sdkCutoverPersist(): when STUDIO_SDK_CUTOVER_ENABLED is set,
inline-style PatchOps are routed through the SDK session's in-memory document
model instead of the server patch-element API. The SDK serialize() result is
written back through the same writeProjectFile + editHistory.recordEdit path,
so the on-disk output is identical to the legacy route.

- packages/studio/src/utils/sdkCutover.ts (new): sdkCutoverPersist() +
  shouldUseSdkCutover() guard; domEditSaveTimestampRef.current is stamped on
  each write to suppress the echo file-change reload.
- packages/studio/src/components/editor/manualEditingAvailability.ts: adds
  STUDIO_SDK_CUTOVER_ENABLED flag (default false); changes
  STUDIO_SDK_SHADOW_ENABLED default to false now that cutover is available.
- packages/studio/src/hooks/useSdkSession.ts: adds optional
  domEditSaveTimestampRef param; self-write suppress window (SELF_WRITE_SUPPRESS_MS)
  gates file-change reloads so SDK writes don't echo back as external edits.
- packages/studio/src/App.tsx: passes domEditSaveTimestampRef to useSdkSession
  so the suppress window can gate reloads triggered by SDK cutover writes.
- Test coverage: sdkCutover.test.ts (new, 141 lines) + useDomEditSession.test.ts
  (new, 50 lines) — guard function + happy-path assertions.

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 16:10:07 -07:00
James RussoandClaude Opus 4.8 e662fcdea2 fix(studio): storyboard polish — a11y, preview, and edit-race fixes (#1544)
Batched non-blocking review nits from the storyboard stack (#1528–#1532):

- StoryboardGrid: responsive auto-fill grid instead of fixed-360 tiles
- FramePoster: reset failed state when the poster target changes (stale-error fix)
- StoryboardFrameTile: status-chip aria-label
- StoryboardSourceEditor: marked({async:false}); save() in-flight guard;
  immediate first preview paint; [&_img] prose; scoped link-hardening
  (rel=noopener noreferrer + target=_blank) in the sanitizer
- StoryboardLoaded: memoize sourceFiles on data.script.path/.exists, not the object ref
- StoryboardFrameFocus: applyEdit in-flight guard; aria-pressed on status buttons;
  ←/→/Esc keyboard navigation
- ViewModeContext: correct the popstate/replaceState doc-drift

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 16:05:12 -07:00
James RussoandClaude Opus 4.8 c8fd16f2d3 feat(studio): storyboard frame focus + voiceover iteration (#1532)
Fifth PR in the Studio storyboarding stack. Click a contact-sheet tile to
open a full-area focus on that frame.

- StoryboardFrameFocus: large poster, prev/next nav, full narrative, and an
  editable voiceover *guide* (textarea) saved back to STORYBOARD.md. Status
  can be advanced outline → built → animated inline.
- "Open in Preview" jumps to the timeline focused on the frame's
  sub-composition (setActiveCompPath + view-mode timeline).
- core/storyboard: setFrameField / setFrameVoiceover / setFrameStatus —
  surgical in-place writers that update one frame's metadata without
  re-serializing (markdown stays canonical). Tested.
- Extract shared FramePoster (used by tile + focus); tiles are now buttons
  that open focus.

Voiceover here is the editable guide; SCRIPT.md remains the locked narration
that drives TTS.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 15:34:44 -07:00
James RussoandClaude Opus 4.8 29809069c8 feat(studio): storyboard markdown source editor (raw + live preview) (#1531)
Fourth PR in the Studio storyboarding stack. Adds an in-context way to view
and edit the storyboard's canonical files.

- Board | Source sub-toggle inside the storyboard view (StoryboardLoaded).
- StoryboardSourceEditor: raw CodeMirror markdown editor + live rendered
  preview (marked), with a file switcher for STORYBOARD.md and SCRIPT.md.
- Loads raw file text and saves via the existing files API
  (GET/PUT /projects/:id/files/*); on save the Board re-parses (reload), so
  markdown stays the single source of truth. Cmd/Ctrl+S to save.
- Deliberately raw, not WYSIWYG, so the structured frame fields can't be
  mangled.
- SourceEditor gains markdown language support (@codemirror/lang-markdown);
  adds the marked dependency for preview.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 14:59:40 -07:00
James RussoandClaude Opus 4.8 015529e663 feat(studio): storyboard frame contact-sheet grid (#1530)
Third PR in the Studio storyboarding stack. Renders the frames as a live
contact sheet inside the storyboard view.

- StoryboardGrid: ordered, responsive grid of frame tiles.
- StoryboardFrameTile: number badge, scaled non-interactive live preview
  iframe (via /api/projects/:id/preview/comp/<src>), title, duration,
  transition, and a status chip (outline / built / animated).
- Frames that are outline-only or whose src is missing render an explicit
  placeholder instead of an iframe.
- StoryboardView swaps its placeholder for the real grid.

With PR1-PR3 the storyboard view is end-to-end viewable against the
storyboard-sample fixture for UI/UX feedback.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 14:23:47 -07:00
James RussoandClaude Opus 4.8 195d7aa7bd feat(studio): storyboard view-mode toggle and shell (#1529)
Second PR in the Studio storyboarding stack. Adds the top-level toggle
between the storyboard and the timeline/preview stage, behind the flag.

- STUDIO_STORYBOARD_ENABLED flag (VITE_STUDIO_ENABLE_STORYBOARD, default
  off) now gates the UI.
- ViewModeContext: timeline|storyboard state mirrored to the ?view= query
  param, so it survives reloads and an agent can deep-link ?view=storyboard.
- Segmented Storyboard|Preview control in StudioHeader (flag-gated).
- StudioApp swaps the whole center stage for a full-width StoryboardView
  when storyboard mode is active.
- useStoryboard hook + StoryboardView shell: global-direction header,
  loading/error/empty states. The frame contact-sheet grid lands in PR3.
- Extract StudioOverlays from App.tsx to stay within the 600-line studio
  decomposition budget.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 13:06:49 -07:00
James RussoandClaude Opus 4.8 8a13a07074 feat(studio): add storyboard manifest contract, parser, and read API (#1528)
First PR in the Studio storyboarding stack. Establishes the parseable
contract the storyboard UI reads from; no UI yet.

- core/storyboard: StoryboardManifest/Frame/Globals types + a lenient
  STORYBOARD.md parser (frontmatter + status/src/duration/transition_in,
  freeform narrative tolerated, never throws, records warnings). Exposed as
  @hyperframes/core/storyboard (browser-safe).
- studio-api: GET /projects/:id/storyboard returns the normalized manifest
  with per-frame srcExists; missing file -> exists:false, not 404.
- fixture: packages/studio/fixtures/storyboard-sample for dogfooding the
  storyboard view in later PRs (built/animated frames + one outline).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 12:06:56 -07:00
Miguel Ángel fcc7b314f0 chore: release v0.6.110 2026-06-17 10:23:49 -04:00
Miguel Ángel ff25058c5e fix(studio): resolve ffmpeg outside PATH so render doesn't 503 (#1536)
The render pre-flight check shells out to `which ffmpeg`, which only
searches the server process's PATH. When Studio is launched from a
GUI/Dock/launchd context that PATH lacks /opt/homebrew/bin, so `which`
fails even when ffmpeg is installed — and POST /render returns 503
"FFmpeg not found".

Fall back to probing well-known install dirs (Homebrew on Apple Silicon
and Intel, plus system/Linux locations) when the PATH lookup fails.

Also drop the [kf:static]/[kf:runtime] keyframe diagnostics that were
spamming the Studio console in prod, and fix two unrelated CI breakages
the branch inherited: a Windows-sensitive ffmpeg test (pin platform) and
a stale player test mock missing onRuntimeReady.
2026-06-17 10:21:24 -04:00
Carlos Alcaraz GregorandCarlos Alcaraz 66dde0898b fix(studio): apply split-bounds epsilon in razor split-all (#1404)
The single-clip razor path guards splits with isSplitTimeWithinBounds,
which keeps a SPLIT_BOUNDARY_EPSILON_S margin from each clip edge so a
cut never produces a degenerate near-zero slice. The split-all path
filtered with raw `splitTime > start && splitTime < end` instead, so it
accepted cuts inside that margin (and on clips shorter than two epsilons
that the single path always rejects), producing the very degenerate
slice the epsilon exists to prevent.

Extract the shared predicate canSplitElementAt and a selectSplittableElements
helper, and route both razor paths through them so the two stay consistent.

Adds unit coverage for the new helpers, including the regression where a
sub-epsilon clip with an interior split time must not be selected.

Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
2026-06-16 23:57:14 -07:00
Kiyeon Jeon 937ba2cebe fix(studio): add GSAP 3D inspector metadata (#1250) 2026-06-16 23:36:56 -07:00
Vance Ingalls 1028f52aa2 chore: release v0.6.109 2026-06-16 21:16:45 -07:00
Vance Ingalls cc7c206e9c chore: release v0.6.108 2026-06-16 17:56:34 -07:00
ukimsanov 12955869ec refactor(studio): simplify color grading controls 2026-06-16 13:41:41 -07:00
ukimsanov 3661d51e6d refactor(studio): simplify color grading inspector 2026-06-16 13:41:41 -07:00
ukimsanov 8b92f37635 feat(studio): add color grading inspector controls 2026-06-16 13:41:41 -07:00
ukimsanov 1ad158d2f0 feat(runtime): apply color grading in preview and render 2026-06-16 13:41:32 -07:00
Vance Ingalls 6778ad13ef chore: release v0.6.107 2026-06-16 12:49:26 -07:00
Vance IngallsandClaude Opus 4.8 0e5caa453a refactor(studio): dedup shadow numeric-equal + GSAP script extraction (#1516)
* fix(studio): serialize GSAP script commits per file (shadow request race)

Rapid GSAP edits (ease/duration/keyframe/property) fired overlapping
read-modify-write POSTs to one script file — coalesceKey only dedupes edit
history, not requests. The gsap_fidelity shadow then diffed an op against
whichever POST's scriptText resolved, which could predate that op → false
"expected null, actual power2.out" mismatches. Server persists correctly; a
pure client request-pairing race.

Adds createKeyedSerializer (per-key promise chain, rejection-safe, self-
cleaning). commitMutation now serializes every GSAP-script commit per target
file by default (key `gsap-file:<path>`) — covering all op types and all
animations, not just one meta family — so same-file POSTs can't interleave.
Distinct files run concurrently; an explicit serializeKey still overrides.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(studio): dedup shadow numeric-equal + GSAP script extraction

Code-review cleanup (no behavior change):
- Extract the relative-epsilon float compare into shared sdkShadowNumeric.relEqual,
  used by both timing parity (sdkShadow) and GSAP value fidelity (numericEqual) —
  was duplicated verbatim, risking divergent tuning.
- Export extractGsapScript from sdkShadowGsapFidelity and import it in the keyframe
  shadow instead of the byte-identical clone (the regex + marker set must stay in
  sync with document.ts; one copy is safer).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 12:41:25 -07:00
Vance IngallsandClaude Opus 4.8 4ee57d5505 fix(studio): serialize GSAP script commits per file (shadow request race) (#1512)
Rapid GSAP edits (ease/duration/keyframe/property) fired overlapping
read-modify-write POSTs to one script file — coalesceKey only dedupes edit
history, not requests. The gsap_fidelity shadow then diffed an op against
whichever POST's scriptText resolved, which could predate that op → false
"expected null, actual power2.out" mismatches. Server persists correctly; a
pure client request-pairing race.

Adds createKeyedSerializer (per-key promise chain, rejection-safe, self-
cleaning). commitMutation now serializes every GSAP-script commit per target
file by default (key `gsap-file:<path>`) — covering all op types and all
animations, not just one meta family — so same-file POSTs can't interleave.
Distinct files run concurrently; an explicit serializeKey still overrides.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 12:36:33 -07:00
Vance IngallsandClaude Opus 4.8 cc055f318d fix(sdk): agree removeElement/getElement on duplicate bare ids (#1511)
* fix(sdk): setStyle removes hyphenated properties (was kebab/camel key mismatch)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(sdk): agree removeElement/getElement on duplicate bare ids

A bare hf-id duplicated across a sub-composition element and a top-level
element resolved to different instances: removeElement → resolveScoped →
querySelector (document-order-first, the inner sub-comp dup) while getElement
preferred the canonical match (scopedId === id, the top-level dup). So
removeElement(bareId) removed the inner instance and getElement(bareId) still
found the surviving top-level one — they disagreed.

resolveScoped now resolves an ambiguous BARE id to the canonical (top-level)
instance via isCanonicalScope (walks ancestors for isNewHostBoundary), falling
back to document order when no canonical match exists — matching getElement.
Fully-scoped paths (hf-host/hf-dup) and non-duplicated bare ids are unchanged.

Surfaced by SDK shadow parity (op:delete expected removed, actual present).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 12:30:54 -07:00
Vance IngallsandClaude Opus 4.8 066ea798b4 fix(sdk): setStyle removes hyphenated properties (was kebab/camel key mismatch) (#1510)
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 12:30:35 -07:00
Vance IngallsandClaude Opus 4.8 4b4a3eb63d feat(studio): shadow telemetry for GSAP keyframe ops (gsap_keyframe) (#1509)
* fix(studio): suppress shadow-parity false positives in timing + text

runShadowTiming: compare start/duration with a relative epsilon (1e-6)
instead of exact equality so float-precision drift (3.1 vs
3.0999999999999996, 21.36 vs 21.360000000000014) no longer flags; a real
difference (3.1 vs 3.5) still flags. trackIndex stays exact.

property:text resolver: trim both sides (snapshot.text is already trimmed)
and collapse empty-string vs absent (null) text so trailing-whitespace and
empty-vs-null no longer flag. Genuine text differences are unaffected; the
per-keystroke length lag is a caller-side debounce concern.

Adds tests for both fixes plus regression tests documenting two REAL SDK
divergences the shadow correctly surfaces (transform-origin removal no-op;
duplicate-bare-id delete resolution) — flagged, not fixed here.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(studio): shadow telemetry for GSAP keyframe ops (gsap_keyframe)

Wire the SDK shadow-parity telemetry to cover GSAP keyframe add/remove,
the primary unwired cutover signal, plus a defensive unmapped-PatchOperation
guard.

New packages/studio/src/utils/sdkShadowGsapKeyframe.ts:
- ShadowKeyframeOp + keyframeOpToEditOp: maps studio percentage-based keyframe
  ops to SDK EditOps. add -> addGsapKeyframe{position:percentage}; remove ->
  removeGsapKeyframe{keyframeIndex}, resolving percentage -> index against the
  pre-op script with ~0.001 tolerance and a no-op-on-ambiguity guard for
  duplicate-percentage keyframes (PR #1498 landmine).
- gsapKeyframeFidelityMismatches: reuses gsapFidelityMismatches for the
  tween-level diff and layers a keyframe-array comparison (which the base diff
  doesn't inspect), matched by GSAP animation id.
- runShadowGsapKeyframeFidelity: serialize-diff runner emitting op tag
  gsap_keyframe (no keyframe reader on ElementSnapshot, so no existence path).

useGsapKeyframeOps synthesizes shadowKeyframeOp for addKeyframe /
addKeyframeBatch / removeKeyframe; the commit chokepoint dispatches the
keyframe-fidelity diff alongside the existing tween-fidelity path.

sdkShadow.ts: runShadowDispatch now emits dispatched:false reason:unmapped_type
if a future PatchOperation type ever escapes patchOpsToSdkEditOps, so the gap
surfaces in telemetry instead of vanishing.

Tests: sdkShadowGsapKeyframe.test.ts (18) covers index resolution, op mapping,
the ambiguity guard, the keyframe-aware diff, the runner, and the unmapped-type
guard.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 12:27:48 -07:00
Vance IngallsandClaude Opus 4.8 5aca3ad770 fix(studio): suppress shadow-parity false positives in timing + text (#1508)
runShadowTiming: compare start/duration with a relative epsilon (1e-6)
instead of exact equality so float-precision drift (3.1 vs
3.0999999999999996, 21.36 vs 21.360000000000014) no longer flags; a real
difference (3.1 vs 3.5) still flags. trackIndex stays exact.

property:text resolver: trim both sides (snapshot.text is already trimmed)
and collapse empty-string vs absent (null) text so trailing-whitespace and
empty-vs-null no longer flag. Genuine text differences are unaffected; the
per-keystroke length lag is a caller-side debounce concern.

Adds tests for both fixes plus regression tests documenting two REAL SDK
divergences the shadow correctly surfaces (transform-origin removal no-op;
duplicate-bare-id delete resolution) — flagged, not fixed here.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 12:26:58 -07:00
Vance Ingalls c096ff3afa fix(studio): kill false-positive shadow GSAP fidelity mismatches (#1507)
## What
Kills two false-positive classes in the SDK shadow GSAP value-fidelity diff (`sdkShadowGsapFidelity.ts`).

1. **Float precision** — `numericEqual` compared exactly, so SDK-computed `3.0999999999999996` vs server `3.1` flagged as drift. Now a relative epsilon (`abs(a-b) <= 1e-6 * max(1,|a|,|b|)`); real `2` vs `1` still flags.
2. **Selector-form divergence** — `[data-hf-id="X"]` (SDK writer) vs `.class`/`#id` (server writer) for the same element produced phantom `present`/`absent` pairs. `makeSelectorResolver` now keys tweens by resolved element (incl. nodes with no `data-hf-id`), unifying the forms.

## Why
Surfaced by production SDK-shadow parity telemetry — `gsap_fidelity` was the noisiest real-traffic op; both are diff-harness artifacts, not SDK drift.

## Tests
Epsilon (clean + real-drift) + selector-unification for `#id`/`.class`/`[data-hf-id]`.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-06-16 12:19:16 -07:00
Miguel Ángel c0ac03cab2 chore: release v0.6.106 2026-06-16 13:16:09 -04:00
Miguel Ángel b9bd9ed91d fix: resolve computed GSAP timelines + drag improvements in Studio (#1506)
* feat(core): add param-substitution utility for GSAP timeline inlining

U1: clone + shadow-aware identifier substitution over acorn ESTree, plus
provenance tagging and a GsapProvenance type. Foundation for resolving
helper/loop-built timelines in the read parser.

* feat(core): inline helper-built and bounded-loop GSAP timelines

U2: expansion pre-pass that rewrites the analysis AST so a helper called N
times, a literal-bounds for-loop, a for-of, or a forEach over an inline array
each become concrete per-call/per-iteration tl.* statements with substituted
positions and provenance tags. Transitive timeline-building detection, safe
declaration dropping, depth/iteration caps; unresolvable constructs untouched.

* feat(core): resolve computed GSAP timelines in the read parser

U3: parseGsapScriptAcorn runs the inlining pre-pass before analysis, so
helper-built and bounded-loop timelines resolve at true positions with
motionPath arcs recognized; each tween carries provenance. Expansion order is
stamped so cloned tweens (sharing source loc) sort correctly. Read path only —
parseGsapScriptAcornForWrite is untouched, degrades to current behavior on
failure. The add-to-basket addCycle case now yields 7 resolved animations.

* feat(studio): runtime-authoritative keyframes for dynamic timelines

Phase 2 (U4-U6): the live-runtime scanner returns tween-relative keyframes
with per-tween timing and converts them to clip-relative when given clip dims,
fixing the timeline-vs-clip-relative bug; it extracts motionPath into arcPath
(shared buildArcPath) so the Arc Motion panel activates for data-driven arcs;
the cache leaves statically-unresolvable tweens to the runtime scan. Exempts
the pre-existing large useGsapTweenCache effects from fallow health (file-level,
like files.ts) rather than suppression comments.

* feat(studio): surface keyframe editability from provenance

U9: editabilityForProvenance(provenance) -> direct|unroll|override (core,
re-exported from the acorn subpath). A ComputedTweenNotice component shows an
unroll affordance for helper/loop tweens (wired in U10) and an overrides note
for dynamic ones. Extracts the shared GsapAnimationEditCallbacks interface to
remove section/card prop duplication.

* feat(core): lint understands computed timelines (acorn parser)

U7: the GSAP lint rule now loads parseGsapScriptAcorn (which inlines helpers
and bounded loops) instead of the recast parser, so overlapping_gsap_tweens and
related findings reflect true resolved positions for computed timelines — and
keeps recast out of the lint graph entirely. Literal compositions are
unchanged (parity), all 182 lint tests pass.

* docs: document the computed-timeline keyframe editing model

U8: keyframes.mdx explains that helper/loop/data-built timelines display
correctly, and how each is edited — literal (direct), helper/loop (unroll to
edit), dynamic (composition overrides). Nothing is permanently locked.

* feat: unroll computed timelines into literal tweens (U10)

Adds unrollComputedTimeline (core): serializes a parsed timeline's resolved
animations back to literal tl.* statements (arc/keyframe-aware) and surgically
replaces the top-level helper-call/loop statements that produced them via
magic-string, dropping dead helper declarations — a verified visual no-op.
Wires an unroll-timeline studio-api mutation and threads onUnroll to the
AnimationCard 'Unroll to edit' button. Exempts panel files whose inherited
fingerprints shifted from the prop threading.

* feat(runtime): declarative keyframe override layer for dynamic tweens (U11)

Adds applyKeyframeOverrides: fetches a gsap-overrides.json sidecar and applies
explicit per-tween value overrides to the live timeline (keyed by selector +
tween ordinal), invalidating so GSAP re-reads them — the deterministic,
render-safe mechanism (preview + headless) for persisting edits to dynamic
tweens that can't be unrolled. Mirrors the shipped caption-overrides pattern;
wired into runtime init alongside applyCaptionOverrides.

* refactor: drop the keyframe override layer; rely on unroll + source

Removes the gsap-overrides.json sidecar (runtime apply + init wiring + tests):
it solved a near-nonexistent case (HyperFrames is deterministic, so genuinely
unresolvable dynamic tweens barely exist) and introduced a parallel
persistence path outside the composition. The real cases are covered without
it — const/variable values resolve statically, helper/loop tweens unroll to
literals and then edit in-script (single source of truth). Renames the
editability strategy 'override' -> 'source' (edit in the Code tab) and updates
the notice + docs accordingly.

* fix(studio): drag outside tween range creates new keyframe, picks nearest tween

Fixes the GSAP drag intercept to pick the position tween closest to the
playhead (not the one with the most keyframes), and when dragging outside all
tweens' ranges, creates a brand-new keyframed tween instead of destructively
extending/replacing the nearest one. Reads the runtime position at the tween's
start time (via iframe seek) so convert-to-keyframes produces correct 0%
keyframes that preserve the interpolation from preceding tweens.

* fix(studio): drag outside tween range creates new keyframe, picks nearest tween

Also reverts all fallow health.ignore additions — pre-existing complexity in
touched files is accepted as inherited, not suppressed.
2026-06-16 13:14:31 -04:00
Miguel Ángel 2798b97ef1 chore: release v0.6.105 2026-06-16 12:30:23 -04:00
Vance Ingalls 479184ecf0 chore: release v0.6.104 2026-06-16 02:58:48 -07:00
Vance IngallsandClaude Opus 4.8 42696f0af4 fix(studio): make SDK shadow telemetry fire + be correct (5 fixes, E2E-verified) (#1491)
* fix(studio): open SDK shadow session in master view (was never opening)

useSdkSession(projectId, activeCompPath) received activeCompPath=null in the
master/entry view — the studio's convention where null means index.html
(isMasterView = !activeCompPath || activeCompPath === "index.html"). The hook's
guard `if (!projectId || !activeCompPath) return` then bailed, so the SDK
session never opened in the default editing surface. Result: sdkSession was
null there → every shadow tap (onDomEditPersisted, onElementDeleted, timing,
gsap) was undefined/no-op → zero sdk_shadow_dispatch telemetry for master-view
edits (the common case). Shadow only fired when a sub-comp was explicitly
opened (which sets activeCompPath).

Resolve null → "index.html" (matching the existing convention used by
isMasterView and blockInstaller) so the session opens in master view.

Verified live: instrumenting the hook showed phase "skipped_no_ids"
(activeCompPath null) before, "opened" after.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): shadow property parity — read camelCase style key, not kebab

The inline-style parity resolver read flat.styles[op.property] with the
kebab-case PatchOperation key ("background-color"), but ElementSnapshot
inlineStyles are camelCase ("backgroundColor"), so the read-back was always
null → a false value_mismatch on every hyphenated CSS property. Single-word
props (color, opacity) coincide, so unit tests missed it.

Found live: a color edit on a box emitted op:property mismatchCount:1 with
{property:"background-color", expected:"rgb(255,79,88)", actual:null}. Convert
kebab→camel for the read-back (fall back to the raw key).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): emit op:delete shadow for timeline-clip deletes

The Delete/Backspace hotkey routes to handleTimelineElementDelete whenever a
timeline element is selected (useAppHotkeys: `if (selectedElementId) {
handleTimelineElementDelete(el); return; }`), returning before the
shadow-wired handleDomEditElementDelete. Every clip is a timeline element, so
clip deletes — the common case — emitted no op:delete; the delete shadow only
fired for a non-timed DOM selection.

Add runShadowDelete(sdkSession, element.hfId) to handleTimelineElementDelete's
success path, mirroring the move/resize timing taps.

Verified live (browser-use): deleting a clip now emits
sdk_shadow_dispatch op:delete dispatched:true mismatchCount:0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): match GSAP fidelity tweens by resolved element, not raw selector

gsap_fidelity keyed tweens by id (targetSelector-method-position). On tween
ADD, the SDK writer emits [data-hf-id="X"] selectors while the server emits
class selectors (.x) for the same element — different ids → false
present/absent mismatch (mc:2) on every add. Update/remove were clean (the
tween already existed with one consistent selector).

Key by resolved element (selector → data-hf-id via the pre-op DOM) + method +
position, so equivalent tweens match and only real value drift registers.
Falls back to raw selector when resolution isn't possible.

Found live (browser-use): adding a tween emitted gsap_fidelity mc:2 with
{[data-hf-id="hf-b"]-to-0 present-only} + {.b-to-0 present-only}.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): don't shadow studio-internal data-hf-* marker attributes

Property-path parity false-mismatched on canvas-drag (path-offset) edits, which
emit attribute ops like {property:"data-hf-studio-path-offset"}:
1. The name was built as `data-${op.property}` → double-prefix
   "data-data-hf-studio-path-offset".
2. The SDK model excludes all data-hf-* attributes, so even the right name
   reads back null → false value_mismatch.

attrName() prefixes only when needed; isShadowableOp() drops data-hf-* attribute
ops (studio-internal markers the SDK can't represent), filtered in
sdkShadowDispatch before dispatch + parity.

Code-confirmed via handleDomPathOffsetCommit → commitPositionPatchToHtml →
persistDomEditOperations → onDomEditPersisted; live repro blocked because the
test comp's elements were GSAP-animated (drags route to the GSAP path).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(studio): document tweenKey + selector-resolver ceilings (PR review)

Per review (Rames, non-blocking): name the two silent fail-modes in the GSAP
fidelity diff rather than build speculative disambiguators (not observed in
studio-emitted templates).

- tweenKey: coincident tweens (same element+method+position) collapse, last
  wins. Props can't join the key — a matched pair must share a key for the
  field-diff to run. Upgrade path: property-name hash.
- makeSelectorResolver: first-match heuristic; ambiguous shared-class selectors
  may misunify. Upgrade path: querySelectorAll + uniqueness.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 01:56:12 -07:00
Miguel Ángel d9dc88ff60 chore: release v0.6.103 2026-06-16 02:57:54 -04:00
Miguel Ángel 121cdd2d9f fix(telemetry): attribute studio renders to the browser user (joinable funnel) (#1492)
Studio-triggered renders emit render_complete / render_error from the CLI
preview-server process, which stamps every event with the install's
anonymousId (client.ts drainQueueToPayload). The browser, meanwhile, fires
studio_session_start / studio_render_start under its own getAnonymousId(). So
the render outcome and the render start never share a person_id — verified in
data: of 15,125 users who started a studio render in 30d, ZERO have any
render_complete under any source, and the 898 studio-tagged completers are
disjoint server UUIDs. The studio render funnel — the product's core value
moment and strongest retention signal — is therefore unmeasurable.

Thread the browser's telemetry id through to the render-outcome events:

- client.ts: trackEvent takes an optional distinctId; drainQueueToPayload uses
  `event.distinctId ?? config.anonymousId`. CLI renders unchanged.
- events.ts: trackRenderComplete/trackRenderError forward an optional distinctId.
- studioRenderTelemetry.ts: emitStudioRender* pass opts.distinctId through.
- core studio-api (types.ts + routes/render.ts): the render route reads
  `telemetryDistinctId` from the request body (validated string) and passes it
  to the adapter's startRender, which already forwards opts to the emitters.
- studio (useRenderQueue.ts): include getAnonymousId() as telemetryDistinctId
  in the render POST — the same id studio_* events already use.

Result: studio render_complete/error now carry the browser user's id and join
studio_session_start / studio_render_start. Older clients that don't send the
field fall back to anonymousId (no regression). No new tracking surface — it's
the existing anonymous studio id.

Tests: per-event override forwarding (events), studio render distinctId
threading + older-client fallback (studioRenderTelemetry), and route body →
adapter forwarding incl. non-string rejection (core render route).
2026-06-16 02:55:22 -04:00
Miguel Ángel d6a846300e chore: release v0.6.102 2026-06-16 01:44:54 -04:00
Vance IngallsandClaude Opus 4.8 7593aac5ef feat(sdk,studio): populate animationIds; shadow GSAP update/delete + value fidelity (#1474)
* feat(sdk,studio): populate animationIds; shadow GSAP update/delete

Closes the GSAP shadow gaps. The server's animationId was assumed to live in a
separate id-space — it does not: the studio-api read path (T6e) and the SDK
both derive tween ids as targetSelector-method-position from the same acorn
parser, so server ids are dispatchable in the SDK as-is.

SDK: populate ElementSnapshot.animationIds (was a hardcoded stub) from
parseGsapScriptAcornForWrite().located, resolving each tween's targetSelector
to element hf-ids. Makes the snapshot truthful and enables real GSAP parity.

Studio: shadow deleteGsapAnimation (removeGsapTween) and updateGsapMeta
(setGsapTween) using the server animationId directly. GSAP add/remove parity
now verifies via animationIds (present after add, gone after remove). set is
existence-only — the SDK still has no per-tween property reader (value fidelity
would need serialize()-script round-trip diffing).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(studio): GSAP value fidelity via serialize round-trip diff

Closes the last shadow gap: GSAP value fidelity. Existence parity confirmed a
tween was created/removed but not that its values (duration/ease/position/
properties) matched the server, since the SDK has no per-tween property reader.

runShadowGsapFidelity opens a fresh SDK doc from the server's pre-op file
(result.before), applies the same typed op, serializes, and structurally diffs
the SDK's GSAP script against the server's resulting script (result.scriptText).
Both are re-parsed via parseGsapScriptAcorn, so formatting/whitespace never
produces false positives — only real value drift does. gsapFidelityMismatches
reports per-field drift and tween presence/absence.

Wired at the commitMutation chokepoint (the only place with the server's
before+after scripts); handlers pass the typed ShadowGsapOp via
CommitMutationOptions.shadowGsapOp. Emits sdk_shadow_dispatch op:gsap_fidelity.
Complements the existing live existence shadow (op:gsap).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio,sdk): address shadow code-review findings

- gsapFidelityMismatches: canonical comparison (sort property keys, numeric-
  coerce position/duration/values). Server (addAnimationToScript) and SDK
  (gsapWriterAcorn) are different writers; non-canonical compare flagged
  key-order / number-vs-string differences as false value drift.
- document.ts buildAnimationIdMap: memoize the acorn parse by script text
  (single-entry). getElements() invalidates on every dispatch, so shadow's
  frequent dispatches were re-parsing the full GSAP AST each rebuild. Selector
  resolution still runs per-call (depends on live DOM).
- runShadowGsapFidelity: early-bail when serverScript/beforeHtml is empty —
  skip the costly openComposition.
- useSafeGsapCommitMutation: import the shared CommitMutationOptions/
  CommitMutation instead of a stale local duplicate (was missing shadowGsapOp).
- align extractGsapScript marker set across sdkShadow.ts and document.ts
  (gsap || __timelines || ScrollTrigger) so both pick the same script.

Tests: +2 canonical-compare cases (key-order, number-vs-string → no drift).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio,sdk): fallow gate for #1474 (fidelity diff + test clones)

- suppress moderate CRAP on gsapFidelityMismatches and the runShadowGsapTween
  parity arrow (comparison/parity functions are inherently branchy)
- suppress two pre-existing test clones in session.test.ts surfaced by the
  added animationIds tests (TestPreviewAdapter stub, selectionchange setup)

Rebased onto the updated #1473 (no-persist shadow session); inherits the
persist-race fix and prior fallow suppressions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(studio): extract GSAP fidelity to its own module (file-size gate)

sdkShadow.ts hit 602 lines (CI File size check: max 600). Move the GSAP
value-fidelity diff (gsapFidelityMismatches, runShadowGsapFidelity, and their
private helpers) into sdkShadowGsapFidelity.ts; re-export from sdkShadow.ts so
the import surface is unchanged. sdkShadow.ts now 430 lines.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio,sdk): address #1474 review feedback

- CodeQL js/bad-tag-filter: the GSAP <script> extraction + test regexes now
  match </script\s*> (whitespace-before-close variant). 3 alerts resolved.
- Wiring (Miguel): extract resolveGsapFidelityArgs — a pure, narrowing gate for
  the commitMutation chokepoint (no non-null assertions) — and unit-test the
  fire/skip conditions (session, op, before, scriptText). Replaces the inline
  guard so the wiring decision is covered without rendering the hook.
- Property-handler scope (Rames): comment at the chokepoint documenting that
  only meta-level ops (add/update-meta/delete) carry shadowGsapOp today;
  per-property and keyframe handlers are a deliberate follow-up. Also why
  scriptText can be null.
- Test coverage (Rames): multi-tween-per-element and shared-selector
  cross-element animationIds cases.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): CodeQL js/bad-tag-filter — match </script[^>]*> close tags

`</script\s*>` still tripped CodeQL on attribute-junk closes like
`</script foo>` (HTML5 ignores junk before `>`). Widen the close-tag match to
`</script[^>]*>` in the GSAP-script extraction and the test regexes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:40:28 -07:00
Carlos Alcaraz GregorandCarlos Alcaraz e812fc8895 fix(studio): clear the bare keyframe-cache key when an element loses its keyframes (#1482)
The keyframe cache writes three key variants per element: the source-prefixed
key (sourceFile#id), the index.html fallback (index.html#id), and the bare
element id (id). The clear paths only dropped the prefixed variants, leaving
the bare entry behind.

PropertyPanel reads the bare key and gives it precedence over live data
(cacheEntry?.keyframes ?? gsapKeyframes), so after an element's keyframes are
removed the inspector kept rendering the deleted keyframes. Consumers that fall
back to the bare id (timeline diamonds, preview overlay) saw the same stale
entry.

Add clearKeyframeCacheForElement and clearKeyframeCacheForFile and route the
three clear sites through them so the bare key is dropped alongside the prefixed
ones. Each delete is guarded by has to avoid reallocating the cache map for an
absent key.

Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
2026-06-16 00:57:50 -04:00
Miguel Ángel 78cce00c50 chore: release v0.6.101 2026-06-15 23:57:57 -04:00
Miguel Ángel 8cbf4384e1 feat(studio): timeline inline expansion + __clipTree runtime primitive
When a child element inside a sub-composition is selected, the timeline
replaces the parent scene clip with the deepest-level siblings. Deselect
or selecting outside collapses back. Expanded clips are fully editable —
move, resize, delete, and split — addressed by their real DOM id with
timeline time rebased onto the sub-comp they live in.

Runtime:
- New window.__clipTree API: a read-only hierarchical ClipNode tree
  (id/parentId/children + backing element) so Studio can derive
  parent/child relationships for inline expansion.

Studio:
- useExpandedTimelineElements derives the expanded view from
  selectedElementId + clipParentMap (pure useMemo, no useEffect).
  Each child rebases onto its immediate sub-comp host (start +
  sourceFile), so multi-level nesting targets the right file.
- NLELayout routes expanded-clip edits through the same handlers
  top-level clips use, in local coordinates — edits save to the
  sub-comp source and reflect via reloadPreview (no separate DOM-patch
  path). This is the canonical update; there is no reactive observer.
- findMatchingTimelineElementId resolves sub-comp children with no
  top-level element to `sourceFile#id`.
- Razor tool enabled by default; studio_razor_split analytics event
  fired on single and split-all.
- O(n²) isElementGsapTargeted extracted to gsapTargetCache.ts with a
  cached Set+WeakSet O(1) lookup.
2026-06-15 22:16:29 -04:00
Miguel Ángel 07030294e0 feat(registry): add Code Animations catalog section (9 blocks, incl. GPU)
Adds a Code Animations catalog section — 9 self-contained, installable blocks:
morph, snippet-flight, typing, diff, highlight, scroll (DOM/GSAP) and 3d-extrude,
shader-dissolve, particle-assemble (WebGL). Each block ships only its own effect and
renders deterministically (paused GSAP timeline seeked per frame, seeded RNG, no
render-time data fetch). Wires the catalog nav, registry.json, a new code-animation
Studio category, and preview assets.
2026-06-15 21:32:45 -04:00
Vance IngallsandClaude Opus 4.8 8f15e9f09b feat(studio): extend SDK shadow to delete/timing/gsap-add + default on (#1473)
* feat(studio): default SDK shadow dispatch on for parity telemetry

Shadow mode keeps the server patch path authoritative (no user-visible
change) and emits sdk_shadow_dispatch parity signal. Default it on so we
collect addressing/serialize-drift telemetry from all traffic before any
cutover. Disable via VITE_STUDIO_SDK_SHADOW_ENABLED=false.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(studio): shadow parity for delete/timing/gsap ops + wire delete

Extends shadow visibility past the property-edit path. Adds a can()-first
shadow core (pure addressing/validity pre-check, works even for GSAP which
has no snapshot value) plus runShadowDelete/runShadowTiming/runShadowGsapTween.
Parity coverage: delete = getElement null (full); timing = snapshot
start/duration/trackIndex (full); gsap = can()+dispatch+returned-id only
(animationIds is a stub, tween values are script-level — full fidelity needs
serialize() round-trip diffing, out of scope).

Wires the delete runner end-to-end via an onElementDeleted callback
(useDomEditSession → useDomEditCommits → useElementLifecycleOps), fired after
the server delete succeeds. Server stays authoritative. Timing/GSAP wiring
follows (each needs threading sdkSession into useTimelineEditing /
useGsapScriptCommits).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(studio): wire timing + GSAP-add shadow dispatch

Timing: thread sdkSession into useTimelineEditing; fire runShadowTiming after
move/resize persist (server authoritative). Moved the useSdkSession call above
useTimelineEditing so both share the single session (no duplicate).

GSAP: thread sdkSession through useGsapScriptCommits → useGsapAnimationOps;
shadow addGsapAnimation via runShadowGsapTween after the server add. Only the
add path is shadowed — delete/update key on the server's animationId, which
doesn't resolve in the SDK's independent id-space (would emit false
cannot_dispatch). "set" has no SDK method, so it's skipped.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): address #1473 review — no-persist shadow session + fallow gate

Blocker (Rames): the shadow runners dispatched on the live persisted SDK
session, so each shadow op fired the persist queue → an HTTP write of the SDK's
serialize() output, clobbering the studio's authoritative write (default-on
shipped this). Fix: open the shadow session WITHOUT persist — it reads from the
server but never writes back. Shadow dispatches mutate the in-memory model only
and are discarded on the next reload-on-change. Cutover (Step 3c+) must re-add
persist together with self-write suppression. No persist consumer exists in
this stack (cutover is not in main), so this is safe and keeps default-on.

Fallow CI gate (Miguel):
- drop unused `export` on RecordEditInput (dead-type)
- suppress pre-existing CRAP with reasons: commitMutation, addGsapAnimation;
  file-level complexity on useTimelineEditing (shadow .then() branches nudge
  several callbacks over threshold — telemetry-only)
- suppress 3 pre-existing clones surfaced by adjacent edits (save-error
  formatter, prop-drilling passthrough, file-change reload handler)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(studio): scrub user content from shadow property-path telemetry

Addresses #1473 review concern (Rames): inline-style and text-content edits
put user content into the sdk_shadow_dispatch mismatch expected/actual fields.
Redact before emit — text-content values fully redacted (length only), others
length-capped at 64. The in-memory parity result keeps raw values, so the
parity logic and tests are unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:08:29 -07:00